leatherliz Posted October 22, 2015 Posted October 22, 2015 Is there a way to increase the amount of damage sex drain does? The only things it seems capable of killing are townspeople. Even basic bandits and draugr only get about 1/3 of their health drained. PSQ v3.2. if you're only draining 1/3 life they're likely not aroused, try using the succu hand of desire spell before doing the deed after that it's all based on your skill with what you're doing - the skills as listed in sexlab... Casting spells at something kinda defeats the purpose of the sneaky sex assassination technique. Oh well, at least now I know what factors to focus on. thanks!
blackandwhite14593 Posted October 23, 2015 Posted October 23, 2015 Hi! Awesome mod! Do you think you could implement vampire teeth into the mod in the future? Thank you in advance! Edit: Found a bug in the mod, where if I transform into human form during sexlab animations, horns and tail stay on, and if I then transform back into succubus, they disappear. Could you please fix this? Thank you!
ZeroRaziel Posted October 25, 2015 Posted October 25, 2015 How does it come that the "equip penis" option makes my char strip her body armor?
ojanen Posted October 26, 2015 Author Posted October 26, 2015 @ojanen Would it be possible to update the main description of your mod with more information, as example the fact that the player has to install the "Real Flying" mod (without esp) to be able to fly and so on. I know that your aren't good with english, so how about somebody else writtes the text and you just update it on the main page. I'm not good with english myself but I could try it and post it her in the forum, so that the others could point out what I got wrong or what should be changed What do you or the other people here think? It's the yl know, but me a little longer wait. The one thing I'm really missing from the 2.17 version is how you had abilities and level values editable from -100% to +100 percent. It gave a real range to how you could play your succubus character that made PSQ really interesting. I had it set so that when in succubus form I had bonuses to magic and negatives to physical ability. Add into that the force transform option and you got for a really interesting game play where you really had to jump to switch strategies depending on the situation. I tend to find skyrim easy to play on legendary as it is, handicaps that fit a story theme were making the game fun again. If it's not to difficult, it would be great if you could put that back in. What of it? I do not remember really well is that of 2.17. Do not show me such as that of the screen shot.
ojanen Posted October 26, 2015 Author Posted October 26, 2015 ok guys, i have a few questions ^^ 1st) is the inflation option supported or just exists in the MCM? cause i cant get inflated no matter what ( also have fill her up installed but not enabled for this character ) 2nd) what is up with the milk ? i m using milk mod economy already is there any problem? Also, i wear the milker and i get the power "milking" but nothing happens when i press it. Thanks in advance 1. Cum bulge degree of Inflation is determined by the amount of energy that can be absorbed. You might not know the first one. 2. Milking in this mod is a thing of only this mod.And the other it is independent. Prima facie do not you do not have people who are using anymore but only to my made was Soulgem Pregnancy is adapted can be used in combination. Something like similar is to seems in vogue.
ojanen Posted October 26, 2015 Author Posted October 26, 2015 I was just wondering if the perks you gain for your talent trees affect this mod in anyway? Like lowering mana costs or increasing the level of enemy illusions can work on with the illusion tree. Except that keyword has been added is the exactly the same effect as vanilla. So it will be affected by the vanilla Perk. Spells was nice idea, but I didn´t use them becouse cost, it was hard keep energy w/o sex 24/7 and if I cast spell I was on dry again, especialy drain. I think drain should cost only mana. And other spells need reduced cost. And maybe add same summoning spell? Like dremora lord, you are succubus you should be able to call support. umm, that was the general idea behind it being a succubus, feeding off your sex life slut business pays cash and the succubus can feed, its like a 2 for 1 special also works great for punishing unruly slaves with paradise halls I know, but price of magic is absurd and it´s hard to get energy. It´s decay too fast even if you reduce it in menu. And you get it soo slow. For example with full energy bar you will go dry draining after 2sec. and for recharge you need 30+sex. Same for fireball, it´s have better dmg on begin but after you get level in destruction and few perk it´s become too weak compare too normal fireball and you need multiple fireball to kill enemy, that mean a lot of sex for one single enemy. You should be limited, you are succubus but in this state spell don´t worth use it. Maybe if they was damn stronger then yes. Only good is ilusion spell, but 99% enemy resist it becouse too hight level. They work on lower level then normal ilusion spell but they last sooo longer. the succubus drain spell i'd agree is too costly I can never use it, but the alteration and illusion spells both have their benefits that work according to their respective perk trees I usually master my illusion tree a few times over and use that as a means of distributing my perks to other things that need it, starting with my armor and my alteration the alteration tree has perks that lower the spell cost to use it and respectively lowers the energy cost with it so a spell like oakflesh can protect the player in battle and build up the alteration skills with use until the skill is high enough that the more powerful spell is needed for which the appropriate perk will be available to lower the cost for that spell as well, I think it's oakflesh then stoneflesh then ironflesh and so on until you're a master with that tree - now that's a feat I've only managed once, but combining this with succubus vision during times you don't benefit from the fleshy spells builds that up pretty quick Weird for me perks don´t work with this spells. My flesh spell are weaker on begin but latter are 3time stronger then succubus spell. Same with ilusin spell. Version 3.2 don´t have Ineed or RND patch? or it will work w/o patch now? It was totally stupid, effect magnification of succubus magic when it is transformed got lower than 1.0. I think maybe that it's a cause. Correspondence of RND and iNeed it is not made yet. I'm sorry. I will not like it either way, because Private Needs has stopped development where even you do not know well, it was doing and something trying to create a new Needs mod for myself.
ojanen Posted October 26, 2015 Author Posted October 26, 2015 Hello playing version 3.2 and loving it. i think its the best version as of yet. but i had 2 issues. first i have better magic mod and it has a perk that triple alteration spell magnitude but as i gain succubus rank my succubus form armor becomes more powerful right now it becomes 5 times stronger instead of 3 secondly if you choose a succubus magic twice instead of doing nothing the mod just consumes energy. And when i chose destruction 2 i got succu fireball not a menu to choose 3 adept level spells. not a problem if this is intentional... Better Magic and might have something interfere with but do not know well because I have never used. Learn fireball in Destruction 2 is a bug. fixed.
ojanen Posted October 26, 2015 Author Posted October 26, 2015 @ojanen I was thinking: maybe in a future version you can make the possibility to have different succubus body (and armor), depending on the level reached.. for example: lvl 1-4 no wings lvl 4-7 small wings lvl 7+ large wings this is fully customizable (with bodyslide and different armor or body meshes in a different succubus folders).. ..until the PG reach the level of "Succubus Queen" (or Incubus King) bye! S. Although it is not so difficult to do it, it is nearly impossible to explain the directory. Maybe also confusion would occur. Hi! Awesome mod! Do you think you could implement vampire teeth into the mod in the future? Thank you in advance! Edit: Found a bug in the mod, where if I transform into human form during sexlab animations, horns and tail stay on, and if I then transform back into succubus, they disappear. Could you please fix this? Thank you! I'm I do not know what happens I get me that pointed teeth. After that, the remaining is equipped with makeover in sexlab animations are is by design of the Free Camera. It should disappear when you release the Free Camera. How does it come that the "equip penis" option makes my char strip her body armor? Maybe the same Slot the Penis has been specified in their armor. Armor that there is the same Slot even one I am so deviate because all exclusive. Perhaps not a thing to hide the Schlong in something or SOS. But I do not know in detail because not using SOS.
Karin Posted October 26, 2015 Posted October 26, 2015 I was just wondering if the perks you gain for your talent trees affect this mod in anyway? Like lowering mana costs or increasing the level of enemy illusions can work on with the illusion tree. Except that keyword has been added is the exactly the same effect as vanilla. So it will be affected by the vanilla Perk. Spells was nice idea, but I didn´t use them becouse cost, it was hard keep energy w/o sex 24/7 and if I cast spell I was on dry again, especialy drain. I think drain should cost only mana. And other spells need reduced cost. And maybe add same summoning spell? Like dremora lord, you are succubus you should be able to call support. umm, that was the general idea behind it being a succubus, feeding off your sex life slut business pays cash and the succubus can feed, its like a 2 for 1 special also works great for punishing unruly slaves with paradise halls I know, but price of magic is absurd and it´s hard to get energy. It´s decay too fast even if you reduce it in menu. And you get it soo slow. For example with full energy bar you will go dry draining after 2sec. and for recharge you need 30+sex. Same for fireball, it´s have better dmg on begin but after you get level in destruction and few perk it´s become too weak compare too normal fireball and you need multiple fireball to kill enemy, that mean a lot of sex for one single enemy. You should be limited, you are succubus but in this state spell don´t worth use it. Maybe if they was damn stronger then yes. Only good is ilusion spell, but 99% enemy resist it becouse too hight level. They work on lower level then normal ilusion spell but they last sooo longer. the succubus drain spell i'd agree is too costly I can never use it, but the alteration and illusion spells both have their benefits that work according to their respective perk trees I usually master my illusion tree a few times over and use that as a means of distributing my perks to other things that need it, starting with my armor and my alteration the alteration tree has perks that lower the spell cost to use it and respectively lowers the energy cost with it so a spell like oakflesh can protect the player in battle and build up the alteration skills with use until the skill is high enough that the more powerful spell is needed for which the appropriate perk will be available to lower the cost for that spell as well, I think it's oakflesh then stoneflesh then ironflesh and so on until you're a master with that tree - now that's a feat I've only managed once, but combining this with succubus vision during times you don't benefit from the fleshy spells builds that up pretty quick Weird for me perks don´t work with this spells. My flesh spell are weaker on begin but latter are 3time stronger then succubus spell. Same with ilusin spell. Version 3.2 don´t have Ineed or RND patch? or it will work w/o patch now? It was totally stupid, effect magnification of succubus magic when it is transformed got lower than 1.0. I think maybe that it's a cause. Correspondence of RND and iNeed it is not made yet. I'm sorry. I will not like it either way, because Private Needs has stopped development where even you do not know well, it was doing and something trying to create a new Needs mod for myself. Thank you, I will check new version Ineed is stoped but RND have new version http://www.nexusmods.com/skyrim/mods/68982/?And older patch would not work right with PSQ 3.21? If no will skip food mods then, less script mods is better anyway
CliftonJD Posted October 26, 2015 Posted October 26, 2015 few things to discuss today ok guys, i have a few questions ^^ 1st) is the inflation option supported or just exists in the MCM? cause i cant get inflated no matter what ( also have fill her up installed but not enabled for this character ) 2nd) what is up with the milk ? i m using milk mod economy already is there any problem? Also, i wear the milker and i get the power "milking" but nothing happens when i press it. Thanks in advance 1. Cum bulge degree of Inflation is determined by the amount of energy that can be absorbed. You might not know the first one. 2. Milking in this mod is a thing of only this mod.And the other it is independent. Prima facie do not you do not have people who are using anymore but only to my made was Soulgem Pregnancy is adapted can be used in combination. Something like similar is to seems in vogue. 1) first off it'd be perfectly fine to have milk separate from other mods if you kept the succu merchant spell as before with older version 2.17 the player could buy the milker 2) second the new sexual energy absorb or potions from the sex level is just beyond insane - like crazy high, for example last nite and today since the update I've gained enough semen potions to absorb 3 succu spells, if it continues at this rate we'll need the value back into the semen potions like the older psq 2.17 had, but maybe make it a more reasonable rate this time, instead of so high that player gets rich off the sales 3 finally it makes no sense for the succu spells level difference in the new versions, the first level has no spells, then the option to consume energy for them at succu level 2, its ok so far, until level 3doesn't give more spell options---why does the next spell set wait until succu level 4
Saeros Posted October 26, 2015 Posted October 26, 2015 @ojanen I was thinking: maybe in a future version you can make the possibility to have different succubus body (and armor), depending on the level reached.. for example: lvl 1-4 no wings lvl 4-7 small wings lvl 7+ large wings this is fully customizable (with bodyslide and different armor or body meshes in a different succubus folders).. ..until the PG reach the level of "Succubus Queen" (or Incubus King) bye! S. Although it is not so difficult to do it, it is nearly impossible to explain the directory. Maybe also confusion would occur. OK, thanks anyway ..and, for the new 3.2.1 upgrade, just overwrite/replace the old files?
mangalo Posted October 26, 2015 Posted October 26, 2015 Has anyone tried playing with Real Flying ? How does it work along this mod ?
CliftonJD Posted October 26, 2015 Posted October 26, 2015 @ojanen I was thinking: maybe in a future version you can make the possibility to have different succubus body (and armor), depending on the level reached.. for example: lvl 1-4 no wings lvl 4-7 small wings lvl 7+ large wings this is fully customizable (with bodyslide and different armor or body meshes in a different succubus folders).. ..until the PG reach the level of "Succubus Queen" (or Incubus King) bye! S. Although it is not so difficult to do it, it is nearly impossible to explain the directory. Maybe also confusion would occur. OK, thanks anyway ..and, for the new 3.2.1 upgrade, just overwrite/replace the old files? yep, no cleaning necessary from previous 3.x versions, it just works
TheCaptn Posted October 26, 2015 Posted October 26, 2015 Quick questions. The requirements only say this needs SL Framework, but does it also use the Succubus Race mod? 1.5mb seems like a very small download for something involving player transformations with wings and the like... I'm also a little confused by the reference to vampires in the description? This replaces vampirism, or is it an alternative based on the same mechanic?
reibushido Posted October 27, 2015 Posted October 27, 2015 Quick questions. The requirements only say this needs SL Framework, but does it also use the Succubus Race mod? 1.5mb seems like a very small download for something involving player transformations with wings and the like... I'm also a little confused by the reference to vampires in the description? This replaces vampirism, or is it an alternative based on the same mechanic? It does not use the Succubus Race mod, but you could use it along side it. The reason the mod is so small is because the transformation package is empty, and needs to be built to what you want. There is an archive in the mod folder which gives you the layout of the directories in which the mod uses for all of the transforms, but even with that, you would need to replace those files with the ones you want from other sources/mods. There is a pre-made package in its own thread somewhere around here, specifically in v3.2.1 format which is different than the ones from pre v3.0. You can use that as a springboard for your own variation. The wings are now 'built in' though, as in the mod has native support for Animated Dragon Wings, Animated Fairy Wings, and Real Flying's wings. I believe the original mods are still required for it to work properly, at least I have them installed but not active in my load order. But you can still swap in your own wings by replacing the default 'static wings' as they are called inside the MCM. As for the vampirism, I honestly haven't played this mod while also playing as a vampire, but I think the description is probably a slight translation error where vampirism is, to a degree, an accurate example of some of the features this mod has without requiring the player to be a vampire. (Hostile to crime faction in form. Resource pool that degrades overtime, Drain the life of others to sustain yourself.) I think its more just a description than a feature to compare to vampires.
gtcard Posted October 27, 2015 Posted October 27, 2015 hi, is it still possible to use energy for Energy Conversion perk point gain in 3.0+? I mean the power that costs 3000 energy to give 1 perk point? And does extract semen still count as food for iNeed mod? I really like this mod and my entire save is based around it. Want to see what some of the changes are in 3.0 before I uninstall 2.17
Budroi Posted October 27, 2015 Posted October 27, 2015 How does it come that the "equip penis" option makes my char strip her body armor? Penis' equips to slot 52 (pelvis). If you are using the newer versions of SOS (any version above 2.05.041) it is hard coded that anything that equips to slot 32 (body) automatically gets slot 52 added to it as well. This was to stop men from having there business clipping out of armors. But it has the negative affect of screwing over all women, making them incapable of wearing anything that equips to slot 52 which means panties, skirts, penises and a quite a few other things unless they're naked (which defeats the purpose of trying to wear undergarments if you ask me). I recommend reverting back to version 2.05.041 if that irritates you, like me. I asked and there is no plan to ever change that, nor is it possible to have a setting in the mcm to exclude women or turn off that feature. Quick questions. The requirements only say this needs SL Framework, but does it also use the Succubus Race mod? 1.5mb seems like a very small download for something involving player transformations with wings and the like... I'm also a little confused by the reference to vampires in the description? This replaces vampirism, or is it an alternative based on the same mechanic? It does not use the Succubus Race mod, but you could use it along side it. The reason the mod is so small is because the transformation package is empty, and needs to be built to what you want. There is an archive in the mod folder which gives you the layout of the directories in which the mod uses for all of the transforms, but even with that, you would need to replace those files with the ones you want from other sources/mods. There is a pre-made package in its own thread somewhere around here, specifically in v3.2.1 format which is different than the ones from pre v3.0. You can use that as a springboard for your own variation. The wings are now 'built in' though, as in the mod has native support for Animated Dragon Wings, Animated Fairy Wings, and Real Flying's wings. I believe the original mods are still required for it to work properly, at least I have them installed but not active in my load order. But you can still swap in your own wings by replacing the default 'static wings' as they are called inside the MCM. As for the vampirism, I honestly haven't played this mod while also playing as a vampire, but I think the description is probably a slight translation error where vampirism is, to a degree, an accurate example of some of the features this mod has without requiring the player to be a vampire. (Hostile to crime faction in form. Resource pool that degrades overtime, Drain the life of others to sustain yourself.) I think its more just a description than a feature to compare to vampires. At its core PSQ is a copy and expansion of the base vampire lord script (PlayerVampireQuest, hence PSQ's name). It has grown beyond those bound now but i think that is where the vampire reference came from.
WizzyD Posted October 27, 2015 Posted October 27, 2015 would love to impregnate other girls when i am in futa mode, or at least not extract semen from a female npc/create soul gem when my pc is the one giving out the hot dickings.
Myrdden42 Posted October 27, 2015 Posted October 27, 2015 So, hang on, you've removed the spells from the mod in the new version... So... What exactly is the point of this mod, then? Banging people to death? Why have an energy bar if nothing useful comes out of it? What exactly prompted such action? EDIT: Wait, hang on, they're all still there. Whelp, never mind, then, pay no attention to the unnecessary rant.
sargtlin Posted October 27, 2015 Posted October 27, 2015 Better Magic and might have something interfere with but do not know well because I have never used. Started a new game i'm level 3 and a level 3 succubus. I didn't choose any perks and when i was lvl 2 succubus i got 100 armor now i'm lvl 3 succubus and i'm getting 150 armor. I'm planning to get that better magic perk after becoming a max lvl succubus (if i dont start over first) because i think it overwrites and fixes this bug if i get it afterwards Found another mistake; when you chose alteration names of stoneflesh and iron flesh is reversed in the menu their order is right tho
alphafr Posted October 27, 2015 Posted October 27, 2015 just to prevent a fuck up, do I just uninstal the version 3.2.0 and instal the version 3.2.1 right after?
ZeroRaziel Posted October 27, 2015 Posted October 27, 2015 How does it come that the "equip penis" option makes my char strip her body armor? Penis' equips to slot 52 (pelvis). If you are using the newer versions of SOS (any version above 2.05.041) it is hard coded that anything that equips to slot 32 (body) automatically gets slot 52 added to it as well. This was to stop men from having there business clipping out of armors. But it has the negative affect of screwing over all women, making them incapable of wearing anything that equips to slot 52 which means panties, skirts, penises and a quite a few other things unless they're naked (which defeats the purpose of trying to wear undergarments if you ask me). I recommend reverting back to version 2.05.041 if that irritates you, like me. I asked and there is no plan to ever change that, nor is it possible to have a setting in the mcm to exclude women or turn off that feature. Quick questions. The requirements only say this needs SL Framework, but does it also use the Succubus Race mod? 1.5mb seems like a very small download for something involving player transformations with wings and the like... I'm also a little confused by the reference to vampires in the description? This replaces vampirism, or is it an alternative based on the same mechanic? It does not use the Succubus Race mod, but you could use it along side it. The reason the mod is so small is because the transformation package is empty, and needs to be built to what you want. There is an archive in the mod folder which gives you the layout of the directories in which the mod uses for all of the transforms, but even with that, you would need to replace those files with the ones you want from other sources/mods. There is a pre-made package in its own thread somewhere around here, specifically in v3.2.1 format which is different than the ones from pre v3.0. You can use that as a springboard for your own variation. The wings are now 'built in' though, as in the mod has native support for Animated Dragon Wings, Animated Fairy Wings, and Real Flying's wings. I believe the original mods are still required for it to work properly, at least I have them installed but not active in my load order. But you can still swap in your own wings by replacing the default 'static wings' as they are called inside the MCM. As for the vampirism, I honestly haven't played this mod while also playing as a vampire, but I think the description is probably a slight translation error where vampirism is, to a degree, an accurate example of some of the features this mod has without requiring the player to be a vampire. (Hostile to crime faction in form. Resource pool that degrades overtime, Drain the life of others to sustain yourself.) I think its more just a description than a feature to compare to vampires. At its core PSQ is a copy and expansion of the base vampire lord script (PlayerVampireQuest, hence PSQ's name). It has grown beyond those bound now but i think that is where the vampire reference came from. sry but this does not work. maybe it would be i just excanges the SOS versions raw and still getting armor removed.
Saeros Posted October 27, 2015 Posted October 27, 2015 @ojanen I was thinking: maybe in a future version you can make the possibility to have different succubus body (and armor), depending on the level reached.. for example: lvl 1-4 no wings lvl 4-7 small wings lvl 7+ large wings this is fully customizable (with bodyslide and different armor or body meshes in a different succubus folders).. ..until the PG reach the level of "Succubus Queen" (or Incubus King) bye! S. Although it is not so difficult to do it, it is nearly impossible to explain the directory. Maybe also confusion would occur. OK, thanks anyway ..and, for the new 3.2.1 upgrade, just overwrite/replace the old files? yep, no cleaning necessary from previous 3.x versions, it just works tnks! S.
futaxmale Posted October 27, 2015 Posted October 27, 2015 can i have the source script because im trying to change the player hair
ojanen Posted October 27, 2015 Author Posted October 27, 2015 I was just wondering if the perks you gain for your talent trees affect this mod in anyway? Like lowering mana costs or increasing the level of enemy illusions can work on with the illusion tree. Except that keyword has been added is the exactly the same effect as vanilla. So it will be affected by the vanilla Perk. Spells was nice idea, but I didn´t use them becouse cost, it was hard keep energy w/o sex 24/7 and if I cast spell I was on dry again, especialy drain. I think drain should cost only mana. And other spells need reduced cost. And maybe add same summoning spell? Like dremora lord, you are succubus you should be able to call support. umm, that was the general idea behind it being a succubus, feeding off your sex life slut business pays cash and the succubus can feed, its like a 2 for 1 special also works great for punishing unruly slaves with paradise halls I know, but price of magic is absurd and it´s hard to get energy. It´s decay too fast even if you reduce it in menu. And you get it soo slow. For example with full energy bar you will go dry draining after 2sec. and for recharge you need 30+sex. Same for fireball, it´s have better dmg on begin but after you get level in destruction and few perk it´s become too weak compare too normal fireball and you need multiple fireball to kill enemy, that mean a lot of sex for one single enemy. You should be limited, you are succubus but in this state spell don´t worth use it. Maybe if they was damn stronger then yes. Only good is ilusion spell, but 99% enemy resist it becouse too hight level. They work on lower level then normal ilusion spell but they last sooo longer. the succubus drain spell i'd agree is too costly I can never use it, but the alteration and illusion spells both have their benefits that work according to their respective perk trees I usually master my illusion tree a few times over and use that as a means of distributing my perks to other things that need it, starting with my armor and my alteration the alteration tree has perks that lower the spell cost to use it and respectively lowers the energy cost with it so a spell like oakflesh can protect the player in battle and build up the alteration skills with use until the skill is high enough that the more powerful spell is needed for which the appropriate perk will be available to lower the cost for that spell as well, I think it's oakflesh then stoneflesh then ironflesh and so on until you're a master with that tree - now that's a feat I've only managed once, but combining this with succubus vision during times you don't benefit from the fleshy spells builds that up pretty quick Weird for me perks don´t work with this spells. My flesh spell are weaker on begin but latter are 3time stronger then succubus spell. Same with ilusin spell. Version 3.2 don´t have Ineed or RND patch? or it will work w/o patch now? It was totally stupid, effect magnification of succubus magic when it is transformed got lower than 1.0. I think maybe that it's a cause. Correspondence of RND and iNeed it is not made yet. I'm sorry. I will not like it either way, because Private Needs has stopped development where even you do not know well, it was doing and something trying to create a new Needs mod for myself. Thank you, I will check new version Ineed is stoped but RND have new version http://www.nexusmods.com/skyrim/mods/68982/?And older patch would not work right with PSQ 3.21? If no will skip food mods then, less script mods is better anyway I know it, but I was trying to remodel their own RND. So I've read the source of the RND, and think somehow strange structure, I decided to make that the new. Anyway, I patch is required in addition for the RND and iNeed. Please wait a moment. @ojanen I was thinking: maybe in a future version you can make the possibility to have different succubus body (and armor), depending on the level reached.. for example: lvl 1-4 no wings lvl 4-7 small wings lvl 7+ large wings this is fully customizable (with bodyslide and different armor or body meshes in a different succubus folders).. ..until the PG reach the level of "Succubus Queen" (or Incubus King) bye! S. Although it is not so difficult to do it, it is nearly impossible to explain the directory. Maybe also confusion would occur. OK, thanks anyway ..and, for the new 3.2.1 upgrade, just overwrite/replace the old files? Yes, it is only just overwrite.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now