WitchGirl Posted February 1, 2012 Posted February 1, 2012 I hate to sort of be a downer, cause I really do think this whole thing is an awesome idea and will be cool if it ever gets anywhere near remotely finished, but the more I read about it the less interested I'm getting in it. I don't know if it just seems less and less likely that it'll ever show up or if it's getting to the point there the bits that are being added are for such niche fetishes that they don't attract me, but maybe we could reign it in a little? Like I get that force orgasms are your personal fetish; but does that have to be the only way slavers work?
zaraia Posted February 1, 2012 Posted February 1, 2012 I think I'd be tempted to make her an attractive working mother' date=' a full lawyer, and a bit of a tartar, but she loves her kids. Then you could use the kids as leverage for an intimidation check, snatch them (keep it clean) and threaten to sell them to a slave mine in Morrowind if she doesn't sign herself into slavery. You could even let her get all lawyery and check the documents, insist there be a clause that only makes her slavery valid as long as her kids are alive, well and free. Then you can take your time with the enslavement. Make her strip, first; then fasten the collar on her self; then the hobble, followed by the cuffs. Then you make her kneel to sign the document of slavery, link her cuffs behind her back, and lead her outside to join the coffle waiting to march north. You can let here see her kids one last time, so she knows you kept your part of the deal, and then hood her and march her off blindfolded. [/quote'] I love that kind of scenario, specifically a character deliberately signing herself into slavery while knowing the consequences. If it doesn't work for this story it would be nice to incorporate it into another quest, someday Like I get that force orgasms are your personal fetish; but does that have to be the only way slavers work? The way I understand it slaves are broken through humiliation, and can also be temporarily controlled through pain and arousal. The most obvious forms of humiliation would be things like rape, nudity, forcing her to perform certain acts... Forced orgasms would only be one of many methods to work on one of three factors.
DocClox Posted February 1, 2012 Author Posted February 1, 2012 I hate to sort of be a downer' date=' cause I really do think this whole thing is an awesome idea and will be cool if it ever gets anywhere near remotely finished, but the more I read about it the less interested I'm getting in it. [/quote'] OK. I'd like for that not to happen if possible. It might just be that the whole thing has hit hype overload. I don't know if it just seems less and less likely that it'll ever show up or if it's getting to the point there the bits that are being added are for such niche fetishes that they don't attract me' date=' but maybe we could reign it in a little? [/quote'] I suppose. The big problem I'm having with my own output at the moment is that, without the CK and the need to think constantly about how to implement any specific element, I'm drifting away from speccing out a mod, and more into writing porn. I'm trying to keep things inside the bounds of what could be doable, but some of it is going to need to be cut back. Quite a lot in some cases, I expect. Hopefully the CK will arrive and I'll be too busy learning how to use it properly to do too much "someday maybe" writing. Even then though, I'm only going have access to my development box a few days a week, so it won't be all coding even then. Like I get that force orgasms are your personal fetish; but does that have to be the only way slavers work? Well' date=' one of 'em, anyway. I want to use a bit more blackmail and food and sleep deprivation to force co-operation, certainly. I'm trying not to rely on pain and violence too much. Drugs and withdrawal we've got to an extent, although I worry they make life too easy for the slaver. Also, the forced orgasm approach does have the advantage that it gives the player an excuse to have a lot of sex, and it lends it self to skill vs skill checks and minigames so it can be played from both sides of the slaver/slave divide. I'm open to suggestions for other approaches in any event. What would you like to see more of? I love that kind of scenario, specifically a character deliberately signing herself into slavery while knowing the consequences. If it doesn't work for this story it would be nice to incorporate it into another quest, someday Oh certainly. I never did get to use the one I had planned for WhoreMaster, where a mother was going to be threatened with having her twin 18 year old daighters in the stocks outside the nastiest brothel in the city, with "try before you buy" tattooed across their posteriors. Maybe I'll see if I can find the notes for that one The way I understand it slaves are broken through humiliation' date=' and can also be temporarily controlled through pain and arousal. The most obvious forms of humiliation would be things like rape, nudity, forcing her to perform certain acts... Forced orgasms would only be one of many methods to work on one of three factors. [/quote'] Yeah, and it should be possible to use simple persuasion or indimidation checks with enough leverage. Like selling the kids into slavery, for instance. Or slowly starving a prisoner. Anyway to get them to perform the shaming act will work. Rape is probably the most direct though.
windu190 Posted February 1, 2012 Posted February 1, 2012 I think the mod (plans) are truly awesome, however I think we should stop adding more quests. Let's first try to make sure that the current plans are actually being released
zaraia Posted February 1, 2012 Posted February 1, 2012 Hopefully the CK will arrive and I'll be too busy learning how to use it properly to do too much "someday maybe" writing. Even then though' date=' I'm only going have access to my development box a few days a week, so it won't be all coding even then. [/quote'] Well they just posted a 2 minute teaser you can try to decrypt, I guess release shouldn't be too far off: http://www.bethblog.com/2012/02/01/first-look-creation-kit-and-skyrim-workshop/ Also' date=' the forced orgasm approach does have the advantage that it gives the player an excuse to have a lot of sex [/quote'] I wouldn't worry too much about that, I think there's going to be plenty of excuses for having sex . If anything I'm a bit worried it might become a little repetitive. Oh certainly. I never did get to use the one I had planned for WhoreMaster' date=' where a mother was going to be threatened with having her twin 18 year old daighters in the stocks outside the nastiest brothel in the city, with "try before you buy" tattooed across their posteriors. [/quote'] Lovely Yeah' date=' and it should be possible to use simple persuasion or indimidation checks with enough leverage. Like selling the kids into slavery, for instance. Or slowly starving a prisoner. Anyway to get them to perform the shaming act will work. Rape is probably the most direct though. [/quote'] Right, there are plenty of possibilities...
DocClox Posted February 1, 2012 Author Posted February 1, 2012 Well they just posted a 2 minute teaser you can try to decrypt' date=' I guess release shouldn't be too far off: http://www.bethblog.com/2012/02/01/first-look-creation-kit-and-skyrim-workshop/ [/quote'] Yeah, I'm not one of the doomsayers where the Ck is concerned. I know it'll be here in a day or two. I just hate to sit idle with a head full of ideas Also' date=' the forced orgasm approach does have the advantage that it gives the player an excuse to have a lot of sex [/quote'] I wouldn't worry too much about that, I think there's going to be plenty of excuses for having sex . If anything I'm a bit worried it might become a little repetitive. I could have probably phrased that better. What I think is that in a sex mod, it's probably a good idea to have routine problems that are solvable by sex. I hope and expect that most players are going to use a lot of speechcraft in their training. But that's not generally the highpoint of the quest. I dunno. Something for me to think about, maybe. Yeah' date=' and it should be possible to use simple persuasion or indimidation checks with enough leverage. Like selling the kids into slavery, for instance. Or slowly starving a prisoner. Anyway to get them to perform the shaming act will work. Rape is probably the most direct though. [/quote'] Right, there are plenty of possibilities... As I say, if there's anything you'd like to see more of ...
ZaZ Posted February 1, 2012 Posted February 1, 2012 So , Using 2pac4eva7's Tutorial I had a Go at porting a few devices to Skyrim Nuthing complex just Simple Models Its Nuthing Great just for starters Cheers
rylasasin Posted February 1, 2012 Posted February 1, 2012 Not bad! ... though I could have sworn that there was already a stockades in Skyrim. Don't remember where I seen it though.
DocClox Posted February 1, 2012 Author Posted February 1, 2012 I think there are yokes in the DB torture area. I don't remember any stocks Thanks, MC, that looks really promising
rylasasin Posted February 1, 2012 Posted February 1, 2012 Alright, about Luna: Here's what I got from her when I asked about it. "High Elf isn't too bad... but maybe Nord is also a good choice (and yeah, stick with the sort of color scheme Rocket Luna has for hair and such ;3). For occupation/job... not sure what Skyrim really offers, but potentially something like a map-maker, apprentice magician/herbologist or beast-tamer or something along those lines. Something that would have her wandering the wilderness frequently. For personality... possibly enthusiastic about exploring new places, but can be rather sarcastic. And does not like being ordered around. So yeah, A young attractive nord or a high elf alchemist/aspiring mage or something like that. And the whole "attractive mother who's a bit tarter but loves her kids that you can use for leverage" wouldn't really work either so feel free to recycle that for other things. The contract she's signing (the fake one) could in this case be an extra order for ingredients or an admission form to the college or something. For an extra bonus though, especially if you're on the "Destroy the Slavers Guild", make it so this isn't your first encounter with Luna. Another idea: If going with high elf (though this leaves little room for race change if something like Modular Beautiful People comes along and we choose to adopt/require that for more racial flexability) is that Embia got the recommendation for this class/for her target from the Thalmor because... Luna's causing some sort of trouble for them or they just don't like high elves who don't give a rats ass about what the Thalmor thinks or for spurning a Thalmor official or something like that.
zaraia Posted February 1, 2012 Posted February 1, 2012 Not bad! ... though I could have sworn that there was already a stockades in Skyrim. Don't remember where I seen it though. Well there are these. I don't remember any stocks though.
itt1968 Posted February 2, 2012 Posted February 2, 2012 One thing I like about any mod is a good amount of speech craft skills just because i wanna fuck everyone in the bar at closing time doesn't mean ill do the same to the bandits trying to take my gear... then i might ... i just want the option of backing up my sex with speech craft skills, in any game ive ever played that had speech craft type skills, it was always the first thing I upgraded, sadly it was for the most part a waste of time and skill points/skill/feats/etc./etc.... at least in Skyrim, there are actually useful and could easily be applied to any sex mod and even extended on (knowing you Doc, im sure you already thought of it) Just my 2 cents.
pieman96 Posted February 2, 2012 Posted February 2, 2012 I think I saw some stocks inside Markarth. If the CK is anything like G.E.C.K , I can help with level development.
DocClox Posted February 2, 2012 Author Posted February 2, 2012 i just want the option of backing up my sex with speech craft skills' date=' in any game ive ever played that had speech craft type skills, it was always the first thing I upgraded, sadly it was for the most part a waste of time and skill points/skill/feats/etc./etc.... at least in Skyrim, there are actually useful and could easily be applied to any sex mod and even extended on (knowing you Doc, im sure you already thought of it) [/quote'] Yeah, I agree. I like speechcraft too, and it's woefully underused in Skyrim. That's why for the rape and abduct-and-rape missions you can do almost everything with speechcraft. I'm tempted to add a couple more radiant missions based on cuckolding someone. "Legate Lucius Lasticus has been away fighting the Stormcloaks for the last three months. If you now find his wife, and if you put a bun in her oven, then she'll be big with your child when next she sees her husband. Let's see what that does for imperial morale!" Which gives you the option of fulfilling the mission based purely on speechcraft and consensual sex. Of course, you could still grab her and rape her, but you'd have to do it so no one saw, or believed her story. On the other hand, if you were seen visiting regularly, that might be worth a bonus. I think I saw some stocks inside Markarth. The thing I find exciting here is that if masterchris can export his oblivion models to Skyrim' date=' then he's got some very pervy stuff indeed that I'd just love to make use of If the CK is anything like G.E.C.K , I can help with level development. OK, cool. That'll be great. I better start working out what I want for Secunda's Watch in a bit more detail
itt1968 Posted February 2, 2012 Posted February 2, 2012 With Both speech craft and sex skills, my lil vampy is gonna be a lil terror in this kinda mod...any plans of recruiting other npc's to join your cause (in my case) like other vamps? perhaps In Morthal? Captain Alva (I like that)... I know you once hinted on such a thing but im thinking that not much will happen in Morthal with you first release but... it would be nice to see in an expansion mod. Thoughts?
DocClox Posted February 2, 2012 Author Posted February 2, 2012 With Both speech craft and sex skills' date=' my lil vampy is gonna be a lil terror in this kinda mod...any plans of recruiting other npc's to join your cause (in my case) like other vamps? perhaps In Morthal? Captain Alva (I like that)... [/quote'] Well, my main plan for Alva was to add her name to the targets for the radiant quest to abduct her and have her gang-raped for three days or so. That said, I'd quite like for the player to be able to promote fully broken and trained slaves to guild positions if they show promise. Basically the same mechanism as the player would use to get restored to the guild as an operative rather than a slave. I'm not sure how I'm going to do that yet, but if I do, that would let you recruit pretty much anyone you wanted. I know you once hinted on such a thing but im thinking that not much will happen in Morthal with you first release but... it would be nice to see in an expansion mod. Thoughts? I'd quite like a slave sandbox for Morvath and friends. I hadn't thought about implementing the vampiric takeover of Morthal. Might be somethign to think about ************ While I'm here - three more days of Falcedon Valerius on the wiki for those interested.
windu190 Posted February 2, 2012 Posted February 2, 2012 The list is going well, expect a list with resources in the about two days. (already got permission from several authors) A list with resources from Fallout 3/NV will be out several days later.
DocClox Posted February 2, 2012 Author Posted February 2, 2012 The list is going well' date=' expect a list with resources in the about two days. (already got permission from several authors) A list with resources from Fallout 3/NV will be out several days later. [/quote'] Cool, thank you
rylasasin Posted February 2, 2012 Posted February 2, 2012 Alright' date=' about Luna: Here's what I got from her when I asked about it. [i']"High Elf isn't too bad... but maybe Nord is also a good choice (and yeah, stick with the sort of color scheme Rocket Luna has for hair and such ;3). For occupation/job... not sure what Skyrim really offers, but potentially something like a map-maker, apprentice magician/herbologist or beast-tamer or something along those lines. Something that would have her wandering the wilderness frequently. For personality... possibly enthusiastic about exploring new places, but can be rather sarcastic. And does not like being ordered around.[/i] So yeah, A young attractive nord or a high elf alchemist/aspiring mage or something like that. And the whole "attractive mother who's a bit tarter but loves her kids that you can use for leverage" wouldn't really work either so feel free to recycle that for other things. The contract she's signing (the fake one) could in this case be an extra order for ingredients or an admission form to the college or something. For an extra bonus though, especially if you're on the "Destroy the Slavers Guild", make it so this isn't your first encounter with Luna. Another idea: If going with high elf (though this leaves little room for race change if something like Modular Beautiful People comes along and we choose to adopt/require that for more racial flexability) is that Embia got the recommendation for this class/for her target from the Thalmor because... Luna's causing some sort of trouble for them or they just don't like high elves who don't give a rats ass about what the Thalmor thinks or for spurning a Thalmor official or something like that. Sooooo given this, Docs, what should we do with luna you think? High elf or nord? where should she be found? Enemy of the thalmor or something like that? And what would be a place/quest you could encounter luna before (more specifically on the DTSG questline)
WitchGirl Posted February 2, 2012 Posted February 2, 2012 I hate to sort of be a downer' date=' cause I really do think this whole thing is an awesome idea and will be cool if it ever gets anywhere near remotely finished, but the more I read about it the less interested I'm getting in it. [/quote'] OK. I'd like for that not to happen if possible. It might just be that the whole thing has hit hype overload. I don't know if it just seems less and less likely that it'll ever show up or if it's getting to the point there the bits that are being added are for such niche fetishes that they don't attract me' date=' but maybe we could reign it in a little? [/quote'] I suppose. The big problem I'm having with my own output at the moment is that, without the CK and the need to think constantly about how to implement any specific element, I'm drifting away from speccing out a mod, and more into writing porn. I'm trying to keep things inside the bounds of what could be doable, but some of it is going to need to be cut back. Quite a lot in some cases, I expect. I totally understand that, and really that's the main reason I mentioned it. I mean 90% of the stuff being spected out sounds pretty awesome but somethings also sound like they'd be neigh impossible to implement unless someone was working on just that. The Argonian Bob side-quest for example would require unique walking/crawling animations and clothing for the dog-girls. Some things that at the moment would only be being used for this one event/area; granted there's not a good 'on all four' animation built into the game, so one would have to be made regardless, but maybe blurring the line a little by taking off the leg & arm straps so Bob just has his girls crawl around, and the animation can be used in non-Bob related areas. Hopefully the CK will arrive and I'll be too busy learning how to use it properly to do too much "someday maybe" writing. Even then though' date=' I'm only going have access to my development box a few days a week, so it won't be all coding even then. [/quote'] Yeah wasn't that supposed to be out January? Isn't it February? Oh, and I know this might just add to your work load, but, if you need an extra coder... I know jack diddly about coding beyond some of the very basic stuff, but if you need the help and wouldn't mind educating me, I'd be more than happy to help with anything. Like I get that force orgasms are your personal fetish; but does that have to be the only way slavers work? Well' date=' one of 'em, anyway. I want to use a bit more blackmail and food and sleep deprivation to force co-operation, certainly. I'm trying not to rely on pain and violence too much. Drugs and withdrawal we've got to an extent, although I worry they make life too easy for the slaver. Also, the forced orgasm approach does have the advantage that it gives the player an excuse to have a lot of sex, and it lends it self to skill vs skill checks and minigames so it can be played from both sides of the slaver/slave divide. [/quote'] Hmm, I guess maybe I don't have the imagination to see how it could lend itself to skill vs skill checks, or maybe it's just the fact that the slaver would basically get unlimited re-checks that makes it seem weighted to that side. I mean thus far I've not heard of an area where resisting the orgasm is successful; granted it is a sex mod and orgasms happen during sex, but sooner or later you'd think the Falmer's hand would get tired... Or he'd just get bored. Either way it seems like a great excuse for the Slaver to walk away from the slave tired and stick from his/her own orgasm while the Slave is there flustered and a little frustrated, but still with plenty of energy to perform an escape attempt. I'm open to suggestions for other approaches in any event. What would you like to see more of? Well since you asked~ Disclaimer: I totally understand if all or some of these don't/won't work with the idea or the constraints' date=' I'm just getting them out there. [/size'] Radiant Quests: "Bandits have Taken my Daughter." "Bandits have Taken my Daughter!" and "Bandits have Taken my Daughter?" The different punctuation indicates different variants of the same quest. These quests would like most radiant quests just be handed to you by people walking up to you; some ol' farmer or barwench runs up to you in town and pleads for you help with retrieving their recently kidnapped daughter from some randomly selected bandit fortress. "Bandits have Taken my Daughter." The first one is the generic version of the quest and is exactly what it says it bandits have kidnapped someone's daughter and are holding her hostage in their fort and it's up to the Duvakin to go in and sort things out. Now; ideally if you're a notorious enough slaver/criminal the bandits won't auto attack, but in the interest of keeping things tidy that can/should be left to someone else's factions mod. (Like the one I'd like to build if I can figure the CK out once it comes out...) Alternatively the Duvakin walks up, murderificates the populace of the fort and then finds the bony lass in question tied up/locked up/imprisoned somewhere within, she can be in some manner of compromising position, tied nekkid to a bed, shackled to a wall or locked up in stocks and leaking semen, but it's all really academic. When the Duvakin finds her he has two options; Free Her, or Enslave Her, if he frees her she runs back to dad, or maybe the Duvakin has to escort her; what with her being naked & such, and then dad gives the Duvakin some randomly-generated quest reward ranging from cash to an heirloom magical item that's basically crap compared to what the Duvakin sells for booze money. If he Enslaves her however, then he forfeits the reward, but gains a new slave sans-the work of having to kidnap her himself, he escorts/teleports her back to his slave camp and tells her to get into the kitchen and make him a sammvich. "Bandits have Taken my Daughter!" The second is basically just a higher level version of the first with the exact same set up. So exact that PCs might mistake one version for the other if they don't read the journal carefully. Some farmer/mother runs up to the Duvakin wherever and tells him that bandits have taken their daughter back to their fortress. Possible addition: Just to prevent it from seeming like every farmer in Skyrim is without sons, I'd like it if maybe half the time you get this quest the quest giver's son is either there with him and demands to go with you to save his sister, becoming an quest companion for this quest or has already headed off to attempt to do so by himself and the Duvakin meets up with him outside the bandit den and helps the Duvakin clear things out. I'd like him to be a boss-level fighter for reasons that will be explained at the end of the quest. So the Duvakin heads off to the fortress and starts the mass murdering; but as he works his way through the fortress he finds not just one kidnapped daughter but 4-6 peppered throughout the den, locked up in cells/cages or chained to walls/beds/stocks and the Duvakin can't get them out unless he has the key carried by the Bandit Chief. So the Duvakin goes to find the Bandit Chief and assuming he's lived this long; the help of the farmer's son the Duvakin takes him out pretty easily and loots the key from his corpse. Now he gets to decide what to do with the girls. He can free them, and if he does than they all gather in a group and the farmer's son escorts them back to the village for the Duvakin, he'll also give the Duvakin a sizable reward ranging from a decent magical item to a heavy purse of gold, to maybe even a horse. But if the Duvakin chooses to enslave the girls (the choice has to be made either upon activating the first or last lock binding the girls) than the farmer's son shouts something along the lines of "get away from my sister" and attacks-this is why he needs to be a boss-level fighter. The Duvakin kills him, though since you've already been through one whole dungeon and a bandit chief it'll probably be a harder fight, low on potions and what not, but once you've killed him you've got 4-6 fresh new slave girls to add to your collection. "Bandits have Taken my Daughter?" The third version is the one that gets to be interesting. Again it has the exact same set up, guy/woman runs up to the Duvakin and says their daughter has been kidnapped won't you please help get her back. What changes is that it's not always Bandits that have kidnapped her. Though the difference is really pretty academic from the farmer's point of view. Duskglow Crevice in part inspired this version. In Duskglow bandits made their camp, but Falmer have tunneled through the walls and attacked them. (I had a 'kill the bandit leader at' quest to go there, the bandit boss doesn't spawn till you've killed all the bandits, all the falmer and are trying to leave, he and a whole bunch others walk in on you) So I was thinking that something similar could have happened in this quest. Yes the bandits did kidnap the farmer's daughter, but by the time they got back to their camp the Falmer attacked them and kidnapped the farmer's daughter from them. This could be revealed either by spawning dead bandits & Falmer in the bandit camp the farmer tells you about, leaving a note written by the bandits for the rest of his gang saying something along the lines of 'those bloody Falmer stole our catch and took her back to ______' and then something of either 'we're going to get her back' or 'we don't wanna fight falmer we're moving' or some wounded/cowering bandit hidden in the back of the tower who'll tell the Duvakin what happened, maybe the means of referral could even be randomly selected. In one version there's a bandit, in another there's a note, in a third you examine a dead Falmer and get a 'it looks like they came from ____ I should investigate' message. Then the Duvakin gets to go to someplace else and kill Falmer to Free/Enslave the farmer's daughter. But there's not just one version of this quest. In another version(the version you most often get in The Reach) Forsworn have kidnapped the farmer's daughter (who is not a nord), though he'll probably still call them bandits, like I said the difference is probably pretty academic from the prospective of 'guy who's had his daughter kidnapped.' He ticks the camp on your map and you go off to murder everyone there. (again I'd like it if Forsworn didn't auto-attack, but it's not necessary) The thing is, when you get up to the camp, there's no one in stocks or tied up, so maybe you do some murdering, or preferable when you get there a female-Forsworn runs up to you with a stock "what are you doing here?" question, which leads to reveal that she's the farmer's daughter, she wasn't kidnapped she willing joined the Forsworn (so she could show off her tits&ass to the Duvakin in a revealing fur loincloth) this leaves the Duvakin with three options, leave her be and go back to chew out the dad: No Reward no body dies. Enslave the daughter and bring her back to her father: Standard Reward requires murdering the Forsworn. Or Enslave the daughter and keep her for yourself: No Reward requires murdering the Forsworn. I'd like there to be a similar version where instead of running off to join the Forsworn the daughter (who happens to be a nord in this case) has run off to join Mages instead. Beyond that it plays out exactly the same you can kidnap her for yourself or her father, or leave her be. The leave her be part would be activated via telling her you're going to leave her be when she runs up to you either outside the camp or while you're in the middle of murdering her friends and would end the quest, but would hopefully at least make that camp non-hostile until it resets. Granted, none of them have a lot of PConNPC sex, but I still think they'd be fun little radiant quests for the Duvakin to do. As for means of humiliation other than forced orgasms and/or rape. Skimpy outfits: what good is having a sexy slave if you don't dress her up every once in a while? There are already tones of 90% ridiculous costumes for the player character to wear, and giving a slave some utterly ridiculous clothing would be a great way to lower the pride of slaves with really high pride. Slave:"I'm Not walking around naked!" Slaver:"Well okay but if you want clothes then this is all we've got." *cue utterly ridiculous maid outfit, or something along that line* Slave: "F-Fine!" She spends a few days strutting around the camp in a french-maid costume, (or preferable the Skyrim-equivalent, am I the only one who thinks 99% of new outfits look utterly out of place?) and then when she's finally had enough of the costume she's told; "You can take it off anytime you want." just that that's all she's been given to wear, so it's up to her to decide which is more embarrassing, walking around nude, or walking around in doll-costume. She could even be punished if she doesn't wear the whole thing, like the hat/ears/tail/etc. Lures: for breaking the last few bits of a Slave's pride, and getting new slaves in the process, you can have your slaves act as bait for passing caravans or go into town, with monitors, to lure people/young girls out into the open so that they may be pounced upon by the Slaver's guild. Nothing will break a spirit faster than knowing you've just elevated your own status by causing someone to be subjected to every humiliating torment you've been subjected to. Still at least they let you wear pants when you went into town. Service Industry: Because in reality, how many slaves are really going to be used just for sex? Sure that's one advantage of having a slave, but another is that you don't have to pay them, and there's plenty of places out there who'd love to have someone else do their backbreaking labor day-in and day-out until the life of a sex slave who gets to lounge about only asked to look pretty and suck a little cock starts to look pretty good. Not only could you rent your slaves out to pick crops in fields, but there's plenty of bandit camps that have other stuff going on that just banditing. Cragslane Cavern has a very promising dog fighting ring and Skooma operation going. I'm sure they could use some waitresses/entertainment to go with their blood sport. (Heck maybe you could even sell them male slaves to fight one another/their pit hounds) Bloodlet Throne is a seat of power for vampires, and happens to also have a nice little wolf fighting ring, I'm sure they could find more than one use for some 'new blood' Why bother humiliating and debasing a slave yourself when you can get paid to let someone else do it? Girl refusing to suck some dick; rent her to the vampires and they magically charm her into doing to them. Then once she's realized that if she's asked to suck, she's going to end up sucking one way or the other, she may decide that at least this way she doesn't wake up with a sore ass, naked, and sharing a kennel with a wolf without any memory of what happened last night. Girl squealing every time someone grabs her ass? Rent her to the bandits, her ass will feel like a pin cushion, but she'll really respect how well she had it when only you were allowed to grope her. Etc. Etc. Options like this would not only make life more interesting for a Slave PC, who would still get to see the world despite being tied to the back of her Master's horse. But make life simply for Slaver PCs, since they could sublet out the humiliation of their slaves, and concentrate on other things, like getting new slaves.
DocClox Posted February 2, 2012 Author Posted February 2, 2012 So yeah' date=' A young attractive nord or a high elf alchemist/aspiring mage or something like that. The contract she's signing (the fake one) could in this case be an extra order for ingredients or an admission form to the college or something. [/quote'] All right, so lets say alchemist with aspriations to magehood. And we pull the old nigerian scam on her: "Congratulations! You have been selected for an all expenses paid scholarship to Winterhold College, we just need a signature for the bursary, so you can claim your allowance when you arrive at the college. And we've even laid on transportation for you, but you better hurry because the offer is only good until the start of the new term and time is running short..." For an extra bonus though' date=' especially if you're on the "Destroy the Slavers Guild", make it so this isn't your first encounter with Luna. [/quote'] Easiest way by far is that they've had to rescue her before. We could use the cage traps I was talking about. Luna out picking herbs, up in mountains. Finds cage with interesting looking plant pushing up behind the old chest. She goes in, door slams and locks and the bandits pop out and tell her she doesn't get fed until she locks her clothes and gear in the chest. The player could come across the scene on the way to another (possibly related) rescue, possibly when the bandits have succeeded in getting her clothes off, but she's not hungry enough to fasten herself in chains yet. Player tries to get the cage open, gets jumped by the bandits who were hiding again, and rescues the girl (or dies. Or joins her in a cage.) It also works well because the cage bandits don't have to be formal guild members, so we don't need to worry about if the guild already enslaved her when we get to the teacher's pet stage.
Kraxon Posted February 2, 2012 Posted February 2, 2012 Those "Bandits have Taken my Daughter" quests could also have some kind of "Oh, Mr. Adventurer, I am so thankful, that you rescued me, I'll do anything!"-resolution. ^^
DocClox Posted February 2, 2012 Author Posted February 2, 2012 There's a few sesions like that planned for the DTSG branch, the PC can probably qualify if he's doing good for a change. But if we do, I'd like it if we can handle the sex with a bit of subtlety. Huddling together for warmth around the campfire on the long walk home. Sharing a room at the inn because it was otherwise full. (Or the girl gets the bed, but comes back to the stables to see if the player needs anything...)
Guest Posted February 2, 2012 Posted February 2, 2012 Also, I got a question for you Doc, are you going to be publishing the mod in steam or only on this website? Cause you see, I dont think that steam will allow such a mod. On the other hand if they do allow the mod, it could be easier to update. And also, some ideas i had left in my mind. Alright, so I think there should always be a chance to betray the guild, like, u join the guild, u dont like what u see, and in some spot, u get to choose again, to betray or to keep going on with the guild, the same with the other way around. If u dont like the thing that u chose to betray/destroy the guild, there should be a spot where u could choose again, either to keep going, or to join up. Also, maybe if u make guild somehow mad even if ur the leader, and u got very good reputation, they could set u up. Like u get a mail, saying that someone need a slave to do some nasty jobs, well, ok ur in, ur "friend" wants to help u, why not? After u come to the guy, he sayes he wants a young, hot slave to do stuff for him (the guy is very rich and known guy, maybe a jarl). Well u agree, and ask if he has any specific woman, he smiles, looks at ur friend, and sayes: yes, i have, that woman is called (the players name here). BAM, u got drugged by ur "friend", u fall on the ground, u see ur "friend" coming to the guy and taking the payment, then saying: have fun and laughing. Then u see the guy taking his dick out and coming to u saying: dont worry sweetie, we'll have some fun. Then he grabs ur pants drags them off, and ur screen starts moving, that means hes fucking u.
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