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View File Needs of Nature NSFW Mod - Data driven sex animation mod compatible with minecraft fabric 1.21.11! Needs of Nature is an adult mod that utilizes Geckolib Animations to create an immersive experience that fits vanilla looks and mechanics. Adult mechanics are designed to be challenging, presenting both danger and rewards. Every part of the mod is highly customizable, and most features are toggleable according to player preferences. Many features and frameworks are inspired by amazing user-content-focused mods like SCake and WickedWhims, and adult games like DoL. Features: Heat & Attacks: Every mob and player with valid animations has a new stat called "Heat", which slowly increases over time and determines its behavior inside NoN. If a mob has high enough heat, it will attempt to start an animation with another mob if its heat is high enough, or alternatively join an existing animation. If a mob's heat gets too high, it will attack any nearby mob/player with an animation. If a player is attacked, the player will need to escape by mashing A and D. If the player can't escape in time, they will lie defeated, allowing them to be attacked by nearby mobs until they successfully escape. If the player's heat is high, it will make escaping harder and also increase nearby mobs' heat, making managing player heat important if you don't want to get attacked. Player masturbation is also added, which allows players to decrease a smaller amount of heat and invite nearby mobs to start a voluntary animation. These animations can be stopped at any time by pressing Shift. Cum Tank: Every player will have an internal cum tank where mob cum will be stored after peaked animations. If the tank is too full, it will slow down the player and decrease jump height. Bottles can then be used by looking down with a bottle in hand and right-clicking to gather cum and craft special items that will alter mobs' NoN behavior, like preventing them from attacking with animations and lowering or increasing their natural heat accumulation. Some crafting recipes and items are specific to the mob's cum, so collecting mob-specific cum is part of the gameplay. You can also craft a Horse Cum Collector, which is a good way to collect Horse Cum less manually. Pregnancy: There is a chance for the player to get pregnant after a peaked animation. After some time, it will trigger a birth animation, and one or more mobs or eggs will spawn. A new Fertility potion can increase the probability of getting pregnant. Don't drink milk while pregnant! Mess & Clothes Ripping Systems: Certain events will trigger visual changes on the player's skin. Each attack animation will slowly destroy the player's clothes, and each peak will increase the visible mess on the player, depending on where the involved mob has peaked. The skin can be repaired by clicking the repair button in the inventory while near a loom, and destroyed by clicking on the player with shears. Mess can be cleaned up by standing in water or rain. The standard pack provides some destroyed skins for default skins, but it's possible to add your own destroyed skins and custom per-player destroyed skin masks inside the config/needsofnature directory, which will be synced with all other players. Guide on how to do that can be found in the 'Ripped Skin & Masks' section of the "customization&pack creating guide" zip file. If the player is naked and messed up, it will attract attention. Player and Mob Gender: Players and mobs will be male, female, or both, which will change their eligibility for animations and features. The mod content and features are heavily centered around a female player, but a male player is possible and supported. Vanilla Overrides: Vanilla features like mob breeding and milking are adjusted to fit NoN's animations and new gender system. Like everything in this mod, this is toggleable. Trinket Integration: Data-driven NoN accessories can be added, which display on the player and can add a variety of effects, like slower liquid decay, pregnancy prevention, and protection from certain animations. Buttplug.io Integration: Support for a variety of different toys that can be linked using IntiFace, which will dynamically sync toys to NoN events. Content Packs: NoN does not provide any content by itself. It relies on content packs that can be placed inside the 'needsofnature' directory. You can find a full content creation tutorial in "customization&pack creating guide" zip file. If you have suggestions or need help with the creation of content packs feel free to DM me on loverslab! The default pack provided includes animations and GeckoLib models to show the main features of the mod and are mainly focused on FEMALE PLAYER x MALE MOBS, adding the following animations: Wolf x Player (3 variations) Wolf x Wolf x Player Wolf x Wolf Horse/Mule/Donkey x Player (2 variations) Horse x Horse Cum Collector (Cave)Spider x Player Pig x Player (2 variations) Pig x Pig Fox x Player (2 variations) (1x, 2x)Dolphin x Player Sheep x Player (1x, 2x)Rabbit x Player Cat x Player (Bed) Polarbear x Player Skeleton x Player Enderman x Player Zombie x Player Creeper x Player (1x, 2x, 3x)Silverfish x Player Hoglin, Zoglin x Player Piglin, Zombified Piglin x Player Blaze x Player Player x Player (6 variations) Player x Player x Player As well as basic feature animations like Masturbation, Birth, Filling Bottle, and Defeated animations. Planned: More features (possible features, none of these are guaranteed) CPM / Figura Support Giving up system Visual Player Pregnancy Villager trade for animations Bulge system Change player D to any mobs D Model D culling VR Support Sleep visitors More male player mechanics Once Mostly Feature Complete & Bug free: Update to 26.2 1.21.1 downgrade, maybe move main development to that version Figura support Cobblemon support and animations Sable support Possibly a NeoForge version Open source? NoN Default Pack Plans: Add Geckolib models for most mobs to give a good base for animators. Male Player x Female Mobs animations are not planned right now. Known Issues: Some mob warm/cold variants introduced in 1.21.5 are not handled correctly; they should use separate models Force-closing the world or crashing while an animation is playing will not return the actors to their original positions after relogging There is a NeedsOfNature Discord but its currently private. I will post a DC link here once I decide to make it public again. PLEASE FOLLOW THE INSTALL INSTRUCTIONS STEP BY STEP BEFORE ASKING FOR HELP IN THE FORUM. IF YOU ARE EXPERIENCING ISSUES AND WANT TO GET HELP IN THE FORUM YOU MUST ATTACH A FULL LIST OF INSTALLED MODS AND NONPACKS, OTHERWISE YOUR BUG REPORT WILL BE IGNORED. Feel free to try out the community packs shared on the Community Packs Megathread. I HAVE NOT CREATED ANY OF PACK FROM THE COMMUNITY PACKS MEGATHREAD, THOSE ARE COMMUNITY MADE PACKS. I HAVE NOT CONFIRMED IF ANY OF THOSE PACKS WORK PROPERLY, THEY MIGHT BE BROKEN OR BREAK WHEN NON UPDATES. IF YOU EXPERIENCE ANY ISSUES WHEN THESE PACKS ARE INSTALLED PLEASE REMOVE THEM TO CONFIRM THE ISSUES ARE NOT CAUSED BY ONE OF THESE PACKS. Submitter L1Z0 Submitted 06/30/26 Category Other Games Requirements REQUIRED: Mod Menu GeckoLib REQUIRED (for certain content of the mod): EMF/ETF Trinkets Continued RECOMMENDED: Female Gender Mod Install Instructions 1. Install and setup Minecraft with Fabric 1.21.11 using the launcher/setup you prefer (Modrinth, Prism ...). 2. Download the Needs of Nature mod and the needs of nature default pack from the Loverslab Page (You dont need to download the other two files for now. Only the mod .jar and default pack .zip) 3. Download all the necessary dependencies and their individual dependencies from their official sources (Curseforge, Modrinth etc). These are the current dependencies: GeckoLib Mod Menu Entity Model Features (EMF) Entity Texture Features (ETF) Trinkets Continued Female Gender Mod 4. Place all the mod files (.JAR file) into your mods folder or add them via the manual import buttons in your launcher. EXAMPLE IMAGES WHEN USING MODRINTH, YOUR EXACT PATH TO THE MINECRAFT INSTANCE DIRECTORY MAY VARY. 5. Start the game once with these mods installed, this will create the "needsofnature" folder in your minecraft instance 6. Place the Needs of Nature Default Pack ZIP FILE into the needsofnature folder that should be located in your minecraft directory, next to your saves, mods, configs etc. (DO NOT PLACE THE DEFAULT PACK IN THE MODS DIRECTORY OR IN THE RESOURCEPACKS DIRECTORY) If there isnt a "needsofnature" folder next to your mods folder just create a new folder and name it "needsofnature". It must be placed into the minecraft root folder, directly next to the mods folder not inside the "mods" folder or any other folder. EXAMPLE IMAGES WHEN USING MODRINTH, YOUR EXACT PATH TO THE MINECRAFT INSTANCE DIRECTORY MAY VARY. 7. Ingame under 'Mods' confirm that the Needs of Nature mod shows up and that the default pack loaded in successfully (NoN settings -> 'Settings' -> 'Debug & Advanced' -> 'Load Order') COMMON MISTAKES/QUESTIONS: "Nothing is working and im getting a bunch of errors": Please verify that the "needs_of_nature_default_packvx.x.x.zip" file is placed in the "needsofnature" folder which is placed NEXT to the mods folder. Do not place the default pack in the resourcepacks directory, do not place the default pack into a needsofnature directory placed into the mods folder. Follow the tutorial STEP BY STEP. If English is not your first language please translate it to a language your familiar with. "How do I trigger animations?": Throw Energy/Heat Potions at mobs for which there are animations for and switch to survival. By default players in creative mode will not be attacked by mobs. Either switch to survival mode or invite mobs over by pressing M. You can change that in the NoN settings "Mobs have hearts but nothing is happening": 1. Verify that mob + gender has an animation with the player. If the player is male for example and there is no animation for male player x female mob, nothing will happen. The default pack does not contain any male player x female mob animations so keep that in mind. You can look at the loaded animations in the NoN settings -> 'Settings' -> 'Debug & Advanced' -> 'Loaded Animations' 2. By default players in creative mode will not be attacked by mobs. Either switch to survival mode or invite mobs over by pressing M. You can change that in the NoN settings "Mobs have broken textures / Animations are broken / Models are broken": Remove any community content pack that might be breaking things. If you only have the default pack and the NoN dependency mods installed and are still experiencing issues report it on the forum.
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I HAVE NOT CREATED ANY OF PACK THESE, THEY ARE COMMUNITY MADE PACKS. I HAVE NOT CONFIRMED IF ANY OF THE PACKS WORK PROPERLY, THEY MIGHT BE BROKEN OR BREAK WHEN NON UPDATES. IF YOU EXPERIENCE ANY ISSUES WHEN THESE PACKS ARE INSTALLED PLEASE REMOVE THEM TO CONFIRM THE ISSUES ARE NOT CAUSED BY ONE OF THESE PACKS. These are all the current community packs that have been created and whose creators have agreed to share their work on LoversLab. I have not personally confirmed whether every one of these works, so there might be broken animations, models, etc. I will continuously update this list if the packs are updated or if additional creators agree to share their packs. Many of these packs which add custom models will very likely break once the mobs get proper support in the default pack. Some of these packs might also get obsolete in the future since some of the packs animations will be added to the default pack. If you have created a pack and would like it to get added here feel free to DM me on LoversLab! Have fun with the wonderful packs the community have made :3 NoN_Perce_Pack-1.3.1.zip by PercePerceiver 3 M Wolves x F Player M Fox x Player (Licking) M Fox x Player (Standing Facefuck) m fox x player handjob (manual trigger) horse x player rimming kaceyk_animal_pack_for_non_v0.2.3.zip by Kacey Adds some wolfxwolf and wolfxfox anims ChristmasPuffins_Barnyard_Addon_Pack_v5.1.2.zip by ChristmasPuffin Chicken x Chicken Cow x Player Cow x Player (Alt) Cow x Cow Donkey/Mule/Horse x Player (1 anim file for horses, 1 for donkeys/mules) Donkey/Mule/Horse x Player (alt) - (2 anim files) Donkey/Mule/Horse x Donkey/Mule/Horse (4 anim file variants) Chicken (male) x Player Sheep x Player Sheep x Sheep ChristmasPuffins_Monster Menagerie_Pack_v1.6.3.zip by ChristmasPuffin Undead x Player (Ground) Undead x Player (Rough) Undead x Player (Spitroast) Undead (3) x Player Undead (3) x Player (Rapid) Undead (4) x Player (Party) Undead (5) x Player (Horde) Slime x Player (Endo) Slime x Player (Held) ChristmasPuffins_Player_Animations_v1.2.1.zip by ChristmasPuffin adds player x player anims ChristmasPuffin_Golem_Addon_Pack_v3.8.zip by ChristmasPuffin Copper Golem x Player (Missionary) Copper Golem x Player (Doggy) Copper Golem (2) x Player Copper Golem (2) x Player (Alt) Copper Golem (3) x Player Copper Golem (4) x Player Iron Golem x Player Iron Golem x Player (Alt) Iron Golem (2) x Player Iron Golem x Player (Oral) Iron Golem x Player (Oral Alt) Snow Golem x Player Snow Golem x Player (Oral) NoN_MartyRnull_Addon_Packv1.0.5.zip by MartyR_null 2Piglin x Player 2Pillager x Player 2Polar Bear x Player 2Zombie x Player Blaze x Player Cat x Player Creaking x Player Creeper x Player Enderman x Player (2) Hoglin x Player Horse x Player Phantom x Player Piglin x Player Pillager x Player Polar Bear x Player Skeleton x Player Spider x Player Vindicator x Player (2) Warden x Player Wolf x Player Zombie x Player (2) NoN_Noble1.1.zipby Noble Allay/Vex(Up to 3) x Player Breeze x Player Player(M) x Creeper(F) Pillager/Evoker/Vindicator x Player Player Rod Manual (Stick, Blaze Rod, Breeze Rod) NoN Malka Animations 0.1.zip by malkaakhera horseM x horseF horseM x horseM wolfM x wolfF with reverse knot wolfM x player with reverse knot player x wolfF Koriscene_NoN_Bottom_Extra_Animations_v1.34.zip by Koriscene 2 Phantoms x Player 2 Piglins x Player (On a block) Creeper and Enderman x Player Creeper and Undead x Player Drowned x Female Player (Underwater) Phantom x Player Piglin Brute x Female Player Piglin x Player (On a block) Player Defeat Block Player Defeat Wall Skeleton x Female Player (On a block) Generic Undead x Female Player (On a wall) Generic Undead x Player Wither Skeleton x Female Player Wither x Player Zombie x Player Sleepover Pack - No player animations v1.5.zip by Matanyah <-- THIS PACK HAS REPORTED TO HAVE CAUSED MANY BUGS mplayer x mplayer fplayer x fplayer fplayer manualpeak mpalyer manualpeak player endrod manualpeak player spyglass manualpeak UsefulCum_v3.zipUseful cum by Tallest <-- THIS PACK CAUSES SUBSTANTIAL SERVER LAG WHEN MIXED LIQUID IS INSIDE OF A PLAYER CUM TANK. WAITING FOR FIX Needy_Enchantments_v1.zip by Tallest: <-- THIS PACK HAS REPORTED TO HAVE CAUSED MANY BUGS Adds various enchantments connected to NoN features: Cupid (lvl 1-3): Weapon Enchant, Causes hit entities to gain the energy effect, higher levels cause a higher energy effect. Curse of Arousal: Armor Enchant, Causes the wearer to periodically gain the energy effect. Curse of Fertility: Armor Enchant, Causes the wearer to have the fertility increaser effect. Neutering: Shears Only, Causes the hit entity to have permanent energy relief. (unless cleared through death/milk) ________________________________________________________________________________________________ (I will not answer any "How do I trigger x animation" questions) I HAVE NOT CREATED ANY OF PACK THESE, THEY ARE COMMUNITY MADE PACKS. I HAVE NOT CONFIRMED IF ANY OF THE PACKS WORK PROPERLY, THEY MIGHT BE BROKEN OR BREAK WHEN NON UPDATES. IF YOU EXPERIENCE ANY ISSUES WHEN THESE PACKS ARE INSTALLED PLEASE REMOVE THEM TO CONFIRM THE ISSUES ARE NOT CAUSED BY ONE OF THESE PACKS.
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- animations
- needsofnature
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We want to expand the catalogue of Player x Player animations, so we decided to do a little community event where everyone gets the chance to add something to the default pack! You have two weeks (until Aug 17th) to create your own PxP animations and share it on this forum or send it to me (L1Z0) via LoversLab DM. The team will then evaluate each one and add the ones we think fit the 1.5.0 default pack. If your animation is selected, you'll also be added to the official credits, invited to the Discord and given the Content Creator role on the server if you aren't a Content Creator already. If you need the extra detail, you can use the new advanced player models created by ParmesanPrime, which will be included in the 1.5 default pack. They make it possible to bend the players' arms and legs, giving you more freedom when creating animations. However, they also make animating more complicated, and some CustomPlayerModels models (support coming in 1.5.0) that aren't specifically made for NoN might look broken when using those animations. player_slim.f.geo.jsonplayer.f.geo.jsonplayer.m.geo.jsonplayer_slim.m.geo.json Each contribution must include the following: 1. The animation file and animdef (optionally in a pack; loose files are fine too). 2. A GIF/short video of the animation. 3. Ideally, a preview image of the animation (see the convention presented in Guide V2.0 under "Animation Previews"). 4. A short description of the animation, including actors, positions, etc. Your animation should have at least two different animation loops, as well as at least two different stages, one of which is the peak stage. Player x Player animations should be detailed, and more stages add depth, so feel free to create multiple stages to make yours stand out. We are excited to see what animations you create! Here is a quick tutorial on how to test your player x player animations using the carpet mod (Created by ChristmasPuffin <3):
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Version 1.4.4
57275 downloads
Needs of Nature is an adult mod that utilizes Geckolib Animations to create an immersive experience that fits vanilla looks and mechanics. Adult mechanics are designed to be challenging, presenting both danger and rewards. Every part of the mod is highly customizable, and most features are toggleable according to player preferences. Many features and frameworks are inspired by amazing user-content-focused mods like SCake and WickedWhims, and adult games like DoL. Features: Heat & Attacks: Every mob and player with valid animations has a new stat called "Heat", which slowly increases over time and determines its behavior inside NoN. If a mob has high enough heat, it will attempt to start an animation with another mob if its heat is high enough, or alternatively join an existing animation. If a mob's heat gets too high, it will attack any nearby mob/player with an animation. If a player is attacked, the player will need to escape by mashing A and D. If the player can't escape in time, they will lie defeated, allowing them to be attacked by nearby mobs until they successfully escape. If the player's heat is high, it will make escaping harder and also increase nearby mobs' heat, making managing player heat important if you don't want to get attacked. Player masturbation is also added, which allows players to decrease a smaller amount of heat and invite nearby mobs to start a voluntary animation. These animations can be stopped at any time by pressing Shift. Cum Tank: Every player will have an internal cum tank where mob cum will be stored after peaked animations. If the tank is too full, it will slow down the player and decrease jump height. Bottles can then be used by looking down with a bottle in hand and right-clicking to gather cum and craft special items that will alter mobs' NoN behavior, like preventing them from attacking with animations and lowering or increasing their natural heat accumulation. Some crafting recipes and items are specific to the mob's cum, so collecting mob-specific cum is part of the gameplay. You can also craft a Horse Cum Collector, which is a good way to collect Horse Cum less manually. Pregnancy: There is a chance for the player to get pregnant after a peaked animation. After some time, it will trigger a birth animation, and one or more mobs or eggs will spawn. A new Fertility potion can increase the probability of getting pregnant. Don't drink milk while pregnant! Mess & Clothes Ripping Systems: Certain events will trigger visual changes on the player's skin. Each attack animation will slowly destroy the player's clothes, and each peak will increase the visible mess on the player, depending on where the involved mob has peaked. The skin can be repaired by clicking the repair button in the inventory while near a loom, and destroyed by clicking on the player with shears. Mess can be cleaned up by standing in water or rain. The standard pack provides some destroyed skins for default skins, but it's possible to add your own destroyed skins and custom per-player destroyed skin masks inside the config/needsofnature directory, which will be synced with all other players. Guide on how to do that can be found in the 'Ripped Skin & Masks' section of the "customization&pack creating guide" zip file. If the player is naked and messed up, it will attract attention. Player and Mob Gender: Players and mobs will be male, female, or both, which will change their eligibility for animations and features. The mod content and features are heavily centered around a female player, but a male player is possible and supported. Vanilla Overrides: Vanilla features like mob breeding and milking are adjusted to fit NoN's animations and new gender system. Like everything in this mod, this is toggleable. Trinket Integration: Data-driven NoN accessories can be added, which display on the player and can add a variety of effects, like slower liquid decay, pregnancy prevention, and protection from certain animations. Buttplug.io Integration: Support for a variety of different toys that can be linked using IntiFace, which will dynamically sync toys to NoN events. Content Packs: NoN does not provide any content by itself. It relies on content packs that can be placed inside the 'needsofnature' directory. You can find a full content creation tutorial in "customization&pack creating guide" zip file. If you have suggestions or need help with the creation of content packs feel free to DM me on loverslab! The default pack provided includes animations and GeckoLib models to show the main features of the mod and are mainly focused on FEMALE PLAYER x MALE MOBS, adding the following animations: Wolf x Player (3 variations) Wolf x Wolf x Player Wolf x Wolf Horse/Mule/Donkey x Player (2 variations) Horse x Horse Cum Collector (Cave)Spider x Player Pig x Player (2 variations) Pig x Pig Fox x Player (2 variations) (1x, 2x)Dolphin x Player Sheep x Player (1x, 2x)Rabbit x Player Cat x Player (Bed) Polarbear x Player Skeleton x Player Enderman x Player Zombie x Player Creeper x Player (1x, 2x, 3x)Silverfish x Player Hoglin, Zoglin x Player Piglin, Zombified Piglin x Player Blaze x Player Player x Player (6 variations) Player x Player x Player As well as basic feature animations like Masturbation, Birth, Filling Bottle, and Defeated animations. Planned: More features (possible features, none of these are guaranteed) CPM / Figura Support Giving up system Visual Player Pregnancy Villager trade for animations Bulge system Change player D to any mobs D Model D culling VR Support Sleep visitors More male player mechanics Once Mostly Feature Complete & Bug free: Update to 26.2 1.21.1 downgrade, maybe move main development to that version Figura support Cobblemon support and animations Sable support Possibly a NeoForge version Open source? NoN Default Pack Plans: Add Geckolib models for most mobs to give a good base for animators. Male Player x Female Mobs animations are not planned right now. Known Issues: Some mob warm/cold variants introduced in 1.21.5 are not handled correctly; they should use separate models Force-closing the world or crashing while an animation is playing will not return the actors to their original positions after relogging There is a NeedsOfNature Discord but its currently private. I will post a DC link here once I decide to make it public again. PLEASE FOLLOW THE INSTALL INSTRUCTIONS STEP BY STEP BEFORE ASKING FOR HELP IN THE FORUM. IF YOU ARE EXPERIENCING ISSUES AND WANT TO GET HELP IN THE FORUM YOU MUST ATTACH A FULL LIST OF INSTALLED MODS AND NONPACKS, OTHERWISE YOUR BUG REPORT WILL BE IGNORED. Feel free to try out the community packs shared on the Community Packs Megathread. I HAVE NOT CREATED ANY OF PACK FROM THE COMMUNITY PACKS MEGATHREAD, THOSE ARE COMMUNITY MADE PACKS. I HAVE NOT CONFIRMED IF ANY OF THOSE PACKS WORK PROPERLY, THEY MIGHT BE BROKEN OR BREAK WHEN NON UPDATES. IF YOU EXPERIENCE ANY ISSUES WHEN THESE PACKS ARE INSTALLED PLEASE REMOVE THEM TO CONFIRM THE ISSUES ARE NOT CAUSED BY ONE OF THESE PACKS.