deathmorph Posted December 16, 2025 Posted December 16, 2025 46 minutes ago, Holylokki said: Updated to v1.08. Thanks for the update! I have installed RohZima Fallout 4 Poser 0.75, but they are grayed out and not selectable in the patch.
Holylokki Posted December 16, 2025 Author Posted December 16, 2025 19 minutes ago, deathmorph said: I have installed RohZima Fallout 4 Poser 0.75, but they are grayed out and not selectable in the patch. Make sure RZPoser.esp is active. FOMOD finds it without errors for me.
deathmorph Posted December 16, 2025 Posted December 16, 2025 28 minutes ago, Holylokki said: Make sure RZPoser.esp is active. FOMOD finds it without errors for me. - It worked, thanks. I had the mod installed, but there was no ESP file for it. - I also had to select the slave poses manually. At least I could select them. Is that okay, or am I missing something too? - Are these two mods no longer needed? They're displayed as redundant.
Holylokki Posted December 16, 2025 Author Posted December 16, 2025 7 hours ago, deathmorph said: I also had to select the slave poses manually. At least I could select them. Is that okay, or am I missing something too? I didn't understand what you were talking about. 7 hours ago, deathmorph said: Are these two mods no longer needed? They're displayed as redundant. They are outdated and are being replaced by EAP to resolve conflicts. So you can delete them.
deathmorph Posted December 16, 2025 Posted December 16, 2025 5 hours ago, Holylokki said: I didn't understand what you were talking about. I have both RohZima Fallout 4 Poser 0.75 and Slave and Model Poses installed. The patch recognizes installed animations. And automatically puts a tick in the window. After I reinstalled RohZima Fallout 4 Poser 0.75 there too. However, the window for Slave and Model Poses can be marked, but without a checkmark. Therefore my question is whether I forgot to install something additionally for this or whether it is normal that, in contrast to the other selectable animations, you have to set the checkbox yourself?
Holylokki Posted December 16, 2025 Author Posted December 16, 2025 1 hour ago, deathmorph said: However, the window for Slave and Model Poses can be marked, but without a checkmark. The name Slave&ModelPinup.esl contains a character that is invalid for FOMOD. Therefore, FOMOD cannot verify the presence of this mod, and you must manually confirm that it is installed.
deathmorph Posted December 16, 2025 Posted December 16, 2025 2 hours ago, Holylokki said: The name Slave&ModelPinup.esl contains a character that is invalid for FOMOD. Therefore, FOMOD cannot verify the presence of this mod, and you must manually confirm that it is installed. I understand. Thank you for the explanation.
epitaph78 Posted December 17, 2025 Posted December 17, 2025 On 9/24/2025 at 8:49 PM, Holylokki said: A modified UAPMoans framework is used for animation voiceovers. It was merged with CustomMoans to expand the functionality of both mods. It can now be used to add not only randomized voiceovers to animations, but also regular voiceovers. Automatic actor gender recognition. A separate voiceset can be assigned to a PC. UAPMoans now use lip animations when moaning. Great Mod.. But how to assigne a seperate voiceset for the PC ?
Holylokki Posted December 17, 2025 Author Posted December 17, 2025 4 hours ago, epitaph78 said: Great Mod.. But how to assigne a seperate voiceset for the PC ? You can assign a different voiceTypeFormID for isPlayerFemale/isPlayerMale in AAF\UAP_Moans-topicData.xml Spoiler You can replace the audio files for voiceTypeFormID. For example, for 801, this is the folder Sound\Voice\UAP Moans.esp\FemaleMoans01Voice 1
epitaph78 Posted December 17, 2025 Posted December 17, 2025 (edited) 23 minutes ago, Holylokki said: You can assign a different voiceTypeFormID for isPlayerFemale/isPlayerMale in AAF\UAP_Moans-topicData.xml Hide contents You can replace the audio files for voiceTypeFormID. For example, for 801, this is the folder Sound\Voice\UAP Moans.esp\FemaleMoans01Voice Aaaah.. THX ! Edited December 17, 2025 by epitaph78
Ragsinn Posted December 20, 2025 Posted December 20, 2025 Just wanted to pop in and say thank you for the mod, and also ask a question. Would it be a possibility at some point in the future to add support for servitron so that they can equip a strap on like other humanoids? Or is there some other addon that works for this and UAP? Thanks again for the mod!
Holylokki Posted December 20, 2025 Author Posted December 20, 2025 14 hours ago, Ragsinn said: Would it be a possibility at some point in the future to add support for servitron From Servitron mode? I'll see what can be done.
Ragsinn Posted December 20, 2025 Posted December 20, 2025 5 hours ago, Holylokki said: From Servitron mode? I'll see what can be done. Thanks very much!!
Holylokki Posted December 21, 2025 Author Posted December 21, 2025 (edited) On 12/20/2025 at 3:53 AM, Ragsinn said: Would it be a possibility at some point in the future to add support Test version. Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons. Adds support for "Vioxis strapons" for "Servitron". There are some drawbacks. 1. Servitron is not supported by SAM. Therefore, some animations will have issues. 2. Strapons may not be applied correctly in some animations. 3. For technical reasons, male Servitrons use only one type of strapon. If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans. Edited December 22, 2025 by Holylokki
Ragsinn Posted December 21, 2025 Posted December 21, 2025 15 hours ago, Holylokki said: Test version. Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons. Adds support for "Vioxis strapons" for "Servitron". There are some drawbacks. 1. Servitron is not supported by SAM. Therefore, some animations will have issues. 2. Strapons may not be applied correctly in some animations. 3. For technical reasons, male Servitrons use only one type of strapon. If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans. Servitron EAP suppoort patch.zip 2.23 kB · 1 download awesome just awesome thank you !!
Ragsinn Posted December 22, 2025 Posted December 22, 2025 On 12/21/2025 at 12:34 AM, Holylokki said: Test version. Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons. Adds support for "Vioxis strapons" for "Servitron". There are some drawbacks. 1. Servitron is not supported by SAM. Therefore, some animations will have issues. 2. Strapons may not be applied correctly in some animations. 3. For technical reasons, male Servitrons use only one type of strapon. If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans. Servitron EAP suppoort patch.zip 2.23 kB · 1 download Just wanted to report back and say thanks once more. Seems to be fine if I make the robot female with the sex change command. When I just left the robot male nothing was equipped. From my perspective its working just fine. With all of the other options that allowed servitrons to equip a strap on in the past they also had to be changed to female.
Holylokki Posted December 22, 2025 Author Posted December 22, 2025 (edited) 2 hours ago, Ragsinn said: When I just left the robot male nothing was equipped. That's weird. This should work. Either the patch wasn't fully applied, or something is editing the race of your servitrons. Spoiler The only thing is, I forgot to write down the correct removal of strapon from male. Servitron EAP suppoort patch.zip Edited December 22, 2025 by Holylokki
tattooleak Posted December 26, 2025 Posted December 26, 2025 Same issue as an earlier player. AAF stops loading at 68% but works with UAP patch. Any assistance would be really appreciated. Thanks. Here is my mod order and esp order.modlist.txt loadorder.txt
Holylokki Posted December 26, 2025 Author Posted December 26, 2025 (edited) 52 minutes ago, tattooleak said: AAF stops loading at 68% but works with UAP patch. Reinstall AAF with debug mode enabled. Then see what's causing the problem. And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP. Edited December 26, 2025 by Holylokki
tattooleak Posted December 26, 2025 Posted December 26, 2025 1 hour ago, Holylokki said: Reinstall AAF with debug mode enabled. Then see what's causing the problem. And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP. sure would disable and start again, and then try the debug mode. Hope it works. Thanks for the input.
tattooleak Posted December 26, 2025 Posted December 26, 2025 2 hours ago, Holylokki said: Reinstall AAF with debug mode enabled. Then see what's causing the problem. And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP. Debug is giving me these errors. Don't know what mods are triggering these.
Holylokki Posted December 26, 2025 Author Posted December 26, 2025 27 minutes ago, tattooleak said: Debug is giving me these errors. Don't know what mods are triggering these. In the second screenshot, the errors are caused by a corrupted AAF_darthroman_creature_pack_v1.0.3b xml file. If you installed EAP v1.08 without first uninstalling EAP v1.07, this should cause problems.
tattooleak Posted December 26, 2025 Posted December 26, 2025 I am installing for the first time. Thats the magic. Also I have a video on it. with eap disabled. And aaf on.
Holylokki Posted December 26, 2025 Author Posted December 26, 2025 13 minutes ago, tattooleak said: I am installing for the first time. Thats the magic. Also I have a video on it. with eap disabled. And aaf on. Try disabling RadStag_Doe
tattooleak Posted December 26, 2025 Posted December 26, 2025 11 minutes ago, tattooleak said: I am installing for the first time. Thats the magic. Also I have a video on it. with eap disabled. And aaf on. Never had such issues before as was using AAF without hassle. I would also re-install darthromans mod. aaaf.7z
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