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SkyMoMod V12 Sex Lab Compatibility Patch


Guest Jenova23

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Posted

For some reason many of the creatures seem to use human animations, or rather they just stand there whilst the PC uses her half of the human anim (checked in consol what was playing). Is this normal?

Posted

Ok, finally I made it work, I replaced all the meshes where I could with the penis version just like in horny dogs of skyrim.There are lot of meshes however where there is just a penis model and there is no body mesh with it, so I didnt really know what I can do with them.All vanilla stuff working now with a constant erection,

 

How exactly was this achieved? I tried removing some of the mesh files but it didn't seem to work. Does anyone know exactly what files need to be removed or added? Because I'm just grasping in the dark.

Posted

does this mod conflict? When I'm using this the monster switches to the normal vanilla skeleton. ex: draugr in this pack turns into vanilla draugr when sex is initiated. 

EDIT: Yes it does, I got it so now the monster stays there but it doesn't have a penis, I looked and all the meshes and textures are there. Does it need to equip it or something?

Posted

Nude Monster mod does it because it automatically changes the skin mesh temporarily during sex scenes then back when they're finished. It has something to do with the meshes. But when I disabled Sexlab Nude Monsters it reverted all vanilla monsters to that vanilla mesh(without the erections). I tried various things like removing the normal meshes and keeping only the erect ones(or so I thought) but that only made my game crash when I tried to load a save so I had to put the files back in. I'm not certain how to replace just those vanilla meshes with the same corresponding mod the erections come in with only the erections.

 

I still fiddle with it on and off, but I know others have figured it out already on their own. I keep rereading those posts but it doesn't give much detail other than meshes need to be replaced. Would be neat to have extra monsters, the original limitations are way too sparse for such an expansive world.

  • 2 weeks later...
Posted

I still cannot seem to figure it out. I would like more monsters but don't want to loose vanilla monsters. So far it looks like I have to choose between vanilla monsters without cocks or other monsters that turn into vanilla meshes during sex. :(

  • 3 weeks later...
Posted

I have this weird problem when it launches the animation, it changes into a vanilla creature.

After the animation ends, it turns back to its formal state.

 

-> Example: Arch Daemon turns into a Werewolf during animation

Posted

This is the most common issue it seems. It's the result of Sexlab Nude Creatures; it is intended to change the mesh of the vanilla creatures during sex scenes then back when it's done so the monsters weren't all walking around with constant erections. Unfortunately this also means that SkyMoMod monsters are changed to their corresponding vanilla creature type.

 

There is a way around it by removing Nude Creatures and only installing the nude mesh variants of the vanilla creatures. The only drawback being that everything is constantly erect. I, personally, judged this a minor issue and tried to install everything that way but can't seem to figure it out :( Every time I think I've got the files right my game simply crashes upon loading. Right now I am stuck with vanilla creatures. Wish I knew how to place the files properly.

Posted

Thank you it worked, sort of...

Now the only minor problem is that the creatures get invisible when an animation starts. I can fix it by using Resurrect. Though it's annoying.

Posted

I need a help. I installed skymomod v12 and patch skymo-dawn (not sexlab patch), all works greatly. When i installed sexlab patch appears ctd in open world. When i switch off sexlab patch ctd disappears. Anyone help

Does it work if you disable the skymo-dawn patch?

Posted

 

 

I need a help. I installed skymomod v12 and patch skymo-dawn (not sexlab patch), all works greatly. When i installed sexlab patch appears ctd in open world. When i switch off sexlab patch ctd disappears. Anyone help

Does it work if you disable the skymo-dawn patch?

 

 

If i disable Skymo-dawn (sexlab patch) there is no ctd. Skymomod works fine. If i install official Skymo-Dawn (not sexlab patch) I haven't ctd

If i enable Skymo-Dawn (sexlab patch) i have ctd in open world. I hope you understand. My english is not good

 

I am unfamiliar with the skymo-dawn patch but from your information it seems apparant there is an incompatability between it and the SL patch. Do you have a link for the skymo-dawn patch?

Posted

great now they have dicks xD, the great news are they have same bone with werewolf, or any other bone that vanilla creature have, so they can have the same animation with them too, good job for this mod

  • 1 month later...
  • 4 weeks later...
Posted

this mod is dead im assuming.  i wonder if it still works with the lastest defeat and SL.  and yes, from what i can tell the latest version is on nexus under skyrim monster mod.  apparently v12 is actually 1.2 and there is currently v4.01 out.

  • 1 month later...
  • 1 month later...
Posted

File Name: SkyMoMod V12 Sex Lab Compatibility Patch

File Submitter: Jenova23

File Submitted: 23 Jan 2014

File Category: WIP / Beta

Requires: Skymomod, Sexlab, Beastiality Extras, Dawnguard

 

:exclamation: Note: This does not work well with SexLab Nude Creatures since it replaces the creature mesh during sex hopefully a patch is created in the future.

 

 

What's with the patch for SL Nude Creatures?

  • 3 weeks later...
Posted

Now that we have the Creature Framework, it shouldn't be hard to update this mod so that the mesh swapping happens for all the new creatures. Somebody want to take that on? All my attempts at modding have crashed and burned, or I'd give it a go.

  • 2 weeks later...
Guest mayaktheunholy
Posted

so the New version of SkyMo should work with sexlab without a patch ??

 

Not exactly. Animations should play for creatures with a compatible skeleton, but they will either not have any genitals or if you use nude creatures, they will swap to a vanilla mesh during sex. More Nasty Critters includes archdemon, but that's it.

 

Nude Creatures and this patch work on different principals. This patch has a separate penis mesh, Nude Creatures changes the whole mesh.

Posted

so the New version of SkyMo should work with sexlab without a patch ??

 

as mentiont without the bits and pieces.

gos for immersive creatures to.

 

Posted

i just got confirmation  that the new version of SkyMo is compatible with immersive creatures and More Nasty critters no patches needed and it also is compatible with sexlab 

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