FoxFingers Posted August 6, 2016 Author Posted August 6, 2016 I am having a missing dialog problem. It has happened in many different story lines, but right now I am doing the Camilla story line, and I am stuck after she tells me to talk with Sven and Faendal. I go to either of them, and there is no dialogue choice there. I have tried it with versions 2.10, 2.11, and 3.01. I would really appreciate it if someone had any idea why this is happening. I haven't had this happen before. Thank you in advance for your help and patience. =/ You are supposed to resolve the vanilla quest to deal with the Camilla / Faendal / Sven love triangle. If you already completed that - then she'll be waiting on the Golden Claw. If you are missing dialogue related to vanilla quests it's not an issue with this Mod. And, if you are missing dialogue related to this Mod specifically, probably still not an issue with this Mod. There's something in your load order creating an issue, I imagine.
Leeyds4LLTS Posted August 6, 2016 Posted August 6, 2016 I am having a missing dialog problem. It has happened in many different story lines, but right now I am doing the Camilla story line, and I am stuck after she tells me to talk with Sven and Faendal. I go to either of them, and there is no dialogue choice there. I have tried it with versions 2.10, 2.11, and 3.01. I would really appreciate it if someone had any idea why this is happening. I haven't had this happen before. Thank you in advance for your help and patience. =/ You are supposed to resolve the vanilla quest to deal with the Camilla / Faendal / Sven love triangle. If you already completed that - then she'll be waiting on the Golden Claw. If you are missing dialogue related to vanilla quests it's not an issue with this Mod. And, if you are missing dialogue related to this Mod specifically, probably still not an issue with this Mod. There's something in your load order creating an issue, I imagine. Thank you for your input. The Golden Claw quest is done, and I have Amorous last in my load order. I was wondering if other mods that generate dialog could be effecting it like SLEN or SLDialogues or Spouses Enhanced. I have tried eliminating each of those with no luck getting the AA dialogues back. I will keep looking I guess. thx again for your suggestions =) =========== Edit -- You were correct in suggesting that it was the vanilla quest dialog that wasn't showing up. So I guess I have to figure out what is causing some of the vanilla quest dialog to get hidden or blocked.
Sacremas Posted August 6, 2016 Posted August 6, 2016 I got a couple days off and I'm going to try and finish up these expanded lovers options for certain NPCs. Here's my list: Annekke Aranea Carlotta Jenassa Lisette Lydia Serana Illia Aela Adrianne Jordis Elisif Breylana Ysolda If there is some NPC you think would really benefit from the change that's not on the list - I'll take it under advisement but I'm really looking to get past this. Anyways, let me know. Also, in the 3.0 I'm doing away with creating a separate "storyboards patch". All the versions are just going to have them - it's simply easier for me. I have three versions to support and it's a hassle. Also strongly considering dumping the "clean" version entirely to lighten the load. Thanks! For the Lover's list, I think Mjoll and Sapphire could benefit. Other than being a really interesting character with her backstory (which is even more tragic than what you gave Njada), she's also very easy and done so by many mods including Bijin NPCs to be a full-fledged follower, with DFD or RDO of course fixing her normal follower lines. Other than that I like that list, I think it covers the big ones. As for the storyboards, I hope you keep them, despite some obviously misliking them. I like them alot myself in addition to the normal aniamtion for same reason I like Appropos descriptions of sex. A console command to disable them would probably be good though if possible.
srayesmanll Posted August 6, 2016 Posted August 6, 2016 As for the storyboards, I hope you keep them, despite some obviously misliking them. I like them alot myself in addition to the normal aniamtion for same reason I like Appropos descriptions of sex. A console command to disable them would probably be good though if possible. Not saying don't keep them, just add a way to disable them for those that don't want them. Not necessarily an MCM, just a variable that can be toggled via console would be enough.
shardoom Posted August 6, 2016 Posted August 6, 2016 Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla?
Dapper Dan Pomade Posted August 6, 2016 Posted August 6, 2016 I got a couple days off and I'm going to try and finish up these expanded lovers options for certain NPCs. Here's my list: Annekke Aranea Carlotta Jenassa Lisette Lydia Serana Illia Aela Adrianne Jordis Elisif Breylana Ysolda If there is some NPC you think would really benefit from the change that's not on the list - I'll take it under advisement but I'm really looking to get past this. Anyways, let me know. Also, in the 3.0 I'm doing away with creating a separate "storyboards patch". All the versions are just going to have them - it's simply easier for me. I have three versions to support and it's a hassle. Also strongly considering dumping the "clean" version entirely to lighten the load. Thanks! For the Lover's list, I think Mjoll and Sapphire could benefit. Other than being a really interesting character with her backstory (which is even more tragic than what you gave Njada), she's also very easy and done so by many mods including Bijin NPCs to be a full-fledged follower, with DFD or RDO of course fixing her normal follower lines. Other than that I like that list, I think it covers the big ones. As for the storyboards, I hope you keep them, despite some obviously misliking them. I like them alot myself in addition to the normal aniamtion for same reason I like Appropos descriptions of sex. A console command to disable them would probably be good though if possible. I second Sapphire if it's not too annoying. I've never used the storyboards before. What do they do, display a painting or something before the animation starts?
Sacremas Posted August 6, 2016 Posted August 6, 2016 Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla? Yes a dialogue option to turn off a pop-up box is a lot more immersive. I second Sapphire if it's not too annoying. I've never used the storyboards before. What do they do, display a painting or something before the animation starts? It gives a pop up text box that describes things like "Camilla was taken with this handsome hero but too modest to disrobe for him right there on the riverbank, instead she knelt down and..." note that this is just paraphrasing, I don't remember Camilla's box. It just gives a very nice story-enhancing extra text that puts more context into the lover's feelings, like how Serana feels about things as her quest goes along beyond just her dialogue lines.
Dapper Dan Pomade Posted August 6, 2016 Posted August 6, 2016 Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla? Yes a dialogue option to turn off a pop-up box is a lot more immersive. I second Sapphire if it's not too annoying. I've never used the storyboards before. What do they do, display a painting or something before the animation starts? It gives a pop up text box that describes things like "Camilla was taken with this handsome hero but too modest to disrobe for him right there on the riverbank, instead she knelt down and..." note that this is just paraphrasing, I don't remember Camilla's box. It just gives a very nice story-enhancing extra text that puts more context into the lover's feelings, like how Serana feels about things as her quest goes along beyond just her dialogue lines. Interesting. I'd like to see those in 3.0.
zollom Posted August 6, 2016 Posted August 6, 2016 Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla? Yes a dialogue option to turn off a pop-up box is a lot more immersive. I agree, a console toggleable global would be better. Also, you can package the mod with the global set to 0 in here and set it to 1 for nexus.
Kain82 Posted August 6, 2016 Posted August 6, 2016 I got a couple days off and I'm going to try and finish up these expanded lovers options for certain NPCs. Here's my list: Annekke Aranea Carlotta Jenassa Lisette Lydia Serana Illia Aela Adrianne Jordis Elisif Breylana Ysolda If there is some NPC you think would really benefit from the change that's not on the list - I'll take it under advisement but I'm really looking to get past this. Anyways, let me know. Also, in the 3.0 I'm doing away with creating a separate "storyboards patch". All the versions are just going to have them - it's simply easier for me. I have three versions to support and it's a hassle. Also strongly considering dumping the "clean" version entirely to lighten the load. Thanks! Could you add Mjoll onto the list? I second Mjoll.
ejwalker Posted August 6, 2016 Posted August 6, 2016 Incidentally, I just remembered doing something that may somehow be the cause of this. Back towards the beginning of the game I raped/kidnapped Camilla and Aela and stored them in Pinewatch until about 30 minutes ago. I recall the main page of this saying things will break if the required NPCs aren't doing their vanilla stuff. Maybe that's what's caused my issue? Yeah I think it could have been pertinent to mention that a bit sooner. Sorry we can't help you, I highly recommend you start a new game if you have been doing that sort of stuff, or just expect thigns to go wrong. So did you just completely miss the words "just remembered", or what? Regardless, I've given up on this mod at least until I next decide to do a new playthrough, not worth the effort
Camila Posted August 6, 2016 Posted August 6, 2016 Hey there Fox. I've a question about this mod 0SEX version. When the er.. action starts, it always just starts 0SEX module? For ex: If i ask my partner to kiss me, will it directly make me start a kissing scene or it will just start the module, so i can kiss them in the process (but also will let me do anything else i want to as well, besides kissing).
shardoom Posted August 6, 2016 Posted August 6, 2016 Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla? Yes a dialogue option to turn off a pop-up box is a lot more immersive. I agree, a console toggleable global would be better. Also, you can package the mod with the global set to 0 in here and set it to 1 for nexus. All depends on how FoxFingers decided to word the dialogue toggle... Any time you have to hit the tilde key to do something 'godly' you lose completely all sense of immersion (IMO). Besides, Fox has already done something similar with the essential toggle he added to the lovers dialogue.
FoxFingers Posted August 6, 2016 Author Posted August 6, 2016 Could you add Mjoll onto the list? I second Mjoll. I guess I could look into Mjoll. Hey there Fox. I've a question about this mod 0SEX version. When the er.. action starts, it always just starts 0SEX module? For ex: If i ask my partner to kiss me, will it directly make me start a kissing scene or it will just start the module, so i can kiss them in the process (but also will let me do anything else i want to as well, besides kissing). It puts you into the starting embrace position, and from there you can do more than kissing. It's up to the player to use restraint about it... or not! But yes, you can steal bases. Thanks! Console is really un-immersive which goes against what AA stands for. A simple dialogue toggle option given to someone you meet early on, say Camilla? Yes a dialogue option to turn off a pop-up box is a lot more immersive. I agree, a console toggleable global would be better. Also, you can package the mod with the global set to 0 in here and set it to 1 for nexus. All depends on how FoxFingers decided to word the dialogue toggle... Any time you have to hit the tilde key to do something 'godly' you lose completely all sense of immersion (IMO). Besides, Fox has already done something similar with the essential toggle he added to the lovers dialogue. Come on guys, the story popup only last for a second. Why do you want to make me work so hard? I'll see what I can do.
rubenibanez Posted August 6, 2016 Posted August 6, 2016 By the way Foxfingers, once the enhanced dialogue stuff is done as far as you are concerned, I don't think your Patreons would mind at all if that fell under "new quest" as far as collecting your paycheck goes. As one of your supporters on Patreon I would agree with Sacremas and I hope you do release it as a "new quest". You deserve it Fox for all the hard work you put into this mod for our enjoyment. This.
Blade_Runner Posted August 6, 2016 Posted August 6, 2016 I got a couple days off and I'm going to try and finish up these expanded lovers options for certain NPCs. Here's my list: Really happy Aela will get some love. A seriously overlooked character in the original game, and probably the only NPC besides Serana the player really builds a relationship with... only for it to be dropped as soon as you finish the Companion's questline. A real shame she turns into such a drone, she's really compelling (plus, there is some seriously interesting sideboob action going on there). I personally don't care much for Mjoll, but i see how it's worth giving her the extended lover treatment, she's a very popular follower. The only one i'd add to the list from the top of my head is Senna - but then again, solely for personal taste reasons. The whole "Priestess of Dibella" thing really tinkles me fancies (plus, at least on my game she looks and dresses likes this ), and being the spoke-person of the temple, i feel she plays a somewhat important role on AA's in-universe. Then again, it's probably just me. As for the storyboard patches, what exactly do you guys have against them? I was thrilled when they were implemented, thrilled again when a patch restored them after they were removed from the main mod, and sad when the 3.0 beta turned out to be incompatible with said patch. They're interesting, they give emotional grounding and flesh out the romance, they add to the storytelling, they give SL time to initialize the scene and start the animation... what's not to love? It's not like your right hand is too busy to use the mouse to exit the wind... ...oh. About dropping the clean version, i really really doubt there are so many people using it as it's claimed. OSA is turning out to be quite popular on Nexus, so the "clean" version can very well be on the user's end - don't have OSex module installed? There's no scene. Then again, i seriously doubt there are so many people interested in OSA who won't be using OSex as it's claimed.
dTd Posted August 6, 2016 Posted August 6, 2016 I like the storyboards and feel Aela is one of the best candidates for some additional love Also, I've often wondered about poor Uthgerd and why she has to sit there lonely while others get what they deserve
Sacremas Posted August 7, 2016 Posted August 7, 2016 The only one i'd add to the list from the top of my head is Senna - but then again, solely for personal taste reasons. The whole "Priestess of Dibella" thing really tinkles me fancies (plus, at least on my game she looks and dresses likes this ), and being the spoke-person of the temple, i feel she plays a somewhat important role on AA's in-universe. Then again, it's probably just me. I was actually going to add Senna to my list, but opted for Sapphire instead because she's a very potential follower, where Senna not so much. Mostly I just want to hear the Female Sultry voice say thsoe neat lines. Senna, Sybille or Sapphire (S for Sultry huh?), I'm good either way! By the way, what beauty mod is that for Senna? She looks great, almost Bijin. Not too interested in the clothes unless they are Dibella priestesses alone; in Daggerfall the Dibella priestesses dressed like that when the game was released, and even skimpier, and laid around naked on the altars, but a wider application of that sort of clothing for Skyrim in general could have issues of immersion...
Blade_Runner Posted August 7, 2016 Posted August 7, 2016 DUDE, Daggerfall had the EXACT right ammount of adult content on the game. Why did Bethesda turn so... prude? In fact, you were supposed to be able to have sex with npcs, but the feature was cut-out before release - couldn't Todd Howard... i dunno, watch moar Game of Thrones or something? The face is actually from the latest Bijin Wives version, it has been updated to include her, Muiri, Grelka and Morwen from DB (the pic is from rkxx2 flickr account), and the clothes are from TMB clothing replacer - it comes with vanilla, minidress, and skimpy options, but i don't recommend using it as a replacer anyway - i edited Senna in the CK to use a separate custom outfit with that mesh (threw in an amulet of Dibella and a flower wreath and it's pretty much how i've always pictured a priestess of the goddes). I find it rather... immersive. PS: You forgot Saadia! I'm all for the S for Sultry squad, hahah XD
hisstoryman Posted August 7, 2016 Posted August 7, 2016 Just my 2 cents , you might want to give a quarter to keep it thou . The storyboards are not a make or break deal here. If its easier for you, do it. Your mod, your time, and your decision.
Tanglin Posted August 7, 2016 Posted August 7, 2016 Since I installed this mod in a playthrough in which I've already completed some quests, does it mean that I won't be able to start the romance quests for those that I've completed? For example, I'm already a Thane of Solitude when I installed the mod. I got the Elisif romance quest to start, but then I'm told to talk to her steward to get the Wolfskull quest started, which I've already completed before installing the mod. Does this mean I can't progress with this quest? Amorous Adventures runs alongside vanilla game quests as you meet the characters. It works best in a new game. Installing it into a game in progress means some quests will be available and some will not. Thanks! So I'm playing a new playthrough of a pansexual female Dragonborn. I'm still pretty early into the game and have just progressed to the point in Camilla's quest where the Dragonborn has to obtain evidence from Ognar to incriminate her rival in love. When the bartender asked for payment, I picked the "use my body" choice. What happened next was a popup that said "Love happened". But I started OSex anyway, and had Ognar bend the Dovahkiin over his knee to give her a good spanking before humping her doggystyle. If you're still developing this mod, I hope you'll include more scenes where the Dragonborn has to offer her body as a reward for NPCs, male or female, who helped her. And awesome job with the voice editing!
Dark_Fenix Posted August 7, 2016 Posted August 7, 2016 A question of curiosity, you will make use of set scenes in the future (0sex version)? I mean for the kiss scene, or perhaps a quick spank for Faralda for getting with dangerous magic. It is that I like to see those scenes without losing the immersion. I have not reviewed the number of kiss combinations in 0sex, to give each situation one diferent kiss. I only ask. I'm waiting the update of 0sex that bring orgasm, auto redress, and your respective update, to play a new game with all the mods which I think are the best and play skyrim with all the can offer
FoxFingers Posted August 8, 2016 Author Posted August 8, 2016 Version 3.0.2 SexLab and OSex versions. Removed the 2.11 versions. Adds Aela, Adrianne and Illia with personalized options. The Story Boxes in Quest sex scenes are now a permanent feature. They're part of the Mod, I'm not messing with them anymore. If you can't stand them, just don't use the Mod. And now, a note from Fox... So... these new lovers options, huh? They are taking a lot of time and, I'll be honest, I'm not really in the mood to Mod and voice edit. But, here's the thing. I probably could have done another quest in the time I've been working on this ... and the script overhaul I did. But, I actually like that some of my favorite characters are more personalized, now. And that they want sex after awhile. The reason I went on with this was because Serana felt the most unique of the Lovers. Her lines were kind of different, and she had the hunger timer. She felt kind of fresh even when I had to go do just Vanilla crap out in the world. So, now a few of them are like that. I actually think that's more valuable than another quest, just now. You know, so they all don't seem like generic love-bots. And, well, Amorous Adventures already has a lot of quests. TLDR; still working on personalized lovers - probably will be for the foreseeable future because I'm being lazy about it.
Ironwulfthegreat Posted August 8, 2016 Posted August 8, 2016 Take your time Fox. I've been using version 3.0 since it came out and I've only got through Lydia and Jenassa. The personalized voice-work makes them the followers Bethesda should have made them. This is Bioware level stuff (before they joined the dark side). I recently started a new game, just so I can go through the AA quests again, with the new dialogue. Looking forward to Illia, she was always a tragic character. Cheers.
gator91 Posted August 8, 2016 Posted August 8, 2016 Is there a difference between AmorousAdventures-v3_0_2-sexlab.7z and AmorousAdventures-v3_0_2-0sex.7z?
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