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Posted

Also to all people who get stuck at the scene (after sex actor does nothing) - Download latest Sexout beta (b24) - It fixed GNR Sarah-Colvin-AnotherGuy sex for me. It should fix Rotunda, Cruck sex scenes too.

 

Replay these scenes from the start (from the moment you initiate dialogue to start sex) and tell me the result please.

 

Thanks in advance!

 

I have a save from right before he shows up. (Cruck in the quest)

 

It still doesn't work after the sex scene, even with the beta. Enable player controls console command brings back the cross hairs and I can jump in place but not walk. My arms are up like I'm in a fighting stance as well.

 

Edit: Having now tried the non-sex scene I also get stuck on the part with Grad. Also, it's fairly obvious to me what is happening. If you skip the sex scene

 

 

Kira shows up and takes Cruck. You then get a little pop-up saying he's in trouble now too and you should figure out how to escape or whatever. After that pop-up you can move again normally. If you do the sex scene, Kira never shows up. So I think what is happening is that followup script never fires, so your character is never unlocked to continue playing the game.

 

Posted

I can't figure out how the Roy Phillips thing is supposed to work. I can't get the dialogue to come up for it. Any help for me? I've tried talking to Gustavo and then going to him, I've tried starting by talking to him, I've done both and then gotten the key and then gone to him, and I've tried going into the generator room and opening up the door and trying to talk to him through the grate.

Posted

 

Also to all people who get stuck at the scene (after sex actor does nothing) - Download latest Sexout beta (b24) - It fixed GNR Sarah-Colvin-AnotherGuy sex for me. It should fix Rotunda, Cruck sex scenes too.

 

Replay these scenes from the start (from the moment you initiate dialogue to start sex) and tell me the result please.

 

Thanks in advance!

 

I have a save from right before he shows up. (Cruck in the quest)

 

It still doesn't work after the sex scene, even with the beta. Enable player controls console command brings back the cross hairs and I can jump in place but not walk. My arms are up like I'm in a fighting stance as well.

 

Edit: Having now tried the non-sex scene I also get stuck on the part with Grad. Also, it's fairly obvious to me what is happening. If you skip the sex scene

 

 

Kira shows up and takes Cruck. You then get a little pop-up saying he's in trouble now too and you should figure out how to escape or whatever. After that pop-up you can move again normally. If you do the sex scene, Kira never shows up. So I think what is happening is that followup script never fires, so your character is never unlocked to continue playing the game.

 

 

 

i think saveing and reloading the game bevor cruck has reached you fixed it for me. there is something that keeps your charakter busy like you sayed arms up like jumping or falling and the forcegreed from cruck gets interupted. saving bevor the forcegreet is done and reloading caused my toon to go back to normal (not busy/jumping/flying/whatever).

Posted

Actually no - there is no such condition - the only condition is that PC should be female.

 

You should tak to her before she entered the arc (when Reddin says "Is this the idiot who blew our ambush?") - when she did she gets different GREETING topic.

 

EDIT: Also I found the source of problem in Reily Rutters. Going to test it through.

Posted

Is there a speech requirement to make peace with the muties. I still can not get it to show up. I am disarming the bomb, fixing the pipes and f'ing Moriarity. Then going straight to GNR. I never hear Riley say the "this is the idiot thing. I am hiding inside or behind the personal protection thing, and shooting at the muties.

 

Then I talk to the brotherhood girl for first time. Vargas and Riley are not near. She runs to the area where the dead guy is and the fourthr guy shoots a mutie, and tells her 5 muties down and rest are keeping their heads down.

 

Clicking on her does not show the dialog to negotiate.

Guest tomm434
Posted
I can't figure out how the Roy Phillips thing is supposed to work. I can't get the dialogue to come up for it. Any help for me? I've tried talking to Gustavo and then going to him, I've tried starting by talking to him, I've done both and then gotten the key and then gone to him, and I've tried going into the generator room and opening up the door and trying to talk to him through the grate.

You need to convince people of Tenpenny tower so they accept the ghouls, tell it to Roy and tell him to not to kill anyone before he exits the metro station.

 

 

Arcturus7777, look at screenshot on the file page - there is dialogue option for Sarah.

 

 

 

 

Riggswolfe,I'll test the lab quest once again.

Posted

 

I can't figure out how the Roy Phillips thing is supposed to work. I can't get the dialogue to come up for it. Any help for me? I've tried talking to Gustavo and then going to him, I've tried starting by talking to him, I've done both and then gotten the key and then gone to him, and I've tried going into the generator room and opening up the door and trying to talk to him through the grate.

You need to convince people of Tenpenny tower so they accept the ghouls, tell it to Roy and tell him to not to kill anyone before he exits the metro station.

Fuck, it's confusing the way it's phrased in the OP. This whole time I thought that I was convincing Roy to just do a hostile takeover with his ghouls rather than to just outright kill everyone in the tower.

Posted

Is there a speech requirement to make peace with the muties. I still can not get it to show up. I am disarming the bomb, fixing the pipes and f'ing Moriarity. Then going straight to GNR. I never hear Riley say the "this is the idiot thing. I am hiding inside or behind the personal protection thing, and shooting at the muties.

 

Then I talk to the brotherhood girl for first time. Vargas and Riley are not near. She runs to the area where the dead guy is and the fourthr guy shoots a mutie, and tells her 5 muties down and rest are keeping their heads down.

 

Clicking on her does not show the dialog to negotiate.

 

 

Ok, Sarah dialog to negotiate with the Muties.  My error was not scrolling down to see the dialog to negotiate.  AND IF you choose any of the other dialogs first, IE who are you... or Thanks for the help....  THEN the dialog to negotiate does not reappear.

Guest tomm434
Posted

Update is here. Don't update during LAB quest.

 

Don't forget to update Sexout to 93 stable version. Now mod spams it on every game load. All dialogue callbacks bugs are fixed with new Sexout update. (Thanks Odessa!)

Posted

I just tested with the Amata companion, the beginning works just fine.

 

Two suggestions, and I can work on them if you don't want to -

 

- A once-a-day sex dialog with Amata if the player (either gender) has a relationship with them. That way it supports her as a companion.

- If you're a dude and save Butch's mom, she blows you as a thanks after Butch gives you his jacket. She's so drunk she doesn't realize she's doing it in front of him, which leads to a conversation where Butch is terribly upset and freaking out. Player could either calm him down or taunt him about it.

Guest tomm434
Posted
- A once-a-day sex dialog with Amata if the player (either gender) has a relationship with them. That way it supports her as a companion.

Are her companion dialogues top level?

 

 

 

- If you're a dude and save Butch's mom, she blows you as a thanks after Butch gives you his jacket. She's so drunk she doesn't realize she's doing it in front of him, which leads to a conversation where Butch is terribly upset and freaking out. Player could either calm him down or taunt him about it.

Fuck this is sick. :D

Posted

If you assign any dialog as top level it'll appear after the initial greeting - it's what's great about top-level dialogs.

 

As for the second idea being sick, fuck yes it is.

Posted

If you assign any dialog as top level it'll appear after the initial greeting - it's what's great about top-level dialogs.

 

As for the second idea being sick, fuck yes it is.

 

Loogie specializes in sick. Which reminds me, I need to go check on Tryout. ;)

Posted

This is a great mod.  Thank you so much for answering my questions so fast and making this mod.

 

Something I would like to see is Moriarity being more of a jerk by making you work as a whore for a couple weeks to find out about dad.(I always thought it was just wrong that your dad was so far ahead of you, I mean does he have a car?)  maybe dancing and sex with Gob show 

 

 

Posted

 

If you assign any dialog as top level it'll appear after the initial greeting - it's what's great about top-level dialogs.

 

As for the second idea being sick, fuck yes it is.

 

Loogie specializes in sick. Which reminds me, I need to go check on Tryout. ;)

 

 

You wouldn't think the same guy had plans for a FONV companion romance mod. :V

Posted

The first step to consensually tying someone up and whipping the shit out of them is romance.

Posted

When the mutants talk to me (via the scanner), am I supposed to be able to just say goodbye and walk away without having sex with the mutant in question? At the moment i get the same dialog as when i talk to one of them and that gives me that option.

Guest tomm434
Posted

I cant talk to the supermutants they just say go away bleeder. Not sure whats wrong.

Right. I forgot to add aamutantafter to debug log to check if it's running but your vars seem to be right.

 

I have a theory - you used "coc" command to travel between worlds. (not train station)

 

post-187071-0-65209700-1435040504_thumb.jpg

In case you did - check this variable - bInDCWasteland and set it to 1 - will it work?

 

{in console}

set bInDCWasteland to 1
Posted

I used a mod may of used coc in the mod I dont know. How would i do the command? It is also affecting old saves. the mod was ttw train station access via inventory.

Guest tomm434
Posted

type that line in console.

Posted

I found the problem. It was a mistake on my part. In one of the mod updates i did one of the esps shut off. And in the resulting save this mod stopped working properly.

Guest tomm434
Posted

When the mutants talk to me (via the scanner), am I supposed to be able to just say goodbye and walk away without having sex with the mutant in question? At the moment i get the same dialog as when i talk to one of them and that gives me that option.

 

Actually I didn't think about that. Does it bother you? Mutant just may be interested in Lone Wanderer but doesn't want to have sex right now.

 

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