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Posted
16 minutes ago, WorlsZolfer12 said:

This is looking really promising ,  will you be working on more animations and such ? :flushed:

right now working on scenario specific animations, to have different ones for bandits, zombies, corpses, friendly. when ready i will upload all together or mb one by one if thats better idk yet.

Posted (edited)

The Male Model is broken it is causing CTD. Tried it with Zombo Rut only and it is working fine. XD

 

So far so Good and thank you also for bringing back SolarEdge ZomboWin with your own version.

Zomboid 1.jpg

Edited by Magenta147
Posted
1 hour ago, Magenta147 said:

The Male Model is broken it is causing CTD. Tried it with Zombo Rut only and it is working fine. XD

 

So far so Good and thank you also for bringing back SolarEdge ZomboWin with your own version.

uhm, i just tried again, didnt crash for me. can you give me your console.txt when it crashes?. I really would like to fix this

Posted (edited)
49 minutes ago, Doomtero said:

uhm, i just tried again, didnt crash for me. can you give me your console.txt when it crashes?. I really would like to fix this

Been experimenting so far and forgot to remove BlaBla012345 mods for testing. So far haven't crash and fix the load the order. false alarm 

 

Note: CTD Again, I crash 3 times when having a gun equipped and trying to aim at a zombie. I tried using BlaBla012345's own zombie model, didn't CTD when aiming.

 

Edited by Magenta147
Posted (edited)

this looks very promising! waiting for multiplayer with anticipation
if there's a discord, i'd like to join, thank you!

Edited by deadbike
Posted (edited)
52 minutes ago, Magenta147 said:

Tested again, equipping a gun and aiming at a zombie cause CTD for me. I remove the gun and surrender, its fine.


The reason the game crashes is because the model you guys are using for the Male people have different bone structures compared to the other human models, and well since this is an pretty easy fix and I already had blender opened I went ahead and fixed the model. It shouldn't crash the game anymore.

Btw congrats @Doomtero on making a proper continuation of ZomboWin! It's nice seeing that the classic vision of the lewd scene is not getting abandoned. Which now makes it... 3 different NSFW frameworks for Zomboid now? There's mine called DepravedSense, your ZomboRut, and whatever BlaBla is doing with their own take on the genre with ZomboLust... Maybe its 4 if you count that there was another port of ZomboWin back in the main thread. But, anyway good luck with your endeavors with modding this beautifully cursed game.

Btw I saw that you used the grapple system for animating zombies, which is nice seeing it being used, however I must warn you, that system is locked to only use 2 characters at a time, so unless you find a massive workaround you can say bye bye to scenes involving 3 or 4 characters.

ZomboRut Male Model-1.1.zip

Edited by Timerz
Posted
7 minutes ago, Timerz said:


The reason the game crashes is because the model you guys are using for the Male people have different bone structures compared to the other human models, and well since this is an pretty easy fix and I already had blender opened, I went ahead and fixed the model. It shouldn't crash the game anymore.

Btw congrats @Doomtero on making a proper continuation of ZomboWin! It's nice seeing that the classic vision of the lewd scene is not getting abandoned. Which now makes it... 3 different NSFW frameworks for Zomboid now? There's mine called DepravedSense, your ZomboRut, and whatever BlaBla is doing with their own take on the genre with ZomboLust... Maybe its 4 if you count that there was another port of ZomboWin back in the main thread. But, anyway good luck with your endeavors with modding this beautifully cursed game.

Btw I saw that you used the grapple system for animating zombies, which is nice seeing it being used, however I must warn you, that system is locked to only use 2 characters at a time, so unless you find a massive workaround you can say bye bye to scenes involving 3 or 4 characters.

ZomboRut Male Model-1.1.zip 583.3 kB · 0 downloads

Thanks for the fix! It no longer causes CTD.

Posted (edited)
17 minutes ago, Timerz said:


The reason the game crashes is because the model you guys are using for the Male people have different bone structures compared to the other human models, and well since this is an pretty easy fix and I already had blender opened, I went ahead and fixed the model. It shouldn't crash the game anymore.

Btw congrats @Doomtero on making a proper continuation of ZomboWin! It's nice seeing that the classic vision of the lewd scene is not getting abandoned. Which now makes it... 3 different NSFW frameworks for Zomboid now? There's mine called DepravedSense, your ZomboRut, and whatever BlaBla is doing with their own take on the genre with ZomboLust... Maybe its 4 if you count that there was another port of ZomboWin back in the main thread. But, anyway good luck with your endeavors with modding this cursed game.

Btw I saw that you used the grapple system for animating zombies, which is nice seeing it being used, however I must warn you, that system is locked to only use 2 characters at a time, so unless you find a massive workaround you can say bye bye to scenes involving 3 or 4 characters.

ZomboRut Male Model-1.1.zip 583.3 kB · 0 downloads

@Timerz thanks alot for the model, i will update the post right now. Btw i just found out today about your mod and blabla-s mod. Anyway thanks again for the fixed version, and for your kind words.
Edit. yeah i was just using the ZomboWins model. Learning as we go.

Edited by Doomtero
Posted
28 minutes ago, deadbike said:

this looks very promising! waiting for multiplayer with anticipation
if there's a discord, i'd like to join, thank you!

hey, there is discord invite link. i forgot to put it , editing the post too 

Posted

@Timerz I know about the limitations for the groups, have tried but couldnt yet manage. The way i see it sooner or later they will make some other grapple like mechanic, and i will just redo the mod with that if its better, but for now i think duo scenes are fine.

 

Posted
3 hours ago, Timerz said:


The reason the game crashes is because the model you guys are using for the Male people have different bone structures compared to the other human models, and well since this is an pretty easy fix and I already had blender opened I went ahead and fixed the model. It shouldn't crash the game anymore.

Btw congrats @Doomtero on making a proper continuation of ZomboWin! It's nice seeing that the classic vision of the lewd scene is not getting abandoned. Which now makes it... 3 different NSFW frameworks for Zomboid now? There's mine called DepravedSense, your ZomboRut, and whatever BlaBla is doing with their own take on the genre with ZomboLust... Maybe its 4 if you count that there was another port of ZomboWin back in the main thread. But, anyway good luck with your endeavors with modding this beautifully cursed game.

Btw I saw that you used the grapple system for animating zombies, which is nice seeing it being used, however I must warn you, that system is locked to only use 2 characters at a time, so unless you find a massive workaround you can say bye bye to scenes involving 3 or 4 characters.

ZomboRut Male Model-1.1.zip 583.3 kB · 1 download

 

Installed this one to the mods folder instead of the og one and it still causes CTD after aiming a gun on an npc for 3 seconds. 

 

Directory path: C:\Users\<yourUsername>\Zomboid\mods\ZomboRut Male Model\42

Posted

@Lorde316 i updated the post, try removing \ZomboRut Male Model\42and then isntalling the 1.2, i tested my side was fine, aimed shot killed many, no ctd

 

 

Posted (edited)
20 minutes ago, Lorde316 said:

 

Installed this one to the mods folder instead of the og one and it still causes CTD after aiming a gun on an npc for 3 seconds. 

 

Directory path: C:\Users\<yourUsername>\Zomboid\mods\ZomboRut Male Model\42


These PESKY BONES they just won't die! Did you restart the game after enabling the model or updating? Because you need to restart the game for Zomboid to properly realign those bones (it's a current issue with mods).

At least they are probably going to stop crashing the game in the next version of zomboid, as it was finally reported the exact reason of why this crash happens to the games. Because this crashes also happens if you aim at a character is using the SKELETON VANILLA MODEL. So, if you aimed at a skeleton, and the game crashed, thats not really our fault...

Either way I think Doomtero fixed it somehow. I'm going to be real here, this single crash took so many hours of my life to solve that I'm never getting it back...

Edited by Timerz
Posted (edited)

@Timerz DDetrix's MaleBody.fbx  carries 10 leftover "end-effector" bones — 45 total instead of the 35 that B42's engine expects. When you aim a gun at a male, the ballistics code reads past the end of the bone array and crashes.
Also
 this.fileName = ... + processedName + ".fbx";
if (new File(this.fileName).exists()) {
    return ModelFileExtensionType.Fbx;       
}
this.fileName = ... + processedName + ".glb";

.fbx wins. 
bruh

Edited by Doomtero
Posted
7 minutes ago, Doomtero said:

@Timerz DDetrix's MaleBody.fbx  carries 10 leftover "end-effector" bones — 45 total instead of the 35 that B42's engine expects. When you aim a gun at a male, the ballistics code reads past the end of the bone array and crashes.

Oh, I didn't saw those bones. My bad.

But don't worry, I know exactly how the crash happens. Trust me. I know. And actually, the current limit for bones in zomboid is 60 bones, not 35. Those 35 bones are only used for hardcoded stuff like the ragdoll system, you can add even more bones to make crazier stuff.

Posted
38 minutes ago, Doomtero said:

@Lorde316 i updated the post, try removing \ZomboRut Male Model\42and then isntalling the 1.2, i tested my side was fine, aimed shot killed many, no ctd

 

 

 

yep I can confirm now it works. Aimed shot killed many indeed, no cdt.

 

Question, how do I authorize consensual interactions with friendly bandits?

And will there be a female model added? or do I have to get the female model from somewhere else?

 

Awesome work on the mod btw, you guys did great job!

Posted
33 minutes ago, Swiftrunner234 said:

Not sure if this is a stupid question or not, but is it compatible with Zombolust? Not exactly sure which one to use, or if they complement each other.

Don't think so, more likely they will conflict with each other but never bad to try and test it. Considering Zombolust has a minigame which strips both you and your assailant while ZomboRut, you need to manually surrender similar to Skyrim Defeat or Fallout 4 Violate with hotkeys. More likely not compatible.

Posted (edited)
6 hours ago, Lorde316 said:

 

yep I can confirm now it works. Aimed shot killed many indeed, no cdt.

 

Question, how do I authorize consensual interactions with friendly bandits?

And will there be a female model added? or do I have to get the female model from somewhere else?

 

Awesome work on the mod btw, you guys did great job!

The animation with friendlies was broken, so i removed the posibility. didnt want same animation on give up and friendly. will update with proper friendly animation soon.
https://steamcommunity.com/workshop/filedetails/?id=3429790870 for female models check this or any from steam workshop. note that it downloads male model too, so in load order you should load the  Male Model after any mod that changes male player/zombie models

Edited by Doomtero
Posted
4 hours ago, Swiftrunner234 said:

Not sure if this is a stupid question or not, but is it compatible with Zombolust? Not exactly sure which one to use, or if they complement each other.

Nop, and as ZomboRut grows and so will ZomboLust the more incompatibilities will arrise

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