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Posted

Hi, I have 3 questions, Can i post my mod list on here or do i just list them out? Second, I am a excessive mod installer and thankfully a vast majority of the mods are installed using MO but i have around 139 mods with 101 of them have plugins and i can't decide what to keep and what to get rid off and now i can barely play skyrim so i wanted to know if i can ask on your opinions about them? Third, if i can't post my mod list here what can i do to gain some help with skyrim because it sucks not being able to play. Thank You.

 

P.S if I can post my mod list I'll gladly post it. :D

Posted

Here they are

 

P.S the mods Tis good are: http://steamcommunity.com/sharedfiles/filedetails/?id=273377759&searchtext=lycans+vs and http://steamcommunity.com/sharedfiles/filedetails/?id=244006352&searchtext=orc+stronghold

 

the rest are the mods:http://steamcommunity.com/sharedfiles/filedetails/?id=77297193&searchtext=end+leveling and http://steamcommunity.com/sharedfiles/filedetails/?id=118770339&searchtext=beast+kids

 

and i merged http://www.nexusmods.com/skyrim/mods/65636/? and http://www.nexusmods.com/skyrim/mods/48836/? together

 

and then i merged http://www.nexusmods.com/skyrim/mods/22132/? and http://www.nexusmods.com/skyrim/mods/26838 together

and I will not say i know what i was doing cause i don't and i try not to touch TESVEdit because it just goes over my head.I just get lost.

 

Also do you need the plugins list order on how Loot organized my plugins?

 

I did pretty good, I use to have 275 mods on skyrim but it kept crashing and i stopped playing for a year and a half.

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Posted

I won't presume to know how good your computer is but I don't think you have to get rid of any mods. In fact, you could probably go back to 275 if you want.

 

The key to reducing crashes is to optimize textures, merge plugins, and reduce the number of script-heavy mods. If you do those 3 things you should be totally fine.

 

Crashing is unlikely to have anything to do with how many mods you have but more about load order, proper installation, conflicts, and having the hardware to handle the strain of high texture mods, ENB and grass plugins.

Posted

Its a windows 8.1 with intel core i3 cpu@1.70ghz processor as a 64 bit system

 

I tried following the wrye bash and TESVedit stuff of how to using S.T.E.P and i got lost so and on wyre bash some of my mods cannot be merged for some reason.

I mostly get crashes or an infinite load screen and i can tell when it crashes when my fps switches from 29-31 and i have apparently 15 script heavy mods: unofficial patches, Falskaar, Wyrmstooth,sexlab stuff, Apachiiskyhair,SOS,skytest and Creature Framework

 

P.S I counted all the mods with plugins(im assuming scripts) and there are 101 of them from a total of 134 mods

Posted

I went online and this guy was talking about how to make a batch patch, i couldn't even find mine so i created one then find it later, anyways i was doing what the person said which was to rebuild patch and instead of the box he got, i get this. What is it and what is it trying to tell me I know about the missing masters but what does it mean by delinquent masters. also i do have enb installed onto skyrim but it's not helping prevent crashes in infinite loads but it makes them happen less frequent which is good.

post-551334-0-64336000-1434571831_thumb.png

Posted

Check out Gopher's Skyrim Mod tutorial for list of mods that pretty much can provide you with a basic mod list and setup. Then add Sexlab and its requirements, a couple of must have Sexlab mods then finish up with a couple of basic enhancements for that play.. Player home.. added NPC etc. Something to spice up that specific play though. ;).

 

It is always good to try to keep the mod (esp/esm) list as small as possible regardless of how many mods you can run.. Helps in stability, tech support as well.

Posted

could it be possible that i am just running out of memory for skyrim to use? there is like blocks skyrim uses and when they get filled everything goes bad afterward,could this be my problem for y infinite load screens and crashes, am i just having too many mods in skyrim that use too much of the blocks?

 

 

Posted 21 July 2013 - 10:02 AM

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Been hearing about the 3.1 gig limit, currently I'm running 244 mods and 4k textures and haven't seen it, and as for the infinite loading screens it's a Lod issue, I use Flora overhaul and the tree Lod texture was the problem due to the size, but those are limitations of the engine itself. 

 

P.S i removed flora overhaul as soon as i read this.

 

Posted 31 January 2014 - 10:20 AM

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ENBoost + Skyrim Memory Patch + Not putting stupid lines in your .ini file in hopes of making it stable = Zero crashes with a hyper realistic modded skyrim game with 1024~4096 sized textures and shadows + full version of RealVision ENB.

THIS is the fix for all your ails : )

 

 

 

 

 

I have enb but i dont have the memory patch, is that good or bad?

Posted
  • There are limits to what you can run.
  • There are conflicts and optimizations that can help..

 

  • The issue is what is the limit your computer can run.. and then what can you do to fix or extend those limits.
  • That is the question and it is really a question that can only be answered by trial and error and experience

 

  • Merging plugin (armors, weapons etc) can be a help if your issue is plugin related.
  • Editing the .ini file might be helpful if there is something that is not quite optimized but for the most part this should be pretty good to go. Most start doing this and mess things up badly.. I use those as last resort after trying everything else unless there are some specific tweaks needed for a mod. Like turning on the Paperus or changing the settings for Footstepss mod. ..
  • Using some of the memory boosters if using enb mods might be useful however I have a 2gig GTX670 currently and don't use the enb's because that would only stress my system too much for my desires. Instead I use 1k and 2k Textures and some optimized meshes to get better grapics without the enb cost.
  • Upgrading components in your computer. SSD helps, better Grapic card with 4gb vram helps as well.
  • Trying not to use competing mods to avoid as many conflicts as possible helps as well.

I used Gophers mod tutorial and greatly appreciated the improvement and used it as a base for a long time. Added the Unofficial patches, the suggested patches not included in the patches (but linked on the Nexus site) and found a pretty good stable light Skyrim to use as a base. Then added the added mods as needed. Work great. Now with my current improvement (better processor and chip set.. ) I expect more stable performance. (not better) then when I get my graphic upgrade.. then I can consider more graphic intensive mods and enbs.

 

I had some strange issues. I thought was heat related but now.. then memory (which was an issue) but didn't solve the problem. It ended being my motherboard was not working properly.. not enough wrong to break but enough that I wasn't getting anywhere near the performance I was suppose to get. Now I do. Might be some hardware issues as well. If you really should be getting better performance as compaired to other gamer settup.. you have the mods and resources installed correctly..it might be the computer.

 

Take a look at

http://www.loverslab.com/topic/47360-anatriaxs-wonderful-world-of-skyrim/

 

lots of good info and some system optimization tricks as well.

Posted

I went online and this guy was talking about how to make a batch patch, i couldn't even find mine so i created one then find it later, anyways i was doing what the person said which was to rebuild patch and instead of the box he got, i get this. What is it and what is it trying to tell me I know about the missing masters but what does it mean by delinquent masters. also i do have enb installed onto skyrim but it's not helping prevent crashes in infinite loads but it makes them happen less frequent which is good.

 

i use wrye bash and have since morrowind, but back then it was called wrye mash

that screenie is telling you that the plugin at the top is missing a master that is what "Missing Master Errors" mean and then the ones uder "Deliquent Master Errors" means that  those mods are above a mod in your load order that depend on them you need to go and download L.O.O.T. and sort your plugins with it

 

not being mean or a smartass or a troll just stating a plain and simple fact when it comes to L.O.O.T.

 

you also dont want to uninstall mods that have scripts from a game that you are playing or you will bork it

get all the mods that you want to play and them then install then sort and dont add any more mods with that playthru

 

also you dont need to creat the bashed patch from scratch all you do is left click on mods tad if on any other tab, then right click on the part at the top that reads "Files" then move mouse done the list till it highlights files move mouse to new bashed patch and then click left mouse and it will create an empty bashed patch, 0.esp, once all the mods you what are installed right click on that new bashed patch and scroll to rebuild patchand left click on rebuild patch

 

hope this helps

if you need any more help just message me here on LL

 

Posted

also what mods do you have currently

you can get that by right clicking files under the mods tab moving mouse to list mods and when a new window pops up (with all your installed mods) clicking in new window and then hit ctrl a then ctrl c and then ctrl v here in diff post

Posted

ok from your mod list you have a pretty script heavy game

 

what i would do is this:

 

uninstall the following mods as they are heavy with scripts or just plain buggy or not needed

1. civil war overhaul

2. falskaar

3. wyrmstooth

4. wet and cold

5. wet and cold holidays

6 the racemenu precache killer  ----not needed with newer versions of RM

7. and unless is has been updated recently sjel blad castle

 

 

also if there is a patch for MNC and Automatic variants get it as AV will not have penises,

 

you have 3-4 bodymods installed plus cbbe real vag

 

also get rid of the version of SexLab Aroused(BAD SCRIPT LAG) you have and get the SexLab Aroused Redux v16b mod instead it is compat with aroused dependant mods and it is better than SA

 

i had the mods i listed in 1-5 and when i got rid of them my game ran better

 

this is mod mod load order

Active Mod Files:

 

00  Skyrim.esm
01  Update.esm
02  Unofficial Skyrim Patch.esp  [Version 2.1.1]
03  Dawnguard.esm
04  Unofficial Dawnguard Patch.esp  [Version 2.1.1]
05  [JmV]LTTF.esm
06  HearthFires.esm
07  Unofficial Hearthfire Patch.esp  [Version 2.1.1]
08  Dragonborn.esm
09  Unofficial Dragonborn Patch.esp  [Version 2.1.1]
0A  ClimatesOfTamriel.esm
0B  ZaZAnimationPack.esm
0C  SexLab.esm  [Version 1.59b]
0D  BeeingFemale.esm  [Version 2.4]
0E  PubicMeshColorRE.esm
0F  CreatureFramework.esm  [Version 1.0.0]
10  Schlongs of Skyrim - Core.esm
11  daymoyl.esm
12  SexLabAroused.esm
13  Havok Breast Physic.esm
14  MFVM.esm
15  SkyUI.esp
16  AHZmoreHUD.esp  [Version 2.1.3]
17  Book Covers Skyrim.esp
18  No More Sexy Animation Fix.esp
19  SexLabNudeCreatures.esp
1A  SexLabNudeCreaturesDB.esp
1B  SexLabNudeCreaturesDG.esp
1C  Immersive Jewelry.esp  [Version 0.99]
++  CorrectGenderAnimations.esp
1D  SkyrimCoinReplacerRedux.esp
1E  Immersive Interiors.esp
1F  SoS - The Wilds.esp  [Version 1.13]
20  SoS - Civilization.esp  [Version 1.02]
21  SoS - The Dungeons.esp  [Version 1.23]
22  HentaiCreatures.esp
23  Remodeled Armor - Vanilla Replacer.esp
24  AI Overhaul.esp
25  Animated Dragon Wings.esp
26  SSv2.esp
27  xazPrisonOverhaul.esp
28  Skippy's Book Overhaul.esp
29  Ars Metallica - Legendary Edition.esp
2A  Auto Unequip Ammo.esp
2B  Better Dynamic Snow.esp  [Version 2.4]
++  better_potions.esp
++  BlueSkys.esp
++  ClimatesOfTamriel-Dawnguard-Patch.esp
2C  ClimatesOfTamriel-Dragonborn-Patch.esp
++  ClimatesOfTamriel-Dungeons-Hazardous.esp
++  ClimatesOfTamriel-Interiors-Warm.esp
++  ClimatesOfTamriel-Nights-Level-1.esp
2D  Dawnguard Halfsized.esp
2E  Dragonborn Halfsized.esp
2F  Hearthfire Halfsized.esp
30  Skyrim Halfsized.esp
++  CorrectGenderAnimations-DB.esp
++  CorrectGenderAnimations-DG.esp
31  DeadlySpellImpacts.esp
32  DSCR.esp
33  EstrusChaurus.esp
34  Extended UI.esp  [Version 1.0.4a]
35  HigherLevelEnemies.esp
36  getSnowy.esp
37  HearthfireMoveKidsfix.esp
38  sr_ifpssl.esp
39  FNISSexyMove.esp
3A  Immersive detection of NPC.esp
3B  JaxonzMapMarkers.esp
3C  JaxonzMCMKicker.esp
3D  jaxonznamegen.esp
++  Mighty Beasts - Werewolf.esp
3E  NoFurnitureActivationWhenSneaking.esp  [Version 1.1]
3F  NonSexLabAnimationPack.esp
40  Point The Way.esp  [Version 1.0.3]
41  RaceMenu.esp
++  realrainCoT.esp
42  dD - Realistic Ragdoll Force - Realistic.esp
43  SexLab Aroused Creatures.esp
44  SexLab Brawling Rape.esp
45  SMIM-ShackRoofFixes.esp
46  SexLabSkoomaWhore.esp
47  SexLab_Hormones.esp
48  CollegeDaysWinterhold.esp
49  SexLab_Dialogues.esp
4A  BeeingFemaleBasicAddOn.esp
4B  DraugrSkirts.esp
4C  SexLabConsequences.esp
4D  SexLab Cumshot.esp  [Version 1.6]
4E  Sexlab Release.esp
4F  SexLab Romance.esp
50  SexLabWerewolves.esp
51  SexLabArousedAnimations.esp
52  LoversHook.esp
53  SexLab_SOS-Stapon.esp
54  SexLabMatchMaker.esp  [Version 7]
55  SexLabSquirt.esp
56  SexLabUtil1.esp
57  SWT1.2.esp
58  SkyrimConfigMenu.esp
59  SexLab Dangerously Nude.esp
5A  SMIM-DragonbornTernFix.esp
5B  MoreNastyCritters.esp
5C  RaceMenuPlugin.esp
5D  SexLabWerewolvesMB.esp
++  SMIM-DungeonsCliffsIceSkirts.esp
5E  SMIM-FarmhouseFlickeringFix.esp
++  SMIM-FurnitureChestSnowFix.esp
5F  SMIM-ShackRoofFixesDragonborn.esp
60  Schlongs of Skyrim.esp
++  SOS - Male Vanila Armor Cloths Conversion Custom.esp
++  SOS - Revealing Armors.esp  [Version ealing]
61  Serenity.esp
62  SOS - Shop.esp
63  MilkModNEW.esp
64  SexLabDefeat.esp
65  SexLab_MindControl.esp
66  smakit_house_markers_plus.esp
67  Review Studio.esp
68  ShocksSaltMinesofSkyrim.esp
69  FNISspells.esp
6A  SOS - Smurf Average Addon.esp
6B  SOS - VectorPlexus Muscular Addon.esp
6C  SOS - VectorPlexus Regular Addon.esp
6D  SOS Equipable Schlong.esp
6E  StrapOnbyaeonv1.1.esp
6F  ClimatesOfTamriel-Sound.esp
++  SoS - The Wilds-PatchCoTSounds.esp
++  ClimatesOfTamriel-Sound-Dawnguard-Patch.esp
++  SoS - Civilization -PatchCoTSounds.esp
70  SOS Schlong Controller.esp
71  UnreadBooksGlow.esp  [Version 2.2.0]
72  titkit.esp
73  Unique Uniques.esp  [Version 1.8]
74  SOS - Leito Addon.esp
75  RaceMenuPluginXPMSE.esp
76  SOSRaceMenu.esp
77  AzarHairPonyTail 03 - Havok.esp
78  HDTEarring.esp
79  RaceMenuMorphsCBBE.esp
7A  Blush When Aroused CE.esp
7B  Blush When Aroused.esp
7C  SexLabDangerousNights2.esp
7D  LoversVictim.esp
7E  sexlab_WearAndTear.esp
7F  Elephant'sScriptLatencyTester.esp
80  HDT Piercingsets.esp
81  PlayerValueControler.esp
82  Hoop Earrings.esp
83  Remodeled Armor.esp
84  Remodeled Armor - Vanilla Replacer - Dawnguard.esp
85  Remodeled Armor - Vanilla Replacer - Dragonborn.esp
86  RaceMenuOverlayCompilation - CBBE.esp
++  Havok Breast Physic Dawnguard.esp
++  Havok Breast Physic Dragonborn.esp
++  Havok Breast Physic.esp
87  HDT Havok Object.esp
++  MilkModNEW AB.esp
88  MilkModNEW HF.esp
++  MilkModNEW ZaZ.esp
89  WeightlessPickaxe.esp
8A  FISS.esp
8B  FCO - Follower Commentary Overhaul.esp
8C  AMatterOfTime.esp  [Version 2.00]
8D  FireandIce.esp
8E  JaxonzNamedSave.esp
8F  MFVM_Hearthfire_Patch.esp
90  My Home Is Your Home.esp
91  Bandit.esp
92  MaddBag.esp
93  Real Clouds.esp
94  SLA Monitor Widget.esp
95  manny_Status.esp
96  Bashed Patch, 0.esp


 

the dbl + in my LO is mods that are merged into a bashed patch

mine is a little script heavy but i get around 15-20 fps and that is playable for me

 

hope this helps

Posted

"5. wet and cold holidays

6 the race menu precache killer  ----not needed with newer versions of RM

also get rid of the version of SexLab Aroused(BAD SCRIPT LAG) you have and get the SexLab Aroused Redux v16b mod instead it is compat with aroused dependant mods and it is better than SA"

"you have 3-4 body mods installed plus cbbe real vag"

 

Why thanks Caliban i removed the wet and cold holidays( would i need wet and cold because i have pure weather?) the racemenue precache and SA. I also didn't know what i needed for my skyrim game but yeah since i have CBBE and CBBe vag so i got rid of dimonized unp and i'm not sure if sjel castle has or hasn't been updated but if you know a house mod thats better let me know. However is Aroused creatures compatible with aroused redux because it keeps saying i'm messing a master and its SA.

 

 

Requirements
SexLab 1.57+
SexLab Aroused or SexLab Aroused Redux

 

but on the right of this below the submitters name it says this

 

  • Submitted: Jun 21 2014 10:37 AM
  • Last Updated: May 14 2015 06:03 PM
  • File Size: 220.19KB
  • Views: 188547
  • Downloads: 64,018
  • Requires: SexLab and SexLab Aroused

so is this compatible with SAR

 

I downloaded the wrong file......

 

Posted
FNIS Behavior V5.4.1   6/25/2015 12:17:54 AM

Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)

Generator: C:\Users\9tailedfoxdragon\Desktop\Games\Mod Organizer\mods\Fores New Idles in Skyrim - FNIS\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe

>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users.<<

 

Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)

Patch: "SKELETON Arm Fix" 

 

Reading FNISBase V5.4.1 ...

Reading FNISCreatureVersion V5.3 ...

 

All Anim Lists scanned. Generating Behavior Files ...

 

Create Creature Behaviors ...

 

 47 animations for 2 mods successfully included (character)

 2 Warning(s).

 

 0 possible consistence issues

 and of course fnis always tells me this and what does it mean by consistence, is it meaning consistency because it's just lying to me to make me feel better 

Posted

 

FNIS Behavior V5.4.1   6/25/2015 12:17:54 AM
Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Users\9tailedfoxdragon\Desktop\Games\Mod Organizer\mods\Fores New Idles in Skyrim - FNIS\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users.<<
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNISBase V5.4.1 ...
Reading FNISCreatureVersion V5.3 ...
 
All Anim Lists scanned. Generating Behavior Files ...
 
Create Creature Behaviors ...
 
 47 animations for 2 mods successfully included (character)
 2 Warning(s).
 
 0 possible consistence issues
 and of course fnis always tells me this and what does it mean by consistence, is it meaning consistency because it's just lying to me to make me feel better 

 

 

the warning means that fnis is outside the skyrim data folder it should be "C:\Games\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users" or where ever you have skyrim installed but installed under the skyrim data folder your best bet would be to install  "Fores New Idles in Skyrim - FNIS - FNIS Behavior V5_4_2 -- ALWAYS necessary"  thru nexus mod manager (i only use NMM for mods that wrye bash dont like, like FNIS) you can get it here on LL or over on the nexus.

 

also go with the newer XMPSE skeleton version 2.8 or newer, this mod will help with some of you CTDs if you have any.

 

the consistence is where some animations are not install correctly in the right order I think

 

keep wet and cold only if you want these effects applied

 

taken directly from wet and cold mod description

 

 

https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/hands.gif?attredirects=0 (https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/deer.gif?attredirects=0): Water drips from body parts during rain and after swimming.
Soggy Feet: A light splash sound effect and splash particles play from each footstep when it's raining and after swimming. Does not work on creatures.
Rain Blind: Rain drops will blind you periodically while looking up.
https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/humanoid.gif?attredirects=0: Breathe out visible moisture from the nose and mouth in frigid regions (snowy/coastal) and less visible moisture in the tundra/marsh regions at night. Breaths from the nose appear in steady intervals while breaths from the mouth become visible while talking (NPCs only), running, sprinting or fighting. Creatures currently supported: giants, https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/horse.gif?attredirects=0, dogs, huskies, wolves, bears, (Vale) sabrecats, falmer, werewolves/bears, trolls, https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/dragon.gif?attredirects=0, cows, hagravens, lurkers, boars and rieklings. Breaths will not appear if the actor is a vampire.
Snowy: Snow will accumulate on hair and armor during snow fall. This effect will also appear over the whole body after swimming in a cold region.
Strong Winds: If caught in a blizzard (weather classification: snowy and wind speed > 0.5) you and all nearby NPCs will receive a 15% reduction in movement speed if out in the open. Wind sound volume has also been increased during a blizzard and in mountainous regions.
Blizzard Blind: Disabled by default for the player. Snow will blind you periodically during a blizzard. Keep your face down or move under a shelter to avoid. NPCs are blinded making it more difficult for them to detect targets.


Go Home



Rain: Civilian NPCs will return to their homes once it starts raining. Adults will walk briskly. Children will run. Argonians, beggars and working class NPCs will remain outdoors.
Blizzard: Most civilian NPCs will walk briskly to their homes when a blizzard starts.
If an NPC doesn't live nearby, he/she will go to an inn.


Gear [SKSE]



Rain: All NPCs except Argonians and beggars may equip hoods and cloaks during rain if their slots are free.
Cold: All NPCs except beggars may equip fur hoods, cloaks and gloves in cold regions if their slots are free. If https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/ashes is installed, they may also equip face covers. Equip chance of face covers depends on the time of day, weather conditions and if the NPC is a traveler. Due to their incredible resistance to the cold, Nords are more likely to equip their Cold Gear at night.
Survival: All NPCs except followers may equip backpacks while traveling outside of villages and cities if their slots are free. Leather knapsacks will auto-adjust to fur cloaks to prevent clipping upon unequipping/equipping.
Equipment specifically from Wet and Cold can only be found on NPCs. If SKSE and SkyUI are installed, you can add equipment to merchant leveled lists through the MCM.

 

i use climates of Tamriel for weather

 

here is want my FNIS output looks like when installed into the data folder of skyrim

 

 

 

FNIS Behavior V5.4.2   6/25/2015 9:09:07 PM
Skyrim: 1.9.32.0 - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading BeeingFemale V2.2b ...
Reading EstrusChaurus V?.? ...
Reading FNISBase V5.4.2 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 9 alternate animations) ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...
Reading MNC V?.? ...
Reading NonSexLabAnimationPack V2.4 ...
Reading SexLab V1.59c ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading ZaZAnimationPack V6.0.5  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading zzEstrus V1.2 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory Animations\male\
 1 GENDER modifications for Animations\female\
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.59c ...
mt_behavior usage: 23.3 %   ( 0 furniture, 29 offset, 0 alternate animations)
0_master usage: 3.7 %   ( 9 paired, 0 kill animations)

 2608 animations for 14 mods successfully included (character)
 544 animations for 2 mods and 22 creatures successfully included.

 

also with sexlab installed you need

ZazAnimation mod here on LL

install fnis creatures also

 

 

 

Posted

 

 

FNIS Behavior V5.4.1   6/25/2015 12:17:54 AM
Skyrim: ??.?? - c:\program files (x86)\steam\steamapps\common\Skyrim\ (Steam)
Generator: C:\Users\9tailedfoxdragon\Desktop\Games\Mod Organizer\mods\Fores New Idles in Skyrim - FNIS\tools\GenerateFNIS_for_Users\GenerateFNISforUsers.exe
>>Warning: Bad installation. Generator not run from <Skyrim_Data>\Tools\GenerateFNIS_for_Users.<<
 
Skeleton(hkx) female: Default (99 bones)   male: Default (99 bones)
Patch: "SKELETON Arm Fix" 
 
Reading FNISBase V5.4.1 ...
Reading FNISCreatureVersion V5.3 ...
 
All Anim Lists scanned. Generating Behavior Files ...
 
Create Creature Behaviors ...
 
 47 animations for 2 mods successfully included (character)
 2 Warning(s).
 
 0 possible consistence issues
 and of course fnis always tells me this and what does it mean by consistence, is it meaning consistency because it's just lying to me to make me feel better 

 

 

the warning means that fnis is outside the skyrim data folder it should be "C:\Games\Steam\SteamApps\common\Skyrim\Data\tools\GenerateFNIS_for_Users" or where ever you have skyrim installed but installed under the skyrim data folder your best bet would be to install  "Fores New Idles in Skyrim - FNIS - FNIS Behavior V5_4_2 -- ALWAYS necessary"  thru nexus mod manager (i only use NMM for mods that wrye bash dont like, like FNIS) you can get it here on LL or over on the nexus.

 

also go with the newer XMPSE skeleton version 2.8 or newer, this mod will help with some of you CTDs if you have any.

 

the consistence is where some animations are not install correctly in the right order I think

 

keep wet and cold only if you want these effects applied

 

taken directly from wet and cold mod description

 

 

https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/hands.gif?attredirects=0 (https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/deer.gif?attredirects=0): Water drips from body parts during rain and after swimming.
Soggy Feet: A light splash sound effect and splash particles play from each footstep when it's raining and after swimming. Does not work on creatures.
Rain Blind: Rain drops will blind you periodically while looking up.
https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/humanoid.gif?attredirects=0: Breathe out visible moisture from the nose and mouth in frigid regions (snowy/coastal) and less visible moisture in the tundra/marsh regions at night. Breaths from the nose appear in steady intervals while breaths from the mouth become visible while talking (NPCs only), running, sprinting or fighting. Creatures currently supported: giants, https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/horse.gif?attredirects=0, dogs, huskies, wolves, bears, (Vale) sabrecats, falmer, werewolves/bears, trolls, https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/wet-and-cold/dragon.gif?attredirects=0, cows, hagravens, lurkers, boars and rieklings. Breaths will not appear if the actor is a vampire.
Snowy: Snow will accumulate on hair and armor during snow fall. This effect will also appear over the whole body after swimming in a cold region.
Strong Winds: If caught in a blizzard (weather classification: snowy and wind speed > 0.5) you and all nearby NPCs will receive a 15% reduction in movement speed if out in the open. Wind sound volume has also been increased during a blizzard and in mountainous regions.
Blizzard Blind: Disabled by default for the player. Snow will blind you periodically during a blizzard. Keep your face down or move under a shelter to avoid. NPCs are blinded making it more difficult for them to detect targets.


Go Home



Rain: Civilian NPCs will return to their homes once it starts raining. Adults will walk briskly. Children will run. Argonians, beggars and working class NPCs will remain outdoors.
Blizzard: Most civilian NPCs will walk briskly to their homes when a blizzard starts.
If an NPC doesn't live nearby, he/she will go to an inn.


Gear [SKSE]



Rain: All NPCs except Argonians and beggars may equip hoods and cloaks during rain if their slots are free.
Cold: All NPCs except beggars may equip fur hoods, cloaks and gloves in cold regions if their slots are free. If https://sites.google.com/site/modsbyisoku/the-elder-scrolls-v-skyrim/wet-and-cold/ashes is installed, they may also equip face covers. Equip chance of face covers depends on the time of day, weather conditions and if the NPC is a traveler. Due to their incredible resistance to the cold, Nords are more likely to equip their Cold Gear at night.
Survival: All NPCs except followers may equip backpacks while traveling outside of villages and cities if their slots are free. Leather knapsacks will auto-adjust to fur cloaks to prevent clipping upon unequipping/equipping.
Equipment specifically from Wet and Cold can only be found on NPCs. If SKSE and SkyUI are installed, you can add equipment to merchant leveled lists through the MCM.

 

 

i use climates of Tamriel for weather

 

here is want my FNIS output looks like when installed into the data folder of skyrim

 

 

 

FNIS Behavior V5.4.2   6/25/2015 9:09:07 PM
Skyrim: 1.9.32.0 - C:\Games\Steam\steamapps\common\Skyrim\ (Steam)

Skeleton(hkx) female: XPMS2HDT (115 bones)   male: XPMS2HDT (115 bones)
Patch: "GENDER Specific Animations"
Patch: "SKELETON Arm Fix"
Patch: * groovtama's Alternate Anim. for XPMSE/RaceMenu

Reading BeeingFemale V2.2b ...
Reading EstrusChaurus V?.? ...
Reading FNISBase V5.4.2 ...
Reading FNISCreatureVersion V5.3 ...
Reading FNISSexyMove V1.2  ( 0 furniture, 0 offset, 0 paired, 0 kill, 9 alternate animations) ...
Reading FNISSpells V5.0.1  ( 0 furniture, 0 offset, 9 paired, 0 kill, 0 alternate animations) ...
Reading MNC V?.? ...
Reading NonSexLabAnimationPack V2.4 ...
Reading SexLab V1.59c ...
Reading SexLabAroused V?.? ...
Reading SexLabCreature V1.59c ...
Reading SexLabDefeat V?.? ...
Reading ZaZAnimationPack V6.0.5  ( 26 furniture, 29 offset, 0 paired, 0 kill, 0 alternate animations) ...
Reading zzEstrus V1.2 ...

All Anim Lists scanned. Generating Behavior Files ...
No GENDER directory Animations\male\
 1 GENDER modifications for Animations\female\
Generating animationsetdatasinglefile.txt ...

Create Creature Behaviors ...
Reading MNC V?.? ...
Reading SexLabCreature V1.59c ...
mt_behavior usage: 23.3 %   ( 0 furniture, 29 offset, 0 alternate animations)
0_master usage: 3.7 %   ( 9 paired, 0 kill animations)

 2608 animations for 14 mods successfully included (character)
 544 animations for 2 mods and 22 creatures successfully included.

 

 

also with sexlab installed you need

ZazAnimation mod here on LL

install fnis creatures also

 

 

The file path for FNIS is actually OK, for using it with Mod Organizer.

It does however need to be run from within MO for it to work correctly.  Fores New Idles in Skyrim should help you set it up to work. There is also Mod Organizer (S.T.E.P) Video Tutorials

 

On a side note, installing mods into your desktop folder is probably not the best place - this folder gets loaded on boot up, the larger the folder, the longer to boot up...

Posted

 

On a side note, installing mods into your desktop folder is probably not the best place - this folder gets loaded on boot up, the larger the folder, the longer to boot up...

I install it on root of the drive... (if not in the actual game folder)

Then I create shortcuts to the desktop for convenience. You can also add "libraries" to the actual files as well. Both are nice easy ways to have full and quick access to the folder.

Posted

thanks i tried using climates of tamriel but there was just too much for the laptop to handle, but now i'm finally able to play skyrim, its laggy but hasn't froze or given my infinity screens.It took almost 2 years to play skyrim again.....


It also tells me something about nvidia (its something with a n) not working error code 9 and that my prefs have bfloat something either missing or copied multiple times but other than that, very few problems.

Posted

thanks i tried using climates of tamriel but there was just too much for the laptop to handle, but now i'm finally able to play skyrim, its laggy but hasn't froze or given my infinity screens.It took almost 2 years to play skyrim again.....

It also tells me something about nvidia (its something with a n) not working error code 9 and that my prefs have bfloat something either missing or copied multiple times but other than that, very few problems.

 

sorry to hear that COT was too much for your laptop cause it is a quit good weathet mod

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