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HDT Werewolves


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Posted

It sounds like you're running sexlab werewolves, and have the "use male model" option turned on, that or double check your creature framework page and make sure you have the correct model used for werewolves.

Posted

Would someone be interested in updating the full Moonlight Tales repack to be compatible with the latest version of Moonlight Tales? I've been trying on my own but I can't seem to get it working; I'm editing the models, syncing up the partitions, etc but they don't display properly ingame anyways. 

Even a little guide would work.

edit: nvm I should try reading the fucking thread lmao. Still making some progress on my own repack though, if it works I'll post it here.

Posted

The repack does work with the newest version of moonlight tales, at least Foxia's repack does. And the moonlight tales essentials repack also works, the one that groovtama and the bunch posted. I've recently tested both and had no issues with either. You might have something else effecting your werewolf meshes, skeletons, xmls, or textures?

Posted

The repack does work with the newest version of moonlight tales, at least Foxia's repack does. And the moonlight tales essentials repack also works, the one that groovtama and the bunch posted. I've recently tested both and had no issues with either. You might have something else effecting your werewolf meshes, skeletons, xmls, or textures?

Ye it worked but I was aiming to do a personal repack to use the higher weight meshes with edited UVs, so that they work properly with KrittaKitty's HD Werewolf textures and the new Big Bad Wolves release included into the latest version of Essentials.

 

I figured I might aswell drop it here if anyone likes it; 

 

HDT WW Edited UVs for KK textures.7z

 

This contains higher weight meshes for the female Mighty Beast options and tweaked UVs for all the female files so that they display KK's textures properly, also I edited the .esp to include a SoSRevealing keyword so that any schlongs you add onto werewolves display accordingly.

 

Ideally you'd use this with this mod to replace the texture files 0-4 in the textures/MoonlightTales/Fur directory so that the quality of everything is consistent. I did this on my own but the file size is way too large for LL so I can't upload the edited texture files.

 

Thanks to Groovtama for helping me through the model editing process. Will upload pictures soon.

Posted

So I guess I do kind of detract from one thing I said, The moonlight tales enhanced does have a texture problem.

 

Upon trying out your version meme, and seeing that the textures actually match the meshes, is there anyone willing to upload a version of the moonlight tales enhanced (hdt version from this site). That has working textures, I forgot that the latest version that is posted, on almost every single model the nipples are misaligned with the models themselves, and it looks just.... goofy.

 

Upon testing meme's version he seemed to have fixed that issue in his. Though I'd love to have a lower weight version, especially one that works just like one that groovtama posted that had the 6 breast version linked to better beasts or simply a different model than lycana or the default female.

 

Also if it's not asking too much, is it possible to have the vagina meshes attached just like how version for moonlight tales that foxia posted (his was not for moonlight tales enhanced, but for the normal version).

 

If this is an over the top request, I'm also willing to simply get help from anyone willing to help so I can fix it myself?

 

Anyways thanks for yall's time.

  • 3 weeks later...
Posted

IM GETTING A WEIRD BUG, MY WEREWOLVES DOESN´T HAVE HEAD AND FEETS...

 

This is caused by running conflicting skeletons for your werewolves. Ensure you have your load order correct, and that you don't have multiple mods that are changing your werewolf skeleton files. (If you run mod organizer, you can check this by looking under the "conflicts" tab under overwritten or overwritting mods... If you don't have mod organizer... all I can say is get it?)

  • 1 month later...
Posted

I have a problem:

My character (a female) when turns into werewolf has her tits and no penis everything fine until this point, but when I move my character(inclusive a little bit): she looses her tits and gets a penis down there (while in beast form),

Please help I don't know what could be happening, this doesn't happen with npcs (Ec: aela in beast form has her tits and vagina)

 

Here are some mods I have that I suspect could be the culpables

 

Shlongs of skyrim smurf's average

More nasty critters

Creature framework 12

Soulgem oven 3

Sex lab defeat

Sex lab arousal

 

Please help this is so annoying

  • 2 weeks later...
Posted

Love the mod but anytime I use these files my female werewolf character has a cock is this a futa mod? Maybe I didn't read it close enough, if not could anyone help me with this problem?

  • 3 weeks later...
Posted

For moonlight tales yes, it is "Foxia's HDT Moonlight Tales 2.31 repack " you just select the lefemme lycan skin in it, and those are futa werewolves. No one has made a futa version of Moonlight tales essentials though. Not yet.

  • 2 weeks later...
Posted

hi there can anyone help me ?

i trying to make Male Werewolf penis jiggling like they said in this one

 

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Male Werewold HDT Preset #00 - If using HDT Physics Extension, the male werewolves will have jiggly balls (penis can be made jiggly if you edit the .xml and switch Genital bone chain ('NPC Genitals 01 to 06') from "MOTION_KEYFRAMED" to "MOTION_SPHERE_INERTIA". Some tweaking will be required to make them perform properly though.

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

 

can someone make this for me or tell me how exactly to do this please ?

 

  • 2 weeks later...
Posted

Hello,

 

For some reason I get buggy female werewolves (see screenshot below), the males are fine

 

I've tried everything (deactivated mods, reorganized my load order,...) so any possible duplicate skeleton files isn't the problem. The only solution is to do a setnpcweight console command for every female werewolf I've running around which is annoying.

 

Does anyone knows the cause? The only mods I'm using is more nasty creatures with the integrated framework, with the werewolves set to disabled (setting this to something else doesn't change anything) and SIC with the SIC-addon found on this site.

 

Thanks in advance

post-425148-0-06823300-1466704468_thumb.png

Posted

That issue is generally caused by conflicting skeletons, check any and all mods that effect the skeleton of werewolves. Ex: xp32, sos, HDT werewolves, other random werewolf mods.

  • 2 weeks later...
Posted

Well, I did tinker around with it (Mod Organizer be praised!) and I found a way to at least have one row increased by the mod.

I renamed the boob node from "NPC L Breast P2" to "NPC L Breast" (and obviously "NPC R Breast P2" to "NPC R Breast"), and did the same in the hdtPhysicsExtensionsCollisionBBP.xml, and now I have boobs that scale and jiggle with the milk level of my cow-werwolf-thing.

However, I only use the 2 boobed variant, so I can't say how well that would work with all 6 boobs.

 

Now the world just needs a werewolf milking animation and I can die happy.

 

Also, because I'm a horrible person I asked the creator of MMO if it would be possible for him to add growth support for all werewolf boob nodes.

Here's hoping he can add that, it would be awesome.

Do your werewolves breasts scale with your characters breasts, of does it purely rely on the milk level?

My werewolf's proportions are based on my character except for the breasts and I want to fix this.

Posted

 

Well, I did tinker around with it (Mod Organizer be praised!) and I found a way to at least have one row increased by the mod.

I renamed the boob node from "NPC L Breast P2" to "NPC L Breast" (and obviously "NPC R Breast P2" to "NPC R Breast"), and did the same in the hdtPhysicsExtensionsCollisionBBP.xml, and now I have boobs that scale and jiggle with the milk level of my cow-werwolf-thing.

However, I only use the 2 boobed variant, so I can't say how well that would work with all 6 boobs.

 

Now the world just needs a werewolf milking animation and I can die happy.

 

Also, because I'm a horrible person I asked the creator of MMO if it would be possible for him to add growth support for all werewolf boob nodes.

Here's hoping he can add that, it would be awesome.

Do your werewolves breasts scale with your characters breasts, of does it purely rely on the milk level?

My werewolf's proportions are based on my character except for the breasts and I want to fix this.

 

Depends on the werewolf mesh you're using. In my case the boobs scaled with the weight slider and whatever change was applied by NiOverride.

 

Posted

 

 

Well, I did tinker around with it (Mod Organizer be praised!) and I found a way to at least have one row increased by the mod.

I renamed the boob node from "NPC L Breast P2" to "NPC L Breast" (and obviously "NPC R Breast P2" to "NPC R Breast"), and did the same in the hdtPhysicsExtensionsCollisionBBP.xml, and now I have boobs that scale and jiggle with the milk level of my cow-werwolf-thing.

However, I only use the 2 boobed variant, so I can't say how well that would work with all 6 boobs.

 

Now the world just needs a werewolf milking animation and I can die happy.

 

Also, because I'm a horrible person I asked the creator of MMO if it would be possible for him to add growth support for all werewolf boob nodes.

Here's hoping he can add that, it would be awesome.

Do your werewolves breasts scale with your characters breasts, of does it purely rely on the milk level?

My werewolf's proportions are based on my character except for the breasts and I want to fix this.

 

Depends on the werewolf mesh you're using. In my case the boobs scaled with the weight slider and whatever change was applied by NiOverride.

 

 

I'm using the 2 breast hdt werewolf. I'm using "enhanced character edit - more body sliders". So I can alter every body part. This way I can edit butt, thighs, waist and just about everything else without even touching the weight slider. But breasts only scale with weight slider. It's a small issue but I still want to fix it.

Posted

 

 

 

Well, I did tinker around with it (Mod Organizer be praised!) and I found a way to at least have one row increased by the mod.

I renamed the boob node from "NPC L Breast P2" to "NPC L Breast" (and obviously "NPC R Breast P2" to "NPC R Breast"), and did the same in the hdtPhysicsExtensionsCollisionBBP.xml, and now I have boobs that scale and jiggle with the milk level of my cow-werwolf-thing.

However, I only use the 2 boobed variant, so I can't say how well that would work with all 6 boobs.

 

Now the world just needs a werewolf milking animation and I can die happy.

 

Also, because I'm a horrible person I asked the creator of MMO if it would be possible for him to add growth support for all werewolf boob nodes.

Here's hoping he can add that, it would be awesome.

Do your werewolves breasts scale with your characters breasts, of does it purely rely on the milk level?

My werewolf's proportions are based on my character except for the breasts and I want to fix this.

Depends on the werewolf mesh you're using. In my case the boobs scaled with the weight slider and whatever change was applied by NiOverride.

I'm using the 2 breast hdt werewolf. I'm using "enhanced character edit - more body sliders". So I can alter every body part. This way I can edit butt, thighs, waist and just about everything else without even touching the weight slider. But breasts only scale with weight slider. It's a small issue but I still want to fix it.

Well, as I said in my original post I edited that nif file to change the name of the bones to match the ones used in the standard female player skeleton file. If you want that mod to affect the breasts through NiO you must either change the name of the bone in the nif, or see if you can add "NPC L Breast P2" and "NPC R Breast P2" to the mod.

Otherwise the bone that needs to be scaled is named wrong and will be ignored by the mod.

  • 2 weeks later...
Posted (edited)

This mod has some compatibility issues with enhanced character edit. I checked the meshes and noticed some oddities. The left arm and right leg were named wrong. I renamed them, but now they are horribly deformed. This is likely an issue only few people have, and I can probably fix it on my own. Just thought I'd let you know.

post-500036-0-12767300-1468820823_thumb.jpg

post-500036-0-46468200-1468820845_thumb.jpg

post-500036-0-77888800-1468820866_thumb.jpg

post-500036-0-08967600-1468820886_thumb.jpg

Looks like a node or joint is missing. Or maybe I deleted something somewhere. Please look into it and tell me what you think.

P.S. I was originally trying to get the wolf breasts to scale with human breasts. Made some breakthroughs, but this was more important.

There is nothing wrong with this mod. The vanilla werewolf nif was already flawed. Maybe the solution is to alter the body editing mod? But I don't know how to alter other peoples mods. I'll look into it, but I could use some help.

Edited by bangbamboo
  • 1 month later...
Posted

So i'm having an issue... when I installed HDT werewolves  it seemed to work out just fine after a bit of trial and error, but when i tried to install the HDT moonlight tales part of it it either turns the female mesh into the male one after I install the female meshes or turns the whole werewolf invisible or I cant use any other skin on top of the HDT female werewolf mesh. I've tried changing load order and installing the hotfixes and nothing is working... what do?

  • 1 month later...
  • 1 month later...
Posted

anyone made Werewolf to have jiggly Penis ?

i don't know how to do that :(

 

can anyone made this for me please ?

There is already a SOS add-on that covers Werewolves, 0.9. You can find a link to it on page 1 of this thread.

If you mean Floppy SOS, you can use the older versions that replace the meshes of the add-ons to that the floppiness is always set to 'on' at all times for the werewolves.

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