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Curious: Why Is Sexout Based Around A Female Pc?


nyaalich

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I thought the timescale could only be adjusted by changing that global game setting -- meaning you need to change your ESM/ESP to do it. There are script/nvse functions that can do it? If so I can add functionality to control that to sexouts MCM menu.

 

 

Get/SetGameSetting ? It has been been in NVSE since the port from FOSE :)

 

Is that even necessary? TimeScale is a global variable, so you should be able to just set it to something (store it first, of course).

 

I've always thought that the value of globals cannot be changed in a script..

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I've always thought that the value of globals cannot be changed in a script..

 

There is an optional 'constant' flag for them in the GECK, I presume you can't change those ones, although I've never tried. You can with the others like any other variable.

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  • 3 months later...

I usually play two characters: A me (male), and a not me (female).  I'm not sure why it's more female focused,  maybe it's more interesting to write from the slaves perspective than the slavers?

 

I don't really like playing as a female character as much,  and as a result have only experienced half or so of the content provided by SO.

I love using stuff like affairs,  sexoutwillow,  initmacy project, pregnancy etc.  I like romance, won't lie, and romance with some perversion and breeding is my greatest fantasy (I think).  I'm hoping for a mod that one day expands on offsprings too, like assigns random personalities to each as they grow up, then random encounter chances based on what your kid is like etc.  Basically a mod that let's you raise the little bastards.

 

I still install and play the tryouts, fleshed out (for the radio), prostitution stuff like solicit and msex courtesan (and msexfort) as a woman character.  They're fun to play and suuuuuper impressive but they always fall 2nd to my male PC experience,  just not as into the story when I'm not "me".  Willow and affairs are perfect for me,  and the TTWQuest overhaul added romance with amata (possibly Lyons?) and that blew me away.

 

Mods like Quo Vagis and Coito Ergo Sum with sexout are awesome too,  focusing on being more gender neutral but gender aware to adjust accordingly.  It's an interesting story/background too.

 

I'd like more male focused content in the future though, romance/dominance/slavery context doesn't matter to me as long as it's interesting, I want to experience more of the darker side of SO as a guy IN the position of the slaver/pimp/drug dealer/porn producer/etc.  I wish I kept up with the geck.  :/

 

I really like shake the dope out too,  I'm not sure if it's gender neutral or not,  I haven't ran into any sexual content yet,  just riding that jet high all across America.

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I'd like more male focused content in the future though

We all write what we as authors are interested in writing, seeing, and playing. Some take requests, but honestly, if content is missing that you wish was there, it's time to start learning to mod. Kick all your excuses about why you can't to the curb.

 

Don't say you don't have the time. None of us do. We manage anyway.

 

Don't say you don't know how. None of us did when we started, either.

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I'd like more male focused content in the future though

We all write what we as authors are interested in writing, seeing, and playing. Some take requests, but honestly, if content is missing that you wish was there, it's time to start learning to mod. Kick all your excuses about why you can't to the curb.

 

Don't say you don't have the time. None of us do. We manage anyway.

 

Don't say you don't know how. None of us did when we started, either.

 

 

Fuck it! You're right, I'm gonna finish what I started and work with the geck some more.  I learned a good deal when Sexout Fleshed Out first came up, the basics any way,  and I'm almost certain I can use the basics to start my ideas manifestation.  A simple companion mod or linear quest to start. :idea:

 

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  • 3 weeks later...

 

My understanding is that Sexout (or perhaps just most mods for it?) are based around having a female PC.  I'm curious as to why that is.  Was this just the way it was in Oblivion adult modding and then just carried forward to Fallout?

 

The answer to that is quite simple I guess...

 

1. females are way more interesting....that already starts with the point of style and clothing

...lingerie, dresses, gowns, shoes, makeup, hairstyles, jewelry, animations (BBB)...

Males are just to uninteresting to make mods for or you would not have enough benefits (how can an armor mod for a male really impress you? I mean how can it be the absolute MUST HAVE?? Mostly it can`t...but a sexy evening dress for a girl can ^^

...that`s why most mod creators focus on making stuff for the pixel ladies...-> and that basic thought counts for sex mods, too

 

2. As it was already said the majority of Fallout players is male...and the majority of the majority is straight from point of sexual orientation...so the majority wants to see girls in action...imagine the LL drug mods where your char gets fucked for drugs...I guess the majority of the majority does not want to see a male hero fucked by a male drug dealer ^^

 

3. This leads to a crucial point (for a lot of players)...realism and immersion!

A lot of mods would just be not very realistic or would make no sense when the roles would be switched...I mean

a) a girl enslaving your male character?? *possible but not very immersive

B) a male prostitute serving tons of females in a brothel like Gomorrah? *(female customers in brothels should be quite rare, shouldn`t they?)

c) female gangsters and female drug dealers strapon-fucking male junkies??? *whuut? o.0

d) female raper brahmins trying to.... *off topic

 

And all the above counts for other games too.

I guess it is that simple :)

 

 

If males are boring and females so much more interesting, why is it a fact that most gamers would rather play as guys? Borne out by the fact that most protaganists in games are male. Why aren't there way more females protaganists in games if it were in such high demand?

 

I personally have no interest in playing any games involving action or battle as a female. Females doing action stuff looks and in particular, feels stupid to me. Especially if they are a scrawny pile of bones, or just a giant rack. In that way I can handle it somewhat in companions as I'm not directly controlling them, so the feel aspect isn't an issue. Of course conversely I don't particularly like having male companions, due to sausage fest. Usually I have female companions who I get to stay out of the way or do long range fighting if possible, while my character does the grunt work.

 

I also struggle with the roleplay. I'm not sure what a female would do in certain situations, as I'm not one. So then I make male type decisions then it doesn't feel right. I guess I could maybe play as a tomboy butch female then, but she'd need to be big, muscly and perhaps ugly most likely to fit the character. So better off just avoiding it.

 

I'm still playing F3, haven't played NV yet, and am looking at some of these mods only as an extension to the game (using the clunky AP in F3), for a little mature playtime with a companion or two (using RickerHK's brilliantly optimised Brisa Almodovar for F3, and will probably use his Wendy Gilbert companion for FNV), rather than to affect the primary playstyle. I'm assuming there's specific mods for that.

 

I'm glad it looks like typ6m body type is default as that's what I'm using in F3, though the even chunkier type3m looks even better to me, though it looks far less supported unfortunately. Those look like reasonably healthy realistic body types, while from screenshots most people seem to prefer either the anorexic body type or the ridiculous giant cow breasted body types. I'm assuming they are used so much mainly for laughs?

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I don't quite agree with the reasoning that most gamers want to play as guys because most games have guys for the main character. People play the games they are presented with.  Following that reasoning, we all prefer buggy games to bugfree games.

Heh.

 

Given the option, I usually chose a female character because.. if I'm going to be staring at someones ass for hours on end, it's not gonna be a dude. ;)

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Honestly, I choose a characters sex based on how I want the story to go. Mass Effect for example, for me, it has to be a Male Shepard. I tried the Fem-Shep... hated it. Even tried with some nudie mods still couldn't get into it. She couldn't fit the role that I wanted to play. Most non-modded games I actually do end up playing as a male character since the "Sexy" factor is never an issue.

With that said...Skyrim and Fallout.
My first original vanilla play-throughs of every Bethesda game since Morrowind has been with a male hero. Why? The same reason as I noted above. Set image and persona of the character I wanted to be, finish to end (even though I never finished Morrowind) with no regard to a "Sexy" factor because it really wasn't present much in vanilla versions.

Once those titles were modded (starting with Oblivion and the old Eye Candy Era mods) and really sexy character was possible, even at a base level of nudity and maybe a few sexy outfits, then I started to pay more attention to playing a female character. I was now able to form a persona of a female character I wanted to see portrayed (note the change in terminology).

In a nutshell, as a straight male who finds the female form very exciting, when offered the choice of spending my game time watching a near naked male character or an equally naked female character running around for hours.... I pick the female.

I asked a close friend of mine many years ago why he liked to play female Night Elves in WoW. His answer sums everything up perfectly, "If I'm going to stare at an ass running around the screen all day, I'd rather it be a sexy one."

In the end, I think that is really all it boils down too. Since the bulk of Sex Mod users (SexOut, SexLab, or otherwise) its a fairly safe assumption most of us are straight males. Not all, obviously, but most. That is going to drive the modding in the direction of being centered on females overall.

 

Good, bad, right, wrong.... doesn't matter. Its not a decision that is being made with malice of spite. Its just a game of majority rules.

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I understand where you're coming from, Kodiak. I even agree to an extent. 

 

For myself and some others, though, gaming is a power trip. It's the opportunity to do all the things you can't do in real life. Explore unusual places, go on adventures...kill large numbers of people. Have relations, either willing or unwilling, with lots of beautiful women.

 

Thats why I play first-person whenever possible. It's easier to insert myself into the action.

 

As such, I always play a male character and would enjoy more male-centric content. Don't get me wrong, I am by no means demanding. It's often said that if no one is making the content you want, learn the tools and make it yourself. And I wholeheartedly agree with that.  If it bothered me that much I'd do just that. Just voicing an opinion.

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I don't quite agree with the reasoning that most gamers want to play as guys because most games have guys for the main character. People play the games they are presented with.  Following that reasoning, we all prefer buggy games to bugfree games.

If there was such a huge clamor for female protaganists, developers would make more games with female protaganists. Because they would sell more. Any business will take opportunities to bring in more revenue if the option is open to them. The fact they don't tells me that it's a niche demand. I have no proof, but I believe if you marketed some of the best selling games in recent years with a female protaganist instead of male, they aren't going to be selling as well. Tomb Raider is niche. And they actually made it less sexy in the last iteration, and it garnered more respect. I don't think flooding the market with more of that type would go well. The line of reasoning to buggy games starts and ends with the simple fact that no developer chooses or wants to release a buggy game. Bugs will be prevalent in just about any game. It's almost unavoidable, especially in larger games that push the technological envelope. Gamers will also complain in far, far greater numbers about bugs in games, than they will about having to play a male character rather than a female one. Hence why developers release patches to fix bugs. How often do you see a develper release a patch to add an option to play a female?

 

Honestly, I choose a characters sex based on how I want the story to go. Mass Effect for example, for me, it has to be a Male Shepard. I tried the Fem-Shep... hated it. Even tried with some nudie mods still couldn't get into it. She couldn't fit the role that I wanted to play. Most non-modded games I actually do end up playing as a male character since the "Sexy" factor is never an issue.

 

With that said...Skyrim and Fallout.

My first original vanilla play-throughs of every Bethesda game since Morrowind has been with a male hero. Why? The same reason as I noted above. Set image and persona of the character I wanted to be, finish to end (even though I never finished Morrowind) with no regard to a "Sexy" factor because it really wasn't present much in vanilla versions.

 

Once those titles were modded (starting with Oblivion and the old Eye Candy Era mods) and really sexy character was possible, even at a base level of nudity and maybe a few sexy outfits, then I started to pay more attention to playing a female character. I was now able to form a persona of a female character I wanted to see portrayed (note the change in terminology).

 

In a nutshell, as a straight male who finds the female form very exciting, when offered the choice of spending my game time watching a near naked male character or an equally naked female character running around for hours.... I pick the female.

 

I asked a close friend of mine many years ago why he liked to play female Night Elves in WoW. His answer sums everything up perfectly, "If I'm going to stare at an ass running around the screen all day, I'd rather it be a sexy one."

 

In the end, I think that is really all it boils down too. Since the bulk of Sex Mod users (SexOut, SexLab, or otherwise) its a fairly safe assumption most of us are straight males. Not all, obviously, but most. That is going to drive the modding in the direction of being centered on females overall.

 

Good, bad, right, wrong.... doesn't matter. Its not a decision that is being made with malice of spite. Its just a game of majority rules.

I'm more than happy at looking at those things in a female companion or NPC I'm not looking at all the time, as opposed consistently with my character. Firstly, if I'm spending most of my time looking at my character rather than focusing on gameplay or story, then I'm probably playing a crappy game that I'm going to ditch in short order.

 

And second, if I'm thinking about looking at my characters ass the whole time or how sexy they look, I miss things, and struggle to focus on the gameplay and environment as much as I want to. Playing a male there's no worries about that, my attention is on the game itself, I'm immersed in the atmosphere, plus I'm able to roleplay in a way that feels realistic. I enjoy it more when these types of mods are a sideshow that is around for a slight break from normal gameplay, rather than the focus of the playthrough, especially as they feel manufactured because they obviously weren't built into the game mechanics from the ground up, either animation or storywise. The more attention they draw, the more you feel that and it takes you out of the atmosphere of the game, for me anyway.

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I don't quite agree with the reasoning that most gamers want to play as guys because most games have guys for the main character. People play the games they are presented with.  Following that reasoning, we all prefer buggy games to bugfree games.

If there was such a huge clamor for female protaganists, developers would make more games with female protaganists. Because they would sell more. Any business will take opportunities to bring in more revenue if the option is open to them. The fact they don't tells me that it's a niche demand.

 

Popular culture is not completely consumer-driven. Way back in the sixties, top 40 radio claimed to base its listings on record sales & radio requests. But payola made sure some records suddenly appeared in the top 40, and it's only then that they started selling and being requested. When it comes to entertainment, people choose among what is presented to them.

 

Also, I'm certainly not saying there's a huge clamor for female protagonists in games all around. Perhaps it is a niche demand, but it's also niche on the supply side, so who knows what demand might be like if supply would be more balanced. One thing's certain: it's not niche when it comes to sexout mods.

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Why aren't there way more females protaganists in games if it were in such high demand?

 

I was reading some post a couple of weeks ago, so bad I can't find the link again. Anyway... well, the person who did it made a study on (2000?) games in the last (20?) years and was highlighting how this changed in the few last years, the ratio increased to around (40%?). This % was pretty high because it was including those games where you can custom your character, so they were counting both for male than female. Those numbers show how the games that impose a male character are dropping drastically in favor to character customization or choice between pre-made M and F characters. I foresee less and less forced Shepards in the future. And I'm happy for that. I can't say I'm a gamer since 99% I play TES and FO so I don't have a lot of experiences, but this is what happened not a long time ago. Since I'm in love with open worlds, I played Farcry 3 and... oh god, for me the whole game has lost a good 80% of its charme just because I was roaming around in the clothes of a dumb-young-B-Movie-Holliwood-star-surrogate. Everytime I was enjoying some amazing landscape, my dumb alterego was making some annoying comment. And since the voice of that actor was also really annoying (like it happens in many translated games), that made the experience twice worse. Terrible, just terrible.

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  • 2 weeks later...

As interesting (and sometimes hair-curling) as these arguments here are...my reason for liking female-centered content is rather simple.

 

I'm a woman. I like playing as a woman. I like watching women in submissive positions, in dominant positions and every position in between, both with men and other women. I like seeing them as sexual beings and I like seeing them as people who couldn't care less about all that romance crap.

 

Having to play a guy is about as tempting as chewing on a bland, water-soaked piece of toast.

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Guest Devocracy

Back in the day when Core started working on Tomb Raider, they were a little worried on how well it would be received.  Prior to Tomb Raider, the majority of games did focus on a male protagonist and they worried a lot of male gamers, they just wouldn't that interested.  But well, the worry was for nothing because Tomb Raider was a huge success, and within months of Tomb Raider being released, Lara Croft quickly became an icon.  They used her in commercials and billboards to sell other products, Image comics turned a nice profit from doing Tomb Raider comics, and having Lara do crossovers with their other popular characters, and the Nude Raider mod was highly in demand.  However, this was the 90's, so of course the PC Tomb Raider fans were pissed at the nude raider mod and started a "webring".  I don't hear about "webrings" anymore but a webring was basically one site dedicated to one specific game or movie and it would just provide links to every site that had content about that specific game, film, or band.  The anti nude raider webring just linked all Lara Croft sites that were against what they considered a sexist mod.

On top of Tomb Raider, two other games came out around the same time, such as Resident Evil 2.  And well, when it came to Resident Evil 2, it turned out more people preferred to play as Claire than Leon, and then shortly later Drakan came out and did rather well which featured a Red Sonja like character and then there was Heavy Metal: Fakk 2 which did extremely well, and of course McGee's first Alice game.  To this day, Lara Croft is possibly one of the most popular video game charactes since Pac-Man.  Of course I'm leaving out the fact a lot of developers started the create a character system, and if you go to the Saints Row site, you'll find the vast majority of characters that are shared are female characters.  And some are starting to say GTA is getting stale because to this day, they still haven't done the character creation system.  

The Sims franchise seems to have some balance when it comes to sex mods, in fact, there's a suite of homoerotica mods for the Sims 3.  But that makes sense since the Sims attracts more female and gay players than other games.  Don't get me wrong, I'm not bashing on women or gays, I'm just saying since those games seem to attract more gays and women, it explains why there's a variety of gender based mods.   

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  • 2 weeks later...

Like some others have stated, I am a guy that loves females, and so I play as a female. I am given the choice to do so, and so I do it

 

It really is as simple as that for me. It's not the sex factor or the fact that I can dominate the character I am playing as. It is the fact I

can play as a female that I choose to do so. I started playing games way back in the SNES era, and the majority of games then was

wholly male-only character based. I still will play games that have a male-only character, but they have to be either visually or story

impressive. As Devocracy said, Lara came out at this time when there were hardly any (if none) females you could play as, so I was

extremely excited to play as a female - and to me it worked because I could play as her, and the game was awesome to boot!

 

What also is a plus for me in these Bethesda games is that I can play in both first and third person! I hate being restricted to first-

person only, but with these games I can do it where applicable, but still have that third person ready to watch my character or just

get that sense of vista and panorama etc. Still, playing these games has allowed for me to try some other games with first person

forced on me (Bioshock: Infinite for one), and I appreciated those games....though I still longed for the option for third person.

 

Anyway, these are my reasons. No complications, really; for I don't complicate my love of the female form and their personalities,

and see myself as just someone who enjoys drawing, watching and playing as a female. I don't want to be one, and enjoy their RL

company as much as the next guy who does. Still would prefer girls over guys in games....

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I'd like more male focused content in the future though

We all write what we as authors are interested in writing, seeing, and playing. Some take requests, but honestly, if content is missing that you wish was there, it's time to start learning to mod. Kick all your excuses about why you can't to the curb.

 

Don't say you don't have the time. None of us do. We manage anyway.

 

Don't say you don't know how. None of us did when we started, either.

 

 God damnit. You really made me want to start learning to mod.

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