Jump to content

Recommended Posts

Posted
6 minutes ago, lollaploza said:

what mod are you guys using for the zombie male body with genitals? i tried the zomborut male model and didn't see any difference(restarted the game)image.png.c1b503363326b2576eab7c9275165a12.png

you have to load the male moder last in your load order, and restart your game, it should be fixed then

Posted

soo i got a problem i downloaded the latest version for build 42 and everytime i trigger G defeat it gave me an error and idk why

 

i have all the mod needed even putting them in order so im at a lost on what to do

also use tomb body mod if you wondering what character model am currently using

Posted

目前发现的一些问题:

  1.  非常感谢你制作了中文翻译,但是简体中文和繁体中文混合在一起出现,阅读起来不是很舒适
  2. 经过检测,它可以完美的和身形模组:https://steamcommunity.com/sharedfiles/filedetails/?id=3429790870 使用并且兼容
  3. 与身形模组相关的服装模组:https://steamcommunity.com/sharedfiles/filedetails/?id=3616536783 也可以正常使用
  4. 它不能和服装模组兼容:https://steamcommunity.com/sharedfiles/filedetails/?id=3307376332 这个系列的服装都不能正常兼容

在曾经B41版本中你的模组是可以和第四点的服装模组兼容的

希望可以进行修复

 

Issues discovered so far:

  1. First of all, thank you very much for creating the Chinese translation. However, the text currently appears as a mix of Simplified Chinese and Traditional Chinese, which makes it a bit uncomfortable to read.
  2. After testing, I can confirm that it is perfectly compatible with the body mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3429790870
  3. The clothing mods associated with this body mod (https://steamcommunity.com/sharedfiles/filedetails/?id=3616536783) also work without any issues.
  4. It is not compatible with this clothing mod series: https://steamcommunity.com/sharedfiles/filedetails/?id=3307376332 — none of the clothing mods in this series work properly with it.

In the older B41 version, your mod used to be compatible with the clothing mods mentioned in point 4.

 

I would greatly appreciate it if this could be looked into and addressed when possible.

Posted
4 hours ago, xenohunter11 said:

soo i got a problem i downloaded the latest version for build 42 and everytime i trigger G defeat it gave me an error and idk why

 

i have all the mod needed even putting them in order so im at a lost on what to do

also use tomb body mod if you wondering what character model am currently using

default button is changed to K. you dont need to download any build version now, the default game is b42 already, if you have some kind of version placed, remove it and play on the main stable branch.

Posted
3 hours ago, Heinrich0708 said:

目前发现的一些问题:

  1.  非常感谢你制作了中文翻译,但是简体中文和繁体中文混合在一起出现,阅读起来不是很舒适
  2. 经过检测,它可以完美的和身形模组:https://steamcommunity.com/sharedfiles/filedetails/?id=3429790870 使用并且兼容
  3. 与身形模组相关的服装模组:https://steamcommunity.com/sharedfiles/filedetails/?id=3616536783 也可以正常使用
  4. 它不能和服装模组兼容:https://steamcommunity.com/sharedfiles/filedetails/?id=3307376332 这个系列的服装都不能正常兼容

在曾经B41版本中你的模组是可以和第四点的服装模组兼容的

希望可以进行修复

 

Issues discovered so far:

  1. First of all, thank you very much for creating the Chinese translation. However, the text currently appears as a mix of Simplified Chinese and Traditional Chinese, which makes it a bit uncomfortable to read.
  2. After testing, I can confirm that it is perfectly compatible with the body mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3429790870
  3. The clothing mods associated with this body mod (https://steamcommunity.com/sharedfiles/filedetails/?id=3616536783) also work without any issues.
  4. It is not compatible with this clothing mod series: https://steamcommunity.com/sharedfiles/filedetails/?id=3307376332 — none of the clothing mods in this series work properly with it.

In the older B41 version, your mod used to be compatible with the clothing mods mentioned in point 4.

 

I would greatly appreciate it if this could be looked into and addressed when possible.

I really dont know how to translate this correctly into Chinese, if you can nudge me into direction how it should be done i will work on fixing it.
I use that body mod and clothing too, but the last point you said i dont know what the issue is? is it maybe the problem between the clothing mod and body mod? or its specificaly issues such is wrong undressing ? 
i didnt have B41 version on this mod :D 

Posted
12 hours ago, Doomtero said:

我真的不知道怎么正确翻译成中文,如果你能指点我该怎么做,我会努力修正。
我也用那个身体改装和衣服,但你说的最后一点我不知道问题出在哪里?会不会是服装模组和身体模组之间的问题?还是说它具体的问题,比如穿衣不当?
我这个模组里没有B41版本
:D 

我已经修改了简体中文的翻译,我该如何发送给你

Posted
13 hours ago, Doomtero said:

我真的不知道怎么正确翻译成中文,如果你能指点我该怎么做,我会努力修正。
我也用那个身体改装和衣服,但你说的最后一点我不知道问题出在哪里?会不会是服装模组和身体模组之间的问题?还是说它具体的问题,比如穿衣不当?
我这个模组里没有B41版本
:D 

关于最后一点,是我搞错了,我错误的启用了 https://steamcommunity.com/sharedfiles/filedetails/?id=3352275286 这个有问题的模组,并把问题归咎与其他。非常抱歉,你的模组和之前提到的模组都可以正常运行。

B41版本时或许叫zombiewin?可能我记错了。😵

另外,我已经帮你做好了简体中文的汉化,并且校对了繁体中文。繁体中文没有问题,简体中文的汉化文件该如何发送给您以进行替换

 

 

I made a mistake. I had incorrectly enabled this problematic mod:https://steamcommunity.com/sharedfiles/filedetails/?id=3352275286  , and mistakenly blamed the compatibility issue on your mod. I'm very sorry — your mod and the previously mentioned clothing mods actually work perfectly fine together.

In the B41 version, I think this mod might have been called "zombiewin"? I could be misremembering.😵

Also, I have already created a Simplified Chinese translation for your mod, and I've proofread the Traditional Chinese version as well (no issues there). How should I send you the Simplified Chinese localization files so you can replace/update them?

Please let me know the best way to share the files with you — I'm happy to contribute.😄

 

 

 

Posted
9 minutes ago, Heinrich0708 said:

关于最后一点,是我搞错了,我错误的启用了 https://steamcommunity.com/sharedfiles/filedetails/?id=3352275286 这个有问题的模组,并把问题归咎与其他。非常抱歉,你的模组和之前提到的模组都可以正常运行。

B41版本时或许叫zombiewin?可能我记错了。😵

另外,我已经帮你做好了简体中文的汉化,并且校对了繁体中文。繁体中文没有问题,简体中文的汉化文件该如何发送给您以进行替换

 

 

I made a mistake. I had incorrectly enabled this problematic mod:https://steamcommunity.com/sharedfiles/filedetails/?id=3352275286  , and mistakenly blamed the compatibility issue on your mod. I'm very sorry — your mod and the previously mentioned clothing mods actually work perfectly fine together.

In the B41 version, I think this mod might have been called "zombiewin"? I could be misremembering.😵

Also, I have already created a Simplified Chinese translation for your mod, and I've proofread the Traditional Chinese version as well (no issues there). How should I send you the Simplified Chinese localization files so you can replace/update them?

Please let me know the best way to share the files with you — I'm happy to contribute.😄

 

 

 

The B41 Version was not me. The mod owner Abandoned the mod. Mine is built on top of that. About the file you can just DM me in discord if you can.

Posted

I downloaded the newest version and found any vanilla satuts icon would have a black background, while this mods wont. image.thumb.png.4494f1cd28b2f636cc7626fea387ab14.png

Posted
4 minutes ago, SadNova said:

I downloaded the newest version and found any vanilla satuts icon would have a black background, while this mods wont. image.thumb.png.4494f1cd28b2f636cc7626fea387ab14.png

does this happen without the ZomboRut? or only with ZomboRut Enabled?

Posted
16 hours ago, Doomtero said:

default button is changed to K. you dont need to download any build version now, the default game is b42 already, if you have some kind of version placed, remove it and play on the main stable branch.

quick question does beingfemale mod cause it an error?

Posted
8 hours ago, xenohunter11 said:

quick question does beingfemale mod cause it an error?

it shouldnt be a conflict with ZomboRut

Posted

Great work with the mod so far! I've had no exceptional issues with it aside from the well-known bugs and past version issues. However, I did come across one weird bug. You're mod is causing some sort of enumeration error when I click the "Items List" menu from within the "DEBUG MENU". Seems like there may be an item that is returning nil when the game tries to run the .toString() method on it. I honestly haven't looked too far into it, so sorry I can't be of much help nailing down the culprit, but I'll at least leave you with the stack trace log:

 

ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > -------------------------------------------------------------
attempted index: toString of non-table: null
ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
ERROR: General      f:1577> Lua(Vanilla).initList> Exception thrown
	java.lang.RuntimeException: attempted index: toString of non-table: null at KahluaThread.tableget(KahluaThread.java:1430).
	Stack trace:
		se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1430)
		Lua(Vanilla).initList(ISItemsListTable.lua:244)
		Lua(Vanilla).initList(ISItemsListViewer.lua:68)
		Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
		Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
		Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
		Lua(Vanilla).onClick(ISDebugMenu.lua:209)
		Lua(Vanilla).onMouseUp(ISButton.lua:47)
		se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:459)
		se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
		se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
		se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1676)
		se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:96)
		zombie.ui.UIElement.onMouseUp(UIElement.java:1411)
		zombie.ui.UIElement.onMouseUp(UIElement.java:1384)
		zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1474)
		zombie.ui.UIManager.updateMouseButtons(UIManager.java:747)
		zombie.ui.UIManager.update(UIManager.java:621)
		zombie.GameWindow.logic(GameWindow.java:347)
		zombie.GameWindow.frameStep(GameWindow.java:790)
		zombie.GameWindow.mainThreadStep(GameWindow.java:567)
		zombie.MainThread.mainLoop(MainThread.java:69)
		java.base/java.lang.Thread.run(Unknown Source)
ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
DEBUG-MODE STACK TRACE:
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
	se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1108)
	se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
	se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
	se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1676)
	se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:96)
	zombie.ui.UIElement.onMouseUp(UIElement.java:1411)
	zombie.ui.UIElement.onMouseUp(UIElement.java:1384)
	zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1474)
	zombie.ui.UIManager.updateMouseButtons(UIManager.java:747)
	zombie.ui.UIManager.update(UIManager.java:621)
	zombie.GameWindow.logic(GameWindow.java:347)
	zombie.GameWindow.frameStep(GameWindow.java:790)
	zombie.GameWindow.mainThreadStep(GameWindow.java:567)
	zombie.MainThread.mainLoop(MainThread.java:69)
	java.base/java.lang.Thread.run(Unknown Source)


Oh and I should also add, I had disabled all my mods one by one until I finally narrowed it down to the error only being thrown when ZomboRut is active.

I'm on build 42.20 and using ZR version 1.2.1.2

Posted
1 hour ago, EntenteMan said:

Great work with the mod so far! I've had no exceptional issues with it aside from the well-known bugs and past version issues. However, I did come across one weird bug. You're mod is causing some sort of enumeration error when I click the "Items List" menu from within the "DEBUG MENU". Seems like there may be an item that is returning nil when the game tries to run the .toString() method on it. I honestly haven't looked too far into it, so sorry I can't be of much help nailing down the culprit, but I'll at least leave you with the stack trace log:

 

ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > -------------------------------------------------------------
attempted index: toString of non-table: null
ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
ERROR: General      f:1577> Lua(Vanilla).initList> Exception thrown
	java.lang.RuntimeException: attempted index: toString of non-table: null at KahluaThread.tableget(KahluaThread.java:1430).
	Stack trace:
		se.krka.kahlua.vm.KahluaThread.tableget(KahluaThread.java:1430)
		Lua(Vanilla).initList(ISItemsListTable.lua:244)
		Lua(Vanilla).initList(ISItemsListViewer.lua:68)
		Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
		Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
		Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
		Lua(Vanilla).onClick(ISDebugMenu.lua:209)
		Lua(Vanilla).onMouseUp(ISButton.lua:47)
		se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:459)
		se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
		se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
		se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1676)
		se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:96)
		zombie.ui.UIElement.onMouseUp(UIElement.java:1411)
		zombie.ui.UIElement.onMouseUp(UIElement.java:1384)
		zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1474)
		zombie.ui.UIManager.updateMouseButtons(UIManager.java:747)
		zombie.ui.UIManager.update(UIManager.java:621)
		zombie.GameWindow.logic(GameWindow.java:347)
		zombie.GameWindow.frameStep(GameWindow.java:790)
		zombie.GameWindow.mainThreadStep(GameWindow.java:567)
		zombie.MainThread.mainLoop(MainThread.java:69)
		java.base/java.lang.Thread.run(Unknown Source)
ERROR: General      f:1577 at KahluaThread.flushErrorMessage      > dumping Lua stack trace
-----------------------------------------
STACK TRACE
-----------------------------------------
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
DEBUG-MODE STACK TRACE:
	Lua(Vanilla).initList(ISItemsListTable.lua:244)
	Lua(Vanilla).initList(ISItemsListViewer.lua:68)
	Lua(Vanilla).initialise(ISItemsListViewer.lua:38)
	Lua(Vanilla).OnOpenPanel(ISItemsListViewer.lua:128)
	Lua(Vanilla).IGUI_DebugMenu_Main_Items(ISDebugMenu.lua:23)
	Lua(Vanilla).onClick(ISDebugMenu.lua:209)
	Lua(Vanilla).onMouseUp(ISButton.lua:47)
	se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:1108)
	se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:162)
	se.krka.kahlua.vm.KahluaThread.pcall(KahluaThread.java:1740)
	se.krka.kahlua.vm.KahluaThread.pcallBoolean(KahluaThread.java:1676)
	se.krka.kahlua.integration.LuaCaller.protectedCallBoolean(LuaCaller.java:96)
	zombie.ui.UIElement.onMouseUp(UIElement.java:1411)
	zombie.ui.UIElement.onMouseUp(UIElement.java:1384)
	zombie.ui.UIElement.onConsumeMouseButtonUp(UIElement.java:1474)
	zombie.ui.UIManager.updateMouseButtons(UIManager.java:747)
	zombie.ui.UIManager.update(UIManager.java:621)
	zombie.GameWindow.logic(GameWindow.java:347)
	zombie.GameWindow.frameStep(GameWindow.java:790)
	zombie.GameWindow.mainThreadStep(GameWindow.java:567)
	zombie.MainThread.mainLoop(MainThread.java:69)
	java.base/java.lang.Thread.run(Unknown Source)


Oh and I should also add, I had disabled all my mods one by one until I finally narrowed it down to the error only being thrown when ZomboRut is active.

I'm on build 42.20 and using ZR version 1.2.1.2

thanks for the info, i will check it, consider it fixed on next version

 

Posted

Any chance of adding customizable moan sounds?

 

As well as random background sound events?

Posted
3 hours ago, E13E said:

Any chance of adding customizable moan sounds?

 

As well as random background sound events?

eventualy yes

Posted

Hi, defeat/sex scenes seems to reset amputations, i'm refering to the mod "The Only Cure" wich is still WIP I believe. I'm not really asking for a fix or whatever, just pointing that out. You should have more important things to do I'm sure, btw thank you for making this mod :)

Posted
1 hour ago, bueir said:

Hi, defeat/sex scenes seems to reset amputations, i'm refering to the mod "The Only Cure" wich is still WIP I believe. I'm not really asking for a fix or whatever, just pointing that out. You should have more important things to do I'm sure, btw thank you for making this mod :)

thanks, i will try to remember to fix it when i get time

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...