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Posted
1 hour ago, xyzxyz said:

There are a few mods that integrate into the original harasment mod. Do they work with this too? Bound in public comes to mind

Yes, SH+ is a fork, that means I only edited minor tweaks leaving all basic functions and compatibility intact.

SH is a must have for pervert, but sometimes it gets into normall gameplay too much. This fork aim to improve on that.

Posted

Been using this to test the ability to stop unwanted approaches.   Did have one case where gun pointed at approacher did give the option to get approacher to flee (it turned into an Aim when they got close enough, I did not aim) and when they left the aim was stuck in the target direction.   Holstering weapon put the gun away but was unable to move character.   Changed from 1st person to 3rd person did not fix it.   Save reload did fix the issue.   This only happened once so far.

Posted
1 hour ago, Mimirue17 said:

Been using this to test the ability to stop unwanted approaches.   Did have one case where gun pointed at approacher did give the option to get approacher to flee (it turned into an Aim when they got close enough, I did not aim) and when they left the aim was stuck in the target direction.   Holstering weapon put the gun away but was unable to move character.   Changed from 1st person to 3rd person did not fix it.   Save reload did fix the issue.   This only happened once so far.

Sorry I'm not sure if I understand it right. Let me describe how exacly this mod should work:

- you see popup someone is watching you

- you draw your weapon and wait for harasser

- harasser start dialoge normally, you dont need to aim at him.

- Game checks if you have your weapon in your hands and new dialoge options are avaible. Sometimes there are 2 options and sometime 1 option. Depends of type of aproach.

- when you choose option to "aim weapon" or "force" game will play aiming animation. This idle stays if you end dialoge or is changed to holster on diferent dialogue option. (Fan aproach)

- if you choose to end harassment, aiming stance stays and using aiming button should standby your gun

 

That's it. now to pin the problem i need to know:

- type of approach

- if problem happen again, please type 'diel' in console and post printscreen of it

- do you try to aim your gun manually on harrasers when they approach?

- do you have additionall dialogues in every approach when weapon drawn or it worked only once and was bugged?

- do you have pvpk?

- do you use pervert and have debtor collar equipped?

 

Posted
2 hours ago, woodrealmelf said:

hello does this work at all kinds of weapon even melee?

It works with any gun for sure, didn't test it with mele. It was not my intention to use mele weapons. 

So if it works with mele, this is by accident ;)

Posted
3 hours ago, riveth said:

Sorry I'm not sure if I understand it right. Let me describe how exacly this mod should work:

- you see popup someone is watching you

- you draw your weapon and wait for harasser

- harasser start dialoge normally, you dont need to aim at him.

- Game checks if you have your weapon in your hands and new dialoge options are avaible. Sometimes there are 2 options and sometime 1 option. Depends of type of aproach.

- when you choose option to "aim weapon" or "force" game will play aiming animation. This idle stays if you end dialoge or is changed to holster on diferent dialogue option. (Fan aproach)

- if you choose to end harassment, aiming stance stays and using aiming button should standby your gun

 

That's it. now to pin the problem i need to know:

- type of approach

- if problem happen again, please type 'diel' in console and post printscreen of it

- do you try to aim your gun manually on harrasers when they approach?

- do you have additionall dialogues in every approach when weapon drawn or it worked only once and was bugged?

- do you have pvpk?

- do you use pervert and have debtor collar equipped?

 

in this case I had the gun pointed (not aimed) at the harasser, most of the approaches I get are for sex but want to add devices after the 1st dialogue.   I have had the gun out but not pointed at many harassers but this is the first time any new options came so was looking at different ways to get new dialogue.   I am not sure if its due to the fact my character is normally drunk and/or on calmex silk and has an Int of 2 due to being a Bimbo in MSMA, but I have only seen the dialogue once out of probably 10 so far.  

 

I do have Pervert installed (dev 238 I believe) have not gotten to DC yet and no collars or any restraints on

I do have PVPK installed

Posted
24 minutes ago, Mimirue17 said:

in this case I had the gun pointed (not aimed) at the harasser, most of the approaches I get are for sex but want to add devices after the 1st dialogue.   I have had the gun out but not pointed at many harassers but this is the first time any new options came so was looking at different ways to get new dialogue.   I am not sure if its due to the fact my character is normally drunk and/or on calmex silk and has an Int of 2 due to being a Bimbo in MSMA, but I have only seen the dialogue once out of probably 10 so far.  

 

I do have Pervert installed (dev 238 I believe) have not gotten to DC yet and no collars or any restraints on

I do have PVPK installed

ok, 
You can test different types of aproaches via debug section in SH MCM menu.
Maybe You could tell which types works exactly or even reproduce that bug?

scenarios that should work:
- blackmail
- fan
- harraser
- hypno

scenarios that was not changed:
- devious - obviosly you can't use your weapon in most cases

- collar master - guy with remote to your collar probably wont be scared with a gun.
But I need to think about this scenario more. Any ideas are welcome :)
- dom - still working on it
 

Posted

For blackmail, would it be possible to have the blackmailers post pictures around the game area? Perhaps we could collect them in order to lower our reputations. Also, a certain percentage of them could wind up in NPCs' pockets, making it even harder for someone to collect all the photos. Of course, they would be premade, but it would still be fun. Also, maybe there could be more lines for NPCs to use when heckling a blackmailed character. They could even get extremely aggressive and strip the player.

Posted
9 hours ago, Steve2D said:

For blackmail, would it be possible to have the blackmailers post pictures around the game area? Perhaps we could collect them in order to lower our reputations. Also, a certain percentage of them could wind up in NPCs' pockets, making it even harder for someone to collect all the photos. Of course, they would be premade, but it would still be fun. Also, maybe there could be more lines for NPCs to use when heckling a blackmailed character. They could even get extremely aggressive and strip the player.

This is interesting idea and it would be cool to have a mini quest like this. But making it would be difficult and we need to remove that system where you get a message you just found your picture, that is already in the mod.

 

 

I don't have that much time to put into this project. I'd like to focus on polishing small but crucial changes instead.

 

 

Posted

OK, I think most of the approaches you mentioned are working correctly for the most part - they give you options later in conversation to resist that does not fail (think this is how its supposed to work)

 

one issue, having the gun out to start a harassment in a settlement with Pervert installed means you follow that mods cell and activity which is fine - the problem is you still have the gun in you hand and it causes some of the animation to not have the actors synced (player stays in initial pose while other actors cycle through stages for example) and there is no way to holster the weapon.   Not sure if this happens in a city or out in the wild with no pervert cells.

Posted
5 hours ago, Mimirue17 said:

OK, I think most of the approaches you mentioned are working correctly for the most part - they give you options later in conversation to resist that does not fail (think this is how its supposed to work)

 

one issue, having the gun out to start a harassment in a settlement with Pervert installed means you follow that mods cell and activity which is fine - the problem is you still have the gun in you hand and it causes some of the animation to not have the actors synced (player stays in initial pose while other actors cycle through stages for example) and there is no way to holster the weapon.   Not sure if this happens in a city or out in the wild with no pervert cells.

Interesting. I have noticed something similar since I switched to EAP. Does it only happens durning pervert scenarios or on any sex scene?
If this is really the case, I can force holster before dialogue end, but I'd like to be sure if thats really the case.


later scenes to dodge fan proposals are just for roleplay purpose, since some scenarios doesnt always seem in place.
Thnx for testing, if there is anything wwwwrong about dialogues, just let me know. I plan to mage new voicover when I finish editing dialogues.

 

Posted

i am curious

 

How complicated would it be to edit the dialogues tree ?

 

I would like to add a lot pf dialogue lines.

Posted
21 hours ago, leking said:

i am curious

 

How complicated would it be to edit the dialogues tree ?

 

I would like to add a lot pf dialogue lines.

Unfortunatelly it's a lot more complicated that it seems at first glance.
Especially when you are trying to modify someone elses work.

It's best to try it yourself. Just hit YT for some tutorials to cover basics, then I could help if you hit some roadbumps.
You always find help around this site, if you ask right questions.

 

Posted

How to use:
Install as seperate mod, sisable original SH. Mod should ber before pervert in load order.

 

---

 

Confused me initially. I believe you meant to say 'disable original SH. Mod should be before Pervert in load order.'

Posted

When you threaten the approacher, is it also changing their stance towards you? I believe SH-Classic will change the NPCs score with the player if you used certain lines with them, like the "are you kidding you're ugly" line on a sex approach or the "im not drinking that shit" line from the fan-wine appraoch.  (I'm paraphrasing by the way, i forgot the exact lines), similar to when you intimidate then kick the NPC away after. 

 

Like this snipped from the FPSH_BumpConfrontScript: 
 

Function OnPlayerKickNPC(Actor a0)
    float force = PlayerRef.GetValue(Strength) / 3 + 5

 

    a0.playIdle(IdleHeldHostage)
    Utility.wait(1)

 

    a0.ModValue(FPSH_GrudgeLevel, 1)

 

    float morality = a0.GetValue(FPSH_Morality)
    if morality == 2
        ; NPC is butt hurt and wants to get back at the player!
        a0.SetValue(FPSH_Morality, 1)
    endif

 

    ; Double orientation Increase
    saClient.IncreaseOrientation(FPSH_Setting_OrientationChangeAmount.GetValue())
    main.increaseImpressionWithCap(2, 40)

.......

 

Surely a "I'll shoot you" would be taken the same way and cause a negative relation hit to their SH stats? Possibly even raising your Dom stat. 

Posted
On 3/16/2026 at 3:59 PM, riveth said:

[AIM WEAPON] - you can ask aditional questions and agree to harasser terms eventually. - This option is not fully developed yet.

 

When you say "not fully developed" does this option work right now but you're still adding more to it, or does it just not work at all currently?

 

Following the mod for now but as soon as this is functional I am totally using this.

Posted
2 hours ago, chuckdm said:

 

When you say "not fully developed" does this option work right now but you're still adding more to it, or does it just not work at all currently?

 

Following the mod for now but as soon as this is functional I am totally using this.

It is fully functional in current state. What I wish to make is that "aim" option would have some conditions to be more role play wise. I dont have idea what conditions it might be yet. Any ideas would be much appreciated.

 

In current state you can safely switch normal FPSH to my fork mid save.

Posted (edited)

I don't know how viable it would be.

But more initial Hypno scenarios could be interesting to add, since most of them only unlock after 30+, maybe some more scenarios between 15+ to 30. 

If possible more Bimbo levels and perks for more insanity when you get the Serum could be cool. 

Edited by Lokikun
Posted
17 hours ago, riveth said:

Any ideas would be much appreciated.

 

I think, every slap event from harasser from one side, and lack of proper reaction from PC from other side, should increase agressor's confidence. Then this will lead to molestation event or, for example, he will begin to stip PC's clothing piece by piece. Should be more phisycal interactions at all. Forced kissing, touching etc. Perhaps, you can copy a script of spanking event from SH and just to change some animations for certain situations.

 

As for bimbo: for roleplaying puproses, I think, there must be some chaos in the dialogues. For example, she might respond inappropriately. When approached with some proposal, she responds with other, more frivolous topics. Or she'll be offered gifts, given compliments, and the longer it goes, the harder it is for her to understand what's expected of her. Other scenarios can be suggested if you're interested.
A gift system would be interesting. When accepting a gift, her vigilance (willpower) drops, making it easier to persuade her to do something.

Posted

More suggestions: 


Bimbo: 

- Hair color change towards blonde, cherry pink if possible something we can select in some way.  

- Hair style change longer hair or something the user can pick. 

- Being butt slapped has a chance for you to trip on a 'dick' (Start a sex scene, since you trip, remove your harasser pants and gets excited) 

Hypno: 

- 10+ Hypno perk - Mixed Signals - Whenever you talk to other in SH events, you always give 'mixed' signals . Increasing target confidence for future attempts. 

If target confidence exceeds 100 and target has 'Good' morality, roll differece between new total - 100, if it passes target morality becomes Questionable


- 20+ Hypno perk - Degrading Responses - Your dialogue against harassers changes to be degrading to yourself:

 (Denial) I'm a slut, but not your slut right now. 

 (Agree) What took you so long, I'm already wet just thinking about it. 

 (Resist) Moans loudly... No

And similar choices. Have these choices make people seem you: increase NPC Confidence more,  increase sex rep and lower spirit. Have them also trigger grudges more frequently too. 

 

High Level Bimbo (3+) and Hypno (70+ or Vulnerable to hypno) 

- Have a Evil morality harasser with a grudge convice you to turn yourself in a fuckdoll. If you fail resisting, you end up into one of KFT Fuckdoll sets. (Since it can end your game, make a hardcore toggle where if it's on and you don't have will you can't resist. Otherwise you can always resist. )

 

Posted
On 3/30/2026 at 5:11 AM, msmfoster said:

How to use:
Install as seperate mod, sisable original SH. Mod should ber before pervert in load order.

 

---

 

Confused me initially. I believe you meant to say 'disable original SH. Mod should be before Pervert in load order.'

need to stop drinking and posting :) but You got that right :)

Posted (edited)
On 3/30/2026 at 9:01 AM, Franco Cozzo said:

When you threaten the approacher, is it also changing their stance towards you? I believe SH-Classic will change the NPCs score with the player if you used certain lines with them, like the "are you kidding you're ugly" line on a sex approach or the "im not drinking that shit" line from the fan-wine appraoch.  (I'm paraphrasing by the way, i forgot the exact lines), similar to when you intimidate then kick the NPC away after. 

 

Like this snipped from the FPSH_BumpConfrontScript: 
 

Function OnPlayerKickNPC(Actor a0)
    float force = PlayerRef.GetValue(Strength) / 3 + 5

 

    a0.playIdle(IdleHeldHostage)
    Utility.wait(1)

 

    a0.ModValue(FPSH_GrudgeLevel, 1)

 

    float morality = a0.GetValue(FPSH_Morality)
    if morality == 2
        ; NPC is butt hurt and wants to get back at the player!
        a0.SetValue(FPSH_Morality, 1)
    endif

 

    ; Double orientation Increase
    saClient.IncreaseOrientation(FPSH_Setting_OrientationChangeAmount.GetValue())
    main.increaseImpressionWithCap(2, 40)

.......

 

Surely a "I'll shoot you" would be taken the same way and cause a negative relation hit to their SH stats? Possibly even raising your Dom stat. 

Sorry I didn't saw this comment.

Yes I tried that but for whatever reason I get error message when trying to add script snippents like this. I had simillar problem with editing pervert script that AvesomeSPAS made for me. Fragment was pointing to some FPSH script.

I will get printscreen and post here, maybe You could help me with that? 

edit:
it was done for fan approach, when I try to edit dom scenario I get:

 

C:\fo4\Fallout 4\Data\Scripts\Source\User\FPSH\FPSH_EventsPerksHelper.psc(3,7): unknown namespace bodygen
No output generated for Fragments:TopicInfos:TIF_FPSH_Dom_01024C13, compilation failed.

Batch compile of 1 files finished. 0 succeeded, 1 failed.
Failed on Fragments:TopicInfos:TIF_FPSH_Dom_01024C13


So I looked inside FPSH_EventsPerksHelper and there was this on 3rd line:

import BodyGen

So it looks like it calls something I don't have, but I have all mod requirements.
 

 

Edited by riveth
Posted
On 3/31/2026 at 4:07 PM, Lokikun said:

More suggestions: 


Hypno: 

- 10+ Hypno perk - Mixed Signals - Whenever you talk to other in SH events, you always give 'mixed' signals . Increasing target confidence for future attempts. 

If target confidence exceeds 100 and target has 'Good' morality, roll differece between new total - 100, if it passes target morality becomes Questionable

 

 

Speaking of Hypno. This would be one of the few scenarios where pointing a weapon may not work. They just tell you to sleep and if your level is high enough you give in.

Posted (edited)
1 hour ago, msmfoster said:

Speaking of Hypno. This would be one of the few scenarios where pointing a weapon may not work. They just tell you to sleep and if your level is high enough you give in.

yes, I wont edit bondage, hypno and collar master scenarios. I only edited first hypno approach, before training.

Edited by riveth

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