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Trails in the Sky 2nd Chapter


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Posted

I worked through the night, about 7-plus hours, doing retopology on a model. When I exported it as OBJ, I thought it had succeeded, but it didn't (and I didn't notice at the time). I still had Blender open at that point, and normally I'd save a .blend file as well when closing Blender — but of course, this time I didn't.

So the worst-case scenario is that I lost everything. That means I have to redo the entire retopology all over again. I'm so devastated.😵

Posted
10 minutes ago, lakovic said:

I worked through the night, about 7-plus hours, doing retopology on a model. When I exported it as OBJ, I thought it had succeeded, but it didn't (and I didn't notice at the time). I still had Blender open at that point, and normally I'd save a .blend file as well when closing Blender — but of course, this time I didn't.

So the worst-case scenario is that I lost everything. That means I have to redo the entire retopology all over again. I'm so devastated.😵


That is horrible, I hope not!! Blender has a “recover last session” upon opening, I hope you can use that.

Posted
10 minutes ago, lakovic said:

I worked through the night, about 7-plus hours, doing retopology on a model. When I exported it as OBJ, I thought it had succeeded, but it didn't (and I didn't notice at the time). I still had Blender open at that point, and normally I'd save a .blend file as well when closing Blender — but of course, this time I didn't.

So the worst-case scenario is that I lost everything. That means I have to redo the entire retopology all over again. I'm so devastated.😵

 

Devastating.  Always remember to save and take a break, if only to stretch. That said if you haven't shut down your PC Blender should have auto saves? File > Recover > Autosaves and see if it's there.

Posted
4 minutes ago, amorrow28 said:


That is horrible, I hope not!! Blender has a “recover last session” upon opening, I hope you can use that.

 

2 minutes ago, SonicMan1234 said:

 

Devastating.  Always remember to save and take a break, if only to stretch. That said if you haven't shut down your PC Blender should have auto saves? File > Recover > Autosaves and see if it's there.

I was already really tired and planning to go to bed, so after exporting the OBJ, I closed Blender and shut down the computer. Then I took a sip of water and started thinking about some model-related things again, so I turned the computer back on — and that's when I found the OBJ file was only 52 bytes in size. Obviously that was a corrupt file, and my heart sank. That's when I posted the message above.

Then I saw your replies. I wasn't expecting anything at that point, since I'd already rebooted once. But I tried the method you suggested — opening the most recent session — and to my surprise, it actually worked! It successfully restored my previous editing state, and I only needed a few minor tweaks to get back to the final version. That saved me a massive amount of time. Even as I'm typing this post, my hands are trembling — I'm so pumped.

Thank you all so much, haha — love you guys, seriously!😆

Posted
4 minutes ago, lakovic said:

 

I was already really tired and planning to go to bed, so after exporting the OBJ, I closed Blender and shut down the computer. Then I took a sip of water and started thinking about some model-related things again, so I turned the computer back on — and that's when I found the OBJ file was only 52 bytes in size. Obviously that was a corrupt file, and my heart sank. That's when I posted the message above.

Then I saw your replies. I wasn't expecting anything at that point, since I'd already rebooted once. But I tried the method you suggested — opening the most recent session — and to my surprise, it actually worked! It successfully restored my previous editing state, and I only needed a few minor tweaks to get back to the final version. That saved me a massive amount of time. Even as I'm typing this post, my hands are trembling — I'm so pumped.

Thank you all so much, haha — love you guys, seriously!😆

 

Oh thank goodness. Yeah we've all been there. I totally suggest getting something like the You Are Autosave addon so it nags you to save on the regular. You can also configure the timing for it too.

Posted
On 8/28/2026 at 4:35 AM, Onsokkun said:

Were you able to get the camera that low with the free camera mod?

Yes, with free camera mode toggled, it's impossible to do that with normal camera movements..

Posted
On 8/21/2026 at 12:43 PM, SuperKam1 said:

Nude variants of main outfits while we wait for the good stuff.

  Hide contents

image.jpeg.075b640804a499e5abf18f024f7c2e84.jpegimage.jpeg.8a2658ee4fb7664c20abbbd103e77c62.jpegimage.jpeg.dd53b0daea58c486ebd8701b9ce0b3c1.jpeg

 

Standard install instruction. V1 is on the left and V2 is on the right. This uses @lakovic's model from the previous game and will replace the new outfit seen in other pictures above.

 

Ive only modded Horizon so this had quite a few things that I had to adjust to but thanks to @amorrow28 for the quick image decompressor. Enjoy!

 

----------------------------------------------------------------------------------------------------------

 

Fixed the badge issue and now includes Anelace and Scherizard under the v1 folder. Repaste v2 if you want that outfit for Estelle.

Updated to add some pizzazz to Estelle's v2 and Schera's outfit.

And now Kloe's joined the fun.

 

 

 

 

OriginalOutfitMod.7z 11.4 MB · 4 downloads

Sorry but I didn't find Kloe's file(chr5004) in it,  would you please upload the mod again?

Posted
On 8/28/2026 at 8:02 PM, lakovic said:

 

I was already really tired and planning to go to bed, so after exporting the OBJ, I closed Blender and shut down the computer. Then I took a sip of water and started thinking about some model-related things again, so I turned the computer back on — and that's when I found the OBJ file was only 52 bytes in size. Obviously that was a corrupt file, and my heart sank. That's when I posted the message above.

Then I saw your replies. I wasn't expecting anything at that point, since I'd already rebooted once. But I tried the method you suggested — opening the most recent session — and to my surprise, it actually worked! It successfully restored my previous editing state, and I only needed a few minor tweaks to get back to the final version. That saved me a massive amount of time. Even as I'm typing this post, my hands are trembling — I'm so pumped.

Thank you all so much, haha — love you guys, seriously!😆


I've lost work like that before, glad you got it back!

Posted (edited)

I've just uploaded the Neo Bracer model for Estelle.Personally, I wasn't really a big fan of her default design in 2nd, so I ported over her Neo Bracer model from 1st.
(By the way, I think the 1st version of her "Hard Break" animation captures Estelle's personality way better 😅...Now I can finally start my adventure.)

Spoiler

kongou.thumb.png.8e6d0e518c1718088c658250470c4e0b.png

https://www.loverslab.com/topic/269892-trails-in-the-sky-2nd-chapter/#findComment-7375960

 

Edited by _QED
Posted

Using the asset loader for both games can someone else create a console output mod built on it, was just curious since it creates a console.log file when the executable is launched not sure but it should be possible since it outputs it to a log so could a output similar to ue4ss be created

Posted
5 hours ago, _QED said:

I've just uploaded the Neo Bracer model for Estelle.Personally, I wasn't really a big fan of her default design in 2nd, so I ported over her Neo Bracer model from 1st.
(By the way, I think the 1st version of her "Hard Break" animation captures Estelle's personality way better 😅...Now I can finally start my adventure.)

  Reveal hidden contents

kongou.thumb.png.8e6d0e518c1718088c658250470c4e0b.png

https://www.loverslab.com/topic/269892-trails-in-the-sky-2nd-chapter/#findComment-7375960

 

 

Looks great, @_QED-san!

Posted
5 hours ago, amorrow28 said:

 

Looks great, @_QED-san!

Thank you so much, @amorrow28-san!

Renaming the badge point worked like a charm to hide it. Thanks again for sharing such a helpful tip!

Posted (edited)

Hi all,

I probably edited my previous post 10 times over the weekend with slight updates. After getting approval from @lakovic to post an edit of another one of his Sky 1st chapter, I'm very happy to share with the rest of you. Please reference my original post for the download, this replaces chr5000_c10, Estelle's main costume for Sky 2.

Please report any issues you may experience.

I got my start editing mods when Sky 1st chapter came out, and I'd like to think I've made a lot of progress since them. I'm proud of these updates so I hope the community enjoys them!

 

Screenshot2026-08-30175755.thumb.png.12f89860d32c3299baaff7bdb859b0c7.png

Edited by Fartlockerr
Posted
On 8/20/2026 at 1:24 PM, prbb said:

I'm looking for a mod that replaces the OP audio track with the old‑version one.

 

先求个把OP音轨替换成老版的MOD

 

like this https://www.bilibili.com/video/BV1KF8H6mEPQ

Bro, you should check the settings... There are 3 audio tracks: OG, from EVO versions and a new one. No need for mods at all

Posted

I 've uploaded the "Chira-rism" model for Scherazard's default outfit.-The overall design follows the same concept as my Trails in the Sky the 1st mod—since it's one of my personal favorites—but I’ve completely remade the skirt area and refined the overall mesh and polish.

I’ve also applied some subtle brush-ups and fine-tuning to the Anelace model as well.

https://www.loverslab.com/topic/269892-trails-in-the-sky-2nd-chapter/#findComment-7375960

 

Posted
On 9/1/2026 at 12:16 AM, Fartlockerr said:

大家好,

我可能在周末编辑了我之前的帖子10次,略有更新。得到…的批准后@拉科维奇贴上他的另一篇《天空》第一章的编辑,我很高兴与你们分享。请参考我的原始帖子进行下载,这取代了chr5000_c10,Estelle为Sky 2设计的主要服装。

请报告您可能遇到的任何问题。

当天空第一章出来的时候,我开始编辑mods,我想我已经取得了很大的进步。我为这些更新感到自豪,所以我希望社区喜欢它们!

 

Screenshot2026-08-30175755.thumb.png.12f89860d32c3299baaff7bdb859b0c7.png

chr5000 _ c45 and chr5000 _ c10 have no hair

Posted (edited)
On 8/21/2026 at 4:30 PM, _QED said:

Chira-rism MOD [Lore-Friendly] [Soft-NSFW]

estell_2nd_001.thumb.png.2b7c7222505a352838402af95dbd9714.png

From left to right: Classic Style / 1st-Style (Intro Scene Exclusive) / Neo Bracer Model (1st-Style)

 

PC_01.thumb.png.44ff8249cfa8d242017a897bc70cd4cf.png

From left to right: Anelace(8Leaves 1Blade school Early-Style model) / Scherazard(Default Outfit Chira-rism model)

 

DL File 

   Classic Style / 1st Style (Intro Scene Exclusive) -[Replace Data Transfer Model]  estell_dtb_v091.7z 19.91 MB · 1 download

   Neo Bracer Style (FC-Style) -[Replace Data Transfer Model] :  estell_neobracer_v090.7z 6.08 MB · 2 downloads

  Anelace 8leaves 1Blade school Early Style-[Replace Default Model] :  anelace_8l1bs_v092.7z 8.1 MB · 1 download -Update!

  Scherazard Chirarism -[Replace Default Model] :  schera_def_chirarism_v090.7z 8.99 MB · 1 download

 

(Note: This mod was created and tested for the Demo version. An updated version may be released once the full game is out.)

  

Special Thanks:

@amorrow28-san - For the invaluable tutorials

  https://github.com/eArmada8/kuro_mdl_tool/wiki/Transferring-a-costume-with-new-physics-bones-and-adapted-animations

Hello! I just got to the dark room in the prologue and noticed that Night Googles are not correctly worn by Anelace both in idle state(they go on the back of her head for some reason) and in "on" state in dark room, where they seem to go completely inside her head. I didn't test with vanilla model, but just letting you know, maybe something weird happened to topology and accessory binding point
P.S. Everything is fine on Estelle though

Edited by kek1ch
Posted (edited)
On 9/2/2026 at 7:07 PM, kek1ch said:

Hello! I just got to the dark room in the prologue and noticed that Night Googles are not correctly worn by Anelace both in idle state(they go on the back of her head for some reason) and in "on" state in dark room, where they seem to go completely inside her head. I didn't test with vanilla model, but just letting you know, maybe something weird happened to topology and accessory binding point
P.S. Everything is fine on Estelle though

Thanks for the report! To be honest, I didn't even realize the Night Goggles existed and just brute-forced my way through the dark blindly, so I completely missed this bug😓.

I don't have a recent save file right before that room, so I'll need some time to replay and get back there to reproduce and fix it. Appreciate your patience!

 

Update:
I took a look into it. At first, I thought I’d just forgotten to include the bones during export, but they actually exported fine, so I’m honestly stumped on what’s causing it.

Looks like I’ll probably have to rebuild it from scratch, so I’ve decided to hold off on remaking it until the full game releases. Thanks for understanding!

Edited by _QED
Posted
6 hours ago, lirch0322 said:

chr5000 _ c45 and chr5000 _ c10 have no hair

 

I believe I have added the missing texture, please download the updated version and let me know if you face any further issues!

Posted
On 8/30/2026 at 12:48 PM, _QED said:

I've just uploaded the Neo Bracer model for Estelle.Personally, I wasn't really a big fan of her default design in 2nd, so I ported over her Neo Bracer model from 1st.
(By the way, I think the 1st version of her "Hard Break" animation captures Estelle's personality way better 😅...Now I can finally start my adventure.)

  Reveal hidden contents

kongou.thumb.png.8e6d0e518c1718088c658250470c4e0b.png

https://www.loverslab.com/topic/269892-trails-in-the-sky-2nd-chapter/#findComment-7375960

 

how did you even get that animation in 2nd chapter? didnt they change it? also im sure in the trailers they showed us, her original first animation was still there? why did they change it?

Posted
On 8/21/2026 at 12:43 PM, SuperKam1 said:

Nude variants of main outfits while we wait for the good stuff.
在等待好东西的同时,主要服装的裸体变体。

  Hide contents
隐藏内容

image.jpeg.075b640804a499e5abf18f024f7c2e84.jpegimage.jpeg.8a2658ee4fb7664c20abbbd103e77c62.jpegimage.jpeg.dd53b0daea58c486ebd8701b9ce0b3c1.jpeg

 

Standard install instruction. V1 is on the left and V2 is on the right. This uses @lakovic's model from the previous game and will replace the new outfit seen in other pictures above.
标准安装说明。V1 在左边,V2 在右边。这使用了前作中@lakovic 的模型,并将替换上面其他图片中看到的新服装。

 

Ive only modded Horizon so this had quite a few things that I had to adjust to but thanks to @amorrow28 for the quick image decompressor. Enjoy!
我只改过《地平线》的模组,所以这个有不少地方需要适应,但多亏了@amorrow28 提供的快速图像解压器。玩得开心!

 

----------------------------------------------------------------------------------------------------------

 

Fixed the badge issue and now includes Anelace and Scherizard under the v1 folder. Repaste v2 if you want that outfit for Estelle.
修复了徽章问题,现在 v1 文件夹下包含了艾奈丝和雪拉扎德。如果你想要艾丝蒂尔的那套服装,请重新粘贴 v2 版本。

Updated to add some pizzazz to Estelle's v2 and Schera's outfit.
更新了内容,为艾丝蒂尔的 v2 版本和雪拉的服装增添了一些亮点。

And now Kloe's joined the fun.
现在克萝赛也加入了乐趣。

 

 

OriginalOutfitMod.7z 12.07 MB · 4 downloads
OriginalOutfitMod.7z 12.07 MB · 4 次下载

I downloaded the files, but found that Estelle's outfit in v1 and v2 is the same, with no difference. P.S. Would you be willing to remove the underwear for Anelace and Kloe?

Posted (edited)

Are addon/dlc mods from the 1st chapter gonna be compatible with the 2nd chapter the ones that get added to the armor/general stores

Edited by doug022965
Additional Context

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