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VERSION 6.1.0:

 

Their attack, drain life spell, triggers sex (version 6.1.0), however there is still a version available (6.0.3) if you don't want to use Sex Lab Framework.

 

Download link: http://www.nexusmods.com/skyrim/mods/12756

 

There is a MCM configuration where so far you may...

 

- Learn the "Summon Succubus Twins" spell.
- Toggle full armor or nude armor.
- Set body weight.
- Dismiss them.

 

 

 

REQUIREMENTS

 

- SexLab Framework for version 6.1.0 and above. Version 6.0.3 doesn't requiere SexLab Framework.
- SKSE (my scripts depend on this)
- SkyUI 5.1 (for MCM configuration)
- You might get a crash if you don't use the HDT skeleton... I don't know yet, I added it to the requirements anyway.

 

 

 

EXTRAS

 

I'm including also a couple of things in version 6 that you might like:

 

- Bodyslide support for the Succubus Naked Body (CBBE) with the preset I already used for them (look for Enjibody by Rockfield).
- Racemenu presets (jslot files) I used for their faces.

 

Feel free to use them.

 

 

 

PERMISSIONS:

 

All of the resources are borrowed, so ask the original creators for its use.
Script sources are added so you can edit them yourself. Feel free to use those scripts in your own mods.

 

 

 

CREDITS:
To all the BETA testers who give me your feedback and suggestions!
Everyone involved in the making of the SexLab Framework who gave me the motivation to continue this mod.
zzJay - For pointing me in the right direction.
Caliente - For the CBBE Mod, I've had a good time with the slider!!!
CherryHotaling - For the bouncing boobs.
Apachii - For the Apachii Sky Hair Mod.
JoshNZ - For the Animated Prostitution Mod.
MonoS94 - For the GlossTech for her skin.
BellaGail - For the Better Females mod.
Joseph Anthonys - For the Lip Gloss for Better Females.
Volvaga0 - For the Flaming Horns.
cotyounoyume - For the sounds I borrowed from the Oblivion's Estrus Spell (http://tes.nexusmods.com/downloads/file.php?id=28979).
To the Arrow and Knee Mod Team for the Small Wings and to fiywing for bringing them to the Nexus.
MAK07 - For the black panty, thanks for making them separated meshes, and thanks for the CBBEv3M body.
Hentai (Zotman12) - For the Hentai Succubus armor.
Nausicaa - For chopping Hentai's Succubus armor to useful individual pieces.
Hentai (again!) - For the Dark Lilith armor
And thanks to whoever converted the Dark Lilith Armor to Skyrim.


  • Submitter
  • Submitted
    06/14/2014
  • Category
  • Requires
    SexLab Framework (http://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v157-updated-0511/)
  • Special Edition Compatible

 

Link to comment

Everything is working fine for me so far. I can summon either of them or both of them at the same time and they look great !!! I love the extra options that you can choose through dialogue , like topless and different outfits , etc :-)

     They fight well and the only thing I'm unsure of is the sexlab part as they don't seem too initiate sex at all , just blast enemies with drain and fireball spells ?

Link to comment

I love this mod, and i am glad you decided to pick it up again.

 

Everything is working for me except the sex2death part, they either just drain life or fireball the enemies down. is there a specific menu that must be activated in sexlab in order to get them to do the animations?

Link to comment

Can't say I ever expected to see this mod pop up again. Sad to see you aren't willing to balance the mod, but that's more a minor quibble than anything else.

 

I'll play around with them a bit and see what suggestions I can come up with.

Link to comment

I didn't take them into combat but did mess around with them a tad. Things to mention/suggest off the top of my head:
 

  • First and foremost, whatever new CBBE variant you're using for the topless/naked bodies is godawful.  Highly recommend reverting to the old one.  The new textures are a big improvement, though.  Much less plasticy then the old one, and the sweat gleam is awesome.
  • Speaking of bodies - due to the new tremendous tits, their chests expand instantly when switching from the smaller-breasted outfits to topless ones.  This is jarring and ugly.  If you're going to keep the body, then at least find a way to make the outfits fit properly (Outfit Studio should be able to do that, if you're willing to learn, or somebody might do it for you is you ask).
  • Grey face bug is present.
  • Why no sex dialog?  I just summoned two succubi who will wear what I tell them to wear without question and fuck my enemies to death for the glory of their master, but I can't ask for sex from one?  Doesn't have to list every possible position or anything fancy like that, just a dialog option to fuck the player and maybe an option to fuck each other for the player's enjoyment.

I'll try them in combat later.  I don't use Defeat or anything like that so my results may support or reject the notion that Defeat/Submit/whatever is messing with the drain sex.

Link to comment

So glad this is back in production. I have wanted these gals for my spellcaster for a really long time. By chance can they be made UFO compatible? 

 

I know it is really early to be thinking about it but I would love if we could find voice actresses for these two. 

 

Thanks again for this, looking forward to seeing what is done in the future with them.

Link to comment

The problem with sex2death is:

 

[06/21/2014 - 01:54:29AM] ERROR: (6401206E): is not in a loaded cell and cannot have an effect shader played on it.
stack:
[ (000EC354)].EffectShader.Play() - "" Line ?
[Active effect 91 on (00000014)].AAASummonTwinSuccubi.OnEffectStart() - "AAASummonTwinSuccubi.psc" Line 14
[06/21/2014 - 01:54:29AM] ERROR: Object reference has no 3D
stack:
[ (640099C2)].Sound.Play() - "" Line ?
[Active effect 91 on (00000014)].AAASummonTwinSuccubi.OnEffectStart() - "AAASummonTwinSuccubi.psc" Line 16
[06/21/2014 - 01:54:29AM] ERROR: (6401F307): is not in a loaded cell and cannot have an effect shader played on it.
stack:
[ (000EC354)].EffectShader.Play() - "" Line ?
[Active effect 91 on (00000014)].AAASummonTwinSuccubi.OnEffectStart() - "AAASummonTwinSuccubi.psc" Line 21
[06/21/2014 - 01:54:29AM] ERROR: Object reference has no 3D
stack:
[ (640099C2)].Sound.Play() - "" Line ?
[Active effect 91 on (00000014)].AAASummonTwinSuccubi.OnEffectStart() - "AAASummonTwinSuccubi.psc" Line 23
[06/21/2014 - 01:54:33AM] Warning: Property SelectedSound on script AAASuccubusDrainVoice attached to Active effect 4 on (000812FD) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:33AM] Warning: Property debugMessage on script AAASuccubusDrainVoice attached to Active effect 4 on (000812FD) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:33AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 9
[06/21/2014 - 01:54:33AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 10
[06/21/2014 - 01:54:33AM] ERROR: Cannot call GetGender() on a None object, aborting function call
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:33AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:33AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:54:33AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 4 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:54:34AM] Warning: Property SelectedSound on script AAASuccubusDrainVoice attached to Active effect 6 on (000812FD) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:34AM] Warning: Property debugMessage on script AAASuccubusDrainVoice attached to Active effect 6 on (000812FD) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:34AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 9
[06/21/2014 - 01:54:34AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 10
[06/21/2014 - 01:54:34AM] ERROR: Cannot call GetGender() on a None object, aborting function call
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:34AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:34AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:54:34AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 6 on (000812FD)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:54:57AM] Warning: Property SelectedSound on script AAASuccubusDrainVoice attached to Active effect 5 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:57AM] Warning: Property debugMessage on script AAASuccubusDrainVoice attached to Active effect 5 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:54:57AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 9
[06/21/2014 - 01:54:57AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 10
[06/21/2014 - 01:54:57AM] ERROR: Cannot call GetGender() on a None object, aborting function call
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:57AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:54:57AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:54:57AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 5 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:55:02AM] Warning: Property SelectedSound on script AAASuccubusDrainVoice attached to Active effect 4 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:55:02AM] Warning: Property debugMessage on script AAASuccubusDrainVoice attached to Active effect 4 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 9
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 10
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetGender() on a None object, aborting function call
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:55:02AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:55:02AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:55:02AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 4 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:55:02AM] Warning: Property SelectedSound on script AAASuccubusDrainVoice attached to Active effect 6 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:55:02AM] Warning: Property debugMessage on script AAASuccubusDrainVoice attached to Active effect 6 on (00080B81) cannot be initialized because the script no longer contains that property
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 9
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetAnimationsByTag() on a None object, aborting function call
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 10
[06/21/2014 - 01:55:02AM] ERROR: Cannot call GetGender() on a None object, aborting function call
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:55:02AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 13
[06/21/2014 - 01:55:02AM] ERROR: Cannot call ValidateActor() on a None object, aborting function call
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17
[06/21/2014 - 01:55:02AM] Warning: Assigning None to a non-object variable named "::temp3"
stack:
[Active effect 6 on (00080B81)].AAASuccubusDrainVoice.OnEffectStart() - "AAASuccubusDrainVoice.psc" Line 17

 

 

edit: oh yeah, SummonSuccubus.esp has no SexLab.esm dependency. Might be the problem here.

Link to comment

I didn't take them into combat but did mess around with them a tad. Things to mention/suggest off the top of my head:

 

  • First and foremost, whatever new CBBE variant you're using for the topless/naked bodies is godawful.  Highly recommend reverting to the old one.  The new textures are a big improvement, though.  Much less plasticy then the old one, and the sweat gleam is awesome.
  • Speaking of bodies - due to the new tremendous tits, their chests expand instantly when switching from the smaller-breasted outfits to topless ones.  This is jarring and ugly.  If you're going to keep the body, then at least find a way to make the outfits fit properly (Outfit Studio should be able to do that, if you're willing to learn, or somebody might do it for you is you ask).
  • Grey face bug is present.
  • Why no sex dialog?  I just summoned two succubi who will wear what I tell them to wear without question and fuck my enemies to death for the glory of their master, but I can't ask for sex from one?  Doesn't have to list every possible position or anything fancy like that, just a dialog option to fuck the player and maybe an option to fuck each other for the player's enjoyment.

I'll try them in combat later.  I don't use Defeat or anything like that so my results may support or reject the notion that Defeat/Submit/whatever is messing with the drain sex.

 

I thought about using this again, because I used the one you had up on the Nexus a while back.  Things went kinda south after the single succubi had a sister join in, but sex mods with skyrim were still in early development back then.  Just wanted to say that both of your armors have been updated to include bodyslide files and are available here on LL.  Since I already use both armors for followers, it would not be too big a deal except for losing the bodyslide ability after installing your mod.  The file naming convention is different on the Dark Lillith mod also, which makes merging mods out of the question, but both mods use stock directories to store the files, so you may be able to do something with that, if your interested.  I liked the original back then, and I think with a little tuning, we could get this updated.  As far as scripting and working functionality, I hope all goes well.  Good to see this again, cheers!

Link to comment

Bumped on this mod and went to try it. It is working well but damn they are overpowered as hell. Even one time Sexlab Defeat activated, but they die so fast that even Defeat said " oh, fuck it".

There is no death by snu snu, only death by pew pew pew BOOOM all dead :D

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