LibertyPrime Posted January 26, 2016 Posted January 26, 2016 Ok, that's fine. I guess I won't be reporting any other issues (other than the one below) or suggestions, then. Thanks for the quick replies anyway. One last issue that's actually quite annoying and actually affects the game outside the mod itself: For some reason, my character simply can't sit anymore. She simple gets up immediately as soon as I try to make her sit. I read a few pages back that this mod was the cause for this bug. EDIT: I was lying. There's one more thing I wanna report. None of the pirates or cultists are hostile to me in the final Revenge quest. The furniture glitch again ? Where did it happen ? It"s was supressed during the dream quest, and I changed the packages to avoid this. I tested that several times with success ! So, where ? In the ceremony in the path cult ? Revenge quest : which stages ? Well, the first time I tried to sit down after the Dream scene was in the Ratway, where you have to talk to a member of the Thieves' Guild. I tried sitting down and it wouldn't work in any of the chairs. How do I see the quest stage? EDIT: Just adding: none of the pirates, cultists or monsters after you kill the first priest (the chick that questions you, forgot her name). This might have to do with the hooded robe that you're given by Susanna in order to disguise yourself? EDIT 2: It seems my character can no longer interact with anything. Anvils, beds, chairs, or even the Furo Tubs themselves. I'm fairly sure this started happening after the dream scene, particularly after the furo bath scene.
ssddsquare Posted January 27, 2016 Posted January 27, 2016 Ok, that's fine. I guess I won't be reporting any other issues (other than the one below) or suggestions, then. Thanks for the quick replies anyway. One last issue that's actually quite annoying and actually affects the game outside the mod itself: For some reason, my character simply can't sit anymore. She simple gets up immediately as soon as I try to make her sit. I read a few pages back that this mod was the cause for this bug. EDIT: I was lying. There's one more thing I wanna report. None of the pirates or cultists are hostile to me in the final Revenge quest. The furniture glitch again ? Where did it happen ? It"s was supressed during the dream quest, and I changed the packages to avoid this. I tested that several times with success ! So, where ? In the ceremony in the path cult ? Revenge quest : which stages ? Well, the first time I tried to sit down after the Dream scene was in the Ratway, where you have to talk to a member of the Thieves' Guild. I tried sitting down and it wouldn't work in any of the chairs. How do I see the quest stage? EDIT: Just adding: none of the pirates, cultists or monsters after you kill the first priest (the chick that questions you, forgot her name). This might have to do with the hooded robe that you're given by Susanna in order to disguise yourself? EDIT 2: It seems my character can no longer interact with anything. Anvils, beds, chairs, or even the Furo Tubs themselves. I'm fairly sure this started happening after the dream scene, particularly after the furo bath scene. I still can't sit after the message pop up during the first sex with the lurker. Perhaps it's the quest update that interrupt the sex scene? I notice the quest update happens during the sex scene. For now I use setstage aftd2dream 40 just before I go near the lurker to trigger the sex scene and go right near the pool.
ssddsquare Posted January 27, 2016 Posted January 27, 2016 Another problem encounter is that after choosing the resist dialog, the player character is still in the same room instead of the jail with other slaves when the quest update to talk to them and the jail is blocked by invinsible wall. I tcl in and after the quest update to wait for mistress, nothing happens. I tried again, this time I just stay in the cage and it works out fine.
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 Ok, that's fine. I guess I won't be reporting any other issues (other than the one below) or suggestions, then. Thanks for the quick replies anyway. One last issue that's actually quite annoying and actually affects the game outside the mod itself: For some reason, my character simply can't sit anymore. She simple gets up immediately as soon as I try to make her sit. I read a few pages back that this mod was the cause for this bug. EDIT: I was lying. There's one more thing I wanna report. None of the pirates or cultists are hostile to me in the final Revenge quest. The furniture glitch again ? Where did it happen ? It"s was supressed during the dream quest, and I changed the packages to avoid this. I tested that several times with success ! So, where ? In the ceremony in the path cult ? Revenge quest : which stages ? Well, the first time I tried to sit down after the Dream scene was in the Ratway, where you have to talk to a member of the Thieves' Guild. I tried sitting down and it wouldn't work in any of the chairs. How do I see the quest stage? EDIT: Just adding: none of the pirates, cultists or monsters after you kill the first priest (the chick that questions you, forgot her name). This might have to do with the hooded robe that you're given by Susanna in order to disguise yourself? EDIT 2: It seems my character can no longer interact with anything. Anvils, beds, chairs, or even the Furo Tubs themselves. I'm fairly sure this started happening after the dream scene, particularly after the furo bath scene. So, the furniture glitch... Ok, that's fine. I guess I won't be reporting any other issues (other than the one below) or suggestions, then. Thanks for the quick replies anyway. One last issue that's actually quite annoying and actually affects the game outside the mod itself: For some reason, my character simply can't sit anymore. She simple gets up immediately as soon as I try to make her sit. I read a few pages back that this mod was the cause for this bug. EDIT: I was lying. There's one more thing I wanna report. None of the pirates or cultists are hostile to me in the final Revenge quest. The furniture glitch again ? Where did it happen ? It"s was supressed during the dream quest, and I changed the packages to avoid this. I tested that several times with success ! So, where ? In the ceremony in the path cult ? Revenge quest : which stages ? Well, the first time I tried to sit down after the Dream scene was in the Ratway, where you have to talk to a member of the Thieves' Guild. I tried sitting down and it wouldn't work in any of the chairs. How do I see the quest stage? EDIT: Just adding: none of the pirates, cultists or monsters after you kill the first priest (the chick that questions you, forgot her name). This might have to do with the hooded robe that you're given by Susanna in order to disguise yourself? EDIT 2: It seems my character can no longer interact with anything. Anvils, beds, chairs, or even the Furo Tubs themselves. I'm fairly sure this started happening after the dream scene, particularly after the furo bath scene. I still can't sit after the message pop up during the first sex with the lurker. Perhaps it's the quest update that interrupt the sex scene? I notice the quest update happens during the sex scene. For now I use setstage aftd2dream 40 just before I go near the lurker to trigger the sex scene and go right near the pool. So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox Another problem encounter is that after choosing the resist dialog, the player character is still in the same room instead of the jail with other slaves when the quest update to talk to them and the jail is blocked by invinsible wall. I tcl in and after the quest update to wait for mistress, nothing happens. Talk to Atia go back to the door (there is a marker), and wait (sleep can help) : Lurka will come. Talk to her, the invisible wall will disapear. Unlock the security door in case.
ssddsquare Posted January 27, 2016 Posted January 27, 2016 So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox I am using the latest version and I notice the message pop up is replaced by just a message on screen. Perhaps it's the timing of the quest update that interfere with the sex scene? Because the message appear when the sex scene is still ongoing. When I skip the sex scene and go straight to the furotub, everything works out fine.
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox I am using the latest version and I notice the message pop up is replaced by just a message on screen. Perhaps it's the timing of the quest update that interfere with the sex scene? Because the message appear when the sex scene is still ongoing. When I skip the sex scene and go straight to the furotub, everything works out fine. I dont understand why... the mesqage is separated from the sex script... Maybe it's a problem with More nasty critters, but I dont know how to fix that.
ssddsquare Posted January 27, 2016 Posted January 27, 2016 So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox I am using the latest version and I notice the message pop up is replaced by just a message on screen. Perhaps it's the timing of the quest update that interfere with the sex scene? Because the message appear when the sex scene is still ongoing. When I skip the sex scene and go straight to the furotub, everything works out fine. I dont understand why... the mesqage is separated from the sex script... Maybe it's a problem with More nasty critters, but I dont know how to fix that. I tried disable sexlab so there is no sex scene and the characters just stand there until the message shows. Still same result. I also tried disable More Nasty Critters. So I think it is not sex animation related. There must be something interrupting the player character constantly during vanilla animations. Is there any faction change after the quest update? Seems like setstage aftd2dream 40 is the only way to bypass the bug for the moment.
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox I am using the latest version and I notice the message pop up is replaced by just a message on screen. Perhaps it's the timing of the quest update that interfere with the sex scene? Because the message appear when the sex scene is still ongoing. When I skip the sex scene and go straight to the furotub, everything works out fine. I dont understand why... the mesqage is separated from the sex script... Maybe it's a problem with More nasty critters, but I dont know how to fix that. I tried disable sexlab so there is no sex scene and the characters just stand there until the message shows. Still same result. I also tried disable More Nasty Critters. So I think it is not sex animation related. There must be something interrupting the player character constantly during vanilla animations. Is there any faction change after the quest update? Seems like setstage aftd2dream 40 is the only way to bypass the bug for the moment. So, stage 30 could be the problem... The stage 30 script : aFTD2DreamFuroTubTriggerREF.enable() Debug.notification("I'm full... the voice in my head told me to sleap in this bed...") setobjectivedisplayed(30) aFTD2DreamScene.start() utility.wait(2) ;setstage(50) I dont see what is the problem...
ssddsquare Posted January 27, 2016 Posted January 27, 2016 So, you dont use the good version. The popup was supressed in the last versions, and replaced by a debug.notification (just a message on the screen, no need to click, like the ones you have into slaverun reloaded when the game is checking the conditions for applying scripts). Popups are made by begug.messagebox I am using the latest version and I notice the message pop up is replaced by just a message on screen. Perhaps it's the timing of the quest update that interfere with the sex scene? Because the message appear when the sex scene is still ongoing. When I skip the sex scene and go straight to the furotub, everything works out fine. I dont understand why... the mesqage is separated from the sex script... Maybe it's a problem with More nasty critters, but I dont know how to fix that. I tried disable sexlab so there is no sex scene and the characters just stand there until the message shows. Still same result. I also tried disable More Nasty Critters. So I think it is not sex animation related. There must be something interrupting the player character constantly during vanilla animations. Is there any faction change after the quest update? Seems like setstage aftd2dream 40 is the only way to bypass the bug for the moment. So, stage 30 could be the problem... The stage 30 script : aFTD2DreamFuroTubTriggerREF.enable() Debug.notification("I'm full... the voice in my head told me to sleap in this bed...") setobjectivedisplayed(30) aFTD2DreamScene.start() utility.wait(2) ;setstage(50) I dont see what is the problem... The message "Lay down in the tube" is which stage? Because that is where the problem starts. Once that message shows immediately can't set on the chair I console command in.
ssddsquare Posted January 27, 2016 Posted January 27, 2016 Ok, other than the furniture glitch, this time I tried the resist path. After Mankara is killed, no matter if there is any enemy left at that moment, the player will be teleport to dream. Another problem is when player enter the room where Mankara will has sex with the player if submit path is chosen (near the chair), the "meet with Mankara" quest will appear and unfinishable. Also if setstage aftd2dream 40 is used to bypass the furniture glitch and if player return to the spot where the "Lay down in the tube" message would trigger at this point during revenge quest, the quest entry would appear in journal and unfinishable plus the furniture glitch would trigger.
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 Ok, other than the furniture glitch, this time I tried the resist path. After Mankara is killed, no matter if there is any enemy left at that moment, the player will be teleport to dream. Another problem is when player enter the room where Mankara will has sex with the player if submit path is chosen (near the chair), the "meet with Mankara" quest will appear and unfinishable. Also if setstage aftd2dream 40 is used to bypass the furniture glitch and if player return to the spot where the "Lay down in the tube" message would trigger at this point during revenge quest, the quest entry would appear in journal and unfinishable plus the furniture glitch would trigger. The vent with Mankara death is totally normal. The trigger for the cultist path, not. The glitch was solved, I tested twice for being sure. I got no problems to sit or use alchemy bench...
LibertyPrime Posted January 27, 2016 Posted January 27, 2016 Should we post our load orders, then? I really don't wanna uninstall this mod after I'm done with it, but it looks like there'll be alternative. Also, any idea why none of the pirates/lurkers/cultists/etc. are hostile to me?
shinji72 Posted January 27, 2016 Posted January 27, 2016 Should we post our load orders, then? I really don't wanna uninstall this mod after I'm done with it, but it looks like there'll be alternative. Also, any idea why none of the pirates/lurkers/cultists/etc. are hostile to me? The issue of non hostile cultist should be fixed in the latest version..
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 Should we post our load orders, then? I really don't wanna uninstall this mod after I'm done with it, but it looks like there'll be alternative. Also, any idea why none of the pirates/lurkers/cultists/etc. are hostile to me? The issue of non hostile cultist should be fixed in the latest version.. I confirm that : Since you supressed the dagonslavefaction from the player, all the NPCs I tagged became very hostile...
LibertyPrime Posted January 27, 2016 Posted January 27, 2016 Oooohh. I just realized I'm still at version 2.0 + 2.1 patch. I didn't realize a new version had come out. I'm assuming since it's a minor bugfixing patch I don't need a clean save to upgrade, yes?
Delzaron Posted January 27, 2016 Author Posted January 27, 2016 Oooohh. I just realized I'm still at version 2.0 + 2.1 patch. I didn't realize a new version had come out. I'm assuming since it's a minor bugfixing patch I don't need a clean save to upgrade, yes? Depend if you are engaged into the quest in question or not... I also made a curative fix for Lurka (the message bos replaced by a notification) To everyone : I will make an update on FTD, after TID 1.0 one. It will be the final version. Please list to me every things you find buggy or need fix Thanks in advance
LibertyPrime Posted January 27, 2016 Posted January 27, 2016 Alright. I'm gonna try updating the mod and seeing if the furniture/non-hostile enemies bugs are still there.
LibertyPrime Posted January 28, 2016 Posted January 28, 2016 Alright. Reporting back. Updating to the latest version (2.1b) fixed pirates/cultists/monsters not being hostile, the furniture bug, and the female slaves having male voices bug. However, there's still a weird bug where if your character tries to have sex in that area where you first spy the ritual, you're sometimes randomly teleported to a clone of Mankara in that one room she's in if you choose to submit, and the quest to finish your corruption actually starts, regardless of the current queststage.
Delzaron Posted January 28, 2016 Author Posted January 28, 2016 Alright. Reporting back. Updating to the latest version (2.1b) fixed pirates/cultists/monsters not being hostile, the furniture bug, and the female slaves having male voices bug. However, there's still a weird bug where if your character tries to have sex in that area where you first spy the ritual, you're sometimes randomly teleported to a clone of Mankara in that one room she's in if you choose to submit, and the quest to finish your corruption actually starts, regardless of the current queststage. I know, this trigger have a lack of contionnals... I will fix that for the next version. It will be the definitive version...
LibertyPrime Posted January 28, 2016 Posted January 28, 2016 Found a few more bugs. If you go back to Innsmouth after killing the pirates/cultists, no one will be hostile to you, which is to be expected. However, as soon as you walk near that one lurker I mentioned on one of my posts about a few days ago (the one that's near the abandoned house), he'll turn hostile to you, but not only it, but also the guards and all pirates, including Gwanaelle herself. The things found in Kala Renith's house/store don't have the <steal> tag which means you can just take everything from her chest/house without it counting as theft. I'm assuming this isn't intentional. There's also a weird invisible obstacle right beside KarkKark, where she works. Try walking between her and the boats to know what I mean.
Old Book Posted January 28, 2016 Posted January 28, 2016 While playing through on the fight the cult path, the door in the cell that led to the other prisoners never unlocked. Eventually used the console to open it, and was then able to get to the other prisoners to talk and advance the quest line. At the stage of having returned to Innsmouth to get my revenge now.
Delzaron Posted January 28, 2016 Author Posted January 28, 2016 While playing through on the fight the cult path, the door in the cell that led to the other prisoners never unlocked. Eventually used the console to open it, and was then able to get to the other prisoners to talk and advance the quest line. At the stage of having returned to Innsmouth to get my revenge now. Normal, you don't need to talk to the prisoners...
Old Book Posted January 29, 2016 Posted January 29, 2016 The quest does not update until you talk with the other prisoners on the refused to join the cult path. Or did I miss something?
Delzaron Posted January 29, 2016 Author Posted January 29, 2016 While playing through on the fight the cult path, the door in the cell that led to the other prisoners never unlocked. Eventually used the console to open it, and was then able to get to the other prisoners to talk and advance the quest line. At the stage of having returned to Innsmouth to get my revenge now. Normal, you don't need to talk to the prisoners... Ah, the resist path... I understood the submith path... Ye,s in the resist path, you need to talk to the prisoners. Lurka will rape you, and you will be teleported into the cell. If not, use the console and unlock the door (there are two doors, one is locked but dont have the invisble wall, for mod debugging). The quest does not update until you talk with the other prisoners on the refused to join the cult path. Or did I miss something? Yes, you need to talk to Atia
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