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Posted
7 hours ago, JohnyBurner said:

how does this particular event deal with companions?

I just looked at the code and realized that companions aren't being counted as observers at all. I think that should be changed.

 

7 hours ago, JohnyBurner said:

Another question: the T-pose was already mentioned before, but is there a way to reduce it? It sometimes lasts for several seconds and my character is immobile while crouching unless I jump (also t-posing).

Does the T-pose occur when your character crouches or stands up in the middle of an animation?

 

7 hours ago, JohnyBurner said:

The auto-masturbation animation still sometimes fires in the middle of an AAF scene. Or rather, it starts during the dialogue leading to another scene and then either continues, or the actual scene starts as intended, but with the ticks still counting up. If I open the AAF menu and switch the current animation back and forth, it shows the proper animation for the rest of the scene (except for facial morphs), but the masturbation tick keeps rising, usually leading to a "failed scene" message from AAF, since there was already a scene going on. Just wanted to report it in case something had been modified regarding this.

That’s very strange. I also noticed that animation once during the violate dialogue. I’m trying to figure out what can be done about it.

Posted (edited)
13 hours ago, jaam said:

Do you have a master ESP that is not marked as an Master/ESM when you make the edit ?

It has too many dependencies. But thanks for the idea.

In any case, I figured out how to fix it. It turned out that the sex attributes and provocative perks had simply dropped off.

 

 

Edited by Samhsay
Posted
14 hours ago, Samhsay said:

 

Does the T-pose occur when your character crouches or stands up in the middle of an animation?

 

 

Yeah. Usually the first time I crouch in a game session, but sometimes it happens more than once.

Posted

Found an issue with Devious Devices. That mod has some animations of its own, and one in particular, when a plug shocks the character, sets the t-pose as permanent when croutching. The t-pose is persistent in the save, and disabling all the animation options in this mod doesn't make a difference. I had to disable, save and re-enable the mod to fix it.

Posted
1 hour ago, JohnyBurner said:

Found an issue with Devious Devices. That mod has some animations of its own, and one in particular, when a plug shocks the character, sets the t-pose as permanent when croutching. The t-pose is persistent in the save, and disabling all the animation options in this mod doesn't make a difference. I had to disable, save and re-enable the mod to fix it.

Did the problem arise with the covering animation or the idle animation? There is hope that DD has some clear magical effects or spells that can be used to create a patch.

But right now I'm experimenting with another mod (effects of holiness, innocence, and prayers) that might allow me to make the idles less buggy. If I can use furniture animations outside of the furniture itself (like the prayer animations), then I might be able to apply the same approach to this mod. That would save me from having to change the animation archetype and prevent half the bugs.

Posted
4 hours ago, Samhsay said:

Did the problem arise with the covering animation or the idle animation?

 

Hard to say, since I had both on, but I think the idle animation didn't reach the condition to trigger, so it was most likely the cover animation. The active walk animation was from the covering animation at least, not from my modded sexier one. I'll try to check that the next time I play.

 

And DD does use spells to apply the items' effects, so I'll keep my hopes up!

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