L1Z0 Posted yesterday at 09:45 PM Author Posted yesterday at 09:45 PM 14 minutes ago, 23r433564353635 said: will it have cpm support? i have one model that i wish worked with it CPM support is currently in development and will be added to 1.5, planned to release in roughly 2 weeks 3
SnowbunnyStar Posted 22 hours ago Posted 22 hours ago is there going to be an Animation Menu added at somepoint so we can pick the animation to use when we have multiple animation packs? 1
spaccamount Posted 22 hours ago Posted 22 hours ago 4 hours ago, L1Z0 said: Updated NoN_MartyRnull_Addon_Packv1.0.5.zip Updated kaceyk_animal_pack_for_non_v0.2.3.zip Updated ChristmasPuffins_Monster Menagerie_Pack_v1.6.3.zip Added Koriscene_NoN_Bottom_Extra_Animations_v1.34.zip Updated ChristmasPuffins_Barnyard_Addon_Pack_v5.1.2.zip Added ChristmasPuffins_Player_Animations_v1.2.1.zip Updated NoN_Perce_Pack-1.3.1.zip underneath the koriscene, theres a male player pack, you may have forgot to add the download unless they didnt yet give u a file for it post split 1
SnowbunnyStar Posted 21 hours ago Posted 21 hours ago 7 minutes ago, maiscanaroxa said: wheres the male player pack? Just look through the very first post it has listed all the animation packs and the contents, theres no exclusive male one but many of them have male animations 1
TheBurning41943 Posted 18 hours ago Posted 18 hours ago 5 hours ago, ThatOneWasp said: 有人知道我该如何修改动画中模型的纹理吗?我的僵尸们被替换成再次秃顶,这并不是我想要的。 我希望这个动画能用这个贴图。 What animation package? I suggest sharing it. It looks great
TheLudeDewd Posted 17 hours ago Posted 17 hours ago 3 hours ago, SnowbunnyStar said: Just look through the very first post it has listed all the animation packs and the contents, theres no exclusive male one but many of them have male animations i think they mean the male player pack listed below koriscene's bottom extra animations 1
maiscanaroxa Posted 17 hours ago Posted 17 hours ago So it's not working, because none of them are there. 6 minutes ago, TheLudeDewd said: i think they mean the male player pack listed below koriscene's bottom extra animations
TheLudeDewd Posted 17 hours ago Posted 17 hours ago 15 minutes ago, maiscanaroxa said: So it's not working, because none of them are there. exactly. the pack containing those 3 animations have no download link attached.
spaccamount Posted 16 hours ago Posted 16 hours ago ah no, they dont exist in the kori packs animations they used to have mplayerxendermite in the pack but they removed it from whats there 5 hours ago, SnowbunnyStar said: Just look through the very first post it has listed all the animation packs and the contents, theres no exclusive male one but many of them have male animations
eatsomesoup Posted 15 hours ago Posted 15 hours ago 6 hours ago, maiscanaroxa said: wheres the male player pack? It looks like the male player animations were intended to be separated from Koriscene's pack since the endermite one was included in an old version of it, but the link failed to be posted. We'll just have to wait until the error is corrected.
L1Z0 Posted 12 hours ago Author Posted 12 hours ago (edited) cant find the mentioned male player pack, maybe Koriscene can send it in this forum or smth idk Edited 2 hours ago by L1Z0
KaizerFaus Posted 11 hours ago Posted 11 hours ago (edited) We totally need version update. Or downgrade. Probably it will be better if mod goes to 1.21.1 Edited 11 hours ago by KaizerFaus 1
Koriscene Posted 6 hours ago Posted 6 hours ago 6 hours ago, L1Z0 said: cant find the mentioned male player pack, maybe puffin can send it in this forum or smth idk Yeah, sorry it was posted further up, I'll make sure to just send both the bottom and male pack at the same time from now on. But here's the male pack for the people who wanted it, it's a more recent version anyway that includes a male player x allay & a male player x enderwoman. Koriscene_NoN_Male_Extra_Animations_v0.5.zip 2
ThatOneWasp Posted 5 hours ago Posted 5 hours ago 13 hours ago, TheBurning41943 said: What animation package? I suggest sharing it. It looks great Still working on it! I'm trying to get it as perfect as I want it, but the animation I used was the pxp_standingbj from the default pack. Most of the testing I do is in the default pack rn, when I can get it working standalone, I'll make a post!
ThatOneWasp Posted 5 hours ago Posted 5 hours ago 1 hour ago, Koriscene said: Yeah, sorry it was posted further up, I'll make sure to just send both the bottom and male pack at the same time from now on. But here's the male pack for the people who wanted it, it's a more recent version anyway that includes a male player x allay & a male player x enderwoman. Koriscene_NoN_Male_Extra_Animations_v0.5.zip 85.31 kB · 1 download Do you mind if I ask how you got the framework to put your enderman texture over the default one? I've been trying to figure out for over two days now and I just can't.
Koriscene Posted 4 hours ago Posted 4 hours ago 56 minutes ago, ThatOneWasp said: Do you mind if I ask how you got the framework to put your enderman texture over the default one? I've been trying to figure out for over two days now and I just can't. For jems, you need to create a texture, save it to the texture path in your pack, then you can click and drag it onto all the parts that need the texture For the geos, you need to manually put this into the json file at the start: "afw_bone_textures": { "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" }, 1
ThatOneWasp Posted 3 hours ago Posted 3 hours ago 58 minutes ago, Koriscene said: For jems, you need to create a texture, save it to the texture path in your pack, then you can click and drag it onto all the parts that need the texture For the geos, you need to manually put this into the json file at the start: "afw_bone_textures": { "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" }, If it's multiple parts that need the texture, do I list it like this? "afw_bone_textures": { "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" }, Or is there a different way I need to label it?
L1Z0 Posted 2 hours ago Author Posted 2 hours ago 4 minutes ago, ThatOneWasp said: If it's multiple parts that need the texture, do I list it like this? "afw_bone_textures": { "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" "(part that needs the texture)": "packid:textures/entity/mob/mobtexture.png" }, Or is there a different way I need to label it? yes, I would very much recommend you to look at the default packs models as a reference, this is the spider model for example: { "afw_bone_textures": { "d": "needsofnature:textures/entity/spider/spider_features.png", "d1": "needsofnature:textures/entity/spider/spider_features.png", "d2": "needsofnature:textures/entity/spider/spider_features.png", "d3": "needsofnature:textures/entity/spider/spider_features.png" }, "afw_emissive_textures": [ "minecraft:textures/entity/spider_eyes.png" ], "format_version": "1.12.0", "minecraft:geometry": [ ...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now