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boopi_mod REDUX - Mod Manager with G.A.M. Animation Studio and AI Dialogue


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boopi_mod REDUX - Mod Manager with G.A.M. Animation Studio and AI Dialogue

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boopi_mod REDUX
Modding has never been this easy

A mod manager for Fallout 4 (1.10.163, Old-Gen) where you create your own animations, scenarios, scenes and dialogues — by hand or with AI.

DOWNLOAD-boopi__mod%200.1.2%20beta%20for support-button.png

GitHub • Report a problem • Boosty • Guides

 

⚠ This is the first beta (0.1.2). Expect rough edges and bugs — please report them in the comments or on GitHub so I can fix them quickly. Feedback on problems and ideas is very welcome — we'll sort it out.


What it is

boopi_mod is a desktop app plus a set of plugins for Fallout 4 (1.10.163, Old-Gen). First of all it is a mod manager: it installs and tracks mods, prepares the game and sorts the load order. But the real point is that you create here: animate in a 3D editor, write scenarios, scenes and dialogues in the studio, voice them and share them as a single file. By hand — or let an AI assistant do the routine. And then you can play it all: free-form conversations with the people of the Wasteland, "Life", voice and the new detective story "Lullaby".

  • Mod manager — Base pack in one click, rollback, Nexus inside
  • Smart load order — Shows the plan; "with AI" explains it
  • G.A.M.: your animations — 3D editor, IK handles, AI animator
  • Animation import — AAF, NAF, Skyrim SE, OAR — "drop it, it plays"
  • Script Studio — Dialogues, scenes, voice, your own .ogmod
  • AI help & AI dialogue — An assistant in every tool, free talk in the game
  • "Life" — Relationships, reputation, law, 27 characters with memory
  • "Lullaby" — 18 missions, 13 side quests, 9 endings
  • Voice — TTS, voice cloning, speech recognition

mods.jpg


Mod manager

  • Base pack in one click: F4SE, Address Library, Buffout 4 NG, UFO4P (with a translation for your game language), High FPS Physics Fix, MCM, Baka ScrapHeap. Dependency order, SHA-256 checks.
  • Install with a journal and full rollback: removing a mod restores the original files byte for byte. zip / 7z / rar by drag and drop; a Nexus Mods window inside the app.
  • Smart load order: "Sort" shows the plan first; "Sort with AI" also explains every plugin.
  • Our own parts are built on your machine from your game files: "G.A.M. — animation engine", boopi_hud, "OldGen: new story".

 

Screenshots
mods-base-pack.en.png
mods-load-order.en.png
gam.jpg


G.A.M.: create and import animations

  • 3D editor: timeline, bones, IK handles on hands, feet and head, lighting, camera, several actors, creatures and furniture. What you see in the editor is what plays in the game.
  • AI animator: "make him wave hello" — and the model builds the scene; polish it by hand afterwards.
  • "Drop it — it plays": import AAF and NAF packs, Fallout 4 animation mods, OAR gaits and Skyrim SE animations, retargeted onto the Fallout 4 skeleton.
  • Our own scene player GAM.dll.

 

Screenshots
gam-editor-ik-ai.en.png
gam-library-import.en.png
studio.jpg


Script Studio: dialogues, scenes and your own mod

  • No programming: dialogue trees in forms or YAML, a branch map, a checker that jumps to the error, gestures and scenes right in the lines.
  • Branches off the game's own wheels: take a real Fallout 4 conversation and add your own option to its wheel.
  • Voice from your recordings or synthesis, with lip sync.
  • Your own mod as one .ogmod file: another player drops it into the window — dialogues, voice and scenes install and uninstall together.
  • AI helps: writes a branch from a description; "Check in AI mode" opens a test chat before you even start the game.

 

Screenshots
studio-tree-builder.en.png
studio-tree-map.en.png
ai-dialogue.jpg


AI help and in-game AI dialogue
AI is a modder's assistant and, separately, a way to play. It is optional: the mod manager, studio, G.A.M. and graphics work without it.

  • "Progressive AI dialogue" mode: the wheel gets a "Say your own…" entry — type (Russian or English layout) or speak while holding V.
  • Characters know who they are, your history together, your S.P.E.C.I.A.L., karma and story progress — and answer in character, as a subtitle and a voice.
  • Real outcomes: the AI only asks, the core validates and executes — an item, a quest stage, a flag, a scene, but only what the authored dialogues allow.
  • API key: OpenRouter, DeepSeek, OpenAI — or a local Ollama.

 

In-game screenshots
ingame-ai-hud.jpg
ingame-ai-input.jpg
ingame-ai-reply.jpg

"Life" and living people

 

  • 27 key characters with lore, personality and memory — talk to them right in the app before you even launch the game.
  • "Life" — one coherent system: relationships, faction reputation, law and bounties, dates, jealousy, jobs, weddings, diseases, settler abductions.
  • OldGen OS on the Pip-Boy (H key): people, reputation, dossiers and 57 achievements.

 

Screenshots
characters-chat.en.png
life-people-reputation.en.png
story.jpg


"Lullaby": a new story
For two hundred and ten years a machine kept you safe in a secret pod. You were woken a year early, because someone came for you. To learn who you are, you must find the ones who came — and remember the morning you asked to forget.

  • You are the second sleeper of Vault 111. Pod K-1. The OldGenAI core wakes you at 09:44, while Nora left sixteen days ago to look for her son.
  • Boopi Corp.: its headquarters, Gen 4 synths, the Black Acorn night club and the Red Rocket bar.
  • "Case K-1" — a detective story: who am I, who woke me, why am I hunted. An evidence board, a cipher, mini-games. You may not be who you think you are.
  • 4 acts, 18 main missions, 13 side quests, 9 endings — driven by your decisions and reputation.
  • Vanilla woven in, not thrown out: Vault 114, Fort Hagen, Kellogg's memory, the Glowing Sea — inside the new line; side quests, companions, factions and DLC stay.

Voice and graphics

 

  • Text-to-speech: Edge TTS (no key), ElevenLabs, OpenAI, Piper, XTTS-v2 with voice cloning from the game's own lines, Silero.
  • Speech recognition: faster-whisper locally or OpenAI Whisper; push-to-talk on V.
  • 12 graphics presets and a recommendation for your PC (GPU, display, RAM, CPU).

install.jpg


Install

  1. Download boopi_mod-0.1.2-win-x64.zip from the releases page and verify its SHA-256.
  2. Unpack to a short path such as C:\Games\boopi_mod.
  3. Run boopi_mod.exe → "Mods → Base pack" → "Settings → LLM providers" (key, optional) → "Settings → Dialogues" → "Graphics → Apply recommended" → "Play".


Step-by-step with a screenshot for every step — in the README.

 

Requirements
 
  • Windows 10 (22H2) / 11 x64, WebView2.
  • A legitimate Fallout 4 1.10.163 (Old-Gen). Next-Gen / Anniversary are not supported yet.
  • F4SE is required and not included — the app downloads it from the official page on your button.
  • For AI (optional): an OpenRouter, DeepSeek or OpenAI key, or a local Ollama.

 

Known beta limitations
 
  • This is the first beta: expect rough edges and bugs — report them and I'll fix them quickly.
  • No lip sync in the AI dialogue yet; vanilla quest dialogues get the AI mode in the next release.
  • The story is a first public edition; a new game is recommended for it.
  • The files are not code-signed — SmartScreen may warn; verify the SHA-256.
  • Windows only.

 

Safety (18+)

The project contains adult content (18+). The content rules are built into the core and cannot be bypassed by settings or by a model's reply: romance and intimacy only between adults and with consent; coercion is closed; a child never takes part in such scenes under any settings.

Plans: Skyrim, Starfield, Cyberpunk 2077, The Sims 4
Planned: boopi_mod for other games — Skyrim, Starfield, Cyberpunk 2077 and The Sims 4. What comes first and when depends on interest in the project, support and stars on GitHub:

 

Feedback
Feedback wanted — report problems and ideas, we'll sort them out. In the comments or on GitHub Issues. For a bug, attach the app version, %APPDATA%\BoopiMod\logs\all.log, the F4SE crash log and the steps.
🧡 Questions and requests posted on Boosty are handled first.

support-button.png

boopi_mod is an unofficial project, not affiliated with Bethesda Softworks / ZeniMax Media. Fallout is a trademark of its owners. License: CC BY-NC-ND 4.0 — free to use and share unchanged; no commercial use, no modified versions. Author: boopi-coder.


  • Submitter
  • Submitted
    10/13/26
  • Category
  • Requirements
    Fallout 4 1.10.163 (Old-Gen), Windows 10/11 x64, F4SE (the app downloads it from the official page)

 

Posted
15 hours ago, dagobaking said:

Genius:

Using AI to steal my work is still stealing.

 

Take it down immediately.

boopi_mod-IP-Infringement-Report.pdf 262.29 kB · 1 download

 

Just out of curiosity, how does this mod steal your work? Does it use code directly in the mod itself or build off of it?

 

I'm confused.

 

I haven't read that document you attached, so maybe it explains in there, or maybe it's full of a bunch of "legalese" that I wouldn't understand.

Posted

The description sounds like some kind of scam. Even if that’s not the case and everything works as advertised, I foresee a snowball effect of bugs.

Posted
37 minutes ago, Z0mBieP00Nani said:

Just out of curiosity, how does this mod steal your work? Does it use code directly in the mod itself or build off of it?

AAF code is used. The author has already acknowledged this and completely removed AAF from their project.

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