Kinesha Posted September 1, 2015 Share Posted September 1, 2015 I think I have the wrong mod here... what I was looking for was just a "bar widget" like the health and stamina to show my personal arousal. I have seen some screen shots with a pink bar in them and I assumed that this is what it was. any ideas what that pink bar in the screenshots is, or if there is a mod to just show my own personal arousal like this? Link to comment
NicoleDragoness Posted September 1, 2015 Share Posted September 1, 2015 A pink bar could be from Defeat. A purple bar (on left) could be from Being Female. This mod shows the arousal values using the coloured names of the PC/NPC and/or numerical values. Link to comment
Fredfish Posted September 1, 2015 Share Posted September 1, 2015 A pink bar in the centre could be from PSQ Link to comment
Allannaa Posted October 13, 2015 Share Posted October 13, 2015 I didn't see if this had been asked and answered; if it was, someone point me to the answer? Do I have to have the "Active Effects HUD" thing in SkyUI turned on, to use the widget? I hate the active effects thing; it distracts me and messes with my fuzzy little brain. Will the SLAM widget work with that option turned off? Link to comment
BeamerMiasma Posted October 14, 2015 Author Share Posted October 14, 2015 I didn't see if this had been asked and answered; if it was, someone point me to the answer? Do I have to have the "Active Effects HUD" thing in SkyUI turned on, to use the widget? I hate the active effects thing; it distracts me and messes with my fuzzy little brain. Will the SLAM widget work with that option turned off? You do not have to turn the SkyUI Active Effects HUD on. SLAM Widget works entirely independent of the Active Effects HUD. Link to comment
AsariX Posted October 14, 2015 Share Posted October 14, 2015 I've been wondering, would it be possible to tweak the amount of lines of the widget? Like, an MCM option to display 1-15 lines? Usually, I'm okay with the default, but there are times there are many characters nearby, and the ones I'm most interrested in just happen to fall off the bottom of the list.. Link to comment
SexDwarf2250 Posted May 7, 2016 Share Posted May 7, 2016 My motivation to create this widget was that I got tired of checking my followers' arousal with the N key (I have several mods that cause them to do bad things when not kept 'satisfied' ). I'm sure OP is long since aware of this, but I just wanted to mention, there is also "Blush While Aroused" (which is adorable) and "Dripping When Aroused" (which is hot) ... I use both of those as well as the Monitor Widget (which is handy). Anyway, for people who want a more immersive way of checking up on how horny their companions are, there's that. Not to mention the "aroused" idle animation, but I don't think there's any way to customize that for threshold or anything. Also, I'd like to second the post above me. Link to comment
tremyz Posted August 28, 2016 Share Posted August 28, 2016 Thank you so much. Nice work Link to comment
grasys Posted July 16, 2017 Share Posted July 16, 2017 Hello I have a question, but first I want to thank you for the work. When I use sexy mannequins the monitor stays active for each mannequin and the aroused increases. Is there any way to correct it? Link to comment
Sceadugengan Posted September 6, 2017 Share Posted September 6, 2017 My motivation to create this widget was that I got tired of checking my followers' arousal with the N key (I have several mods that cause them to do bad things when not kept 'satisfied' ). I'm sure OP is long since aware of this, but I just wanted to mention, there is also "Blush While Aroused" (which is adorable) and "Dripping When Aroused" (which is hot) ... I use both of those as well as the Monitor Widget (which is handy). Anyway, for people who want a more immersive way of checking up on how horny their companions are, there's that. Not to mention the "aroused" idle animation, but I don't think there's any way to customize that for threshold or anything. Also, I'd like to second the post above me. A bit late, but you can use TDF SexLab Aroused Sexy Idles. It offers a greater variety for aroused idle animations and you can customize at which arousal values they're used. Much better than the ones that come with SLAR A question regarding the monitor widget. I'm using the latest version (1.5.1) which allows you to specify an arousal value to ignore all NPCs below that. Would it be possible to extend this to the player character, too? I'd rather have it ignore my character, too, if he/she isn't particularly aroused. Link to comment
Guest Posted January 15, 2018 Share Posted January 15, 2018 Any plans to update this for SL 1.63 and Skyrim SE? Link to comment
infiniteone Posted February 4, 2018 Share Posted February 4, 2018 On 1/15/2018 at 3:50 PM, xenokplay said: Any plans to update this for SL 1.63 and Skyrim SE? Did you try it yet? All of the mods ive tried have worked after doing the updates to them, for this one looks like you need to unpack the .bsa and open the .esp in creation kit and save it to upgrade it for SSE, ive not tried this one yet but I have SexLab Attraction, Aroused Redux, Sex Talk, and others working fine. Link to comment
cryhavoc82 Posted March 21, 2018 Share Posted March 21, 2018 Great mod. I bumped into an issue with profiles. I can save a global profile just fine but can't load it on a new save before I save a global profile on that new save. It's not a big deal since it works fine with that workaround. Link to comment
CGi Posted May 1, 2018 Share Posted May 1, 2018 Why is this mod burried back here? Way to usefull to not be seen. Link to comment
WaxenFigure Posted May 1, 2018 Share Posted May 1, 2018 38 minutes ago, CGi said: Why is this mod burried back here? Way to usefull to not be seen. Because it just works and therefore people use it without having to continually post questions so of course it falls way down when you have topics sorted by "most recent post". Perhaps you'd find it in a different position with a different sort order? Or better yet, look at the forum from a whole different perspective? https://www.loverslab.com/files/category/19-sexlab-framework/?sortby=file_views&sortdirection=desc Link to comment
CGi Posted May 1, 2018 Share Posted May 1, 2018 1 hour ago, WaxenFigure said: Because it just works and therefore people use it without having to continually post questions so of course it falls way down when you have topics sorted by "most recent post". Perhaps you'd find it in a different position with a different sort order? Or better yet, look at the forum from a whole different perspective? https://www.loverslab.com/files/category/19-sexlab-framework/?sortby=file_views&sortdirection=desc i'm aware of that. i still felt the urge to bring it back to the front. No harm done, right? Link to comment
WaxenFigure Posted May 1, 2018 Share Posted May 1, 2018 10 minutes ago, CGi said: i'm aware of that. i still felt the urge to bring it back to the front. No harm done, right? None at all. Link to comment
khumak Posted June 4, 2018 Share Posted June 4, 2018 Had never heard of this before I saw it on the conversion tracking thread for SE. Works great, thanks. Link to comment
BasicallyBasic Posted July 25, 2018 Share Posted July 25, 2018 Feels like I'm the first that comes with an issue with the mod. I've been using it for well over a year and works great. I am not looking for a definitive solution since this is not an issue with the mod, I'm simply asking if anyone has information or advice on how to fix my particular issue. I just yesterday installed Customizable UI replacer 5.2 and its requirements (widget mod, skyhud, etc.) and now SLA widget will not show up whatsoever reason. I am quite certain this is a problem with the Skyhud.txt installed by one of the presets of customizable ui replacer. Does anyone have any idea which line of code or mod could be blocking SLA? It would be a shame if I had to drop this excellent mod after using it for so long just because I want a new HUD preset. Again, great mod, great work, and this is not a problem with the mod itself, but trouble arisen by interactions between this mod and other HUD mods. Link to comment
Seeker88 Posted August 12, 2018 Share Posted August 12, 2018 On 7/25/2018 at 7:27 AM, BasicallyBasic said: Feels like I'm the first that comes with an issue with the mod. I've been using it for well over a year and works great. I am not looking for a definitive solution since this is not an issue with the mod, I'm simply asking if anyone has information or advice on how to fix my particular issue. I just yesterday installed Customizable UI replacer 5.2 and its requirements (widget mod, skyhud, etc.) and now SLA widget will not show up whatsoever reason. I am quite certain this is a problem with the Skyhud.txt installed by one of the presets of customizable ui replacer. Does anyone have any idea which line of code or mod could be blocking SLA? It would be a shame if I had to drop this excellent mod after using it for so long just because I want a new HUD preset. Again, great mod, great work, and this is not a problem with the mod itself, but trouble arisen by interactions between this mod and other HUD mods. I do not use Customizable UI replacer, but SLA stopped displaying when I use Display Enemy Level https://www.nexusmods.com/skyrim/mods/90041. The fix was to change the DisplayEnemyHealthNumbers = true to DisplayEnemyHealthNumbers = false in the DisplayEnemyLevel.ini file. 2 Link to comment
BasicallyBasic Posted August 12, 2018 Share Posted August 12, 2018 24 minutes ago, Seeker88 said: I do not use Customizable UI replacer, but SLA stopped displaying when I use Display Enemy Level https://www.nexusmods.com/skyrim/mods/90041. The fix was to change the DisplayEnemyHealthNumbers = true to DisplayEnemyHealthNumbers = false in the DisplayEnemyLevel.ini file. Ah... yes that would seem to line up with a potential solution for me. I use Display Enemy Level more or less exactly for the health numbers to be on. So I'll have to decide which I prefer. Health numbers, or SLA widget. Gonna be a difficult decision. But thank you for the very useful information. Link to comment
Grey Cloud Posted October 22, 2018 Share Posted October 22, 2018 On 8/12/2018 at 8:40 PM, Seeker88 said: I do not use Customizable UI replacer, but SLA stopped displaying when I use Display Enemy Level Thank you. After using SLA MW for a couple of years, it stopped working a few months back so I came here looking for a culprit and found your post almost straight off. Made the changes to the ini file and bingo! Thanks again. 1 Link to comment
jpee1965 Posted January 16, 2019 Share Posted January 16, 2019 Can anybody confirm if this works with SE?? The discussion is all over the place here LOL. Link to comment
dalmedya Posted January 31, 2019 Share Posted January 31, 2019 On 1/17/2019 at 5:20 PM, jpee1965 said: Can anybody confirm if this works with SE?? The discussion is all over the place here LOL. Without conversion? Of course not. After a lazy first-attempt conversion? Seems fine so far. I used this guide but you only need about a third of the steps. It is a very simple mod after all. Link to comment
Airianna Posted May 3, 2019 Share Posted May 3, 2019 I've come across an issue recently, where the Widget fails to run, even in a new game with the mod at the bottom of the load order. I've been using this mod since it came out, and rely on it heavily. SLAMWidgetManagerQuest is running But the widget isn't showing. As well as all the text quests 1 to 9... Link to comment
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