Pantheress Posted March 26, 2015 Posted March 26, 2015 I'm having a problem with praying to the Warrior stone in the blacksmith apprentice quest. Since I'm using a mod that removes the stones(CCO:http://www.nexusmods.com/skyrim/mods/21587;you choose a permanent birthsign), I can't advance any further. Is there a command I can enter to skip this stage? Try this: setstage _SLD_QST_Blacksmithcraft 130 Thanks a lot!
Worthmore Posted March 27, 2015 Posted March 27, 2015 Is there any possible things that could be causing my character to play the resist animation when i choose submit?
DeepBlueFrog Posted March 28, 2015 Author Posted March 28, 2015 Is there any possible things that could be causing my character to play the resist animation when i choose submit? If it is doing that all the time, that is not possible. If it is doing it on certain conditions, I need to know when to check it out. It is possible I mixed up the actions somewhere but it is still unlikely.
Worthmore Posted March 28, 2015 Posted March 28, 2015 Is there any possible things that could be causing my character to play the resist animation when i choose submit? If it is doing that all the time, that is not possible. If it is doing it on certain conditions, I need to know when to check it out. It is possible I mixed up the actions somewhere but it is still unlikely. It's happening all the time for me. It may be a mod confliction.
Worthmore Posted March 28, 2015 Posted March 28, 2015 Do you think that the Sofia Follower mod could be incompatible?
Lyman the Lunatic Posted March 28, 2015 Posted March 28, 2015 My char. is a master blacksmith, but the game send me to the guy in Riverwood. The only dialogue option from the mod is "I don't know anything about blacksmithing"
DeepBlueFrog Posted March 28, 2015 Author Posted March 28, 2015 My char. is a master blacksmith, but the game send me to the guy in Riverwood. The only dialogue option from the mod is "I don't know anything about blacksmithing" I didn't do any check on skills because of all the overhaul mods out there... so yes, that can happen. I can add a filter to remove that topic about knowing nothing if you have more than 0 points in blacksmith.
akane750 Posted March 30, 2015 Posted March 30, 2015 Blacksmith quest is haunting me again . This time it's Eorlund: Blacksmith Craft quest tells me to "Help the Companions rebuild the Legendary Wuuthrad", but one of his dialogues suggests I go find Ghostblade. I went to Ansilvund and got the blade, brought it back.....no reaction. At all. Am I suppost to finish the Wuuthrad part first? Still working on it (got hit by a bug where Blood's Honor doesn't start).
DeepBlueFrog Posted March 30, 2015 Author Posted March 30, 2015 Blacksmith quest is haunting me again . This time it's Eorlund: Blacksmith Craft quest tells me to "Help the Companions rebuild the Legendary Wuuthrad", but one of his dialogues suggests I go find Ghostblade. I went to Ansilvund and got the blade, brought it back.....no reaction. At all. Am I suppost to finish the Wuuthrad part first? Still working on it (got hit by a bug where Blood's Honor doesn't start). I am doing a complete re-test of the whole quest. I am currently in Riften.. I will check this out when I get to Whiterun. Thanks for reporting it.
mar31313 Posted March 30, 2015 Posted March 30, 2015 im having a problem where this mod and SD+ both overwrite the dialog for npcs from the interesting npc mod i have tried changing the load order and and even reinstalling interesting npc but i still cant get the npc's orginal dialog to show
DeepBlueFrog Posted March 30, 2015 Author Posted March 30, 2015 im having a problem where this mod and SD+ both overwrite the dialog for npcs from the interesting npc mod i have tried changing the load order and and even reinstalling interesting npc but i still cant get the npc's orginal dialog to show I keep hearing about this issue but I have not been able to reproduce it. Can you give more details? Which NPC from Interesting NPCs are you trying to talk to? As far as I can tell, Dialogues and SD+ do not overwrite any dialogue. They just add to them. If they do overwrite anything, it is a bug... but I need more details to test it and figure out what is happening.
mar31313 Posted March 30, 2015 Posted March 30, 2015 im having a problem where this mod and SD+ both overwrite the dialog for npcs from the interesting npc mod i have tried changing the load order and and even reinstalling interesting npc but i still cant get the npc's orginal dialog to show I keep hearing about this issue but I have not been able to reproduce it. Can you give more details? Which NPC from Interesting NPCs are you trying to talk to? As far as I can tell, Dialogues and SD+ do not overwrite any dialogue. They just add to them. If they do overwrite anything, it is a bug... but I need more details to test it and figure out what is happening. so far the ones that i have experianced are in whiterun the blacksmiths appretice and the achololic mage are two that i can confirm whats happening is that they overwrite the actual trees so the only options i have to talk about are from Dialogues and SD
DeepBlueFrog Posted March 30, 2015 Author Posted March 30, 2015 The blacksmith apprentice in Whiterun is from Inconsequential NPCs. She only tells me to speak to Adrienne or her husband. What kind of dialogue are you expecting from her? As for the drunk mage in the Bannered Mare, do you mean Arghus (male) or Eldawyn (female)? They both work fine for me.
mar31313 Posted March 30, 2015 Posted March 30, 2015 The blacksmith apprentice in Whiterun is from Inconsequential NPCs. She only tells me to speak to Adrienne or her husband. What kind of dialogue are you expecting from her? As for the drunk mage in the Bannered Mare, do you mean Arghus (male) or Eldawyn (female)? They both work fine for me. Arghus is the mage that lacks thier dialogue options
DeepBlueFrog Posted March 30, 2015 Author Posted March 30, 2015 The blacksmith apprentice in Whiterun is from Inconsequential NPCs. She only tells me to speak to Adrienne or her husband. What kind of dialogue are you expecting from her? As for the drunk mage in the Bannered Mare, do you mean Arghus (male) or Eldawyn (female)? They both work fine for me. Arghus is the mage that lacks thier dialogue options Which dialogue options are missing? He looks fine to me. When I talk to him the first time, he gives me his unique 3DNPC dialogue and I don't see anything weird with his dialogue after that.
mar31313 Posted March 30, 2015 Posted March 30, 2015 The blacksmith apprentice in Whiterun is from Inconsequential NPCs. She only tells me to speak to Adrienne or her husband. What kind of dialogue are you expecting from her? As for the drunk mage in the Bannered Mare, do you mean Arghus (male) or Eldawyn (female)? They both work fine for me. Arghus is the mage that lacks thier dialogue options Which dialogue options are missing? He looks fine to me. When I talk to him the first time, he gives me his unique 3DNPC dialogue and I don't see anything weird with his dialogue after that. which is wierd because i get none of the 3dnpc dialogue
WarsunGames Posted April 5, 2015 Posted April 5, 2015 Thank you for adding it to MCM.That saves me a LOT or problems!
starsnostars Posted April 5, 2015 Posted April 5, 2015 Blacksmith quest is haunting me again . This time it's Eorlund: Blacksmith Craft quest tells me to "Help the Companions rebuild the Legendary Wuuthrad", but one of his dialogues suggests I go find Ghostblade. I went to Ansilvund and got the blade, brought it back.....no reaction. At all. Am I suppost to finish the Wuuthrad part first? Still working on it (got hit by a bug where Blood's Honor doesn't start). I'm in a similar boat to you. I went and got the Ghostblade but no reaction from Eorlund so I finished the Companions quests, completed the Wuuthrad. Did another quest for Eorlund for the helm but now he wants me to get the Ghostblade again which I already have and he doesn't recognize.
JUSSME Posted April 9, 2015 Posted April 9, 2015 Having an issue where in game it says its version 1.2 and when I try to use it with Sanguinses Debauchery, a message telling to make sure I have the correct version of this mod dialouge keeps popping up.
Rakskaska Posted April 11, 2015 Posted April 11, 2015 I'm having both issues of Sanguine's Debauch telling me to have sexlabdialogue (when i do) and that of npc dialogue choices missing (I'm assuming being overwritten)?
Anonymous Posted April 12, 2015 Posted April 12, 2015 I stumbled on the "Blacksmith Craft" quest by accident and decided to do it, buuuuut... orc lady in Markarth refuses to accept mah handcrafted Dwemer murder tools. I have Dwemer Mace and Battle Axe, but there is no dialogue option. Also, Alvor didn't give me apron/exchange them for supplies and none of smiths actually takes things I crafted for them. Intended?
pburnt Posted April 12, 2015 Posted April 12, 2015 I stumbled on the "Blacksmith Craft" quest by accident and decided to do it, buuuuut... orc lady in Markarth refuses to accept mah handcrafted Dwemer murder tools. I have Dwemer Mace and Battle Axe, but there is no dialogue option. Also, Alvor didn't give me apron/exchange them for supplies and none of smiths actually takes things I crafted for them. Intended? Give her a war axe instead.
DeepBlueFrog Posted April 12, 2015 Author Posted April 12, 2015 I stumbled on the "Blacksmith Craft" quest by accident and decided to do it, buuuuut... orc lady in Markarth refuses to accept mah handcrafted Dwemer murder tools. I have Dwemer Mace and Battle Axe, but there is no dialogue option. Also, Alvor didn't give me apron/exchange them for supplies and none of smiths actually takes things I crafted for them. Intended? Give her a war axe instead. That will be fixed in the next version.
Anonymous Posted April 12, 2015 Posted April 12, 2015 I stumbled on the "Blacksmith Craft" quest by accident and decided to do it, buuuuut... orc lady in Markarth refuses to accept mah handcrafted Dwemer murder tools. I have Dwemer Mace and Battle Axe, but there is no dialogue option. Also, Alvor didn't give me apron/exchange them for supplies and none of smiths actually takes things I crafted for them. Intended? Give her a war axe instead. I had both war axe and battle axe, as I wasn't sure which one fits the translation.
pburnt Posted April 12, 2015 Posted April 12, 2015 I stumbled on the "Blacksmith Craft" quest by accident and decided to do it, buuuuut... orc lady in Markarth refuses to accept mah handcrafted Dwemer murder tools. I have Dwemer Mace and Battle Axe, but there is no dialogue option. Also, Alvor didn't give me apron/exchange them for supplies and none of smiths actually takes things I crafted for them. Intended? Give her a war axe instead. I had both war axe and battle axe, as I wasn't sure which one fits the translation. Oh that one. It's broke. Skyrimll says it'll be fixed in next patch. Sorry I misread.
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