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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted

Anyone here on Patreon Build 395 or higher? I can't seem to get my sim to join another sim who's doing a solo woohoo. I press ask to join, they walk up to the sim but the sim doing the animation will stop immediately. I encountered this during some tests, the only thing I've done differently than usual was import my KW settings so no need to edit and also this was like one sim day in as I was testing. Maybe you have to wait afew more days? I'm on Build 395 by the way, does anyone know if it was an issue and has been fixed in the two later builds? 

Posted

This issue is fixed, but later builds as usual introduce new challenges to be tackled.

 

Does anyone recall if the mod works on vacation stays?  I have two sims in Monte Vista right now with traveller and kinkyworld related actions cause the sims to just stand there and do nothing.

Posted
13 minutes ago, jws1979 said:

This issue is fixed, but later builds as usual introduce new challenges to be tackled.

Sorry, was you replying to my post that was before your one? xD

Posted
3 hours ago, TheMoronicalClown said:

Sorry, was you replying to my post that was before your one? xD

Yours.

 

That said, has anyone been able to get kinkyworld to work while on vacation using nrass traveller?

Posted
6 hours ago, jws1979 said:

Yours.

 

That said, has anyone been able to get kinkyworld to work while on vacation using nrass traveller?

Oh, thanks for answering it. I was just confused as you didn’t quote it. :P 

 

I don’t have Nrass Traveller, so I couldn't answer it for you. Sorry, pal. Do you also have the issue on 397 where your told you have no positions and they're greyed out all though you have valid positions registered?

Posted

I've reverted to build 394 and now my Privacy is bugged? xD Like sims can just walk in and they'll stand there. No more "*Sims name* saw us" and the animation does not cancel and also does not apply the Woohoo Interruptus and embarrassed moodlets if on "None" for Privacy, I've tried that and "Standard" Unless the whole thing was scrapped I have no idea.

 

Edit: Even happens on the 397 build...

 

Edit again: Funny how the Public build here (375) on LL has it fine and it works still. Must have been scraped or it's a bug, I dunno. 

22 hours ago, jws1979 said:

This issue is fixed, but later builds as usual introduce new challenges to be tackled.

You could not have said it any better, pal... Honestly. :P 

Posted
9 hours ago, TGxRedPlayer said:

Hi! i have a question, i only want the drugs, is it possible to just install that?

It would have been awesome if Oniki had chosen to build this in modules (like the Nraas mods) so you could pick and choose which ones to use. I think that would cut down on lag. But it's all or nothing, sorry. 

Posted
On 2/15/2015 at 4:02 PM, OnikiKay said:
Creator: Oniki 'Kinky' Kay
Version: 0.37
Release Date: 10 Jan 2018
 
post-5660-0-37717700-1431878753_thumb.png
Work In Progress
 
This mod is NOT related to Animated WooHoo and does NOT requires it to function.
 
 
If you like my work, support me on Patreon.
 
 
WARNINGS:
+Version 0.2 Introduced a new animation system and requires specials animations packages (check the requirements section). Animations packages for Animated WooHoo are still supported through the legacy system, but can't use the new features.
+When starting a new game, the initialization process of the game (not Kinky World's one) continue after loading. Sims are instantiated household per household during normal gameplay (active household is instantiated first, of course). When a sim is instantiated by the system, this mod has to perform its own process. You still can play during this time, but keep in mind that when a household is instantiated the game become a bit unresponsive, that's why there may be lags. And the bigger the household is, the bigger the lag is.
 
This mod allows sims to have fun in various 'kinky' ways. This is an early WIP version so do not expect too much except bugs and frustrating gameplay.
 
Note: Most of the new interactions require some skills and motivation. So do not expect your sim to accept stripteasing in the middle of a crowded community lot without training. WooHoo motive increase with time but with stimulation too. Seeing a naked (and attractive) sim is stimulating.
And stray dogs aren't dangerous but can do naugthy things to your sims.
 
Reference Guide: http://onikikay.blogspot.fr/p/kinky-worlds-reference-guide.html. (Thanks to OregonRain2).
 
I'll try to improve this mod and the documentation little by little.
 
Features:
+Brothel management.
+Open High School (requires University EP)
+Sex motive: Used by custom interactions scoring function.
+Menstrual cycle.
+Custom female impregnation system based on menstrual cycle.
+Custom skills: Exhibitionist, Sex, DogSlut.
+Custom buffs: Aroused, Horny, FirstWooHooEver.
+Custom traits: Slut, Exhibitionist, DogBreeder.
+Custom interactions: UndressBottom, UndressTop, RemovePanty, AskForWooHoo, PeeHere, StripteaseOnCounterOrTable, Striptease.
+Moded interactions: TakeShower, UseToilet.
+Stray dogs: Spawns naughty dogs on lots (community and residentials)  to do kinky things with sims.
+Rapist service: Spawns male npc on community lots when a sim wanders alone during night time.
+Whore Role: Earn money using your woohoo skill.
+Drugs.
+Modeling Career.
+Alcoholized Drinks.
+Nudist Venues.
+Kinky Books.
 
Planned Features Most of the features are already coded but need cleaning and debugging)
+Growing teens: Runtime modofications of sliders to change the body shape over time.
+More Custom interactions.
+Add statistics reports for custom skills.
+Socialization manager
 
Requires: The Sims 3 v1.67
 
Additional Packs Required:
+Pets (only if you want pets stuff)
 
Optional Packs:
+University (required for HighSchool)
+Into The Future (required for dreaming animations)
+World Adventures (required for training dummy)
+Late Night (required for Kinky dance on counters or tables)
 
Custom Content Required:
+CmarNYC Penis Mesh & Sliders (Scripts not required) : http://cmarnyc.blogspot.fr/2013/05/the-morphing-penis-default-replacement.html
Custom Content Recommended:
+See through clothes & mini skirts without panty
Console commands:
+oniki.kinkymod.enabledebug [true|false] : Enable debug interactions
+oniki.kinkymod.enableteen [true|false] : Enable interactions for teen
+oniki.kinkymod.autonomylevel [0|1|2] : 2 is the highest (default) autonomy level. The controled sim can refuse to do user directed interactions. 1 : EA standard autonomy. 0 : No autonomous interaction (not implemented yet).
 
Installation:
Like any other Sims 3 mods. Unpack the archive inside the mods folder.
When starting a new world, don't forget to register the animations packages into the mod using the settings menu.
 
Incompatibility:
+NRaas Overwatch: Disable Clean up Outfits. This process automaticaly removes extra (> 3) career outfits that may be used by my mod. Disable Stuck Check Auto-Reset. This process detects lots of False Positive (a teen doing is homework is not stuck neither her grandma sleeping in her bed, so don't reset it!) that just break your interactions not only kinky ones.
+NRaas ErrorTrap: Install the DisableDereferencing package if you want to keep this mod (http://nraas.wikispaces.com/ErrorTrap+Tuning).
+NRaas ShooLess: Not required with KW and may cause conflicts.
 
Thanks:
+Amra72, Lady666 and Mike24 for their amazing animations.
+OregonRain2 for her support and for being so helpful.
+All patrons that support my work.
 
ChangeLog:

 

v0.37
+ToiletStall with glory hole (new animations).
+WooHooContinue interaction (on object). Allows Sims to woohoo on different during the same WooHooSequence. Like WooHooChangePosition or WooHooSwapActors, the interaction triggers at the end of the current loop. Depending on the animation length, this can takes several Sim minutes.
+Optimized interactions injection (up to twice faster than before).
+RequestGiveLecture interaction. Headmasters can request a professor to give lecture about a specific topic (the professor skill level must be greater or equal to 1). If the professor fail to give the requested lecture within 24h, his/her work performance is decreased
+New grope interaction.
+New Dialog system. This new system allows to create more story like situations and events. It will be used by the brothel scenario, the modeling career and the highschool situation. Right now, it's only used by the grope interaction (texts aren't translated yet and appear in french) and the SniffAndLickSimOnAllFours (partially translated).
+Modified: Interactions injection is not a background task anymore and shows a progress dialog.
+The SimData update process has been splitted in order to improve the game performances on crowded worlds.
+Exhibition Difficulty setting (can be found in Privacy Menu).
+New Nurse tasks: Medical Interview and Medical Examination (1st step only).
+HighSchools now can have a nurse. A school infirmary is required. Any room containing one (and only one) desk (with chair and optionaly a computer) and at least one single bed will be detected as the infirmary.
+Janitors and Bouncers can now be recruited by brothel managers. Janitors take care of the maintenance of your brothels (give fame bonus) and bouncers protect your whores from bad customers (prevent loss of money and whores from being injured).
+New interaction: Masturbate on Sleeping Sim (on Bed).
+Creating drugs with the chemistry lab now requires both logic and science skills.
+Blue Sky can be created at the chemistry lab.
+Drugs can sold at the Criminal Hideout. Note: Criminals are only interested in big quantities and low prices.
+HighSchool uniforms can now be set per school location if there is more than one highschool is the same town. You'll probably have to recreate the uniform.
+Selectable highschool professors can now become headmaster when reaching the career level 9.
+Reworked Kinky Training Dummy's animations.
+New surgeries are available at the hospital. Tubal Ligation and Vasectomy. Both surgeries are reversable.
+Human Sims can join Sims while they mop puddles (different join actions will be added later).
 
v0.36:
+Brothel management (WIP). Create brothels, hire whores, consult their profile, give them an assignment, setup their schedule and earn lots of money. Manage your business from your smarth phone or any computer.
+Dealer Sims can sell simoine and cannabis herb to other Sims to earn money or turn them into junkies.
+Junky Sims can autonomously smoke joints, take simoine and order drugs from the online shop.
+Kinky books are available in the online store.
+Online shopping is available on smart phone.
+Domination/Submission relationship.
+Keg Stand interaction provides beer too (equivalent of 3 drinks) instead of juice.
+Sims can create Simoine using the chemistry lab (EP4 required).
+New drug (Willpowerless) is available at the online shop. Sims don't become addicted but can't say no when ordered to do something.
+New debug interactions on CityHall: PopulateTown & RollGenetics. PopulateTown creates new families to fill the empty houses. The number of Sims created depends on the number of beds available. RollGenetics recompute the facial sliders's value of Sims using their parents' or random residents or previously saved Sims. RollGenetics is used by PopulateTown to generate random looking Sims when they have no parent.
+New borns have a chance to acquire the fairy occult type when their mother has been impregnated by a unicorn.
+Lots of new traits, moodlets and interactions.
+New animations and reworked ones.
+New panties.
+A wooHoo icon on Sim's portrait has been added. The icon appears whenever a Sim is woohooing. You might find it useful when playing a large family.
+Outfits Save/Set/Delete/Mashup interactions.
+Interactions Tuning Menu. You can change the advertised commodities change and enable/disable autonomous usage.
+You can register/unregister teens for each high school location if high school auto management is disabled.
+Now, you can select any resident to fill the role of KW's NPCs. KW's NPCs have some carrefuly choosen traits, skills and flags combinations to allow specific behaviors that serve for situations. Replacing them by custom Sims won't break the situations but can have a negative impact on scenario.
+New setting to set the chance for a non-selectable Sim infected by a disease to take the treatment. Low values make the diseases more dangerous because infected Sims may forget to take the treatment and stay contagious for longer.
+Russian translation by Assser.
+Portugese translation by Julius Costa Peters.
 

v0.3:

+Added: New animation system for perfect synchronization while still allowing dynamic joining and switching.
+Added: Live prom night.
+Added: Alcoholized drinks and beer keg.
+Added: Nudist Venues.
+Added: Cuckold trait.
+Added: Modeling career.
+Added: Kinky Books.
+Added: Many other things like new moodlets and interactions.
+Fixed: Lots of things!
v0.2.8
+Added: New SimData Export/Import system. This system should be fully compatible with NRaas Traveller.
+Added: Whip support (requires Whip Accessory by Severinka and compatible animations).
+Fixed: Unhandled exception occuring when a non wooHooable animal is on the lot and then preventing interactions to appear on woohooable objects.
+Fixed: Unhandled exception occuring in KWPhotograph PostLoad when cleaning unused photo preventing KW to load correctly.
+Fixed: Infinite loop when trying to update OutfitManager after editing Sim in CAS.
+Fixed: Lock/Unlock threads mismatch when trying to swap actors position during woohoo.
 
v0.2.7
+High school.
+Shemale Sims.
+Hospital surgeries (Shemale transformation, Gender change, Pregnancy abortion).
+Creampied moodlets.
v0.2.6
Important Note: Compeltely uninstall previous versions of KW before installing the new one to avoid conflicts with deprecated packages.
+Added High Class Escort girl feature.
+Added Creampied moodlets.
+Added Automatic Pubic Hairs feature (disabled by default).
+Added Cannabis features.
+Added New interactions with animals.
+Added Bras to underwear system.
+Added Option to uninstall Kinky World.
+Enabled Teen/Adult romantic interactions (experimental).
 
v0.2.5a
+Fixed synchronization bug in all woohoo interactions.
 
v0.2.5 (it's strongly recommended to start a new game):
+Whores have to be careful and wisely chose their work place.
+Talented whores can become call girl and receive customers at home or (go to customer's home) for private service. Beware, some customers may have weird requests.
+With Kinky Channel Network, your sims can learn kinky skills while watching TV (videos not included).
+Animal lovers have a new way to please their dogs and horses.
+Beware, gangs of rapists have been spotted!
+There're rumors about flahsers showing their "stuff" to people. Fortunatly, police watch over the city.
+Player can add custom panties so that your sims can have more choice.
+Provident sims can buy condom boxes in groceries and general stores or online (delivered by mail carrier).
+Don't forget to buy a dildo to lonely girls (available in Entertainment/Hobbies & Skills). You can always count on it, never tired and never complains.
 
v0.2.4 (Oregon)(it's strongly recommended to start a new game):
+Reworked WooHoo skill with statistics, challenges and rewards.
+Your sims can use their woohoo skill to earn money.
 
v0.2.3 (Oregon) (it's strongly recommended to start a new game):
+Modified Clothing system. Less memory usage and better compatibility with pregnant sims and sims with supernatural form (should be compatible with NRaas Dresser too, but not tested)
+Modified Rape situation. Rape can be interrupted, police can be called (use your sim's phone) and rapist can be arrested, thrown in jail and registered as sex offender
+Fixed Attraction score was only 1/100th of what it should be in some situations.

 

v0.2.2 (Oregon):
+Fixed Rapist no longer chain fight victim
+Fixed WooHoo can now be interrupted (you still have to wait for the end of the current loop)
+Added missing relative test for some interactions
+Increased WooHoo difficulty if target is not the partner of actor and even more if partner is on same lot
+Modifed WooHoo skill requirement is lower
+Fixed Table slots are correctly checked before usage
+Added additional object usage test after routing 
+Fixed WooHoo moodlets
+Fixed animation positions in Hottub
 
v0.2.1 (Oregon):
+Fixed Unitialized variable in BlowJob interaction.
+Modified Rape interaction to use new animation system.
+Added Legacy Animation System to use old but popular animations packages (compatibility with New Animation System is limited).
+Fixed bug when determining fight winner of Rape interaction.
 
v0.2 (Oregon): 
+New animation system.
+New objects: condom dispenser, training dummy (requires World Adventures).
+Customized massage table interaction (requires Infinite Zen Massage Table from EA Store).
+Originals flirty/romantic interactions have a greater impact on the arousal level and Short Term Context (flirty, seducive, hot) between two sims increase the scoring for kinky interactions.
 
v0.1.9e:
+Fixed Travelling from one world to another should be safe.
+Fixed Services are now correctly paused when entering in Build/Buy mode and resumed after leaving Town Edit mode.
+Fixed Related sims can no longer show bottom.
 
v0.1.9c:
+Fixed Bug in Rapist service lots selection.
+Fixed DogBreeder trait missing strings.
+Fixed Human pregnancy correctly deliver puppies when inseminated by dog.
+Modified rape fight animation is now shorter.
+Added DogSlut skill slightly increase on some social interactions with dogs.
+Added Missing check in NakedBroadcaster reaction.
+Added WooHoo announces option.
+Added Force HighLod AI option.
+Added option to load/unload specific animations package.
 
v0.1.9b:
+Fixed a problem when creating a relationship that may leads to random errors.
+Fixed a bug in sim update that was causing npc to be traited as townie sims.
+Added a test to detect blocked/used objects so that they cannot be selected by autonomous interactions.
 
v0.1.9a:
+Fixed Error when the player uses AskForWooHoo interaction on a sim and RandomPosition is disabled.
 
v0.1.9: (WARNING: This version is not compatible with the previous ones).
+Pets EP is now optional if you don't want pet stuff.
+Removed Exhibitionist broadcaster doesn't show skill meter anymore.
+Fixed Broadcasters are now correctly disposed after interaction reset.
+Fixed Teens were not listed even if the teen option is enabled when selecting partner for woohoo interaction on object.
+Fixed Running KinkyWooHoo interactions are now properly saved and restored.
+Fixed Toddler or below can't use EnterSleeping interaction anymore.
+Fixed Raped and WooHooWithDog moodlets (durations and effects still need tuning).
+Fixed Sleeping in a tent should not cause a reset exception anymore.
+Tuned PeeHere Interaction. Now require a higher exhibitionist level (even if there's no toilet on the lot).
+Added Townies can be "recruted" by the rapist service.
+Added New interaction CastHornyCurse.
 
v0.1.8:
+Fixed issue that was preventing sims to change outfit before going to sleep. Sims can sleep under the blanket again, or not.
+Fixed a bug that was cancelling woohoo interactions started by clicking on an object.
+Fixed a bug that was allowing teen sims to be aroused even when the option was disabled.
 
v0.1.7:
 
+Fixed Traits & Skills not loaded.
+Fixed issue with bunk beds.
+Added option setting for family related interactions.
 
v0.1.6:
+Fixed potential synchronization problem with 3rd sim during autonomous threesome interactions.
+Added more checks in PostWooHoo method.
 
v0.1.5:
 
+Fixed a bug that was causing SimData of ghost sims being created then destroyed immediatly.
+Fixed a bug where rapists are spawned with incompatible traits.
 
v0.1.4:
+Lots of fixes.
+Rapist service.
+Threesome interactions.
+Reworked animations by Amra72.
+Option settings UI.
Note: Upgrading from any previous version reset all settings.
 
v0.1.3:
+Fixed DreamAboutEx interaction is no longuer hidden.
+Fixed Dream animations not played if Into The Future is not installed.
+Tuned Solo WooHoo difficulty is lower.
+Added HandjobToDog interaction.
 
v0.1.2:
 
+Fixed Allocation of temp SimData for service Sims.
+Fixed PantyPullDown Interaction: Target should properly react.
+Fixed MountSimOnAllFours Interaction: AcceptWooHoo result was inverted. Interaction is now always added to masturbating sim.
+Fixed OnWorldQuitHandler: Custom commands are now correctly unregistered.
 
v0.1.1:
+Removed some debug messages appearing even when NotifyLevel is set to default.
+Fixed PantyPullDown interaction: Actor animation not playing, disabled self interaction and firstpass tuning.
+Fixed UndressBottom interaction: Posture check before playing 'LoveOutfit' animation.
+Fixed KinkyWooHoo interaction naked flags not correctly applied.
+Added English translation for the Welcome message.
+Tuned UndressTop inter1action for Male. The interaction's difficulty is lower for male and so they were doing it to often.
 
v0.1:
Initial version.
 
 

It doesn't work for me :( I don't even receive the notification 

 

Posted

I didn't originally download the Morphing Penis script as the latest version said it wasn't required. But would the lack of it explain why the guy's dick looks like a zebra once the woohoo starts? Just naked? Working as intended. Woohoo? Looks like a black and white striped condom big enough to mostly cover his balls, too. Condom use is disabled, BTW.

 

In any case, I'm having a blast. Just discovered this set and am playing the game for the first time in years as a result. :D

 

Posted
8 hours ago, DarkAudit said:

But would the lack of it explain why the guy's dick looks like a zebra once the woohoo starts?

 

 

I'll bet you $100 your sim also has striped shoes. Am I right?

 

Get the latest version of the penis or your sim's dick/balls will continue to match his shoes.

Posted
3 hours ago, CandyApple said:

 

I'll bet you $100 your sim also has striped shoes. Am I right?

 

Get the latest version of the penis or your sim's dick/balls will continue to match his shoes.

Hah? I got no answer to that beyond jaw-dropping amazement and ROFL. That is simultaneously stupid and brilliant. The Rule of Funny suggests I keep it just like it is. :D

 

Posted

yeah i can't work out how to even get the additional animations working. l666's don't work at all, straight up telling me that it can't find the animations package (in spite of it quite clearly being in the damn packages folder), and the other two don't give me that message but don't show up in the list and don't work.

Posted
16 hours ago, Holocaustic said:

yeah i can't work out how to even get the additional animations working. l666's don't work at all, straight up telling me that it can't find the animations package (in spite of it quite clearly being in the damn packages folder), and the other two don't give me that message but don't show up in the list and don't work.

Running the latest public version here. Are the animation packages listed in the KW WooHoo settings animations list? I'd try copying the package name from File Explorer and then pasting it into the list. One thing, KW won't take a straight copy and paste. But something like deleting and retyping the last letter works.

 

I've also found for best results when adding a block of animation packages, one should back out to live play after each addition, and then go add the next one. A little tedious, but it seems to work.

Posted
On 2/17/2019 at 2:12 PM, jenyeah said:

I guess only differences between that one and this new save I'm trying now is, that the female sim doesn't have dead mother who married (and dead) with father sim and this new save, the son sim wasn't born from his father, just made using Debug Enabler and became father and son using Master Controller.

Do you have incest enabled in KW. To me, that looks like the difference between the two groups is their family relationships with each other.

Posted
1 hour ago, FreakyRufus said:

Do you have incest enabled in KW. To me, that looks like the difference between the two groups is their family relationships with each other.

Yes, I did.

And I think I have put "Incest Level as blood related".

Posted

Hi and thanks for this wonderful KW.

I started sims3 recently, so I may be mistaking some things, but I have a problem with your KW "Brothel" and "Whoring". I made my 3sims a whore working on my brothel(which is also a home of my 3sims), and I scheduled them as a whore only on weekends. But they are all stuck in whoring..:( they don't go outside and they won't change to other outfits but 'career(Whore)'. Please help :(..(also Im using Naars's mastercontroller and some other modes)

Posted

Hello, I need help to enable high school feature. I built a small high school and enabled KW but when i click the building there is no option to register the building. What am i doing wrong?

Posted
8 hours ago, Totot11 said:

Do i Need to start a new game? 

You do not need to start a new game if this is first time you are installing KW (Kinky World). If you have a very old version of KW installed and are upgrading, then starting a new game is recommended.  Also, if you have KW installed and want to remove it, you will need to start a new game. Some people have reported that even playing with KW installed at all messes up their game, to the extent that they have needed to delete their "Documents\Electronic Arts\The Sims 3" folder, and let the game create a new one, and install clean copies of all their mods and custom content.

 

Before you install KW, I would recommend that you make a backup copy of your entire "Documents\Electronic Arts\The Sims 3" folder, because if you decided that you do not want to keep playing with KW, throwing away the copy of "...\The Sims 3" with KW in it and restoring your backup is the only way to get back to your saved game and remove KW from it.

Posted
8 hours ago, hijazo00o said:

Hello, I need help to enable high school feature. I built a small high school and enabled KW but when i click the building there is no option to register the building. What am i doing wrong?

A KW high school has specific requirements, and you have to meet all (or most) of them in order for the option to show up to register the building as the school. If you haven't seen this before, check out this wiki article: https://onikikay-kinkyworld.fandom.com/wiki/Highschool

You must have: at least one classroom, at least one lunchroom, a principle's office, a nurse's office, bathrooms with toilets. If you don't have all of those (with the required contents listed in the article), then the building doesn't qualify as a kinky school.

Posted
18 hours ago, heyeyygd said:

Hi and thanks for this wonderful KW.

I started sims3 recently, so I may be mistaking some things, but I have a problem with your KW "Brothel" and "Whoring". I made my 3sims a whore working on my brothel(which is also a home of my 3sims), and I scheduled them as a whore only on weekends. But they are all stuck in whoring..:( they don't go outside and they won't change to other outfits but 'career(Whore)'. Please help :(..(also Im using Naars's mastercontroller and some other modes)

If your brothel is also your home, the scheduling stuff doesn't work correctly for non-household members. As in, I have never managed to hire a non-household member to work in a brothel at my sim's home lot, and had them show up for work.

 

Also, if you hire a household member (or any sim, really) as a whore for your brothel, then they really can only do two things, be at home when their schedule has time off, and be at the brothel when they are scheduled to work. I think the idea is to make sure they are available to head to work when it is time, but it isn't well thought out in my opinion.

 

I tried playing for a while, where I would hire a household member to work when I wanted them to be scheduled, and then fire them when I want them to do other stuff, like leave the lot. Of course, getting fired all the time messes with their mood, and every time you rehire them, you have to reschedule their time. What I ended up doing, which is only slightly better, is to transfer the brothel to the household member that I wanted to be "working". The brothel manager is also capable of soliciting clients. If you want multiple workers, you can hire additional household members and schedule them. Then, instead of firing your extra worker, transfer the brothel to them. That will immediately clean out their status as a worker, and will cancel their schedule, and they won't suffer the mood hit of being fired. Still, it is a lot of work, and is not really all that great a solution.

Posted

Does anyone know of a way to keep the KW NPCs off my brothel lot? They show up all the time, and it's driving me nuts. From what I gather, they're being pushed as VIPs, but I'm super sick of seeing Tiger Goods, Carli Bruna, etc. I'd rather them not exist in my game.

 

From reading around, I see that I can replace them with sims I've created, but then I'd have the same problem just with different sims. Is there any way to stop them from being pushed at all?

Posted

well yeah. animations don't shop up in game. i put them in mods>packages>subfolder kinky and mod doesnt see them in game. is there a problem with sub folder?

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