msmfoster Posted June 7 Posted June 7 9 hours ago, Samhsay said: Real life has swallowed me up. I'm aware of this problem, I've tried to fix it, but so far, I think Franco's idea of a field around the soap on the ground is the best. I haven't found any clues in the MWoW script itself for blocking my mod's animations. But right now, I'm a bit bogged down with problems. I'll release a patch as soon as I can. Or, if someone writes one for me, I'll add it to the main page. No worries. I was just reporting the oddity.
not a BT shirt Posted June 15 Posted June 15 I cannot seem to replicate this but the blurred vision from too high of arousal does not get removed after the character orgasms or if the arousal score lowers to below the amount needed to trigger the blur
Samhsay Posted June 15 Author Posted June 15 (edited) 21 minutes ago, not a BT shirt said: I cannot seem to replicate this but the blurred vision from too high of arousal does not get removed after the character orgasms or if the arousal score lowers to below the amount needed to trigger the blur The on/off switch in MCM also doesn't work? There are only two conditions: activation in MCM and sexual arousal. It's possible that something is preventing the script from canceling the effect after the magic effect is disabled. But I have no idea what it could be. Edited June 15 by Samhsay
not a BT shirt Posted June 16 Posted June 16 1 hour ago, Samhsay said: The on/off switch in MCM also doesn't work? There are only two conditions: activation in MCM and sexual arousal. It's possible that something is preventing the script from canceling the effect after the magic effect is disabled. But I have no idea what it could be. the on/off switch doesn't work either, i also tried using commands to remove the effect and that didn't do the trick, i tried removing the mod or even using other mods to create the same effect to then hopefully remove it but alas it was permanently blurred vision, ik its a bug thats been in the game since day 1 and there's no solid bug fix for it but yeah its an odd issue that only gets resolved by either going back to an old save before the effect bugged out (for me it was like 6hrs of gameplay lost) or start a new fresh game
JohnyBurner Posted June 16 Posted June 16 I'm using 6.7 due to the issues with recent version, but the previous version made the auto masturbation idle appear at any time. I had it set to the experimental type, but it triggers during a scene, or in the midle of a busy square. I tried to disable it, and change it back to forced AAF scene, but it still fires at any time. What can I do to solve this? I love the concept, but it's not that much fun when it triggers so much. The T-pose when sneaking is known, right? Is there a solution? It eventually solves itself, but it can take a few seconds.
Samhsay Posted June 16 Author Posted June 16 9 hours ago, JohnyBurner said: The T-pose when sneaking is known, right? I'm aware of this issue. Perhaps a transition animation to sneak and back should be added. I'll check it out. 1
Samhsay Posted June 16 Author Posted June 16 9 hours ago, JohnyBurner said: I'm using 6.7 due to the issues with recent version, but the previous version made the auto masturbation idle appear at any time. I had it set to the experimental type, but it triggers during a scene, or in the midle of a busy square. I tried to disable it, and change it back to forced AAF scene, but it still fires at any time. What can I do to solve this? I love the concept, but it's not that much fun when it triggers so much. The T-pose when sneaking is known, right? Is there a solution? It eventually solves itself, but it can take a few seconds. Does your char has "slut" perk? With it she will masturbate everywhere. Maybe I have to add switcher to MCM for blocking public actions.
JohnyBurner Posted June 16 Posted June 16 1 hour ago, Samhsay said: Does your char has "slut" perk? With it she will masturbate everywhere. Maybe I have to add switcher to MCM for blocking public actions. Yeah, I eventually realized that the masturbation anywhere was intended. And it's not a bad idea. Like I said, I like the concept. It's just that it's happening regardless of any other action being done by the PC. It happens in the middle of a scene, overriding the AAF animation, for example. It also happens as soon as I stop moving. A slight delay could work better visually. It also happens while I'm restrained, but preventing that would need some extra work and dependencies. Stopping it in combat might be a good choice too, if it's not in the mod already (haven't entered combat with it active yet). By the way, if my character is slutty enough to masturbate in the middle of DC market, she might not be shy enough to cover herself. Here's a proper suggestion, instead of me complaining: A character half-way to slut stops covering her breast, 3/4 to slutdom stops covering her nethers. And a full slut has a flaunting animation (maybe use a sexy dance animation?) instead of masturbation. And so public masturbation would be based on chance with higher chances when drunk/drugged. Make it something possible to happen, and not something that triggers everytime I stop. It would also keep the "getting caught" mechanic, which I find very amusing, functional even when the character is very slutty. In the case that it happens less, I wouldn't be against the idea of sometimes being unable to stop, or make it will-based. Maybe that would need some sort of reputation effect, but that seems a bit out-of-scope for the mod. I can't remember if sex attributes has that sort of thing. But there are some provocative perks like that, I think?
Samhsay Posted June 16 Author Posted June 16 (edited) 50 minutes ago, JohnyBurner said: By the way, if my character is slutty enough to masturbate in the middle of DC market, she might not be shy enough to cover herself. Here's a proper suggestion, instead of me complaining: A character half-way to slut stops covering her breast, 3/4 to slutdom stops covering her nethers. And a full slut has a flaunting animation (maybe use a sexy dance animation?) instead of masturbation. And so public masturbation would be based on chance with higher chances when drunk/drugged. Make it something possible to happen, and not something that triggers everytime I stop. It would also keep the "getting caught" mechanic, which I find very amusing, functional even when the character is very slutty. That's why I said the mechanics are experimental. I like them too, but I feel there are some awkward moments for which I haven't figured out a proper implementation yet. But nothing should override AAF scenes. This is something I've tested repeatedly, and all animations should be disabled at the wakling stage. PS. I'm trying to figure out how idle activation is implemented in MWoW. When I try to trigger an animation with a command, I can't interrupt it by moving or jumping. But in MWoW, it works. I can start running, and the animation will interrupt. This would be incomparably more reliable than what I'm using now. Edited June 16 by Samhsay
JohnyBurner Posted June 16 Posted June 16 So I moved some things around in my load order and the idles seem to be working properly now. I did a quick test and no more masturbation in the middle of a scene and my character gets interrupted during the idle if someone talks or interacts with her. I'll test another issue later: masturbation itself doesn't stop at orgasm, it continues for a while, leaving my character almost at the same level of arousal as before. I'll check if it stops now that the idles no longer start at inappropriate times. 1
riveth Posted June 17 Posted June 17 i have strange problem using this mod alongside arousal helper. My arousal goes up to around 98% - got blurred vision and a heart beat, so I hide myself in a room to see if auto masturbation would start. After a while my arousal drops below 90 and there is no longer a heartbeat or blur but there was no automasturbation either. It repeated on several ocasions and my character never masturbates. Tried new save witch same effect, it looks like arousal helper might break thigs here. i will start a new game with no AH and see if anything would change.
Mimirue17 Posted June 23 Posted June 23 (edited) so I am running this as the only mod in the slew of mods you have (normally run a bunch of them but trimmed it this time for testing) and everything was working perfect. Then had a very weird thing happen. I am using Human Resources and I wanted to change the outfit of slave that had gotten to submissive state (now a prostitute) and I took the handcuffs, collar and rags away from them (have done this in the past as well). Everything seemed fine but then player started covering her crotch fully clothed (this was NOT happening for the many hours of gameplay up to that point) and turning the covering thing off did not fix it. I even reinstalled this mod and the covering mod to see if something had happened to no effect. So I played in 1st person for awhile as that was bugging me. Randomly while I was sleeping the player woke up cuffed. I do not have anything installed that should do this (I do not have Hot Pockets Installed and SH+ is on no approach mode) so no idea how this happened. Got the cuffs off and figured that was the end of it. Fast traveled back to Sanctuary later in the gameplay and arrived cuffed again..... So I removed the cuffs, collar and rags from my inventory (put them in the HR safe so they would be locked up from settlers) and everything is working fine now. It seemed having the cuffs taken from a slave in the inventory was causing issues, which is beyond me to understand how that would have any effect on the player, and how they got randomly equipped..... edit: this SHOULD be the only mod I have installed that involves that covering mechanic as SA Helper is not installed. Edited June 23 by Mimirue17
Samhsay Posted June 23 Author Posted June 23 1 hour ago, Mimirue17 said: so I am running this as the only mod in the slew of mods you have (normally run a bunch of them but trimmed it this time for testing) and everything was working perfect. Then had a very weird thing happen. I am using Human Resources and I wanted to change the outfit of slave that had gotten to submissive state (now a prostitute) and I took the handcuffs, collar and rags away from them (have done this in the past as well). Everything seemed fine but then player started covering her crotch fully clothed (this was NOT happening for the many hours of gameplay up to that point) and turning the covering thing off did not fix it. I even reinstalled this mod and the covering mod to see if something had happened to no effect. So I played in 1st person for awhile as that was bugging me. Randomly while I was sleeping the player woke up cuffed. I do not have anything installed that should do this (I do not have Hot Pockets Installed and SH+ is on no approach mode) so no idea how this happened. Got the cuffs off and figured that was the end of it. Fast traveled back to Sanctuary later in the gameplay and arrived cuffed again..... So I removed the cuffs, collar and rags from my inventory (put them in the HR safe so they would be locked up from settlers) and everything is working fine now. It seemed having the cuffs taken from a slave in the inventory was causing issues, which is beyond me to understand how that would have any effect on the player, and how they got randomly equipped..... edit: this SHOULD be the only mod I have installed that involves that covering mechanic as SA Helper is not installed. The rags might not have had the sakr patch. But I have no idea what could have happened with the handcuffs. The mod shouldn't have any contact with them.
Mimirue17 Posted June 23 Posted June 23 35 minutes ago, Samhsay said: The rags might not have had the sakr patch. But I have no idea what could have happened with the handcuffs. The mod shouldn't have any contact with them. I found it odd that the cover mechanics used by this mod got perma activated on crotch regardless of the settings in the MCM. removing them from inventory fixed it, so figured I would let you know its triggering something weird. As a side note I have noticed at least one of the slaves in HR always has their hands behind their back like they are cuffed but there is not anything in their inventory, so it might have stuck on the player like a virus when the cuffs were removed from their inventory.
Samhsay Posted June 23 Author Posted June 23 6 minutes ago, Mimirue17 said: I found it odd that the cover mechanics used by this mod got perma activated on crotch regardless of the settings in the MCM. removing them from inventory fixed it, so figured I would let you know its triggering something weird. As a side note I have noticed at least one of the slaves in HR always has their hands behind their back like they are cuffed but there is not anything in their inventory, so it might have stuck on the player like a virus when the cuffs were removed from their inventory. The handcuff mod and my mod have a similar system with animation archetypes. Sometimes, for some unknown reason, they don't switch on time, and we can see strange things like this. Maybe I did something wrong. Maybe it's Bethesda's issues.
Mimirue17 Posted June 23 Posted June 23 (edited) 1 hour ago, Samhsay said: The handcuff mod and my mod have a similar system with animation archetypes. Sometimes, for some unknown reason, they don't switch on time, and we can see strange things like this. Maybe I did something wrong. Maybe it's Bethesda's issues. BGS bug I would think, but now a solution is available - remove them from inventory should fix the issue 😉 Edited June 23 by Mimirue17
Samhsay Posted yesterday at 04:05 PM Author Posted yesterday at 04:05 PM So. I haven't abandoned the mod. Right now, I’m working on how others react to the heroine’s lewd behavior. It turned out to be harder than I thought—much harder. So far, I’ve only found kinggath’s tutorial and am examining the "sexual harassment" code. I plan to add at least a couple of lines of dialogue in the next update, and once everything is running smoothly, I’ll increase the number of lines and improve the voice acting quality. After that, I will add these features to the vibrator mod and publish it here. On the bright side, I’ve already managed to add the ability to adjust the arousal threshold for triggering aroused animations. I plan to do the same for auto-masturbation. 2
Mimirue17 Posted yesterday at 05:10 PM Posted yesterday at 05:10 PM 1 hour ago, Samhsay said: So. I haven't abandoned the mod. Right now, I’m working on how others react to the heroine’s lewd behavior. It turned out to be harder than I thought—much harder. So far, I’ve only found kinggath’s tutorial and am examining the "sexual harassment" code. I plan to add at least a couple of lines of dialogue in the next update, and once everything is running smoothly, I’ll increase the number of lines and improve the voice acting quality. After that, I will add these features to the vibrator mod and publish it here. On the bright side, I’ve already managed to add the ability to adjust the arousal threshold for triggering aroused animations. I plan to do the same for auto-masturbation. MSMA had a social comment system which npc comment on quite a bit of things ranging from outfits, size, sa status etc so might be worth a look at the coding there. It can be intrusive though as the only downside.
Samhsay Posted yesterday at 05:14 PM Author Posted yesterday at 05:14 PM 1 minute ago, Mimirue17 said: MSMA had a social comment system which npc comment on quite a bit of things ranging from outfits, size, sa status etc so might be worth a look at the coding there. It can be intrusive though as the only downside. Thanks. I’ll take a look at how it’s set up. I need a high probability of comments for very specific situations—like when the heroine gets caught masturbating, or when she gets caught with a vibrator in another mod.
Mimirue17 Posted yesterday at 05:55 PM Posted yesterday at 05:55 PM 38 minutes ago, Samhsay said: Thanks. I’ll take a look at how it’s set up. I need a high probability of comments for very specific situations—like when the heroine gets caught masturbating, or when she gets caught with a vibrator in another mod. the mod also has a detection system when using dildos (player can be quite loud when bouncing on those giant dildos) with MCM settings along with a spectator system if people see you doing it in public. Even has a crime system if caught having sex in cities (and ways to get out of it :P)
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