krusanagi Posted July 9, 2015 Posted July 9, 2015 HAVE A PROBLEM REGARDING GNR.well, i was manage to find marcus and get permission to pass but when the 2 of then moving towards gnr building, they just stop walking at the point of discovering the gnr building. then just stand there.when try talking to sarah, she keep saying wait for everyone to gather near gnr building. but she and reddin was already standing there(the place where the marker of the gnr building pop up. near the spinning globe)i check through GECK.vargas and collin supposed to be there but they are not there.and objective is not update.with this, i include my debug logbtw. i start my character from vegas.NVM. Solve it through force adding character through consoleAnd now found another bug. Germantown. After the "talk" with the supermutant and the sex(I don't even have sex animation. Just masturbation) then ragdoll..... Then nothing.... The jailer never give me any key or dialog.i think its because the jailer are super mutant OVERLORD variation. and sexout dont have the animation i think.... as fallout vegas dont have super mutant overload version. temporary solution is to keep your level down or use console command to make your character level low so that the overload does not spawn. then a regular super mutant will spawn instead and everything proceed like normal FalloutTTWQuestOverhaul-Debug--2015-07-09--17-30-52.txt
VaunWolfe Posted July 11, 2015 Posted July 11, 2015 I am having issues with the sex story quest with sydney. I get near the end they have sex with sydney and not me I gaine dc mutant rep but after that sydney will not move.
RDKateran Posted July 12, 2015 Posted July 12, 2015 During the Big Town events, Cliff said that if I find any of the girls' outfits lying around I could take them. Do their outfits actually drop anywhere or is that just flavor text? 'cause I need Bittercup's dress back after recruiting her.
Loogie Posted July 12, 2015 Author Posted July 12, 2015 It's flavor text. My trick is to strip her of the dress myself, then give it back to her after the mutant shenanigans. Which is funny because since I helped with both mods, I made the first framework for Big Town, and I made the dress.
RDKateran Posted July 12, 2015 Posted July 12, 2015 Ah, I wasn't able to strip the dress off of her since I hadn't recruited her yet (couldn't, as per the nature of her recruitment). Guess I'll just additem it back in, same as her weapons (those seem permanently lost too).
Loogie Posted July 12, 2015 Author Posted July 12, 2015 If I ever get around to making updates for this with everything else I have on my plate, I'll change it to make the girls drop their stuff in place. I don't want to make an entirely separate download for that, though. I recruited Bittercup before this scene, things went fine.
RDKateran Posted July 12, 2015 Posted July 12, 2015 Nessa must've altered things, then. I'm used to FO3's version, where you need to save Big Town before you can recruit her. EDIT: I noticed in xEdit that there's some dialogue about talking companions into putting out for super mutants alongside the player. I'm not noticing that with Bittercup, is that because of the Big Town quest being completed beforehand?
BogBrush82 Posted July 12, 2015 Posted July 12, 2015 Is she actually included? I've talked Cross, Amata, Veronica, Cass, Sunny, Willow and Sydney into doing the nasty, but I always thought those were the only ones?
RDKateran Posted July 12, 2015 Posted July 12, 2015 Is she actually included? I've talked Cross, Amata, Veronica, Cass, Sunny, Willow and Sydney into doing the nasty, but I always thought those were the only ones? She apparently does, the conditions for it listed Bittercup as the NPC. She doesn't take much convincing, judging by the amount of lines spoken. Under 11aamutantPermission, the line formIDs for xx182C68 and xx182C70 are for Bittercup. 11aamutantPermission2 and 11aamutantPermission3 also have Bittercup-specific lines, in xx182C7E and xx182C83, respectively. To clarify things, it's not like I don't have access to offering up Bittercup for sex with mutants. I just don't have to convince her beforehand, and she still has her unique responses after. I just figure it's because she's already fucked 'em at Big Town's conclusion, and I was looking for a confirmation.
krusanagi Posted July 13, 2015 Posted July 13, 2015 guys. i have problem with rotunda quest with sydney.after meeting her and agree of her doing the DEED, after a few round of sex, only sydney are engage sex with a super mutant. while my character was free to move around(i notice the last super mutant didnt take me). after sydney sex, it all just there doing nothing. no extra dialog, no nothing(i think it was after the dialog "Have you taken this many muties in a row before? You're keeping up impressively well.") from what i understand from geck, i supposed to engage with the last mutant then engage sydney but the last 2 bit part didnt happen.help? and i notice one of the sex there is animation bug. i mean the the super mutand is banging her(sydney) but her animation is her masturbating...(i think its after the dialog "This is turning into quite the show. I bet you didn't figure you'd be sharing mutant cock with some random slut when you stumbled in here.") i think its because the last supermutant is a overlord and sexout did not support overload.... i think as fallout vegas dont have overload.i did try to setav my character to lv1 but the super mutant overload still spawn... FalloutTTWQuestOverhaul-Debug--2015-07-11--14-44-16.txt
krusanagi Posted July 13, 2015 Posted July 13, 2015 yep. Sexout-94-Beta-6--July-12-2015 SexoutCommonResources-20150709.1
Loogie Posted July 13, 2015 Author Posted July 13, 2015 I would report this in the Sexout thread - Sexout should pick up any actors and at least animate one side of it.
krusanagi Posted July 13, 2015 Posted July 13, 2015 wont it be better for just this ttw quest to put in only normal super mutant?sexout did primary for vegas. not ttw.
Loogie Posted July 13, 2015 Author Posted July 13, 2015 The problem is Fallout 3's content will randomly spawn overlords when you're above a certain level.
krusanagi Posted July 13, 2015 Posted July 13, 2015 Not for rotunda quest. I mean I enter it after I set my level to 1. The tag of that super mutant overload is just "supermutant" but the skin is an overload.
VaunWolfe Posted July 13, 2015 Posted July 13, 2015 Same issue but it worked a couple of updates back. From what i have seen though the group of supermutants are the same i have always seen. Even the single real ugly supermutant.
TheGmanID Posted July 20, 2015 Posted July 20, 2015 I keep crashing to desktop upon starting a new game, it happens even when I'm only running sexout, I've installed everything correctly. While I know that I'd be better off posting this on a ttw sexout page, not a plugin for it, this is the closest thing I could find as sexout has no ttw patches. Upon starting a new game, I simply crash to desktop just as soon as the birth scene starts, when not running sexout, it doesn't happen. I'm also looking for a way to run this with fade to black sex scenes, is that possible?
VaunWolfe Posted July 20, 2015 Posted July 20, 2015 I don't know about the fade to black. As for the crash try using loot.
Loogie Posted July 20, 2015 Author Posted July 20, 2015 You can't run it with fade to black scenes. It would be a ton of work to add for literally no gain. Turn off Sexout and see if you're still crashing after birth, you might have installed TTW improperly.
TheGmanID Posted July 20, 2015 Posted July 20, 2015 As I said near the end of my post, it doesn't crash if I disable sexout, I've installed it correctly, I've gotten all of the required stuff. Any ideas?
alima309 Posted July 22, 2015 Posted July 22, 2015 Just wanna say thanks for all works you've done. It makes FO3 another exciting story to expand. Always surprises.
alima309 Posted July 22, 2015 Posted July 22, 2015 BTW, the quest "Rotunda? I've hear about her" never show up whatever I try to activate it. 1.To speak to Sydney first after her murmur or 2.wait for mutant leader's dialogue first after Sydney's murmur. The dialogue ends and orgy begins. The quest never shows even till the end. After that, mutant leader can't be activated any dialogue. Sydney just repeat the same answer "Better be hurry or sth" if I trigger her dialogue.
JerseyWalrus Posted July 22, 2015 Posted July 22, 2015 I really enjoy that new scene with Amata, the one where you meet in the restroom at night. I think it's really well done and gives a good viewpoint of how the relationship between your character and Amata has grown. Hopefully she got prego
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