Jump to content

Recommended Posts

Thank you for providing the translation! I compared the .TXT file you provided to the one I was working on, and while I was on the right track for many of the lines, it was pretty clumsy because I didn't have context for what I was putting on each line. This will definitely help for future attempts.

Link to comment

Definitely got a problem with ver 103 on my end. I pretty much cant save game at all without CTD. I went back to ver 102 and I have no crashes. I'll stick  with 102 for now. Its a shame as I have an easier time working out what is being said with the English version but not having multiple CTD is more important :P

Link to comment

I have quite a few CTD's when trying to save. I attach a log in case someone can spot the error. It looks like it might be a script error perhaps?

:P

Your save is definitely broken - your log is full of missing properties

 

Please start a new game with Maria Eden  - and you should switch to aroused redux if not already done - or better disable it.

 

And it seems you have (or had) a mod active that modifies stables - one or more unique actors are missing

 

By the way - in 1.03 I have changed nothing save game related.

Link to comment

I don't want to change anything regarding aroused - that mod is based on permanent cell scans - together with SOS that also does cell scans the stress level of Papyrus is very high.

 

I think my problem with that many CTD's is related to clothing sets - I use json.utils to store/restore form lists.

 

If someone have an idea how I can make outfits customize-able without json.utils - please give me a hint.

Link to comment

 

 

ich habe das problem mit ihrem mod (was sehr gut ist, gut gemacht) ist, dass ich nicht weib, meine backups last. ich habe eine CDT jedes mal.

Ich kann nur ein neues Spiel strarten.

 

(désolé pour mon allemand googelien et approximatif)

Francais n'est pas un problème. Je suis allemande, mais mon français est susceptible d'être suffisante pour expliquer certaines choses. Parlez-vous anglais?

 

 

un anglais googelien :)

sinon le problème que j'ai c'est que je n'arrive pas à charger une sauvegarde faite avec ce mod. ça crash au chargement. Je peux seulement recommencer un nouveau jeu a chaque fois.

 

Il dit au debout que c'est necessaire de commencer avec un nouveau jeu. Autrement t'as des problemes

Link to comment

Alternative for clothing sets is to remove the ability for customization - so if someone knows good armor mods that are free to integrate - tell me

 

Alternativ wäre auch ein eigene Ordnerstruktur für "Sklavin", "Hure", etc. denkbar.

Dorthin könnte jeder die meshes seiner Lieblingsklamotten kopieren.

Es müssen nur die Namen der meshes und die verwendeten Bodyslots festgelegt werden - in deiner ESP.

Das hätte den Vorteil, dass z.B. die Meshes von DD verwendet werden können, ohne ein Script von DD zu triggern.

Link to comment

 

Alternative for clothing sets is to remove the ability for customization - so if someone knows good armor mods that are free to integrate - tell me

 

Alternativ wäre auch ein eigene Ordnerstruktur für "Sklavin", "Hure", etc. denkbar.

Dorthin könnte jeder die meshes seiner Lieblingsklamotten kopieren.

Es müssen nur die Namen der meshes und die verwendeten Bodyslots festgelegt werden - in deiner ESP.

Das hätte den Vorteil, dass z.B. die Meshes von DD verwendet werden können, ohne ein Script von DD zu triggern.

 

Ja! Danke - Du bist mein Held! Genau das werde ich umsetzen - das wird die Zahl der Crashes massiv drücken. Das einzige Problem was dann noch bleibt, ist festzustellen, wann ich den HDT Highheel Spell auslösen muss, denn das passiert bei NPCs leider nicht automatisch.

Link to comment

Die einfache Lösung wäre, es dem Spieler mit dem HDT Menü einstellen zu lassen.

 

Oder Du bereitest deine ESP für einen Satz unterschiedlicher Höhen vor.

6,8,12 etc.

 

Als Name der Mesh könntest du dann als Suffix _HH6, _HH8 usw festlegen.

 

Aber die HDT Menü Version sollte eigentlich reichen, da man es nur einmal einstellen muss.

Link to comment

im getting a page cannot be displayed with the soft requirement links..in English description...not sure if its my browser playing up or whether its bad links though..get same with all links..not that it matters really..sure I can find what is needed :) or half needed lol :D..sounds like great mod though and will be trying it soon..will make speshul profile in MO for it.. :D all hail the wonderful MO. lol

Link to comment

im getting a page cannot be displayed with the soft requirement links..in English description...not sure if its my browser playing up or whether its bad links though..get same with all links..not that it matters really..sure I can find what is needed :) or half needed lol :D..sounds like great mod though and will be trying it soon..will make speshul profile in MO for it.. :D all hail the wonderful MO. lol

 

If you copy the last bit of the address from your browsers address bar...

 

/mods/11130

 

for instance, then go to Nexus. Pick any mod and replace that mods address ending with the part you just copied it should take you to the right mod

 

httt://www.nexusmods.com/skyrim/mods/60421/?

 

In the above address (for a bathing mod (changed http to httt to stop it linking)) replace the /mods/60421/? with /mods/11130 giving

 

httt://www.nexusmods.com/skyrim/mods/11130

 

Hope that makes sense

Link to comment

some more things

Aaron sometimes likes to fly  :P

 

 

After many failed tries of getting through quest in temple of dibella i gave up and uninstalled The Sisterhood of Dibella mod. It seems yours and that one simply does not work together.

Both yours and that one make changes to "final room" in the inner temple.

 

When master was leading me to temple his package got broken after fight with weylin in markath. Point is when you enter markarth for the first time that event will always trigger - and if he kills his victim it causes a fight. Master attacked him, and after Weylin death he did not resume his package to go to the temple.

Passed it by killing Weylin via console before he managed to start a fight...

 

Master keeps trying to unequip something from me even if only thing that i have in my inventory is slave collar. And he tries that every few seconds. Because of it the scene after master goes to sleep quest got pretty much broken - i figure he needs to sit down on the throne for the scene to progress but before he manages to do so he approaches me and attempts another unequip of nothing.

My wild guess he's trying to unequip hidden item from Devious Devices Integration - the one used for devices underneath feature. 

As it is impossible to unequip that so i got pretty much stuck.

By default that "item" gets equipped in item slot 50. Maybe it is possible to skip scanning for this slot?

id of it 

 

What's a duration of dance scene in bannered mare during training phase? i was dancing for 187 seconds (according to log) and it did not end. had to use MCM option to stop the scene.

 

 

Just for curiosity - only way to get enslaved by Maria is to ask her? I got bought by some random idiot of whiterun (guard) and tbh it's not exactly immersive seeing that guard having 2k spetims to spare, owning a house, being able afford hiring helpers etc. Some wealthy stranger idea is lot more convincing imo.

 

For suggestion: adding some support for needs mods could lead to some interesting results.

Food, drink, rest, hygiene etc.

 

 

Offtopic

This comment made me laugh hard.... it fits so well  :lol:

 

Link to comment

 

im getting a page cannot be displayed with the soft requirement links..in English description...not sure if its my browser playing up or whether its bad links though..get same with all links..not that it matters really..sure I can find what is needed :) or half needed lol :D..sounds like great mod though and will be trying it soon..will make speshul profile in MO for it.. :D all hail the wonderful MO. lol

 

If you copy the last bit of the address from your browsers address bar...

 

/mods/11130

 

for instance, then go to Nexus. Pick any mod and replace that mods address ending with the part you just copied it should take you to the right mod

 

httt://www.nexusmods.com/skyrim/mods/60421/?

 

In the above address (for a bathing mod (changed http to httt to stop it linking)) replace the /mods/60421/? with /mods/11130 giving

 

httt://www.nexusmods.com/skyrim/mods/11130

 

Hope that makes sense

 

 

yes it does make sense tyvm :)..tried on couple different browsers but same issue was just about to go manual search nexus..and also I will remember that trick u just learnt me about mod number at end of link..tyvm for the education :D

 

Link to comment

how do you start it i progressed through the main games storyline to go to greybeards place but nothing no slaver and the slaver in whiterun doesnt do a thing doesnt capture the player

guess you need to start a new game. You should start as a captive of that slaver in whiterun (with few options to choose).

Link to comment

 

how do you start it i progressed through the main games storyline to go to greybeards place but nothing no slaver and the slaver in whiterun doesnt do a thing doesnt capture the player

guess you need to start a new game. You should start as a captive of that slaver in whiterun (with few options to choose).

 

 

i did start a new game lots of times it puts the character into the starter cave just at the exit it asks me who i helped for the 2 guys then basic gameplay kicks off from there you know go to jarl of whiterun go hunt down the dragonstone inside bleakfalls barrow and the rest also when i went to that marias house shes not in it the also slaver in whiterun just sits around stuffing his face >.<

Link to comment

i did start a new game lots of times it puts the character into the starter cave just at the exit it asks me who i helped for the 2 guys then basic gameplay kicks off from there you know go to jarl of whiterun go hunt down the dragonstone inside bleakfalls barrow and the rest also when i went to that marias house shes not in it the also slaver in whiterun just sits around stuffing his face >.<

this mod makes changes for unbound quest (the vanilla start quest) 

you should have this file "QF_MQ101_0003372B.pex" placed / replaced in your .../skyrim/data/scripts folder.

Link to comment

 

i did start a new game lots of times it puts the character into the starter cave just at the exit it asks me who i helped for the 2 guys then basic gameplay kicks off from there you know go to jarl of whiterun go hunt down the dragonstone inside bleakfalls barrow and the rest also when i went to that marias house shes not in it the also slaver in whiterun just sits around stuffing his face >.<

this mod makes changes for unbound quest (the vanilla start quest) 

you should have this file "QF_MQ101_0003372B.pex" placed / replaced in your .../skyrim/data/scripts folder.

 

 

thats why then some how thats not in the script folder i downloaded the fild and stuck it into data folder without messing with a thing ill check to see if i can find it

 

Link to comment

Can't get it to trigger at all. On a new game, I start at the end of the tutorial dungeon. There's a dialogue to choose which faction helped me out, and then nothing. A collar and some cuffs come equipped, but those can just be unequipped. When exiting, the game just progresses normally, as if I had finished the tutorial in the vanilla start. Maria and all other NPCs have the dialogue for getting enslaved, but it does nothing. They just agree to it, saying you're going to regret it and the conversation ends. Same thing with the slaver in Whiterun, he agrees to it and the conversation ends without anything happening.

 

I even tried to stay as minimal as possible with my mods. I haven't installed anything from the incompatability list.

Link to comment

Thank you very much Zaira for making Maria Eden and for putting out an English patch.  I have been eagerly trying this out.

 

Its been mentioned before, but a neutral starting place, like the jail cell from Live Another Life, or one made up on your own, would be VERY helpful. This would give the player time to set up the MCM menu, make sure keybindings are correct, animations are registered and so on, and then a safe save after then. Then after loading the save the player could click on an activator like a bed or door would teleport the player to the Whiterun cage and start the mod.

 

Most of the bugs that I found were intermittent, sometimes they would happen and sometimes they would not occur so maybe its script lag? I noticed overall that in comparison to Prison Overhaul (similar in that the player is led around by an invisible leash) the movement tends to be jerky. I also had crashes randomly, even after I restarted the game with most of my gameplay and quest mods removed. In any case here are the specific possible bugs that I noticed so far.

 

After being caned by Aaron, the slave would get stuck walking on the X-cross’s platform for about 10-15 seconds.

The second slave in the three cages, after being taken out to be caned would return and the cage door would close before she could enter, causing her to kneel before it instead of inside the cage. I'm pretty sure this was script lag, I removed a whole bunch of gameplay and quest mods and restarted the game and it hasn't occurred since.

One time, when escorting me back to the cage after being caned, Aaron ended in the cage and stuck inside when the door closed. After about a 20 seconds he slipped through the bars and went about his business.

During the dancing training, I could not follow Aaron inside the Bannered Mare manually because of the cuffs. There was no auto load into the building (like for example when Maria leads you into her house for the first time).

After using coc to get into the Bannered Mare, Aaron said something about wearing clothes but did not give me any to wear and just stood there.

For the Jail training, nothing happened, Aaron would stand in one spot making “Hrrrmm?” comments, eventually I reloaded an earlier save.

For the dog training, Aaron did not escort me to the pen, but I had to go myself. The way was “jerky” but I eventually got there, so it might be better to have Aaron lead the player there. Once in the pen the wolf did nothing and could be spoken to as if it were a person.

Plug training worked as intended as far as I could tell.

Sale worked as intended? The training quest completed with 0 tasks needed (even though at the time I needed 6 more) and Maria showed up.

Random renters of slave flesh, both men and women, worked fine. Nice touch!

Went through the Dibella scene twice. The first time we entered Markarth, walked by the poor woman being killed, and we walked far enough away that the guy with the Forsworn note never came up to me. We entered the Temple and Maria offered me to the priestess for a sacrifice to Dibella which proceeded if a bit jerky till I got to the rack. The scene that followed was well done!

The second time the first priestess appeared at the gates of Markarth, took possession of me and escorted me to the Temple. She was slower than Maria because the man with the note accosted the near naked slave to let her know she dropped the note. :P Once we reached the Temple we teleported into the inner sanctum and the Dibella sacrifice scene occurred without any problems.

 

That was about as far as I got. :)

 

Some more thoughts and suggestions, I want to emphasize though that I am very impressed Zaira with what you have done so far.

 

I think that it would be a good idea if the initial slave training were to act like an optional player tutorial to teach the player the features of the mod and what would be expected of them playing the slave. So each lesson teaches a feature, like kneeling or in the future other positions, not only how to do it but why it should be done. If your mod includes an arousal system (does it?) this could be when the player first experiences it. It could also be the time to introduce the player to the new lore (if any) you imagine a Skyrim with slavery is like. How does the law view slaves? How does the general populace? What changed to make slavery legal? 

 

For the scene when Maria buys the slave, I think it would be nice if she inspects all three slaves first before deciding on the player. She is paying a lot of coin for a new piece of slave flesh afterall!

 
I checked out the mod in TESVEdit, doing the check for errors function and bunch of results popped up. These might be important, or maybe not I have no clue though nearly all mods that I run STEP, quests, another gameplay, don't have them.
 

[00:00] Checking for Errors in [07] Maria.esp
[00:00] MariaEdenStripteaseCalm "Stripping call" [MGEF:0712914A]
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [07008A4C] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [07008A2E] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #2 \ Object v2 \ FormID -> [07008A4E] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #3 \ Object v2 \ FormID -> [07008A4D] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #4 \ Object v2 \ FormID -> [07008A4F] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #5 \ Object v2 \ FormID -> [07008FB9] < Error: Could not be resolved >
[00:00] MariaEdensStripteaseShoot "Thief of clothes" [MGEF:0713A6C6]
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [07008A4C] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [07008A2E] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #2 \ Object v2 \ FormID -> [07008A4E] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #3 \ Object v2 \ FormID -> [07008A4D] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #4 \ Object v2 \ FormID -> [07008A4F] < Error: Could not be resolved >
[00:00] MGEF \ VMAD - Virtual Machine Adapter \ Data \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #5 \ Object v2 \ FormID -> [07008FB9] < Error: Could not be resolved >
[00:00] DLC1HarkonCombatDUPLICATE001 "Lord Harkon" [NPC_:0601A93D]
[00:00] NPC_ \ Perks \ PRKR - Perk \ Perk -> Found a NULL reference, expected: PERK
[00:00] HelgenKeep01 "Helgen Keep" [CELL:0005DE24]
[00:00] CELL \ Record Header \ Record Flags ->
[00:00] [iNFO:0715783E] ('Stop - I'm gonna fuck you now!' in GRUP Topic Children of MariaEdensSlaveRapistDialogTopic [DIAL:0715783D])
[00:00] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> " [QUST:07052CE7]">
[00:00] [iNFO:071A1D19] (in GRUP Topic Children of MariaEdensSlaveRapistDialogTopic [DIAL:0715783D])
[00:00] INFO \ Conditions \ Condition \ CTDA - \ Parameter #1 -> " [QUST:07052CE7]">
[00:01] MQ101 "Unbound" [QUST:0003372B]
[00:01] QUST \ VMAD - Virtual Machine Adapter \ Data \ Quest VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [07003007] < Error: Could not be resolved >
[00:02] MariaSWNextJohnStarter [sCEN:07462385]
[00:02] SCEN \ VMAD - Virtual Machine Adapter \ Data \ Scene VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ Alias ->
[00:03] MariaEdensSlaveHuntFinishedScene [sCEN:071A9F03]
[00:03] SCEN \ VMAD - Virtual Machine Adapter \ Data \ Scene VMAD \ Scripts \ Script \ Properties \ Property \ Value \ Object Union \ Object v2 \ FormID -> [071A9EF6] < Error: Could not be resolved >
[00:03] All Done!

 
Note this was after I cleaned the mod, removing identical to Master files (about 160ish) and disabling deleted references (about 78). Some mods require dirty edits, but usually not that many so might be worth a look in terms of making it more stable with less lag and crashes. I have yet to play Maria Eden after I cleaned it so I don't know what the result would be, so I am definitely not recommending anyone to do this other than to experiment.
 
Hope this helps, I offer many pretty slavegirls begging at your feet to continue! :D
Link to comment

I did a major clear out of mods that I didn't need and installed aroused redux as suggested. I just crashed while trying to save again but things are much improved. A couple of things I spotted outside of this problem. Constructive feedback only! Im not complaining!

1) Maria is still constantly trying to take items from me at times. Triggering the prostitution task fixes this for a while as she has other things to think about I guess.

2) During vanilla sex on bed, the camera is often (but not always) locked in place. I can spin it in place but cannot reposition it. This problem exists using the X key and the default sexlab key num 3.

3) During the quest where you pay for Maria's dinner with your services, after the first scene, my character clipped though the bed rather than kneeling on it. This persisted for the rest of this job but the scenes played out ok. It just looked weird. Also the "john's" had trouble exiting the room after the scenes and random npc's (including a dog which wasn't supposed to be involved in that scene :P)seem to wander in and out as they see fit. There isn't a lot of room to move the camera in the little room the innkeeper (in the bannered mare) selects. Perhaps move this scene to the bed above the bar area for future updates as the ceiling is higher and the room bigger.

4) when Maria takes you to buy clothes for herself or for you. Sometimes she ends up naked for her final choice and you sometimes get offered nothing when she opens the inventory window for you to equip your new clothes. This problem seems intermittent. Sometimes it works. Sometimes I had to add clothes with the console. (I have all the soft dependencies).

 

Hopefully these points will be helpful.

Thanks for the good work so far. :D

Link to comment
Guest
This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. For more information, see our Privacy Policy & Terms of Use