SerialSnackBob Posted September 13, 2016 Posted September 13, 2016 If anything, you should disable TTWQO Additions and Patch. I know that the base TTWQO works fine.
este Posted September 13, 2016 Posted September 13, 2016 I jsut fixed it. All I had to do was reinstall the original TTWQO and now it all works fine Â
Arcturus7777 Posted September 14, 2016 Posted September 14, 2016 I am having a small problem, I am currently friends with the supermuties, and when doing tribute the only animation that goes, is one of the two blowjob animations. Â Currently this has happened 20 plus times in a row. Â Using other means (mods) to start the animations gives a other animations. Â and centaurs do their two animations. Â And the scenes, like with the one with the lyons pride, play lots of variety. Â Â So it must have something to do with the Tribute dialog, or i am into supermuties dialog. Â This problem fixed itself, after 50 sex acts. Â The only thing I did was update another mod, and resort load order. Â
fritz_t_coyote Posted September 16, 2016 Posted September 16, 2016 Was getting a CTD when I attempted to enter Arlington House (in Arlington Cemetery), and narrowed it down to this mod. TESxEdit (FNVEDIT) showed that this mod is editing that cell, for no easily apparent reason. Â I deleted the cell record for Arlington House from the FalloutTTWquestoverhaul.esp, and it appears to have cured the CTD without breaking any of the mod functions. Â Â Â
Loogie Posted September 16, 2016 Author Posted September 16, 2016 Thanks for pointing that out, I'll take a gander this weekend.
Palladya Posted October 7, 2016 Posted October 7, 2016 Problem during encounter with Sydney and Emaline. After telling Emaline it's her turn the conversation with Sydney will start again without the option to rape and the only dialogue option available makes them hostile.
Palladya Posted October 7, 2016 Posted October 7, 2016  ;Stealing independency -Option to rape Sydney BONUS: if you meet her afterwards (one of the random ecnouter) you can trigger another scene with her and Emeline    I meant this encounter for a male player character. I have not installed the addon mod.
SerialSnackBob Posted October 7, 2016 Posted October 7, 2016 Sounds like the dialogue package ran again. Is this a repeatable error?
Loogie Posted October 7, 2016 Author Posted October 7, 2016   ;Stealing independency -Option to rape Sydney BONUS: if you meet her afterwards (one of the random ecnouter) you can trigger another scene with her and Emeline    I meant this encounter for a male player character. I have not installed the addon mod.   I'll take a look at it. That was programmed in by Tomm forever ago and I've never actually played this section.
Aziz Posted November 1, 2016 Posted November 1, 2016 Where reilly ends after you free her from 9th circle?
sexxy117 Posted November 8, 2016 Posted November 8, 2016 Does anyone know how I console command the super mutants back to friendly? I shot at them to troubleshoot another quest, but I don't know how to put them back to friendly?
cecik Posted November 9, 2016 Posted November 9, 2016 Does anyone know how I console command the super mutants back to friendly? I shot at them to troubleshoot another quest, but I don't know how to put them back to friendly? Â Faction relationships are a bit tricky in FONV. You could try the following: Â Use FNVEdit to find the formID's of 'Supermutantfaction' Â Then type in console: Â player.addtofaction <supermutantfactionID> Â This should make them friendly with the PC again
viletryhard Posted November 13, 2016 Posted November 13, 2016 As soon as I choose to comply with Kira during "Full of Good Intentions", my game crashes. What am I doing wrong?
Loogie Posted November 13, 2016 Author Posted November 13, 2016 I would need to know exactly what dialog option you're picking before I could even think of an answer.
viletryhard Posted November 13, 2016 Posted November 13, 2016 I would need to know exactly what dialog option you're picking before I could even think of an answer. Â Thank you for your help! It's "Okay! I give up! Just don't shoot!" Then the box appears that says I chose to comply, and it crashes.
Cercis01 Posted December 3, 2016 Posted December 3, 2016 Bit of a issue, after I run of Butch and the tunnel snakes, Amata gets stuck in a loop. I have the small talk box ticked. I'm playing a female character. Load order:  FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm Fallout3.esm Anchorage.esm ThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmTaleOfTwoWastelands.esmSexout.esmSexoutCommonResources.esmCaravanPack.esmClassicPack.esmMercenaryPack.esm TribalPack.esm SexoutPregnancyV3.esm SexoutOffSpring.esmMaternity Pack Overkill.espFalloutTTWquestoverhaul.esp  SexoutSpunk.espThe Mod Configuration Menu.espSexoutPosNew.espSmallerTalk.espÂ
blue35e Posted December 12, 2016 Posted December 12, 2016 Bit of a issue, after I run of Butch and the tunnel snakes, Amata gets stuck in a loop. I have the small talk box ticked. I'm playing a female character.  Load order:   FalloutNV.esm  DeadMoney.esm  HonestHearts.esm  OldWorldBlues.esm  LonesomeRoad.esm  GunRunnersArsenal.esm  Fallout3.esm  Anchorage.esm  ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm TaleOfTwoWastelands.esm Sexout.esm SexoutCommonResources.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm  TribalPack.esm  SexoutPregnancyV3.esm  SexoutOffSpring.esm Maternity Pack Overkill.esp FalloutTTWquestoverhaul.esp  SexoutSpunk.esp The Mod Configuration Menu.esp SexoutPosNew.esp SmallerTalk.esp  Is it a loop of sex or a loop of dialog.  I found some times a npc can get stuck in a dialog loop that you can't end. Normally for me I had a mod that would add a dialog option. you might want to try disabling smaller talk it self in MCM to see if you can get passed that part.
Cercis01 Posted December 18, 2016 Posted December 18, 2016 Dialogue. It also appears that section is only for male characters.
blue35e Posted December 20, 2016 Posted December 20, 2016 Usually when I get stuck like that is a conflict between two mods, one adding dialog to the npcs and quest overhaul.
Zephyrion Posted December 25, 2016 Posted December 25, 2016 Having problems with Marcus when you first meet him I persuaded sarah to have sex with him it get to the part after he has sex with the redhead and then nothing happens all the character stop moving for some reason have look at the board but none of the suggestion have helped heres a lidt of my mods.  Ok managed to get around that by disabling the TWW addon and Patch.esp but now when I get to the GNR building and sarah blacks out after saying yes to the redhead nothing happens. Plus if I turn down sara the quest ends but the super mutants turn hostile to the brotherhood.  I'm having the same problem  My load order is as follows:    FalloutNV.esm DeadMoney.esm HonestHearts.esm OldWorldBlues.esm LonesomeRoad.esm GunRunnersArsenal.esm CaravanPack.esm ClassicPack.esm MercenaryPack.esm TribalPack.esm Fallout3.esm Anchorage.esm ThePitt.esm BrokenSteel.esm PointLookout.esm Zeta.esm TaleOfTwoWastelands.esm TTWFixes.esm Project Nevada - Core.esm Project Nevada - Cyberware.esp Project Nevada - Extra Options.esm Project Nevada - Equipment.esm Project Nevada - Rebalance.esp Sexout.esm SexoutCommonResources.esm SexoutPregnancyV3.esm Maternity Pack Overkill.esp SexoutOffSpring.esm SexoutSlavery.esm SexoutTryout.esm SexoutWorkingGirl.esp SexoutDrugging.esm SexoutStore.esm FalloutTTWquestoverhaul.esp Fertile Breeder.esp FBCaptured.esp FBZeta.esp FBJade.esp FBDCBreeder.esp NVWillow.esp MikotoBeauty.esm Project Nevada - Rebalance Complete.esp Project Nevada - All DLC.esp Project Nevada - Cyberware Additions.esp Project Nevada - TTW.esp SunnyCompanion.esp SexoutSpunk.esp SexoutPosNew.esp ttw_wildwasteland.esp TTWOptions.esp TTW_StartupMenu.esp TTW_SpeechChecks.esp Mojave Pimp.esp TTW_OutcastTrading.esp TTW_NoKarmaDCFollowers.esp The Mod Configuration Menu.esp UHNV.esp UHNV-Dead Money.esp UHNV-Honest Hearts.esp UHNV-OWB.esp UHNV-Lonesome Road.esp UHNV-More Mannequins.esp UHNV-Brighter Lighting.esp UHNV-Entrance Tool Addon.esp MikotoBeauty.esp populatedcasino-medium.esp SmallerTalk.esp PlayableCompanionClothesTTW.esp SexoutTTWEncounters.esp TTW_Companions_Essential.esp Pip-Boy Glove Removeable.esp The Weapon Mod Menu.esp FalloutNVCheatTerminal.esp SexoutSexkey.esp Rin.esp TTWQO Reilly Patch.esp FO3 Chargen Quest Overhaul.esp A Better Cass.esp JIP Companions Command & Control.esp TTW My Home Is Your Home.esp  I've tried redoing the quest, I've also tried redoing it after disabling, TTWQO Reilly Patch.esp, TTWFixes.esm and SexoutTTWEncounters.esp disabling one more after each try, but I get the same problem after talking to Reddin after Sarah blacks out.
SerialSnackBob Posted December 25, 2016 Posted December 25, 2016 The super mutants turn hostile to the brotherhood no matter what choice you make. The Reilly patch doesn't affect that part of the quest either, so it shouldn't matter whether it's on or not. The dialog callback should get reddin to talk to you afterwards, so maybe retry the quest.
Zephyrion Posted December 25, 2016 Posted December 25, 2016 Reddin does talk to me, it is after that that nothing happens.
SerialSnackBob Posted December 25, 2016 Posted December 25, 2016 Hmm...I wonder whether if it is an error occurring with Sexout or an issue with the dialogue. If it's possible, could you check via console and see if there is a Sexout error showing up?
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