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Skyrim to FO4 Animation Converter: It Works. Now What?


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Posted (edited)
23 hours ago, Count Chocula said:

I am not misreading legal terms. You're simply saying that I am.

 

Making something to ADD to the game is not the same thing as making something BASED ON or made out of a previous work. If you think the legal code you quoted says otherwise, you are misreading it.

 

You claim that its "Hard to argue that mods which change the way characters look, move, act or sound are not adapting Skyrim." In fact, it's quite easy. If the change is not based on any files or work within Skyrim it's changing the way characters look, move act or sound WITHOUT adapting anything in Skyrim. You seem to be thinking that mod authors are distributing Skyrim with their mods in it. THAT (a repackaged game) would be a derivative. But, mod users already bought the game from Zenimax. Separately, distributing your own work == NOT distributing anything that is a derivative.

 

RE: Skyrim movies. If you make a movie that doesn't use anything from Skyrim it's not a Skyrim movie. You could call it a Skyrim movie. But, then you would be violating the trademark to THEIR title.

 

23 hours ago, Count Chocula said:

You mention ZeniMax's Editor EULA. I don't know what the Editor EULA says because it's an entirely different document. Do you know what it says? "The more accurate reading" would require looking at the Editor EULA, too.

 

Yes. I re-read both at the time and made a typo when I cited it to you last.

 

If you want to read it, it's here: https://store.steampowered.com/eula/1946180_eula_0
 

Bolded a section:

 

Quote

2. GAME MODS; OWNERSHIP AND LICENSE TO ZENIMAX
A. Ownership. As between You and ZeniMax, You are the owner of Your Game Mods and all intellectual property rights therein, subject to the licenses You grant to ZeniMax in this Agreement. You will not permit any third party to download, distribute or use Game Mods developed or created by You for any commercial purpose.

 

 

23 hours ago, Count Chocula said:

ZeniMax saying mods are owned by mod authors is probably done to limit liability in case a mod does something legally actionable like depicting illegal activities. ZeniMax would want to be able to say "That mod depicting explicit underage activity has nothing to do with us, go after the mod author." That's not directly related to what I am talking about, though.

 

So, which is it?

 

ZeniMax owns all mod authors work even though they say they don't? "The author owns the work if we don't want to be liable. But, they have no other owner rights!"

 

If a DAZ3D model gets imported into a Skyrim mod the DAZ3D author doesn't somehow lose the right to own and sell their model.

A more interesting question, imo, is whether or not Zenimax can actually enforce the license mentioned in the EULA. It doesn't seem likely that they would need to or try. But, imo, it's pretty ambitious all things considered.

Edited by dagobaking
Posted
On 4/28/2026 at 1:05 AM, dagobaking said:

Stuff

This is why I said earlier "Agree to disagree." Any reply I make is essentially going to be "No, you're wrong." Any reply you make to me is going to say "No, you're wrong." Especially given your penchant for seemingly to intentionally misread what I post and your inability to understand the difference between a mod author being the owner of a mod and the mod creating a derivative work of Skyrim once it's put into the game. If my "original music" example didn't get through, nothing will. You also seem to keep insisting that a work has to alter things in the source to be a derivative work. A Skyrim movie would be a derivative work of the Skyrim game, no ifs, ands or buts. There is no better example of a derivative work than making an adaptation into another media of an artistic work. Trademark has nothing to do with that.

Posted (edited)
On 5/3/2026 at 7:54 PM, Count Chocula said:

This is why I said earlier "Agree to disagree." Any reply I make is essentially going to be "No, you're wrong." Any reply you make to me is going to say "No, you're wrong." Especially given your penchant for seemingly to intentionally misread what I post and your inability to understand the difference between a mod author being the owner of a mod and the mod creating a derivative work of Skyrim once it's put into the game. If my "original music" example didn't get through, nothing will. You also seem to keep insisting that a work has to alter things in the source to be a derivative work. A Skyrim movie would be a derivative work of the Skyrim game, no ifs, ands or buts. There is no better example of a derivative work than making an adaptation into another media of an artistic work. Trademark has nothing to do with that.

 

Wha?

 

Yes. If you spread ideas that I believe are harmful to the community, in a thread I started mostly about respecting author's IP rights, I WILL disagree with you. Maybe even repeatedly!

 

I don't think your comment here introduces anything that I haven't already addressed clearly. I mean, you still keep writing about "a Skyrim movie" as if that is possible without using something from Skyrim. Not the same thing as making something that isn't derived from Skyrim at all but can be put into it (ie. most mods).

Edited by dagobaking
  • 2 weeks later...
  • 3 weeks later...
Posted

Dunno what the status of this is, but ported Skyrim animations would be a huge boon to the FO4 scene. Some of the better animators out there weren't mentioned in the OP, like Billyy, Anub, BakaFactory, and Gunslicer - not sure if they were reached out to elsewhere.

 

But yeah hopefully this comes to fruition. I'm sure @JB. would love to have more assets to play around with.

Posted (edited)
8 hours ago, noctred said:

Dunno what the status of this is, but ported Skyrim animations would be a huge boon to the FO4 scene. Some of the better animators out there weren't mentioned in the OP, like Billyy, Anub, BakaFactory, and Gunslicer - not sure if they were reached out to elsewhere.

 

But yeah hopefully this comes to fruition. I'm sure @JB. would love to have more assets to play around with.

BakaFactory has already granted permission.

 

Bez názvu.jpg

Edited by poblivion

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