shinji72 Posted February 25, 2014 Posted February 25, 2014 I'm not sure what you mean? What do you mean every time there is sex a scene is triggered? The message? Apropos just ties into the global SexLab event system for AnimationStart and OrgasmStart. It doesn't change the way those are fired in the first place. I see in the debug message that SD+ calls it "scene x/y" when you're enslaved and there are some event triggered. Some time they are punishment, whipping and sometimes sex animation. I've noticed they look different from straight Framework animation (there is a sweating decal applied to the body). It's just a wild guess. Can't say really if SD+ ties to the framework in a different way. Maybe I need to try a normal Defeat/Submit scenario... but first I need to get free from enslavement!
gooser Posted February 26, 2014 Posted February 26, 2014 Folks, I've been busy on the mod (see progress here: http://git.loverslab.com/foxyvixen21/sexlab-describe). I created a new installer last night for testing and it looks pretty good for pre-Beta. I tested it on a heavily modded game (>100 mods), including a large list of SL mods. Testing methods: 1. Create a new Game.2. Using Live Another Life, Hentai Creatures, and SexLab Zzz (among others)3. Everything done inside the starting "Prison Cell" you get with LAL.4. Summon Hentai Draugr, initiate sex using Zzz.5. Summon Wearwolf, ditto This pre-Beta release includes: - Bug fixes - Fixes corrupted database txt files - Reorganizes database txt files into subfolders - Bundles JContainers 0.58 - Adds minor MCM options for tracing - Updates MCM options for overriding Player Wear and Tear states. - Updates MCM options for specifying Message Segment length (make into a slider) FYI, progress has been made on Female PC - > Female, and Male PC -> Male, but it is not yet visible in this release. I know several of you have been patiently working on that support - thanks for your patience! If you are using the previous Apropos release, for best experience use this on a new save, or use the Clean Save technique to remove the old mod first. Also, this version includes JContainers. If you already have JContainers installed, please accept the overwrite prompts in your mod management tool. edit: This is a stop-gap measure to provide an intermediate release that fixes bugs mostly. We will have a new formal beta download of Apropos soon. Gooser_PreBeta_Apropos.7z
gooser Posted February 26, 2014 Posted February 26, 2014 Great start to this mod. A couple of suggestions: 1. Could you update the file in the downloads section or at least in the OP (it still is the one missing all the txt files)? As is, the current one in the DL section is unusable and will make people frustrated with the "none" comments they get instead of a description of the event. Took me forever to figure out what the problem was. 2. Regarding Creatures, a toggle button for anal vs. vaginal intercourse. Maybe an all or nothing, or if not too much trouble a toggle for each creature type. Really looking forward to future developments and thank you for your hard work. Unfortunately, I'm not the OP for the download - I am helping Foxyvixen and currently making a lot of updates. I have just updated the installer as a comment. I will be creating a new download post for Apropos this week. In the meantime you can use the pre-Beta that just attached, which fixes a lot of the issues people have seen.
Guest Posted February 26, 2014 Posted February 26, 2014 Using the Pre-Beta version, great work. A few issues - Sabre Cat still missing a folder, although creating one with the 'Cat' tag still works as before. Changing the MCM menu W&T tags works. Changing W&T and Synonyms still doesn't seem to work, changed everything to 'test', still seems to pull 'nice mouth' etc from somewhere else. And definitely my favourite mod now.
gooser Posted February 26, 2014 Posted February 26, 2014 I will add cat folder. On issue three: http://git.loverslab.com/foxyvixen21/sexlab-describe/issues/15
Guest Posted February 26, 2014 Posted February 26, 2014 Does that mean that it does read the txt files in the db folder, but only once? I was sure I'd changed the tags before installation on a new game, but perhaps not. On another note (I forgot to bring this up ages ago), there's txt files for boobjob rape; are there actually boobjob rape animations?Also, there doesn't seem to be txt files for virginity start, only virginity orgasm. Not a major deal since you only see these once anyway. EDIT: Been messing about with this mod so much I just tried to post this with ctrl+s.
gooser Posted February 26, 2014 Posted February 26, 2014 We read the description files at game time fresh each time - they are never stored because they will grow in size over time (with people adding more variations over time) and we pick from random each time they are accessed. The token values are stored in the game file for performance reasons and they are less likely to expand over time. Yes, if you start a new game, after changing them you should see the values come up in the new game. There's two animations that are boobjob aimations - "Arrok Boobjob" and "Boobjob" - conceivably they could have both AnimationStart and Orgasm messages. And we can also have message for pre-orgasm virginity lost - although some might debate you don't lose your virginity until you have cum in that orifice.
psikochik Posted February 27, 2014 Posted February 27, 2014 Did a quick check of your latest release. Finally getting ALL the message including the W&T descriptors. I was also able to edit those and add some synonyms to your "Parts" file. Both worked for either a clean save or a new start. They also "reset" with the MCM adjustors as well. I'm using MO, loading it near the end and do a "refresh" after changing the db files. Thanks for the great work!
egon123 Posted February 27, 2014 Posted February 27, 2014 Tested the pre-beta under 1.35 Works so far Will there be a way to, lets say, "cap" the w+t system? Like: "It can goes till stage 3 but not further". I like the "virginity" stuff. But I'm not sure I want something like "gapping" Still, I could just edit the descriptions. But I just want to ask
gooser Posted February 27, 2014 Posted February 27, 2014 Tested the pre-beta under 1.35 Works so far Will there be a way to, lets say, "cap" the w+t system? Like: "It can goes till stage 3 but not further". I like the "virginity" stuff. But I'm not sure I want something like "gapping" Still, I could just edit the descriptions. But I just want to ask Glad it works under 1.35! I only test with the latest SL version. That's a far question. I've been doing some thinking about the W&T states a bit lately. It could be a better model that you only obtain those really wounded levels after serious sexing around. For instance (I actually researched this online), I wondered how many times a Real Life female prostitute might work per night. The typical "good" night ranged from 4 - 10 men. I think our value for a single humanoid encounter, non-rape, is 20. So, lets say a Skyrim prostitute serviced 5 men in one night - she would have a W&T value of 20 * 5 = 100 -> which translates to an index of 4. 4 yields a blank descriptor, so sex after those 5 men would generate messages with the plain "bla bla her vagina". No adjective. If she serviced 10 men that would be 200, which translates to an index of 6, which would generate descriptions using "pliant". That seems to map pretty well to reality, I would think. I even read one article how about some women were being forced to work 24 men in one night (one an hour? sheesh). In our system that would leave them "gaping". Do you think that is realistic? Now, creatures are a different matter. edit: I've even been playing today with some code to infer what the current schlong size is, based on skeletal bones, etc. It works for humanoids, but not creatures (the only creature that has penile bones in its skeleton is the Giant). I figure if we can infer some numbers, that can help us even more closely (fantasy here...) map the impact of these giant schlongs.
egon123 Posted February 27, 2014 Posted February 27, 2014 The first question that came into my mind is: "how fast is the regeneration process?" Think that article mentioned we can count as an "extreme case". So I think that should result in "gaping". Creatures.. well. Think here is the easiest way to give every creature an extra base-value. You wrote, that humans are 20. Would take that same number for human-like creatures. The rest of the creatures based on their most used mesh. Horse maybe a 40. Giant? mhh.. 50 maybe (dont think that is ingame that much bigger than an horse penis). Don't know if it is actually in the code. But I saw somethink like an multiplier for forced sex. You should that keep that in mind, since there is no way for some sort of "normal" sex. There is just the forced way. Dragons are difficult. Normally I would say we need a big base number. But still, there is also an "licking" animation.
gooser Posted February 27, 2014 Posted February 27, 2014 That's what we are doing right now. Bear is 60, Chaurus is 70, Daedra (Seeker) is 60, Draugr is 50, Falmer is 40, Giant is 210, Troll is 140, Dragon is 240. etc So I'm still not seeing completely your original point of capping the W&T...
egon123 Posted February 27, 2014 Posted February 27, 2014 Ah okay Nah, I'm original here for the descriptions. At the moment, I dont know how much I would like a w+t system. I'm just searching for a way to use this mod, without getting an adjective like "gapping" after some time. Thats why I speak from some sort of "capping". Just a way, I can use that basic w+t from the old version, with only Stage 0 and 1. After all its not a big deal, since I can chance the adjectives in the txt if I dont like it. Just want to ask, if something is planned to in that way The numbers looks okay so far
gooser Posted February 27, 2014 Posted February 27, 2014 Ah okay Nah, I'm original here for the descriptions. At the moment, I dont know how much I would like a w+t system. I'm just searching for a way to use this mod, without getting an adjective like "gapping" after some time. Thats why I speak from some sort of "capping". Just a way, I can use that basic w+t from the old version, with only Stage 0 and 1. After all its not a big deal, since I can chance the adjectives in the txt if I dont like it. Just want to ask, if something is planned to in that way The numbers looks okay so far Back to your original question - the values are decreased every 12 hours by 15. So a female PC that has sex once with a humanoid male would be well back to an index of 1 (we never programmatically go back to virgin, but the player can reset virginity in MCM) after 24 hours (2 x 15 > 20)
Phelps1247 Posted February 27, 2014 Posted February 27, 2014 Just make the w&t stuff optional? I thought it was already.
Lyman the Lunatic Posted February 27, 2014 Posted February 27, 2014 Soo...How to solce the "None" problem? I have the JContainers in the right place, does it involve putting Apropos file inside some other files like Scripts? Because I left it in Data.
Guest Posted February 27, 2014 Posted February 27, 2014 Clean save now has the W&T and Synonyms working, just as mentioned. However, a test had me jump from 1 to 4 in a single act (normal sex), not sure if that's intentional. I was under the impression it would increase by 1 every act. As for decreasing to 1 after a day, that seems a little jarring. Would decreasing by 1 every few hours be possible, it may simulate a slow recovery process a little better?
akroma3310 Posted February 27, 2014 Posted February 27, 2014 I would be more than happy to help contribute to script writing if you're interested. Don't hesitate to send me a message!
nutluck Posted February 27, 2014 Posted February 27, 2014 Glad it works under 1.35! I only test with the latest SL version. That's a far question. I've been doing some thinking about the W&T states a bit lately. It could be a better model that you only obtain those really wounded levels after serious sexing around. For instance (I actually researched this online), I wondered how many times a Real Life female prostitute might work per night. The typical "good" night ranged from 4 - 10 men. I think our value for a single humanoid encounter, non-rape, is 20. So, lets say a Skyrim prostitute serviced 5 men in one night - she would have a W&T value of 20 * 5 = 100 -> which translates to an index of 4. 4 yields a blank descriptor, so sex after those 5 men would generate messages with the plain "bla bla her vagina". No adjective. If she serviced 10 men that would be 200, which translates to an index of 6, which would generate descriptions using "pliant". That seems to map pretty well to reality, I would think. I even read one article how about some women were being forced to work 24 men in one night (one an hour? sheesh). In our system that would leave them "gaping". Do you think that is realistic? Now, creatures are a different matter. edit: I've even been playing today with some code to infer what the current schlong size is, based on skeletal bones, etc. It works for humanoids, but not creatures (the only creature that has penile bones in its skeleton is the Giant). I figure if we can infer some numbers, that can help us even more closely (fantasy here...) map the impact of these giant schlongs. Ok to get a bit technical it would depend on a number of factors. 1) How much natural lube the female produced. 2) If any extra lube is used, I imagine women that for what ever reason plan to have a lot of sex on a given day would use extra lube. 3) The size of the male, larger male would at least until the female is use to it cause more wear. 4) number of partners, I would imagine this would be one of those that it is cumulative effects. Where at first the first few is fine but got worse the more... example 1-5 causes minimum wear, 6-8 more wear, 9-10 even more etc. So once things start to get wore it takes less and less to cause more wear. If that makes sense. 5) Is it consensual, rough, or forced sex. Each one would cause more wear than the previous. 6) Not all of it is just about stretching, friction, etc. for example depending on a number of factors I won't get into right here. A females cervix can be bruised during sex which is fairly painful and other such internal injuries can happen from sex, the rougher the sex is or forced sexed far more likely it is to cause them. As you can see there could be a lot of factors in real life, I mean it depends on how detailed you want to get. But keep in mind you don't want it to script heavy where it struggles to run with some other popular scripted mods like Frostfall, wet and cold, arousal etc. So it is finding that sweet spot between immersive and game playability that you are looking for.
Guest Devocracy Posted February 27, 2014 Posted February 27, 2014 I ran the new beta and the mod loads to MCM but when I click "appros" the option tree doesn't show up. This is on a save that didn't have a previous version of appros or describe btw. I even tried downloading the framework file linked on the first page, no such luck. And is that framework still a possible requirement or is it a definite requirement. I'm hoping it isn't really necessary because I already have 2 versions of 2008 and 2010. It would be nice if Microsoft just combined them all.
gooser Posted February 27, 2014 Posted February 27, 2014 I ran the new beta and the mod loads to MCM but when I click "appros" the option tree doesn't show up. This is on a save that didn't have a previous version of appros or describe btw. I even tried downloading the framework file linked on the first page, no such luck. And is that framework still a possible requirement or is it a definite requirement. I'm hoping it isn't really necessary because I already have 2 versions of 2008 and 2010. It would be nice if Microsoft just combined them all. Can you provide a papyrus log. Often times for me as a player I have to go into MCM, back to the game, wait for the on screen message about the MCM menus being registered, THEN i go back into MCM....
Shinobi7 Posted February 27, 2014 Posted February 27, 2014 Just a random thought here: How about the ability for the pc to buy a lotion to rub their vagina/ass with to reset their Wear&Tear rank. By doing this a describe message could say your character is experiencing arousal by rubbing themselves and you'd have a pop-up window to choose whether or not to masturbate (with animation). If you chose "no" your arousal level would be very high The advantage here is this is compatible for male and female PC.
gooser Posted February 27, 2014 Posted February 27, 2014 Just a random thought here: How about the ability for the pc to buy a lotion to rub their vagina/ass with to reset their Wear&Tear rank. By doing this a describe message could say your character is experiencing arousal by rubbing themselves and you'd have a pop-up window to choose whether or not to masturbate (with animation). If you chose "no" your arousal level would be very high The advantage here is this is compatible for male and female PC. That's a GREAT idea!
gooser Posted February 27, 2014 Posted February 27, 2014 The other idea I've had lately is adding a feature that I'm calling for a lack of a better word - "After Defeat". It occurs (probably just female) after a gangbang animation (or a sequence of animations where actors take turns). Depending upon the player's purity, pain, enjoyment, arousal, they will either: 1. Show a "sobbing" or "crying" animation (I'm pretty sure the animation has been released on LL somewhere). 2. Lie down and masturbate (the case where the player has a perverse leaning, see http://git.loverslab.com/sexlab/framework/wikis/guide-stats), with orgasmic moaning (similar to after Estrus Chaurus after the player has finished the impregnation scene, and also birthed the Chaurus eggs) In both cases, descriptions will be shown through Apropos, for example in the case of #2: "You recover from a thorough fucking and can't stop touching the semen...", etc. edit: Actually SexLab Zzz shows the crying animation.
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