Jump to content

Recommended Posts

Posted

I've also have an issue with EAP. At first I though it was a conflict with T-Sex, but I've tried multiple configurations on a scene mid game and it seems that when EAP is installed, scenes with AAF don't play, either with AAF alone or with support mods like SEU or Commonwealth Slavers or Violate.

 

Moreover, it seems that when opening AAF, it cannot find actors, I think it's related.

 

image.thumb.jpeg.54a7d433f4b3e3fa738e6feefc0d999a.jpeg

Posted
18 minutes ago, Mimirue17 said:

odd, here is the pic of the violate mod in MO2.   The same one in EAP is empty.

EAP replaces these files with dummy ones.

Posted
17 minutes ago, moon knight said:

Moreover, it seems that when opening AAF, it cannot find actors, I think it's related.

What errors are displayed in the AAF admin window?

Posted
13 minutes ago, moon knight said:

Only these

There should be no messages about missing AM and ABody if EAP 1.09+ is installed. So, there is definitely something wrong with your mod build.

When installing EAP, you should not enable support for "Slave and Model Poses" if it is not installed.

 

Darthroman's animations require this mod... at least to remove error messages:

Posted
24 minutes ago, Holylokki said:

There should be no messages about missing AM and ABody if EAP 1.09+ is installed. So, there is definitely something wrong with your mod build.

When installing EAP, you should not enable support for "Slave and Model Poses" if it is not installed.

 

Darthroman's animations require this mod... at least to remove error messages:

 

Thanks for the help and your patience, in the end it was a user error for my part, as I clicked on the QUAAF option by mistake. However I can confirm now an incompatibility with TSEX that blocks AAF scenes in a similar way.

Posted
4 minutes ago, moon knight said:

However I can confirm now an incompatibility with TSEX that blocks AAF scenes in a similar way.

TSEX works for me. 
QUAAF is a sound file replacement. It shouldn't affect AAF in any way.

Posted

I plan to to update to AE, but I'm guessing this won't work with AE version yeah? Since SAMformer doesnt have AE compactibility?

Posted
6 hours ago, DasKebab said:

I plan to to update to AE, but I'm guessing this won't work with AE version yeah? Since SAMformer doesnt have AE compactibility?

Why do you think so? My SAF NG should work on any version, since it only depends on LLFP.

Posted (edited)

If it possible, I got kind of request for MM_ animations - could you please add AnusSpread morph to recieving actors, specifically for MM_ anims? Thing is, male body replacers all have AnusSpread morphs, which is a lot more accurate and looks better than SAM anus opening adjusement (which, I assume, was originally created for FG, which, despite having anus weighting, never had actual spread morph), so MM_ does not really need SAM opening adjusement and can easily go with a morph set to 1.0 in .xml files.

 

P.S. I assume same is legit for MF_ anims where male is recieving.
 

Edited by Allnarta
Posted
4 hours ago, Holylokki said:

Why do you think so? My SAF NG should work on any version, since it only depends on LLFP.

 

Because that's the usual story no? OG =/= NG =/= AE

But if what you say its true, then nice

Posted
36 minutes ago, Allnarta said:

Thing is, male body replacers all have AnusSpread morphs

The thing is, not everyone... BT3/4 doesn't have this morph.
I know that anus/vagina morphs often look better than SAMajustments. But the problem is that they're not included in default bodies. And using morphs and SAMajustments simultaneously will create a lot of problems.
And I can't use different XML files with different body replacers—it's an unrealistically large amount of work. I'd like it to be enough to make corrections to the FM set and then simply convert it to FF/MM/MF. And all gender differences would be picked up automatically. That is, all animationData sets should ideally contain the same settings, except for gender and prefix.

However, there is one compromise. Support for different morphing methods can be implemented via SAMFormer. Then:
1. Default SAMajustments will be set with zero bones values.
2. SAMFormer will monitor for the presence of "...ToAnus" tags.
3. SAMFormer will check which body replacer is installed and, depending on that, apply either LM mofph or an additional SAMajustment with default values.
4. Additional corrections can still be made via SAMajustment for each animation.

Posted
18 minutes ago, Holylokki said:

1. Default SAMajustments will be set with zero bones values.
2. SAMFormer will monitor for the presence of "...ToAnus" tags.
3. SAMFormer will check which body replacer is installed and, depending on that, apply either LM mofph or an additional SAMajustment with default values.
4. Additional corrections can still be made via SAMajustment for each animation.

 

This sounds more than good to me. :) Is this already implementet functionality or you are going to add it with SamformerNG update?

Asking because I begun to make adjusements for MM animations and hope to either release it or share to you to pack into main EAP package.

Posted
25 minutes ago, Allnarta said:

Is this already implementet functionality or you are going to add it with SamformerNG update?

Of course not. But I can make a test version soon.

Posted

Whenever I download this mod, the nsfw voice pack or custom moans barely get use why is that? Most of the time the moaning sound is the just the vanilla hurt sound. I tried both nsfw voice pack and custom moans one at a time and the chances are literally low. It'll play one second and the rest is just vanilla hurt sound

Posted
1 hour ago, ChuileL said:

Всякий раз, когда я устанавливаю этот мод, голосовой пакет nsfw или пользовательские стоны почти не используются. Почему так происходит? В большинстве случаев стоны — это просто ванильный звук боли. Я пробовал и голосовой пакет nsfw, и пользовательские стоны по отдельности, но вероятность того, что они сработают, крайне мала. Они звучат одну секунду, а потом снова звучит ванильный звук боли

Uap can overwrite audio files

Posted (edited)
On 3/20/2026 at 2:17 PM, ChuileL said:

Whenever I download this mod, the nsfw voice pack or custom moans barely get use why is that? Most of the time the moaning sound is the just the vanilla hurt sound. I tried both nsfw voice pack and custom moans one at a time and the chances are literally low. It'll play one second and the rest is just vanilla hurt sound

Most FM and F_Cr animations have built-in gender-specific voiceovers.
To enable their use in FF/MM/MF/M_Cr scenarios, CustomMoans/UAPMoans/EAPMoans completely disable the built-in gender-specific voiceovers for edited animations. They instead apply their own voiceovers to the animations. However, the number of usable in Moans voicesets is limited. And each voiceset itself consists of only 10 audio files. And after starting the animation and selecting voiceset, only these sound files will be played.
I've added additional voicesets to EAPMoans, and it already contains the largest number of different voicesets. It's likely technically possible to increase the number of audio files in a voiceset. But this would require either doing this for all existing voicesets or creating a separate, extended topicForm. The main problem is the lack of good audio file sets. I don't know how to edit audio files and probably won't bother.

Edited by Holylokki
Posted (edited)
9 minutes ago, WarSawMan said:

Does anyone have animations with aliens working?

The alien and worm animations from CrPacks don't work. Only Allnarta and Darthroman have working animations.

Edited by Holylokki
Posted
On 9/25/2025 at 2:36 AM, Holylokki said:

You likely have XML patches installed that aren't included in the standard "The Fucking Manual" recommendations. Make sure you haven't installed anything from the TFM's incompatibility list.

  

Obviously, any mod should only be installed after all its requirements have been met, lol.

 

I''ve done my best to read everything , installed and used Extended AAF patch .  I never use UAP,, well, its been to many years to count, I use Creature Resource Only, but thought I'd give this a try. Every couple years I try UAP again, I still prefer AAF Creature Recourse, but it worked fine, same limited scenes, all cut up, missing some poses that I get with AAF Creature, but the one thing I thought might be helpful to report is:

 

I use SAM to make movies in AAF scenes, and with Extended AAF Patch installed and running, the facial expressions I make during sex scenes are over written instantly.   Not sure why someone did that, the expressions on the scenes were pretty blaw, like,, neutral.  My selection would flash across her face for a second, and then revert back to bla.  This has never happened in the many years since SAM came out, it only happens when Extended AAF patch is installed.  Naturally I had to uninstall it, that is tragic for me. 

Love all your work ,follow you, , and really appreciate everything you do.  I could probably figure out how to stop that from happening, but UAP, and staged  is still a bummer to me no matter how good the quality.  I need to choose the time  , and position is all.  Well, and the expressions, and UAP keys conflict with my game setting hotkeys,, wow,, ok, there is a lot there.

Thank you for the rockin mod,  modifications in sam were simple.

Posted
1 hour ago, Daangerousda said:

and with Extended AAF Patch installed and running, the facial expressions I make during sex scenes are over written instantly. 

EAP uses lip animations for moans. If you need static facial expressions, you can remove the lip files.

2 hours ago, Daangerousda said:

missing some poses

nothing is missing

2 hours ago, Daangerousda said:

that I get with AAF Creature

AAF Creature does not contain animation settings. Starting with the next update, AAF Creature Resources will be sufficient for EAP, as EAP currently uses from UAP only Creature Resources.

2 hours ago, Daangerousda said:

Well, and the expressions, and UAP keys conflict with my game setting hotkeys,, wow,, ok, there is a lot there.

PenPos can be removed from the UAP. It is not needed for anything. UAP not use keybinds for anything more.

Posted

Help please help, I have raider pet and eap installed and this error pops up, when choosing this option. Also how do I make the progressive tree work? I want NPC triggered scenes to progress by itself, but it doesn't seem to work for me.


image.png.05606b204f92b589940929ab3d33ab50.png

 

image.thumb.png.ce0033e1e6c810a76eaa4d8d971f10bf.png

 

and please if you have any idea what these other warnings say, let me know.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...