r135792468 Posted May 25 Posted May 25 I have a crazy idea. Could we use this mod, combined with the pregnancy mod, to expand our own territory or transport animals to our base? This would simultaneously solve the problem of the sex addiction trait.
Doomtero Posted May 25 Author Posted May 25 2 hours ago, r135792468 said: I have a crazy idea. Could we use this mod, combined with the pregnancy mod, to expand our own territory or transport animals to our base? This would simultaneously solve the problem of the sex addiction trait. i rly dont understand what you mean
r135792468 Posted May 26 Posted May 26 21 hours ago, Doomtero said: 我真的不懂你的意思。 It's okay. Never mind what I said. I really like the mods you made. Let's make it the way you want. 1
sirskipsalot Posted May 26 Posted May 26 So I judt want to sex a bandit not the dead, there used to be a way to toggle defeat and it was a solution though not a perfect one. once you get all the animation categories will you make it so you can disable some entirely. So like turn off Zombies but leave on Bandits, Allies, Self?
Doomtero Posted May 26 Author Posted May 26 (edited) 42 minutes ago, sirskipsalot said: So I judt want to sex a bandit not the dead, there used to be a way to toggle defeat and it was a solution though not a perfect one. once you get all the animation categories will you make it so you can disable some entirely. So like turn off Zombies but leave on Bandits, Allies, Self? thats not a bad idea actualy, consider it done, il add sandbox option where you can fully OFF zombie scenes. keep in mind tho, theres one friendly animation only atm Edited May 26 by Doomtero 1
baicai58 Posted May 27 Posted May 27 i don't know Why is my character refusing to surrender if i Enabled ZLBF
Doomtero Posted May 27 Author Posted May 27 48 minutes ago, baicai58 said: i don't know Why is my character refusing to surrender if i Enabled ZLBF whats ZLBF?
Doomtero Posted May 27 Author Posted May 27 6 hours ago, baicai58 said: another mods which called ZomboLustBeing Female ah that. hmm i havent had any issues, neither any one reported issues like this. Idk what you tried but, try fresh game with different key for surrender from sandbox options. also maybe your mod order and console log when pressing the key. but can you msg it in discords bug report please
baicai58 Posted May 27 Posted May 27 Sorry, Discord might not be available in my area I have my keys set to G I just press it and my character's head appears right away context dominated refuse to surrender
baicai58 Posted May 27 Posted May 27 1 hour ago, baicai58 said: Sorry, Discord might not be available in my area I have my keys set to G I just press it and my character's head appears right away contextmenu dominated refuse surrender
Doomtero Posted May 27 Author Posted May 27 4 hours ago, baicai58 said: Sorry, Discord might not be available in my area I have my keys set to G I just press it and my character's head appears right away context dominated refuse to surrender the G key was confilcting with Bandits mod, so next versions are switched to K, if you are using 1.1.4 version default is now K. if still in 1.0.0 version, try switching to K, but you need fresh game and change it in sandbox options. 1.1.4 felt to be as stable as 1.0.0 so i think in few days im gonna remove the 1.0.0. also next weekends il try the more polished version of 1.1.5 with new Drag and subdue system and few more animations.
baicai58 Posted May 27 Posted May 27 8 minutes ago, Doomtero said: the G key was confilcting with Bandits mod, so next versions are switched to K, if you are using 1.1.4 version default is now K. if still in 1.0.0 version, try switching to K, but you need fresh game and change it in sandbox options. 1.1.4 felt to be as stable as 1.0.0 so i think in few days im gonna remove the 1.0.0. also next weekends il try the more polished version of 1.1.5 with new Drag and subdue system and few more animations. Okay, thanks. I'll give it a try.Looking forward to the update of this mod
Sodam yat Posted May 30 Posted May 30 Man I love you Everything I tried before this just made the error pop-up of the game go nuts, this was a truly life-savior Do you have in mind to port all the functions of Zombowin to this mod? I really want to try the masturbation with objetcs (banana, eggplant) and see my character covered in cum, but I dunno if its a lot of work or if you dont have intentions to introduce those mechanics
Doomtero Posted May 30 Author Posted May 30 1 hour ago, Sodam yat said: Man I love you Everything I tried before this just made the error pop-up of the game go nuts, this was a truly life-savior Do you have in mind to port all the functions of Zombowin to this mod? I really want to try the masturbation with objetcs (banana, eggplant) and see my character covered in cum, but I dunno if its a lot of work or if you dont have intentions to introduce those mechanics i do have such things in mind yes, step by step, firstly there is few lower level things that im trying to make right, like dragging and stuff 1
Wintersnow__ Posted May 30 Posted May 30 Is there a way to customize the length of the animation?14s is a little to short,better to keep it circulating for a bit longer.
Doomtero Posted May 30 Author Posted May 30 2 hours ago, Wintersnow__ said: Is there a way to customize the length of the animation?14s is a little to short,better to keep it circulating for a bit longer. animation is in 3 stages, intro main outro, intro and outro are fixed, main can be extended, since its a loop of 7 seconds, in sandbox there is an option to extend the main animations
fashazi Posted June 3 Posted June 3 3 hours ago, NiffyFox said: mod isnt showing up in the mods list in the game? Did you place the mod folder in " C:\Users\%userprofile%\Zomboid\mods "? When I first add local mods to the game I put them in mod folder inside Zombiod's steam directory and they didn't show up. Maybe that's why?
NiffyFox Posted June 3 Posted June 3 yeh i fixed it lol, didnt know they changed the install location.
BarkleyBaxter Posted June 3 Posted June 3 (edited) Mod works, you have my appreciation for your work. Did notice that the Items List from the debug menu is broken with the mod on (tried reloading the game with and without just this mod and the male model one). Guessing items added by the mod aren't properly indexed or whatever? That said, I keep debug mode on when I'm testing new mods, but the actual meat of the mod seems to work fine, so it's not the biggest deal in the world. Edit: Didn't realize I also had Being Female added. Took that out, restarted the game, still ran into the Items List issue. Also tried running the game with only this mod (no models either), still runs into that bug. The Items List comes up, but is out of order and can't be searched. Edited June 3 by BarkleyBaxter
Doomtero Posted June 3 Author Posted June 3 7 hours ago, BarkleyBaxter said: Mod works, you have my appreciation for your work. Did notice that the Items List from the debug menu is broken with the mod on (tried reloading the game with and without just this mod and the male model one). Guessing items added by the mod aren't properly indexed or whatever? That said, I keep debug mode on when I'm testing new mods, but the actual meat of the mod seems to work fine, so it's not the biggest deal in the world. Edit: Didn't realize I also had Being Female added. Took that out, restarted the game, still ran into the Items List issue. Also tried running the game with only this mod (no models either), still runs into that bug. The Items List comes up, but is out of order and can't be searched. i didnt pay attention to the items, its just leftover stuff from zombowin
miantiao7421 Posted June 4 Posted June 4 First of all, thank you for everything you've done for us. Among similar mods, yours is the one that fits me best. In your mod, there's a skill that allows you to either kill a zombie or risk being scratched after interacting with it. I'm really enjoying this mechanic. Could you tell me how to increase the chance of killing the zombie? For example, which parameter in which file should I tweak? I find this playstyle quite fun. If you think this idea is worth adding, I'd also love to see a way to adjust this in a future update – maybe through settings or an in-game option. I'm really looking forward to it. Also, I'm excited about the possibility of interacting with multiple zombies at the same time. Hope that could come someday. Finally, thank you for adding Chinese translation – it helps me a lot! I'm not a native English speaker, so this message was translated by AI. Please forgive any awkward phrasing. Thanks again!
BarkleyBaxter Posted June 4 Posted June 4 (edited) 2 hours ago, Doomtero said: i didnt pay attention to the items, its just leftover stuff from zombowin Confirming for anyone else reading, just delete the Scripts file in the mod folder that has these recipes and the Items List should work again, since it did for me. Edited June 4 by BarkleyBaxter
Doomtero Posted June 4 Author Posted June 4 14 hours ago, miantiao7421 said: First of all, thank you for everything you've done for us. Among similar mods, yours is the one that fits me best. In your mod, there's a skill that allows you to either kill a zombie or risk being scratched after interacting with it. I'm really enjoying this mechanic. Could you tell me how to increase the chance of killing the zombie? For example, which parameter in which file should I tweak? I find this playstyle quite fun. If you think this idea is worth adding, I'd also love to see a way to adjust this in a future update – maybe through settings or an in-game option. I'm really looking forward to it. Also, I'm excited about the possibility of interacting with multiple zombies at the same time. Hope that could come someday. Finally, thank you for adding Chinese translation – it helps me a lot! I'm not a native English speaker, so this message was translated by AI. Please forgive any awkward phrasing. Thanks again! sadly multiple zombies at same time is not possible, the grapple system that i use, is only playerXpartner, game physicaly cannot take more than 1 partner, i wen with this since its only pair animations that game offers, the rest is single animations just fake paired togheter, but this system gives alot of other posibilities, such is upcoming drag and being dragged system, the 1.1.5 version has it, but its in discord for now since few bugs exists. will upload it here once its somewhat safer. im glad you like the mod, about the mechanic of killing the zombie, its a % chanse. depending on your strenght. i am not a fun of minigames, so most likely not gonna add mini games for interactions mid scene, but i do plan to dig into every mechanic, such is even if you dont kill the zombie, it should take damage from your fighting, maybe only strong zombies survive, or if max strenght every zombie dies, im not sure yet how i am going to approach this. firstly there is just few more deeper stuff i have to adress , such is draging/being dragged, mechanic, which i am working on now.
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