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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted
6 hours ago, merkle said:

Proms are a feature in the base game rabbithole school.

As I have never played without LN, it wouldn't matter to me either way.

Posted
10 hours ago, landess said:

NieR Automata

Still working on that update. My new gaming laptop is supposed to arrive some time today, so it will be transfer everything and then be able to see what she looks like with a good graphics card. At this point, I separated the outfit into top and bottom, and it looks like the texture overlap is working. The TS4 to TS3 hair conversion went well... again, graphics card to know for certain. Got the feathers and gloves that were missing from the other 4 to 3 conversion, but not completely happy with the feathers yet. I know the reason they were left out from the other conversion! I can't be too critical though, as how to fix them was something I only learned very recently. Problems with bones and morphs on the skirt accessory, but the version in this picture isn't too bad. I think the new boots that I made for her will be okay...

Screenshot-58.jpg.38eaa65756f9ec1c3411b9f317cd3f1b.jpg

 

And tiny details... told you I was going to make the tiny beauty mark below her lip!

 

Screenshot-59.jpg.867fb9277b41c45e35cff698665f40c3.jpg

Posted
14 hours ago, landess said:

Are we talking base game rabbithole, or KW High School?

The base game rabbithole has a prom feature.  Is there a DIFFERENT prom in LN?  If the KW High School prom is built on a LN prom, then that would explain why I'm not seeing it.  That would make TWO KW features that require LN.

Posted

Hmmm... My turn to ask a question...

 

Has anyone else used the KW droid debug? When you do, does KW change the sim's skin???

 

As I get closer and closer on the 2B, TS4 to TS3 conversion, I started looking at A2. So, just to get a feel for her, I made her using the doll skin by Plumb Barb, but when I changed her to KW droid, her skin changed to a regular sim skin, and I can't seem to change it back to doll skin in CAS. Anyone run into this?

Posted

I feel like sims 3 is more enjoyable then when I first played it, anyway this is my new character.

I also made a male character as well, but this female character is the horse farmer.

Sims 3 char2.png

She was gonna be a dog breeder, but sadly it doesn't let me sell puppies in sims 3

Posted
14 hours ago, merkle said:

The base game rabbithole has a prom feature.  Is there a DIFFERENT prom in LN?  If the KW High School prom is built on a LN prom, then that would explain why I'm not seeing it.  That would make TWO KW features that require LN.

KW High School has a prom. This makes it a KW Prom. It uses the scheduling and transportation scripts from the base game. It appears to need the Dance Floor object (like spiking drinks - needs confirmation) from Late Night. This makes your last sentence correct (sort of) since KW uses more than 2 features of Late Night. I can't confirm many things which haven't readily readable documentation concerning EP's I've had long before KW, making troubleshooting somewhat problematic from this angle.

 

All I can confirm is if the school doesn't have everything the mod requires, then there are issues. Quite frankly I'm surprised the mod recognizes the school, even though it can't satisfy and generate the prom in the first place. I kept getting notifications that the school was 'missing' something and wouldn't register - with the items being the proper chairs for prom king and queen winners.

 

>Are you using 'all' base game objects in the furnishing of the Prom room? K/Q Chairs, Buffet table, Stereo, Multiple dining tables/chairs? (by using base game, one avoids certain issues) Once functional, then substituting other objects for aesthetics makes it easier to troubleshoot.

 

>I'm going to be nice and play a save with confirmed working H.S. and prom. I will remove the dance floor - and see if that triggers any problems - from a notification to lack of prom as was mentioned. ?

 

9 hours ago, LadySmoks said:

Has anyone else used the KW droid debug? When you do, does KW change the sim's skin???

No, and I don't even remember it exists (unless you refer to debug/transform to droid?). Any time I make a KW droid, I always go into CAS and choose one of the other Skins regardless - even if it's another one of the 4 'sister' skins KW defaults to which is one of these (I already had the 4 before KW droids were introduced). The 'droid' skin I choose is a better contrast version of the 4 of which KW uses a pale one.

 

>Does it only happen when the Plumb Barb skin was already being used when the KW droid was invoked? Have you tried using another skin - THEN make a KW droid - THEN try using the Plumb Barb skin? It would be unusual for the KW droid to single out this particular skin, and it may be that this happens for 'any' skin - The game won't use it because it 'thinks' it's already being used while the KW droid is treated like some occult with temporary changes (KW needs a record of the original skin for reversion).

 

Theorycrafting, Mindtripping, and Shitshoveling are my specialties.

 

This would be an interesting experiment, and would 'out' another one of KW's strange functions regarding use of game assets. I can check this as well myself easily enough using a different skin (don't have Plumb Barb).

7 hours ago, Zathuul said:

this female character is the horse farmer.

She quite attractive - so she's in the horse slave trade? I joke, but oddly enough, IF KW had a feature to 'sell' children to the adoption agency (would require the 'dislikes children trait') - I might consider leaving Pregnancy ON while I have aging off. Yes, I'm a terrible human being.....

Posted
2 hours ago, landess said:

I always go into CAS and choose one of the other Skins

I have something going on then, as I have not been able to change the skin back to what I want. And yes, this also happened when I made 2B into a droid, but as I didn't use the doll skin, it was much less noticeable. So, I guess it's just one more of the many things KW involves itself in that it doesn't need to, and shouldn't do. 

 

"So, you want to use the KW droid feature? Well, this is what Oniki decided she will look like... "

 

I'll have to play with the skins and switching from droid to human and back and forth, with different skins, but so far, at least the 2, and I probably never noticed before as in the past, I would have just used an NPC, and not bothered with what skin it had.

Posted
2 hours ago, landess said:

She quite attractive - so she's in the horse slave trade? I joke, but oddly enough, IF KW had a feature to 'sell' children to the adoption agency (would require the 'dislikes children trait')

I think that'd be useful, if that was in KW. But for now she'll mainly be the odd horse breeder on her farm, guess she prefers huge dicks.

Posted
55 minutes ago, LadySmoks said:

I guess it's just one more of the many things KW involves itself in that it doesn't need to, and shouldn't do. 

2B fair :P  Having a default KW droid skin is nice as the skin (series) used was pretty clever and by including it with KW added something to the game. The fact you cannot change your KW droid skins in CAS is disturbing though. I can still check to see if I can choose the same skin as was being used before changing to a KW droid - as a KW droid - to put that to rest, but your statement about not being able to change at all leads me to believe something else is at work.

 

>Thinking about it after I posted this - I made no tuning changes to NRaas Dresser. I'm pretty sure you have from previous posts. Perhaps the answer lies there regardless of personal feelings about KW involving itself in feature/functions - those feelings won't change the facts - and the facts dictate how the game reacts. Trying to find the solution, and then weighing in on the pros and cons of chosen settings is all we can do.

 

There's a reason the folks at NRaas have a 'grudge' with OnikiKay/KW......

 

 

>Right now I'm speeding through days in the world with KW school and students/active lot. The save itself is very complicated (Mom runs Daycare/deciding to quit for testing purposes) so it's been a bit slower than anticipated as I occasionally have to slow down the action to 'recover' sometimes. Made several changes already to make this play session viable, and had to reset the entire town once already as I had an error/error trap that grew to over 500 before reset EVERYTHING (reset cleared it up nicely). Hope to get through a school 'year' quickly so I can determine if no dance floor has affected the prom. I simply removed the dance floor though instead of turning off the school and then removing it (dance floor), before attempting to start it up again (may have to do that still).

 

Since I play with aging off, and already had 2 proms in this save series, I know Sim aging (aging off) has nothing to do with the schedule - although the setting for 'days per Sim teen length' may indeed be the flag. Also with Seasons EP installed - there may be some other considerations I'm not aware of. Because I don't know how the schedule works, I may end up speeding through several weeks before deciding that the prom doesn't show, although thinking about it, I may have to copy the school to a new save/small world and try from scratch - plus replacing the dance floor afterwards and make sure it still works as well. Such is the life when doing ACTUAL investigation instead of just speculating.....

Posted
3 hours ago, landess said:

The fact you cannot change your KW droid skins in CAS is disturbing though.

After restart, I was able to change it. Also, I probably should do a better job of ignoring issues I run into on this laptop, as (and I've said it before) this thing simply is not made to handle what I do. (((

 

3 hours ago, landess said:

There's a reason the folks at NRaas have a 'grudge' with OnikiKay/KW......

Probably same reasons I have... Nraas made mods that made TS3 a playable game when EA decided to just throw up whatever and expected people to deal with it. Then KW comes along, and instead of working WITH mods that 90% (or more) have had forever, it steps on them and created conflicts, forcing you to choose. And to beat another dead horse... IF the KW interactions tuning actually worked, you'd be able to work in your own compromises so it could work together. But, we all know the interactions are just there to make you think you have some say in what happens. Kind of like voting!!!

 

Speaking of 2B... time for take 2 (B) sure... Looking at the Plazasims original again, I decided to rethink the way Avirein had separated the skirt as an accessory, which has been one of the issues I've been having. Plazasims did it as 2 outfits... one with and one without skirt. Problem there is that it is a HUGE mesh file, almost as bad as hair files. So, splitting it top and bottom is what I had started doing, and now will include the skirt with the bottom and see how that works out. Stay tuned...

Posted
1 hour ago, LadySmoks said:

After restart, I was able to change it.

Yay!  ??

 

I know you've mentioned dropping mods into the game while it's running - Anytime I've added a mod to the package folder while the game is running, the game stops responding and I need to kill it with task manager.

Posted
2 hours ago, landess said:

I know you've mentioned dropping mods into the game while it's running - Anytime I've added a mod to the package folder while the game is running, the game stops responding and I need to kill it with task manager.

That skin was already in, and part of what was there when I first started my current game. But, intermittent bugs seem more on this laptop, who's days are numbered... to one! My new Asus just arrived a little while ago!!! Again, not top of the line $2000 gaming laptop... not even close, but reviews were good, and the one that said she runs Sims 3 with no problems helped. ))) What I learned is that the graphics card plays a huge role in how the laptop handles games. This one doesn't have a good card, as it's just a regular laptop. The new one has Nividia GTX 1650???? Which is rated good, and AMD processors which supposedly are as good as the intel and run cooler. Only 256 SSD, but no CD drive, and room for a second drive. Plus, I think the mother board on this one takes the card type of SSD. Fingers crossed that I am up and running at full speed in a day or so.

 

Meanwhile, still working on 2B. Been playing with skirt bones. Tried out 3 or 4 different ones so far. Got one that looks ok in TSRW, but still trying a few others, then an in game test. ))) So, this will be a full TS4 to TS3 conversion. The other (that we both have) was incomplete, lacking the feathers and gauntlets on the arms, not including the hair, or the boots. The boots, I made my own, 100%. )))

 

And dropping stuff with the game running... some things, yes. Full packages will crash. Leaving a package open too long as the game may try reading it will crash. Some times, you can open a package, change an image, mesh or bonedelta and get away with it, and the game may or may not read the change... or it will crash. I'll usually do a save before I try it.

Capture.PNG.e33fc97dd9654e26bf2ea82e82264be8.PNG

Posted

Time to go to school, on KW High School:

 

First let me say my other save crashed on me - not surprised - I abused it hard trying to test so I took my good ole Baby Island world I use for testing and set it up - 2 teens only and the school WITHOUT the LN dance floor.

 

I got a notification there was a formal dance - this being on the 5th day of school (minus one day for the summer/leisure day off)

 

On Friday night there was the option to attend the prom, which showed up on the school itself (click the school outside wall) as well as creating a wish to attend prom. Normally there will be a Limo and the teens go automatically, but this Island has no streets, so this affected the Limo option as well as School buses (none). I have a mod to disable both Carpools and School buses - this allows the teens to attend school on foot without being manually pushed by the player (since there were no school buses to pick them up). Also: The banquet tables automatically 'set up' as the first student reached the building as a 'prom attendee'.

 

>So on this test I confirmed NO dance floor is required for the prom to take place. I also learned a few other things about the school set-up. On newer builds the Nurse station events are a bit more complicated - I was getting a 'examination - no chair' notification and found the chair in front of the nurses desk needs to be in a certain location to 'work', so after finding this out by experimenting - I set the chair in the headmasters office the same way (in case).

 

Not much else to say, so I'll include some screenshots and if anyone has specific questions, I'll be glad to share what I know.

 

Spoiler

187018574_dancenochair.png.5487663ab32d77639b504db170d3ec6d.pngScreenshot-542.jpg.19ab4739c6387b2a188b247c3bcf3e60.jpgprom.png.0cc7599354acbe5948f5ef00cb80be87.pngprom2.png.5c5913bb06aba54f3ed221655bed66a2.pngprom3.png.7495396f59f0811adaac15796c8af5ee.png645074711_kingme.png.1321ee33398789c1995143e10a735b6e.png1958628388_holdingcourt.png.f5166aa55c515216d172433372ecdaf9.png1730385202_kingmoodlet.png.8c03bc88e26cba463d42234133f4e122.png1205256480_queenmoodlet.png.b8b9564af8d2d095006a95de4ddf217e.pngScreenshot-543.jpg.e903fc8cd10584b7283b71bc7ddbdaa3.jpg

 

I tried to include pertinent notifications in several shots as well as wish/moodlet identification. I hope this gives enough information on what to expect. As they were the only 2 students - there was no one else to win prom king and queen. All prom attendees get a photo, and the king and queen get crowns. Both objects can be placed at home as momentos (see last screenshot).

 

Hope this covers it: 2 teens - KW school (working) - no dance floor - prom in less than a week (called formal dance).

 

 

>>>> Off topic: Our illustrious leader (Ashal) has made an appearance in this post - one may want to participate as well for the fun of it....

 

 

Posted
15 hours ago, landess said:

>Are you using 'all' base game objects in the furnishing of the Prom room? K/Q Chairs, Buffet table, Stereo, Multiple dining tables/chairs? (by using base game, one avoids certain issues) Once functional, then substituting other objects for aesthetics makes it easier to troubleshoot.

I don't recall exactly which K/Q chairs I used - they might have been from University Life, which IS required.  Everything else was from the base game.  It never had a dance floor in the first place and KW recognized it fine.

 

After going three Sim weeks with no prom I deleted the entire Prom room and the school continues to work fine.   I'm playing as a teacher.  I wonder if you only get a prom if you're playing as a student?

 

5 hours ago, landess said:

On newer builds the Nurse station events are a bit more complicated - I was getting a 'examination - no chair' notification and found the chair in front of the nurses desk needs to be in a certain location to 'work', so after finding this out by experimenting - I set the chair in the headmasters office the same way (in case).

I got the same 'examination - no chair' notification, but after a while the examination commenced on the bed instead.  I added another chair next to the desk but got the same result.  I'll try your solution.

 

Edit:  That's interesting.  After moving the chair away from the desk, when going to work I get a "infirmary not found" error and there's nobody in the school except the janitor.  Then I added a living room chair next to the desk and I don't get the same notification, but the exam takes place on the bed anyway.

Posted
1 hour ago, merkle said:

I wonder if you only get a prom if you're playing as a student?

Yep.

 

As far as chairs: I used a couple that actually look like thrones and were from EA, but KW didn't recognize them. So.... EA - not working - is why I mention to experiment. Remember: All EP's were released before KW was made. One would think that there were internal flags set by EA for use by Sim animations, but apparently KW uses different metrics.

 

Spoiler

throne.png.639063464f5603a0832558fdd906fe4f.png

 

I have another save in the same town which has the students - using a different household with a brothel. Even though the owner was dating a student, there was never any mention of a prom or dance. The other save using a school (same school/different town) as a Teacher also never had mention of a prom or dance.

1 hour ago, merkle said:

I got the same 'examination - no chair' notification, but after a while the examination commenced on the bed instead.  I added another chair next to the desk but got the same result.  I'll try your solution.

Yes, the examination will continue as you mentioned. I tried several different chairs - living room, dining room and lounge. Used base game to be safe. then for some reason I decided to remove one of the 2 chairs in front of the desk, and center the remaining one/moved it closer. The next time I saw the nurse move to the desk, but got a 'blocked' thought bubble from the student. Backed the chair up 1/2 space and the next time everything worked. So apparently the nurse has some kind of 'interview' with the student, before they move to the bed for an examination.

Posted
1 hour ago, landess said:

Yep.

[banging head on wall] 

 

It sure would be nice to not have to find out all these details the hard way.  I know KW is a WIP (although it's a little hard to keep claiming that after you've gone through >400 builds?) but a little documentation would be nice.  Anyone know why the wiki was taken down?  It was pretty incomplete, but at least there was some hope of something.

Posted
8 hours ago, merkle said:

It sure would be nice to not have to find out all these details the hard way. 

The game itself is a cleverly crafted illusion. It tries to do 'way' more than the 32bit game engine will allow, so it cheats it's ass off. Ideally EVERY household would be running just like the active, but as players we know most of the world is in some form of hibernation if a camera isn't near-by and this is why Story Progression is important.

 

I'm sure many off us have followed an inactive Sim (maybe an NPC) and when they enter their house - looking through a window they just dissappear. One needs to 'open' the house through either MC, or by bringing an active Sim onto the lot to tell the game to generate the inactive household and begin making them do stuff.

 

I once 'followed' a maid home (go ahead and call me a stalker) and found she was using one of those NPC apartments. While these are basically doors into nowhere/empty blackness, I was able to take my sim to the door and knock on it, and she came out into the hall, able to be engaged. I found this small action rewarding as it really helps the illusion as best it can given the reality of the situation. Other Sims also used this door, but since the maid had an association with my Sim, the game selected her to exit the domicile.

 

Ever see a school bus if playing a household with no kids? Hang out at the rabbithole school in the morning (more stalker references?) and watch the game spawn all inactive kids on the sidewalk as 'if' they had just gotten out of a vehicle, while no vehicles ever appear to do so before they enter the school. (I have a mod to ease that congestion)

 

So yea, sometimes the details you speak of are based on observations of how the game handles play - so no proms being generated if your household doesn't have any Sims eligible for a prom makes sense. The game must cheat whenever possible and only applies itself when you are 'looking'.

 

KW is only using what is already there to begin with - another magic act to be sure, but overall, a welcome one.

 

>You'll only ever see a white Limo during a prom.....

Posted
8 hours ago, merkle said:

a little hard to keep claiming that after you've gone through >400 builds

That's just it... It was never finished. Add something, fix what was added last time... Next build, fix what was added last time and add some new stuff that may, or may not actually work. (((

 

That may be part of the problem you are having... I don't know if you mentioned what build you are trying to make work? Both landess and I are playing build 375, as it is the most stable public version (until it was removed and replaced with broken 399). If you are using a newer version, it's possible that some new feature requested by a paying patron broke the high schools somehow.

Posted

Looking for a little help. I'm looking for all the animations that go with Kinky World. I have, Mike24, Amra72 and L666. I know that can't be all of them. If someone could point me in the right direction to find more, or share their animation folder with me, It would be a great day.

Posted
7 hours ago, landess said:

The game itself is a cleverly crafted illusion. It tries to do 'way' more than the 32bit game engine will allow, so it cheats it's ass off. Ideally EVERY household would be running just like the active, but as players we know most of the world is in some form of hibernation if a camera isn't near-by and this is why Story Progression is important.

 

I'm sure many off us have followed an inactive Sim (maybe an NPC) and when they enter their house - looking through a window they just dissappear. One needs to 'open' the house through either MC, or by bringing an active Sim onto the lot to tell the game to generate the inactive household and begin making them do stuff.

 

I once 'followed' a maid home (go ahead and call me a stalker) and found she was using one of those NPC apartments. While these are basically doors into nowhere/empty blackness, I was able to take my sim to the door and knock on it, and she came out into the hall, able to be engaged. I found this small action rewarding as it really helps the illusion as best it can given the reality of the situation. Other Sims also used this door, but since the maid had an association with my Sim, the game selected her to exit the domicile.

 

Ever see a school bus if playing a household with no kids? Hang out at the rabbithole school in the morning (more stalker references?) and watch the game spawn all inactive kids on the sidewalk as 'if' they had just gotten out of a vehicle, while no vehicles ever appear to do so before they enter the school. (I have a mod to ease that congestion)

 

So yea, sometimes the details you speak of are based on observations of how the game handles play - so no proms being generated if your household doesn't have any Sims eligible for a prom makes sense. The game must cheat whenever possible and only applies itself when you are 'looking'.

 

KW is only using what is already there to begin with - another magic act to be sure, but overall, a welcome one.

 

>You'll only ever see a white Limo during a prom.....

Kind of like Schrodinger's Sims.

Posted

This is so fantastic even in 2020 , thank You so much, I don’t even want to speak about ts4 lol. It’s really well explained and machines today are supporting everything better. I am really enjoying discovering this kind of playing and I laugh so much with these new interactions ! I’ve put some parameters only for humans etc (no kids family or pets etc) this is so great. Btw I’ve got an issue with the sleeping on couch interaction, when I play in university I always have materooms but they seem to prefer to stay outside sleeping on benches and they almost die of frozen or starving when they come back to the house... I always réinitialise them on time but it’s kind of boring... all the map lose their reflexes and I always have to save them just before they die most of time of starving to death... any idea someone please ? (Btw I’m not polite and I apologise, I’m new and really glad to be in the forum. There were so much things to learn lately that I didn’t take the time to say hello. ) thanks in advance.

Posted
43 minutes ago, BulleCore said:

they seem to prefer to stay outside sleeping on benches

As I have so many mods, and have had them since day 2 (day 1, I was still a nube and played vanilla), but if not a TS3 game option, then it may be Nraas Master Controller (but I think it's base game), you can click on a bed and there's an option to assign the bed to someone in your household. Make sure you have enough beds for everyone and assign them a bed... including YOUR active sim. )))) Also in tips is that you can lock the door of your sim's bedroom so only she can enter that room, and whoever else she doesn't mind allowing in. See if that helps. )))

Posted

I'm a little confused about Whoring at a Brothel.

I created a household of two girls, one is a brothel manager, the other is her whore. I have assigned my whore hours and she is scheduled to woohoo during all her hours but she never does anything during those hours. I also cannot manually "start whoring" while I am employed at a brothel. How do I get my girl to do things on the job?

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