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On 5/17/2020 at 5:24 AM, Erundil said:

Yeah, you should have mentioned that. In this case, forget everything I said. My mod is not compatible with SSE. Only a very old version of it was ever converted, but not by me and I have no idea how compatible it is. As such, I can't offer any advice other than guesses. And my best guess is, take just the meshes and textures from my mod and use them to replace meshes and textures provided by one of the other werewolf mods you are using. Can't guarantee your werewolves will remain gender specific though.

The SSE conversion works pretty good, at least I've never had any issues with it. 

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On 5/19/2020 at 1:06 AM, bobbokins said:

Out of curiosity what would happen if the LE version was used in SE?

 

On 5/19/2020 at 2:15 PM, Erundil said:

Probably wouldn't work. Make a backup and try it, might be fun.

Tried it a couple of days ago. Works... mostly. After an animation is finished, werewolves (male and female) revert to original textures and meshes. At least, that's what happens with me. Would be most interested to see how it works with others.

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Hey guys, I'm using the SSE version and the meshes show up correctly just fine but for some reason I keep seeing the human penis as well (underneath the werewolf penis) I've attempted to disable the human penis by going to the SOS MCM, selecting Smurf Average, and disabling the Werewolf. However, the penis still shows up when I transform. Any ideas? Is the MCM not working? Or maybe I'm missing something.

 

Update: It was Diverse Werewolves Collection. Not sure what the conflict is, but I don't feel like figuring it out. 

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On 5/21/2020 at 9:30 PM, Ninety9ninety said:

Hey guys, I'm using the SSE version and the meshes show up correctly just fine but for some reason I keep seeing the human penis as well (underneath the werewolf penis) I've attempted to disable the human penis by going to the SOS MCM, selecting Smurf Average, and disabling the Werewolf. However, the penis still shows up when I transform. Any ideas? Is the MCM not working? Or maybe I'm missing something.

 

Update: It was Diverse Werewolves Collection. Not sure what the conflict is, but I don't feel like figuring it out. 

I'm having this exact issue as well but I don't have diverse werewolves.

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22 minutes ago, Agetec57 said:

I'm having this exact issue as well but I don't have diverse werewolves.

There is probably another mod in your load order that is modifying vanilla werewolf meshes. You might just have to go through and manually disable mods one by one to figure it out. Otherwise, try and figure out which mods you have that effect werewolves and try to disable those till you find the culprit.

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I can't seem to get this to work.

 

I have all of the requirements.

 

But no gendered werewolves. No peen and no werewolf tiddies.

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On 6/3/2020 at 5:57 AM, Erundil said:

This mod is not made for SSE. The only conversion in existence is of a very old version and isn't even mine.

You're on your own.

I'm not playing SSE.

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On 6/7/2020 at 8:03 PM, RussianPrince said:

I'm not playing SSE.

 

Nice assumption, though. Try not to be so conceited.

Nice assumption I was directing my post at you. I didn't even quote you, it was a general statement, since there were quite a few people lately reporting problems with SSE.

Try not to be so conceited...?

 

As for your problems, I will need to know the version of the mod you are using and which options you installed. There is quite a lot of them now.

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2 hours ago, Erundil said:

Nice assumption I was directing my post at you. I didn't even quote you, it was a general statement, since there were quite a few people lately reporting problems with SSE.

Try not to be so conceited...?

 

As for your problems, I will need to know the version of the mod you are using and which options you installed. There is quite a lot of them now.

The latest available for LE.

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I'm having a strange issue where the werewolf models just refuse to work at all, male werewolves not having genitals and female werewolves causes the game to crash.

(I also have HCOS and MNC:SLAL Installed.)
(I'm not using SSE)

 

Edit: I uninstalled this mod and returned to the old mod to test some things ( https://www.loverslab.com/files/file/490-sexlab-werewolves/ ) and now I'm having the same issue. I'm quite clueless on what just happened, why it wont work anymore when before it's perfectly fine?

 

Edit 2: I re-installed this mod, and done some testing, once a werewolf is spawned (or the player transforms into one) the male genitals is still missing, but once a sex/anim is initiated it shows up, both erect and sheathed seems working (and the sheath remains) but, transform back to normal then werewolf again, the sheath will remain gone. any female werewolves will still crash the game completely however....

Edit 3: After hours of testing, I'm unable to find what's the cause of werewolves model not loading correctly. even having SexLab Werewolves uninstalled (just HCOS), it refuses to work properly. I still don't understand how removing the old version of sexlabs Werewolves started to cause this issue, and that even reverting to it with an older save, it just refuses to work at all...

 

Edit 4: Found what's causing the problem with Female Werewolves crashing the game, it's one of the skeleton.nif that was missing. Now the problem that's left is that Male Werewolves still have their Genitals missing (it'll only show up when sex is initiated and will show the sheath once done).

 

Edit 5: This mod is most certainly not the problem, will ask somewhere else like in HCOS.

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  • 1 month later...
1 hour ago, Frosferes said:

Are there higher res versions of the texture resource pack available?

No. The files available are the raws I worked with. No higher resolution ever existed.

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I have a problem: i installed the SOS version and it works except for my character, the werewolf form don't change for both male and female, i tryed the Herm version and when an animation starts the penis don't get erect, someone can help me?

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If you "installed the SOS version", then everything penis-related is controlled by SOS. This mod has nothing to do with it, the penis might as well float in the thin air for all it's worth, it would still be controlled by SOS. And by SexLab, where animations are involved.

Basically, it looks like this:

This mod sends a ping to SexLab: hey, we wanna do animations, start 'em.

SexLab takes over and sends a ping to SOS: hey, we need an erection, do your viagra magic.

If the magic doesn't happen, then either SOS failed the magic, or SexLab failed to ping SOS that an erection is needed.

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  • 2 weeks later...

Hey, I am sorry if this is considered bad manners, but I am using this mod, effectively, only for the rape-functionality. That worked on the old Sexlab Werewolves 3.0.
But since I started using this, I have desperately tried to get a herm WW to work. And found a possible solution in HCOS as it's LE Version offered a Herm Werewolf that is compatible with SSE (it's a single .esp that, I guess, applies the existing herm Werewolf meshes to the player.

But for a time now, I have been struggling with an odd glitch.

The mods I think may be involved are Bad Dogs Hoodies (as he adds a werewolf schlong), SOS, HCOS and Sexlab Werewolves.

What happens, is that when I transform, I appear as nothing but a floating schlong (that looks like it may be a SOS schlong, but is clearly NOT the Hoodie Schlong, since it looks like a cut, oddly club shaped humanoid schlong.

 

sometimes the Herm WW form appears after a short times, sometimes it doesnt, and I am helly confused what causes it.

atm. I force the HErm WW .esp to load last within those mods.

it would be nice if you had some advice, as I dont really have the time for hourlong troubleshooting.


I temporarily also used HDT Werewolves but stopped when I found HCOS.


Edit: Nevermind literally fixed it in 10 seconds or so by deactivating SL Werewolves in the Creature Framework and disabling all SOS Schlongs for Werewolves.

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Hello, I am having a CTD when Farkas turns into a werewolf and fights off the silver hand in the quest Proving Honor while my character is locked in. After the fight is done, he runs off as werewolf to free me but thats when the CTD occurs. I dont know why.
 

The CTD is fixed if I remove (Sexlab) Werewolves.

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  • 3 weeks later...

Recently installed Bakafactory ABC and started a new game. Running version 4.1, encountered an issue where even if the option in MCM is checked for Female to use the Male model, doesn't seem to work. Suspect MNC maybe overriding it. Creature features was set to use Sexlab Werewolves and Werewolves by HCOS. I was able to get the male model by replacing the female file with the male one just renamed, not the ideal solution. Previous game I was using MNC 11, and HOC 16 for the HermWerewolf.

 

Additional note: The perk progression will not work with SexLab Separate Orgasm unless in SLSO config is set to use Always Orgasm. Then perks work normally for end of rape scene.

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  • 2 months later...
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