Jump to content

[WIP] Share RaceMenu v3 Presets


TRUEPATRiiOT

Recommended Posts

Posted

No I want that you write the correct author name of "XP32 Maximum Skeleton Extended" when you recommend it which is me and not XP32?

All credits to you Groovtama :)

 

Without your work, there would be a big gap in Skyrim modding.

I think TRUEPATRiiOT may just have been confused since on the Nexus page, it only shows "XP32" as uploader on top and there's also Skulltyrant active on the same page as co-author (whom everyone still knows from the times where you needed one of 500 different compatibility skeletons).

 

And most people are probably not aware that LL is the actual home of XPMSE, not Nexus.

Posted

 

How do you actually save the file as a .jslot file?  Sorry,  I'm new to doing this.

 

Use RaceMenu 3, enter the Presets tab in the upper right corner and use the hotkey shown at the bottom. Give it a name and save.

 

 

My bad,  what I meant was changing the provided preset.txt to a slot file.

Posted

 

My bad,  what I meant was changing the provided preset.txt to a slot file.

 

 

From expired6978's post?

 

You need to change a setting in Windows so it doesn't hide "known file extensions". I don't have an english Windows version but it should be in the "folder" options under "display" or something.

 

Then change the filename.txt to filename.jslot

Posted

 

 

My bad,  what I meant was changing the provided preset.txt to a slot file.

 

 

From expired6978's post?

 

You need to change a setting in Windows so it doesn't hide "known file extensions". I don't have an english Windows version but it should be in the "folder" options under "display" or something.

 

Then change the filename.txt to filename.jslot

 

 

Open up Windows Explorer

On the menu bar - click on Organize

Select Folders and Search Options

Click on the 'View' tab

Unselect the 'Hide file extensions for known file types'

 

Now you be able see the file extensions. 

 

Hope this helps

  • 2 weeks later...
Posted

 

No I want that you write the correct author name of "XP32 Maximum Skeleton Extended" when you recommend it which is me and not XP32?

All credits to you Groovtama :)

 

Without your work, there would be a big gap in Skyrim modding.

I think TRUEPATRiiOT may just have been confused since on the Nexus page, it only shows "XP32" as uploader on top and there's also Skulltyrant active on the same page as co-author (whom everyone still knows from the times where you needed one of 500 different compatibility skeletons).

 

And most people are probably not aware that LL is the actual home of XPMSE, not Nexus.

 

 

Honestly it was just a mistake. I knew Groovtama had created the Extended Skeleton, as I got it from here awhile ago, and I just wasn't thinking. I was on the Nexus looking for the authors of some of those mods I wanted to recommend, and I was like, "Oh yea, I need to credit XP for his skeleton", even after I'd seen Groovtama's name and picture in the installer. Operator error lol.

Posted

Its weird but the one zip from this thread with a bunch of head nifs and dds files in it works for the most part but some of the sculpts have a horrible neck seam.

 

Did you use the mask brush along the base of the neck? This helps/usually solves that. You'll want to click off viewing the hair in the polygon mode to make this easier.

Posted

Two more, first is Nord using Zuleka follower facegen, don't recall tweaking it too much after that. Empyrean  & SK Warpaints. Frecklemania. KJ Tattoo

Glorious Perspiration

 

Kuvalda%20preset%20pic.jpg

 

 

Kuvalda slot 20.rar

 

Another Dunmer, same reqs as above, add Tribal Tattooes and EEO. No need for Frecklemania. Used facegen, though now I can't recall which one, haha. I think it might have been a Jaenessa redo

 

Hraeta%20preset%20pic.jpg

 

 

I'm partial to the slightly glowy/luminescent tats like some luna moth or torchbugs were used in the making of the ink.

 

Hraeta slot 18.rar

 

EDIT: Forgot to mention  Coenaculi the tattoo parlor plugin mod, I forgot its separate and not part of Racemenu

Posted

For some reason when I use a jslot file, my character's body turns purple.

This means you are missing the overlay mods, either install them or clean the entries under Makeup/Bodypaint/Handpaint/Footpaint.

 

For the last 3 you can just select "default" in each slot and the problem is fixed.

Facial Makeup doesn't seem to cause the bug anyway, but if you truly want to clean it up you can select the respective vanilla options for that slot (femalenordwarpaint04 etc).

Posted

Hello!

Just jumped in to share two presets I made not too long ago. You can see the requirements on the screenies (the face texture is 'Better Females' by Bella).
 

Preset DS_Imperial 2:

post-47585-0-51756300-1423878176_thumb.jpg
 
Preset DS_Imperial 1:
post-47585-0-37981700-1423878169_thumb.jpg

 

Presets.rar

post-47585-0-37981700-1423878169_thumb.jpg

post-47585-0-51756300-1423878176_thumb.jpg

  • 2 months later...
Posted

imo i love citris head but without the mouth being able to open its not as fun to use.

 

not counting with the new racemenu its easier to import not from the slot but from the facegenom data

  • 2 weeks later...
  • 2 months later...
  • 2 weeks later...
Posted

Ok I have place the said notepad file under the presets folder as mentioned path. But when I got to racemenu and choose sliders and try to import head (F9) it shows preset folder. and when I click it, Its there is nothing to select its empty. Could anyone tell me exact how to make this work?

 

Also I have SKSE 1.9 , Racemenu  3.2.2 and CBBE body

Posted

Ok I have place the said notepad file under the presets folder as mentioned path. But when I got to racemenu and choose sliders and try to import head (F9) it shows preset folder. and when I click it, Its there is nothing to select its empty. Could anyone tell me exact how to make this work?

 

Also I have SKSE 1.9 , Racemenu  3.2.2 and CBBE body

 

I assume by notepad file you meant jslot?  There is no load preset command (F9) under Sliders tab (top right of your screen).  You load the preset under the Preset tab, the one next to the Sliders tab.

 

Posted

 

Ok I have place the said notepad file under the presets folder as mentioned path. But when I got to racemenu and choose sliders and try to import head (F9) it shows preset folder. and when I click it, Its there is nothing to select its empty. Could anyone tell me exact how to make this work?

 

Also I have SKSE 1.9 , Racemenu  3.2.2 and CBBE body

 

I assume by notepad file you meant jslot?  There is no load preset command (F9) under Sliders tab (top right of your screen).  You load the preset under the Preset tab, the one next to the Sliders tab.

 

 

 

My mistake I was looking under the sculpt option rather than Preset. I got it. Thanks for uploader and ZZZ.

Posted

 

 

Ok I have place the said notepad file under the presets folder as mentioned path. But when I got to racemenu and choose sliders and try to import head (F9) it shows preset folder. and when I click it, Its there is nothing to select its empty. Could anyone tell me exact how to make this work?

 

Also I have SKSE 1.9 , Racemenu  3.2.2 and CBBE body

 

I assume by notepad file you meant jslot?  There is no load preset command (F9) under Sliders tab (top right of your screen).  You load the preset under the Preset tab, the one next to the Sliders tab.

 

 

 

My mistake I was looking under the sculpt option rather than Preset. I got it. Thanks for uploader and ZZZ.

 

 

You load the nif file under Sculpt mode.  nif files are far more superior than jslot in preserving the looks across different players.

Archived

This topic is now archived and is closed to further replies.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...