ArgonianEnthusiast Posted August 16 Posted August 16 2 hours ago, Doomtero said: Yes, but i need to know exact mod name to download and exclude the named items maybe make the user be able to exclude specific items in the sandbox settings? like writing them in
Doomtero Posted August 16 Author Posted August 16 Just now, ShufflesLucario said: maybe make the user be able to exclude specific items in the sandbox settings? like writing them in dosnt work like that
ArgonianEnthusiast Posted August 16 Posted August 16 6 minutes ago, Doomtero said: dosnt work like that then maybe don't hardcode the exclusions? just a thought
Doomtero Posted August 16 Author Posted August 16 Just now, ShufflesLucario said: then maybe don't hardcode the exclusions? just a thought you are free to make your own mod without hardcoded stuff, just a thought
ArgonianEnthusiast Posted August 16 Posted August 16 (edited) 4 minutes ago, Doomtero said: you are free to make your own mod without hardcoded stuff, just a thought I didn't mean any disrespect, was just a suggestion <.< edit: I'm autistic, I tend to be unaware of my tone and how i come off,I'm sorry Edited August 16 by ShufflesLucario
Doomtero Posted August 16 Author Posted August 16 (edited) 18 minutes ago, ShufflesLucario said: I didn't mean any disrespect, was just a suggestion <.< ye sorry my bad too. like if you give me the mod, exactly, i can add it for next update, else find this line local BODY_MOD_NAMESPACES = { "rasbomo", "toc", "zomborut" } in the ZomboRut\42\media\lua\client\ZomboRut\ZomboRutScene.lua and here ZomboRut\42\media\lua\client\ZomboRut\ZR_Arousal.lua replace both with local BODY_MOD_NAMESPACES = { "rasbomo", "toc", "zomborut", "furrymod" } . or just add the , "furrymod" at the end, should work. i am unsure if i placed the furrymod correctly named, still havent gotten the mod that you are using Edited August 16 by Doomtero
ArgonianEnthusiast Posted August 16 Posted August 16 20 minutes ago, Doomtero said: ye sorry my bad too. like if you give me the mod, exactly, i can add it for next update, else find this line local BODY_MOD_NAMESPACES = { "rasbomo", "toc", "zomborut" } in the ZomboRut\42\media\lua\client\ZomboRut\ZomboRutScene.lua and here ZomboRut\42\media\lua\client\ZomboRut\ZR_Arousal.lua replace both with local BODY_MOD_NAMESPACES = { "rasbomo", "toc", "zomborut", "furrymod" } . or just add the , "furrymod" at the end, should work. i am unsure if i placed the furrymod correctly named, still havent gotten the mod that you are using thank you, i'll try writing in anthro and furry and i'll report back 1
Doomtero Posted August 16 Author Posted August 16 Just now, ShufflesLucario said: thank you, i'll try writing in anthro and furry and i'll report back try the "furrymod" this must be it
ArgonianEnthusiast Posted August 16 Posted August 16 1 hour ago, Doomtero said: try the "furrymod" this must be it this worked, but now the naked defeat option doesn't do anything, my character only loses her pants, even after reinstalling the mod
6HAMMER6HEART6 Posted August 17 Posted August 17 (edited) Hello Doomtero, I'm working on an addon mod for the prostitute occupation where using the ask for sex context menu will give money. It pairs well with the Week One Bandits mod since it uses a money economy and has a few jobs for vanilla occupations. My addon works for "Holding_Holding_Holding", "StandingDoggy_StandingDoggy_StandingDoggy" and I had "Cowgirl_Cowgirl_Cowgirl" and "DefeatBJ_DefeatBJ_DefeatBJ_FM" - the last two worked but they're aggressive scenes so I took them out. I tried with BJ_BJ_BJ_FM but that didn't play an animation when testing, just gave money and nothing happened. My main issue is that I'm having trouble finding the 'base' for the "Consent_xxx" animations I've listed in the code below and I'm almost certain they're the wrong ID's. I've combed through every Lua in your mod and in ZomboWin, even tried adding the ZomboWin "Consent_xxx".lua's to my addon mod folder under lua>shared>ZomboRut>AnimationConfigs and 'relabeled' the ZomboWin parts to ZomboRut in the 'converted' Lua's. I found the Consent_xxx animations ZomboRutAnimationUtils.lua but I'm fairly new to coding so I'm not sure what's going wrong... I've tried "Consent_BJ_F", "Consent_BJ_FM" still no joy. local animationPairs = { Consent_BJ_M = "Consent_BJ_F", ZR_MenuUtil.lua also has a SCENE_LABEL_KEYS section that has a few references that don't work either. Here are the added options in my context menu but like I said the Consent ID's don't work.. Was hoping you'd be able to tell me what to replace them with, any help would be appreciated! - Also thank you for the awesome mod! ZomboRut>42>media>lua>client>ZomboRut>ContextMenu ZR_AskForSexMenu.lua local FRIENDLY_SCENES = { { base = "Consent_BJ", label = "BJ" }, { base = "Consent_OralDomination", label = "Rough BJ" }, { base = "Holding_Holding_Holding", label = "Holding" }, { base = "StandingDoggy_StandingDoggy_StandingDoggy", label = "Standing Doggy" }, { base = "Consent_Cowgirl", label = "Cowgirl" }, { base = "Consent_Missionary", label = "Missionary" }, { base = "Consent_SideFuck", label = "Side Fuck" }, } Edited August 17 by 6HAMMER6HEART6
PZZPZZPPZPZPZPPZP Posted August 17 Posted August 17 Amazing mod! I'm really enjoying it. I do have one quick question, though: why doesn't the defeat scene trigger when I run into hostile NPCs with the bandits mod? Is this a bug, or am I using the wrong Steam bandits mod?
Doomtero Posted August 17 Author Posted August 17 16 hours ago, ShufflesLucario said: this worked, but now the naked defeat option doesn't do anything, my character only loses her pants, even after reinstalling the mod ye its known bug that i will fix for the next update. 1
Doomtero Posted August 17 Author Posted August 17 14 hours ago, 6HAMMER6HEART6 said: Hello Doomtero, I'm working on an addon mod for the prostitute occupation where using the ask for sex context menu will give money. It pairs well with the Week One Bandits mod since it uses a money economy and has a few jobs for vanilla occupations. My addon works for "Holding_Holding_Holding", "StandingDoggy_StandingDoggy_StandingDoggy" and I had "Cowgirl_Cowgirl_Cowgirl" and "DefeatBJ_DefeatBJ_DefeatBJ_FM" - the last two worked but they're aggressive scenes so I took them out. I tried with BJ_BJ_BJ_FM but that didn't play an animation when testing, just gave money and nothing happened. My main issue is that I'm having trouble finding the 'base' for the "Consent_xxx" animations I've listed in the code below and I'm almost certain they're the wrong ID's. I've combed through every Lua in your mod and in ZomboWin, even tried adding the ZomboWin "Consent_xxx".lua's to my addon mod folder under lua>shared>ZomboRut>AnimationConfigs and 'relabeled' the ZomboWin parts to ZomboRut in the 'converted' Lua's. I found the Consent_xxx animations ZomboRutAnimationUtils.lua but I'm fairly new to coding so I'm not sure what's going wrong... I've tried "Consent_BJ_F", "Consent_BJ_FM" still no joy. local animationPairs = { Consent_BJ_M = "Consent_BJ_F", ZR_MenuUtil.lua also has a SCENE_LABEL_KEYS section that has a few references that don't work either. Here are the added options in my context menu but like I said the Consent ID's don't work.. Was hoping you'd be able to tell me what to replace them with, any help would be appreciated! - Also thank you for the awesome mod! ZomboRut>42>media>lua>client>ZomboRut>ContextMenu ZR_AskForSexMenu.lua local FRIENDLY_SCENES = { { base = "Consent_BJ", label = "BJ" }, { base = "Consent_OralDomination", label = "Rough BJ" }, { base = "Holding_Holding_Holding", label = "Holding" }, { base = "StandingDoggy_StandingDoggy_StandingDoggy", label = "Standing Doggy" }, { base = "Consent_Cowgirl", label = "Cowgirl" }, { base = "Consent_Missionary", label = "Missionary" }, { base = "Consent_SideFuck", label = "Side Fuck" }, } Since answering this gonna be long ass thing id say join discord, il make a private channel for you and other modders in the future. easier to discuss stuff in dc anyway
Doomtero Posted August 17 Author Posted August 17 4 hours ago, EmmasLeftCheek said: Question, does this mod work with pat's npcs? not yet but I will be adding support on it. 1
Doomtero Posted August 17 Author Posted August 17 1 hour ago, PZZPZZPPZPZPZPPZP said: Amazing mod! I'm really enjoying it. I do have one quick question, though: why doesn't the defeat scene trigger when I run into hostile NPCs with the bandits mod? Is this a bug, or am I using the wrong Steam bandits mod? thanks. you need to be close to them for give up to have effect on them. Its just some limitations i had to introduce else game was breaking.
Minecraft50 Posted August 17 Posted August 17 Why doesn't my mod zombie show animation when it grabs me? Version b42.
ArgonianEnthusiast Posted August 17 Posted August 17 20 hours ago, Doomtero said: try the "furrymod" this must be it idk what i did but that stopped working
Doomtero Posted August 17 Author Posted August 17 48 minutes ago, Minecraft50 said: Why doesn't my mod zombie show animation when it grabs me? Version b42. if you are hosting a game instead of a single player, that can happen
Doomtero Posted August 17 Author Posted August 17 1 minute ago, ShufflesLucario said: idk what i did but that stopped working its not u, its known bug that will be fixed in the next update
EmmasLeftCheek Posted August 17 Posted August 17 5 hours ago, Doomtero said: not yet but I will be adding support on it. great mod so far, solid work! 1
ArgonianEnthusiast Posted August 17 Posted August 17 (edited) 4 hours ago, Doomtero said: its not u, its known bug that will be fixed in the next update talking about excluding the furry part, it worked yesterday but now it doesnt... edit: randomly started working again.. wtf?? Edited August 17 by ShufflesLucario
Minecraft50 Posted August 17 Posted August 17 4 hours ago, Doomtero said: 如果你主持游戏而不是单人游戏,这种情况就可能发生。 I am a single-player game, and there is no animation when I am grabbed. I also imported the male model package.
Doomtero Posted August 17 Author Posted August 17 53 minutes ago, ShufflesLucario said: talking about excluding the furry part, it worked yesterday but now it doesnt... edit: randomly started working again.. wtf?? uhm, honestly idk, u should join discord, report the bug just in case,
Doomtero Posted August 17 Author Posted August 17 4 minutes ago, Minecraft50 said: I am a single-player game, and there is no animation when I am grabbed. I also imported the male model package. i need more information dude, like game version, mode version, a log, an error if it shows. where is your mod isntalled, is it turned on etc. Nobody reports this issue on single player
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