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TERA Online -pack 2015-


s666

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  • 2 weeks later...
Posted

Hello! Please add UNP version! I'm waiting! :(

Should you be able to just use bodyslide to make a unp version? Fairly sure bodyslide has cbbe to unp converter templates.

 

Anyhow these armors look fantastic. Some people make one or two armor sets that look awesome but you have a whole collection. That includes the Bless Armor pack you have too.

 

But to the main point of posting:

 - Would you please remove the pre existing enchantment from the tera gear? You can enchant the stuff but you cannot see what the enchantment is without putting it on and check your buffs in the magic. I tend to have a lot of gear and multiple different set so...

 - Maybe give the gear more normal names instead of things like HUMANFH15. Not super important would just be nice.

 - Having the armor spread out over varying grades would be nice too. Have some that are dwarven, elven, or glass. Would handy when playing the game normally as there is a bit of gap between iron and ebony crafting.

 - This one is related to Bless Armor but, CH_PC_Witc_F_MS0102_A00 Gauntlets seem to be offset. As in the arms show, the forearm is visible, if you wear them anything but the matching chest armor.

Posted

 

 

- Would you please remove the pre existing enchantment from the tera gear? You can enchant the stuff but you cannot see what the enchantment is without putting it on and check your buffs in the magic. I tend to have a lot of gear and multiple different set so...

Hi,

thanks for the feedback and the suggestions.

I wil take a look for for magics effects, but i don't really understand  the problem.

 

 - Maybe give the gear more normal names instead of things like HUMANFH15. Not super important would just be nice.

 For the names of theses armors, i have just took the name in the data base for Tera.

I will don't inventing names for them, but, If someone have a link for the real names from Tera, why not, but i pretty sure  they have multiple names.

 

- Having the armor spread out over varying grades would be nice too. Have some that are dwarven, elven, or glass. Would handy when playing the game normally as there is a bit of gap between iron and ebony crafting.

 

For a progressive stage in the forge, why not, i need to add a lootification in Skyrim too.

 

 - This one is related to Bless Armor but, CH_PC_Witc_F_MS0102_A00 Gauntlets seem to be offset. As in the arms show, the forearm is visible, if you wear them anything but the matching chest armor.

 

 

Yes, it's a bug, some players have informed me about this, that will be corriged in a next patch.

Posted

To help clarify that first point, I enchant a item for: 40% one handed damage. It has one hand damage, but the enchantment is still shown as "Honorable warrior race of savage instincts." in the inventory. So you have no way of knowing what the enchantment is without equipping it and checking magic.

 

Any slightly more unique names would be fine by me, even if they are not Tera based. I know that the Asainboy armors are named, but I have no idea if those are even the real names. Unique names for the BLESS armor would nice too. Between the Tera and Bless there is large amount armor I don't recognize by name in my forge.

 

For the sake of clutter control it might be good to remove Aman hairs and Accessories from the forge. It seem a little strange to forge hair. You have them in the test barrel so people can still get them and or in the hall of the dead. Another option is to move them to the tanning rack.

Posted

Any UNP here, the 1.0 is old, but you can use the CBBE version with a bodyslide 7b body preset.

  • 2 weeks later...
Posted

Hello, I have an issue with your mod. It seems I have not been able to play this. Given I have gone over all of the advice for the anti-crash. Didn't work for me. Is there an update coming soon? 

 

This is my load order, it's fairly light and I am really annoyed. I love the Aman armours. If they worked they would have been perfect for my taste. Also the capes and such were over sensitive to movement. 

 

Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm 
Dragonborn.esm
hdtHighHeel.esm 
Schlongs of Skyrim - Core.esm
HighResTexturePack01.esp 
HighResTexturePack02.esp 
HighResTexturePack03.esp 
craftingsupples_aio_all.esp
PerkPointPotion.esp 
RaceMenu.esp 
RaceMenuPlugin.esp
SkyUI.esp Version 4.1 
SkyrimConfigMenu.esp 
GDZZJJDH.esp Active
LostLongSwords.esp 
Morskom.esp 
Schlongs of Skyrim.esp 
SOS - B3lisario UNP Addon.esp 
SOS - VectorPlexus Muscular Addon.esp
SOS - Revealing Armors.esp
FNISspells.esp 
PerkUP-Alchemy.esp 
PerkUP-Alteration.esp 
PerkUP-Archery.esp 
PerkUP-Block.esp 
PerkUP-Conjuration.esp 
PerkUP-Destruction.esp
PerkUP-Enchanting.esp
PerkUP-HeavyArmor.esp
PerkUP-Illusion.esp
PerkUP-LightArmor.esp 
PerkUP-Lockpicking.esp 
PerkUP-OneHanded.esp 
PerkUP-Pickpocket.esp 
PerkUP-Restoration.esp 
PerkUP-Smithing.esp 
PerkUP-Sneak.esp 
PerkUP-Speech.esp 
PerkUP-TwoHanded.esp 
RaceMenuPluginXPMSE.esp
Terapack2015.esp
Posted

if the mod don't work, it's because you have a conflict with a other mod. (this mod contains any scripts)

Try the mod without the other mods (but only with the mods required) and after 1 by 1 with the other mods.

Posted

I have done so, even gone as far as uninstalling everything, then reinstalling CBBE Bodyslide and the Bodyslide versions of your armours on their own to no avail. I can't seem to get them to work for me. Only some armours do that though, same with your Blessed pack. 

Posted

Crash is a skeleton problem, nothing more.

if you have tested with only the tera pack (and required mods) and you have again CDT , it's the skeleton.

You can have crashes too with others mods like mods for new race by exemple,because a user had report me a problem like that.

But like you said you have tested without others mod, that can only be a skeleton problem.

It's possible you have badly installed the mods asked.

 

But, delete manually:

Data\meshes\actors\character\character assets\skeleton.nif

install again the last skeleton ((Groovtama version))

update your "GenerateFNISforUsers" and test again.

If you have again CDT, your game is corrupted or broken.

 

I hope you will find a solution, but remember, all skyrims are different, it's why i can help you only with basics tips.

 

 

 

 

 

 

 

Posted

So I have finally got it working. Looks amazing. But I have one little issue. The sensitivity for the ribbon on the backs of the hips. It tends to whirl around in a circle. Is there a way to fix this?

Posted

Hi, if you speak about the badly jiggly  effect with Havok in standing position, i will try to mitigate that in a next patch. (that from .XLM file)

 

*Edit:

Whats was the solution to your problem?

(that can help others users)

Posted

Hi, if you speak about the badly jiggly  effect with Havok in standing position, i will try to mitigate that in a next patch. (that from .XLM file)

 

*Edit:

Whats was the solution to your problem?

(that can help others users)

I did a clean wipe, uninstalled everything. From :C\Users\Username\Appdata/Skyrim and Documents\MyGame\Skyrim Skyrim.INI. Then uninstalled skyrim via steam. I then reinstalled your mods as follows, then ran the game. Then came out of Skyrim and installed your CBBE option, then it worked. 

Posted

Hey is there a matching male version for each armor?

 

What I am thinking is there could be some really good replacers for elven, glass, and daedric armors in the terra stuff. My only problem with terra armors is most of them have armor everywhere except where it should be lol.

Posted

Hi I'm trying to fix clipping for my body preference but I'm getting the error below when I open in Outfit Studios.

 

Bones in shape 'Castanic_F_L30_Body_Skel' not found in reference skeleton:

 

dollleft 2

dollleft 3

dollright 2

dollright 3

 

 

There's a few other armors that gives me this message. Any idea what this is referencing? Thanks in advance.

 

P.S. love your work.

Posted

Hey is there a matching male version for each armor?

 

What I am thinking is there could be some really good replacers for elven, glass, and daedric armors in the terra stuff. My only problem with terra armors is most of them have armor everywhere except where it should be lol.

hi, sorry but any male conversions are planified for this pack.

For a armors vanilla replacer, try to replace directly the body meshes of vanilla armors with Tera armors.

If that don't work you need to do that with the creationkit.

Any replacer version are planified too.

 

 

Hi I'm trying to fix clipping for my body preference but I'm getting the error below when I open in Outfit Studios.

 

Bones in shape 'Castanic_F_L30_Body_Skel' not found in reference skeleton:

 

dollleft 2

dollleft 3

dollright 2

dollright 3

 

 

There's a few other armors that gives me this message. Any idea what this is referencing? Thanks in advance.

 

P.S. love your work.

It's because the reference skeleton of your bodyslide is not the same than the armor you want modify.

You need to change the skeleton in your outfit studio.

I really don't recommand to do that (basically outfit is bugged) if you don't know really what you do.

The best way for modify a armor is a 3D tool like 3DSmax.

  • 3 weeks later...
Posted

 

Hey is there a matching male version for each armor?

 

What I am thinking is there could be some really good replacers for elven, glass, and daedric armors in the terra stuff. My only problem with terra armors is most of them have armor everywhere except where it should be lol.

hi, sorry but any male conversions are planified for this pack.

For a armors vanilla replacer, try to replace directly the body meshes of vanilla armors with Tera armors.

If that don't work you need to do that with the creationkit.

Any replacer version are planified too.

 

 

Hi I'm trying to fix clipping for my body preference but I'm getting the error below when I open in Outfit Studios.

 

Bones in shape 'Castanic_F_L30_Body_Skel' not found in reference skeleton:

 

dollleft 2

dollleft 3

dollright 2

dollright 3

 

 

There's a few other armors that gives me this message. Any idea what this is referencing? Thanks in advance.

 

P.S. love your work.

It's because the reference skeleton of your bodyslide is not the same than the armor you want modify.

You need to change the skeleton in your outfit studio.

I really don't recommand to do that (basically outfit is bugged) if you don't know really what you do.

The best way for modify a armor is a 3D tool like 3DSmax.

 

What skeleton contains those bones? I'll try with Outfit Studio.

Posted

 

 

Hey is there a matching male version for each armor?

 

What I am thinking is there could be some really good replacers for elven, glass, and daedric armors in the terra stuff. My only problem with terra armors is most of them have armor everywhere except where it should be lol.

hi, sorry but any male conversions are planified for this pack.

For a armors vanilla replacer, try to replace directly the body meshes of vanilla armors with Tera armors.

If that don't work you need to do that with the creationkit.

Any replacer version are planified too.

 

 

Hi I'm trying to fix clipping for my body preference but I'm getting the error below when I open in Outfit Studios.

 

Bones in shape 'Castanic_F_L30_Body_Skel' not found in reference skeleton:

 

dollleft 2

dollleft 3

dollright 2

dollright 3

 

 

There's a few other armors that gives me this message. Any idea what this is referencing? Thanks in advance.

 

P.S. love your work.

It's because the reference skeleton of your bodyslide is not the same than the armor you want modify.

You need to change the skeleton in your outfit studio.

I really don't recommand to do that (basically outfit is bugged) if you don't know really what you do.

The best way for modify a armor is a 3D tool like 3DSmax.

 

What skeleton contains those bones? I'll try with Outfit Studio.

 

 

The skeleton is in the armor base.

Posted

Ok, but what i'll wright in config file of outfit studio? In skeleton section. Name of armor's nif file? Or i'll take skeleton from this file first? If yes, how i can do this? Sorry for my english, i hope you can undrstand me :)

Posted

Ok, but what i'll wright in config file of outfit studio? In skeleton section. Name of armor's nif file? Or i'll take skeleton from this file first? If yes, how i can do this? Sorry for my english, i hope you can undrstand me :)

 

Outfit is bugged, if you change the skeleton base, that will don't working like the normal way.

Ask directly in the Outfit modders here (i can't, i don't want explain with 2/3 words how to debugging):

http://www.loverslab.com/topic/25180-unofficial-bodyslide-2outfit-studio-tutorials/

 

Posted

 

Ok, but what i'll wright in config file of outfit studio? In skeleton section. Name of armor's nif file? Or i'll take skeleton from this file first? If yes, how i can do this? Sorry for my english, i hope you can undrstand me :)

 

Outfit is bugged, if you change the skeleton base, that will don't working like the normal way.

Ask directly in the Outfit modders here (i can't, i don't want explain with 2/3 words how to debugging):

http://www.loverslab.com/topic/25180-unofficial-bodyslide-2outfit-studio-tutorials/

 

 

OK, thanks :)

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