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HDT Werewolves


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Posted

Now i have no arms,leg and head. I input the htd_werewolves still no head,legs arms. Solution pls?

 

You can either use my .esp and put it later in your mod load order (preferably past any other werewolf mod you may have), or deactivate my mod and make changes to the naked werewolf armor add-on in your latest werewolf-modding .esp file by turning on the head, arms, legs, and tail slots to the Biped Object. Either should work--but simplest way, is to put my .esp later in the order, but if it conflicts with another werewolf mod, you'll have to do it the editing way.

 

Posted

Thank you for your reply, it work, One more thing.Also when i transform into werewolf i use the bodybuilder no2, after transformation is complete I go back to skiny werewolf. How can I solve this situation? Thanks. I used this mode replacer "Howling Mesh Replacers for HDT Werewolves". I got those blue eyes with the body buuilder then back to the normal body red eyes.

Posted

Thank you for your reply, it work, One more thing.Also when i transform into werewolf i use the bodybuilder no2, after transformation is complete I go back to skiny werewolf. How can I solve this situation? Thanks. I used this mode replacer "Howling Mesh Replacers for HDT Werewolves". I got those blue eyes with the body buuilder then back to the normal body red eyes.

 

You might want to replace the male werewolf meshes with the ones you prefer using.

 

Posted

I have this blue eye thingy. can be fixed?

 

I'm not quite sure I understand, but if you are referring to the eye color of the werewolf, you will need to open up the .nif file and change the texture path for that mesh's shader (on both body weights), or find a mesh set that already has that changed.

 

Posted

didnt add the moonlight with the texture eyes in the texture folder. Thanks. But when he has intercourse with npc he lost his body _2 and uses normal body plus when u transform you'll be with body _2 but after few mins goes back to normal body. Why is that?

Posted

didnt add the moonlight with the texture eyes in the texture folder. Thanks. But when he has intercourse with npc he lost his body _2 and uses normal body plus when u transform you'll be with body _2 but after few mins goes back to normal body. Why is that?

 

You might be using a werewolf mod that controls the meshes for when a werewolf is "naked"/having sex and when it is normal. I would check your other werewolf mods because this mod should not change any of that during intercourse.

 

Posted

ill right down my mods that has to do with werewolves.

WerewolfPerkExpanded_1.6.esp
WerewolfPerkExpanded_1.6b.esp
BloodMoonRising.esp
bestrape.esp
SexLab.esm
Bestiality_NudeBears.esp
LoversComfort.esp
SexLab Romance.esp
SexLavAroused.esm
SexLab Cumshot.esp
SexLabSquirt.esp
EB-Gender.esp
EB-Races.esm
EB-Piercings.esp
SexLab Enchantress.esp
SexLab Sound FX Replacer.esp
HentaiCreatures.esp
SexLabMatchMaker.esp
SexLabUtil1.esp
FemaleWerewolf.esp
ImmersiveFP.esp
Derrax_Male_Werewolf_ANIMALpenis.esp
MoreNastyCritters.esp
SexLabNudeCreatures.esp
SexLabNudeCreaturesDG.esp
SexLabNudeCreaturesDB.esp

SexLabWerewolves.esp
SexLabNudeWerewolves.esp
WerewolfMastery.esp
Werewolves.esp

Which one do you think is causing the problem?

Posted

Derrax_Male_Werewolf_ANIMALpenis.esp

SexLabWerewolves.esp

SexLabNudeWerewolves.esp

 

I think you might have more than necessary cosmetic mods for werewolves, but check those one by one, they might be the issue.

Posted

Ok found it thank you very much. Is there any other texture for the La Femme Lycana Race fur? (6breasts,clit etc etc)?

 

Any female or other werewolf re-texture should work--I made the breasts able to use any regular werewolf texture. The only thing to consider is having the two nipples and vagina painted on the texture--some re-textures will those and some will not, but it shouldn't affect how the six breasts look too much (besides being nipple-less or vagina-less).

 

  • 2 weeks later...
Posted

it would Be easier if someone made All in one for SOS Full/MightyBeasts/MoonLightingEssentials/MoonLightingTales And HDT WereWolf

Posted

 I don't mean to be a pest but I never recieved a reply concerning scaling the skeleton for different sizes in nifskope. At first I wanted to scale the breasts to be larger, but looking at the '2' variant of the two breasted mesh I am happy with the bust on that one but I find the size of her butt and legs too big. So I want to scale those down to be in line with, or close to the '1' variant. Problem is I open up the skeleton.nif and scale down the only node I can find concerning that area of the mesh but there are no changes reflected in either nifskope or in game. I am using the Moonlighttales 2.31 repack but I'm pretty sure that still uses the skeleton in the werewolfbeasts's character assets folder. I'm going to assume that I'm not doing the proper procedure to scale it or something, I've been right clicking the Butt value under NPC Pelvis [Pelv] [13]  going to tranform > edit and then changing the values of the scale box at the bottom of the window that pops up. 

 

 I also tried taking the branch that contained the breasts of the size I like and pasting it into the nif that has the bottom I perfer  but the breasts are linked to a bunch of other parts of the mesh so I unless I can seperate everything from them in nifskope that won't work. I have no way to get a 3ds max I'm afraid. Again, I'm sorry to bring this up again but I'm really at a loss. If I could have someone take me through the precise procedure to scale the skeleton I'd be grateful. Or, perhaps if anyone bored and with access to 3ds wants to attach the bust of the '2' variant to the '1' variant and throw it my way I'd really apreciate that as well. 

Posted

I've got a short question about the female werewolf models, I have a mod active that increases breast size over the span of the mod (Milk Mod Economy to be exact), while that mod is working properly in human form, it doesn't increase the size in werewolf form, however, the belly scaling from another mod does show in werewolf form, as well as in human form (size is different but whatever).

 

Is there an (easy) way to make the breast scaling affect the breasts of the werewolf model? Maybe a node needs to be renamed?

I do use one of your models (the two breasted one, I believe the small one for _0 and the middle one for _1), but I'm not sure what I would need to touch and how to change it, and I do believe anything I touch would fuck up the hdt file as well.

 

So, before I break everything I figured I'd ask here if anybody has an idea how to accomplish that.

 

I can also give any other information that may be needed, but I don't think I can add anything important at this point.

Posted

Well, I did tinker around with it (Mod Organizer be praised!) and I found a way to at least have one row increased by the mod.

I renamed the boob node from "NPC L Breast P2" to "NPC L Breast" (and obviously "NPC R Breast P2" to "NPC R Breast"), and did the same in the hdtPhysicsExtensionsCollisionBBP.xml, and now I have boobs that scale and jiggle with the milk level of my cow-werwolf-thing.

However, I only use the 2 boobed variant, so I can't say how well that would work with all 6 boobs.

 

Now the world just needs a werewolf milking animation and I can die happy.

 

Also, because I'm a horrible person I asked the creator of MMO if it would be possible for him to add growth support for all werewolf boob nodes.

Here's hoping he can add that, it would be awesome.

Posted

I have been trying to figure out how to get the 6 breasted werewolf version to work with mod organizer, when I get in game its just the default stuff from moonlight tales, can't seem to get MO to load the meshes.

 

I am quickly starting to hate mod organizer... any way to fix this? 

Posted

Easy, on the left side of ModOrganizer the lowest mod overwrites anything above it, means hdt werewolves needs to be below the other mod. If that is the case right click the hdt werewolves mod and select "open in Explorer", and check if the mod folder directly has the meshes and textures folder in them, there should never be a folder called data. If there is a folder called data move anything in that data folder one down into the hdt werewolves folder.

 

Also make sure that the check box for hdt werewolves is ticked, otherwise MO ignores it.

 

Edit: By "below the other mod" I mean that the assigned priority number needs to be bigger than the one from moonlight tales, best is if you sort the list by priority in ascending order, that way skyrim is at the top and anything else gets loaded, and overwritten, in order.

Posted

Yeah, I am aware of the basics for MO, but I can't get the meshes to actually show up in game. I had the hdt werewolf folder below the moonlight tales folder, and no meshes in game, I tried the other way and still no meshes in game. I even tried just merging the hdt folder with the moonlight tales, and still nothing. I loaded up bodyslide and opened the femalewerewolf.nif and it came up with the correct mesh, but in game it does not appear.

 

I am at wit's end trying to figure out how to get meshes to actually appear in mod organizer, I have had the same issue when trying to use bodyslide, I eventually got meshes to work from that but I don't have  the slightest idea why it decided to work after 3 or 4 tries of making the bodyslide meshes   :dodgy:

 

Edit: maybe the issue is that the character is still turning into a male werewolf for some reason? I tried sexchange and it still showed the male werewolf skin, so I assumed it to be a mesh issue.

 

Second Edit: K after reinstalling the mod a few times I now actually have a female werewolf (for some reason), however it still only has 2 breasts,  the correct mesh still isnt loading despite "hdt werewolves" being the last mod in the load order, and the mod contains the correct mesh, I'm pretty close to just sayin to hell with this

 

Third Edit: I think the issue I am having is  that mod organizer is not loading the hdt werewolves mod at all, despite it being checked. When I had the 2.31 repack loaded above hdt werewolves, I got a female werewolf with the repack's 2 breasted model. When I removed the repack, I went back to having a male werewolf. Seriously... I hate mod organizer....

 

Last Edit: Tried moving the 6 breasted nif into the repack and it still came out with the 2 breast version... WHY? the old mesh ISNT EVEN IN THE MOD ANYMORE?!?! SERIOUSLY? what the hell is going on with this fuckin mod organizer garbage...

 

One last edit: screw it, I am just going to take what I can get, if anyone knows how to get this shitty mod organizer to actually load a mesh, please let me know, if not I guess I will just use the 2 breast version...

Posted

Have you activated female werewolves in the MCM for Sexlab Werewolves? You will need to uncheck two boxes to actually get male and female werewolves.

 

Otherwise Mod Organizer works properly, if you properly renamed the files you want to show up (eg. femalebodywerewolf_0.nif and femalebodywerewolf_1.nif) then it is definitely the missing setting in Sexlab Werewolves.

Posted

Wait, what sexlab werewolves mcm? I never got one for that.

 

But I do get a male/female werewolf, males get a dick and females have 2 breasts, and yes the 6 breasted nif i moved into the folder was titled femalebodywerewolf_0.nif and _1.nif, no dice

Posted

tried adding the sexlab werewolves mod, got the mcm, got a female werewolf model, STILL got the 2 breasted version.

 

Mod load order in MO looks like this in left window:

Moonlight Tales- werewolf and werebeast

Moonlight Tales 2.31 repack

Sexlab Werewolves 2.1

hdt werewolves

 

 

HDT werewolves and the 2.31 repack both contain the 6 breasted model, but it still loads a 2 breasted model, I dont even know where it is getting the nif for the 2 breasted model from....

 

 

 

 

Posted

Hrm, I just checked and that option only affects the used model inside sexlab scenes.

 

Try the attached file, that is literally what I use in MO to load the 6 breasted model after the installation out of the OP, give it the highest priority in the left list and you're good.

If not something is fucky with your installation.

Posted

Hey, thanks for the help man, but I finally figured it out.

 

Turns out I was supposed to be renaming the nif to Werewolf_TheHowling_Female_1 and _0 and putting it in werewolfbeast/character assets/ moonlight tales folder. I didnt see anything about that in the install instructions though, maybe I just missed that somewhere

 

Finally figured it out when I just deleted the meshes and they still showed up in game.

 

I suppose it wasnt a mod organizer issue.... 

Posted

 

First off gotta say, big fan of your work jacques, here and elsewhere.

 

Love the mod, but there are no _2 and _3 versions of the 6 breasted werewolf, and that was unfortunate in my opinion. I'd like to request those (and any bigger / higher numbers you would be inclined to make).

Thank you, I'm glad you like my work!

 

Unfortunately not for public release... at least not yet anyway.

 

attachicon.gifbuxom_female_werewolf.zip

 

(Shh, it's a secret!)

 

 

Thank you for this.

 

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