zaira Posted 8 hours ago Posted 8 hours ago (edited) 6 hours ago, lordbuttcheese said: Anyway here are the updated nifs Do you have already values for: leashBone to attach ("Leash1_1") ? Reasonable values for min and max length? Edited 8 hours ago by zaira
lordbuttcheese Posted 49 minutes ago Posted 49 minutes ago (edited) 7 hours ago, zaira said: Do you have already values for: leashBone to attach ("Leash1_1") ? Reasonable values for min and max length? Yea, the bone names are the same for these, still using the Leash1_1_x structure. I found that if not using the shortest leash (any of the provided 12 bone ones) max of 200 means no leash stretching. A min of 100 for these makes the procedural lean less jerky. But if you're in a more confined space with the leash and you get jerked, forced movement can get stuck on due to the colliding actor spaces (thats my theory any way). longer leashes should keep the min at 200. The 13 bone leash can prolly extend another 20-30 without streching, its only one length longer. The 24 bone leash is good at 400 max, 200 min if you want to avoid stretching, though of course it looks better for much longer and I find a max of 400 to be whats needed to allow you to make any progress at all when the leasher is following you. Weakness of course is the chain really looks a bit much when standing close. 8 hours ago, zaira said: Sorry, I am stupid - but what exactly is the use case here? Flexibility. Having more options os better. It's a framework meant to be used by whoever for whatever after all. If a character is completely loaded up in DDs, this allows for a leash without touching any of them. If the player is playing a slaver character then it may be easier to equip something yourself rather than equip something on an npc. I find it easier to line up a leash to an arbitrary collar that doesn't have one using the attachment bone offset rather than moving the mesh around in outfit studio. I asked for it before I separated the leashes from the collar allowing for easier length/collar changes. Edited 47 minutes ago by lordbuttcheese
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