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Posted
46 minutes ago, Holylokki said:

Updated to v1.08.

 

Thanks for the update!

I have installed RohZima Fallout 4 Poser 0.75, but they are grayed out and not selectable in the patch.

Posted
19 minutes ago, deathmorph said:

I have installed RohZima Fallout 4 Poser 0.75, but they are grayed out and not selectable in the patch.

Make sure RZPoser.esp is active. FOMOD finds it without errors for me.

Posted
28 minutes ago, Holylokki said:

Make sure RZPoser.esp is active. FOMOD finds it without errors for me.

 

- It worked, thanks. I had the mod installed, but there was no ESP file for it.

 

- I also had to select the slave poses manually. At least I could select them. Is that okay, or am I missing something too?

 

- Are these two mods no longer needed? They're displayed as redundant.

 

2025-12-1601_53_44-Window.png.2b25601abc1e1f96c0eedcc323daecf2.png

Posted
7 hours ago, deathmorph said:

I also had to select the slave poses manually. At least I could select them. Is that okay, or am I missing something too?

I didn't understand what you were talking about.

7 hours ago, deathmorph said:

Are these two mods no longer needed? They're displayed as redundant.

They are outdated and are being replaced by EAP to resolve conflicts. So you can delete them.

Posted
5 hours ago, Holylokki said:

I didn't understand what you were talking about.

 

I have both RohZima Fallout 4 Poser 0.75 and Slave and Model Poses installed. The patch recognizes installed animations. And automatically puts a tick in the window. After I reinstalled RohZima Fallout 4 Poser 0.75 there too.
However, the window for Slave and Model Poses can be marked, but without a checkmark.
Therefore my question is whether I forgot to install something additionally for this or whether it is normal that, in contrast to the other selectable animations, you have to set the checkbox yourself?

Posted
1 hour ago, deathmorph said:

However, the window for Slave and Model Poses can be marked, but without a checkmark.

The name Slave&ModelPinup.esl contains a character that is invalid for FOMOD. Therefore, FOMOD cannot verify the presence of this mod, and you must manually confirm that it is installed.

Posted
2 hours ago, Holylokki said:

The name Slave&ModelPinup.esl contains a character that is invalid for FOMOD. Therefore, FOMOD cannot verify the presence of this mod, and you must manually confirm that it is installed.

 

I understand. Thank you for the explanation.

Posted
On 9/24/2025 at 8:49 PM, Holylokki said:

 

A modified UAPMoans framework is used for animation voiceovers. It was merged with CustomMoans to expand the functionality of both mods. It can now be used to add not only randomized voiceovers to animations, but also regular voiceovers. Automatic actor gender recognition. A separate voiceset can be assigned to a PC. UAPMoans now use lip animations when moaning.

 

 

Great Mod..

But how to assigne a seperate voiceset for the PC ?

Posted
4 hours ago, epitaph78 said:

 

Great Mod..

But how to assigne a seperate voiceset for the PC ?

You can assign a different voiceTypeFormID for isPlayerFemale/isPlayerMale in AAF\UAP_Moans-topicData.xml

Spoiler

image.png.16488e64e69fc8fc74b29f608feead02.png

 

You can replace the audio files for voiceTypeFormID. For example, for 801, this is the folder Sound\Voice\UAP Moans.esp\FemaleMoans01Voice

Posted (edited)
23 minutes ago, Holylokki said:

You can assign a different voiceTypeFormID for isPlayerFemale/isPlayerMale in AAF\UAP_Moans-topicData.xml

  Hide contents

image.png.16488e64e69fc8fc74b29f608feead02.png

 

You can replace the audio files for voiceTypeFormID. For example, for 801, this is the folder Sound\Voice\UAP Moans.esp\FemaleMoans01Voice

 

Aaaah.. THX !

Edited by epitaph78
Posted

Just wanted to pop in and say thank you for the mod, and also ask a question. Would it be a possibility at some point in the future to add support for servitron so that they can equip a strap on like other humanoids? Or is there some other addon that works for this and UAP? Thanks again for the mod!

Posted
14 hours ago, Ragsinn said:

Would it be a possibility at some point in the future to add support for servitron

From Servitron mode? I'll see what can be done.

Posted (edited)
On 12/20/2025 at 3:53 AM, Ragsinn said:

Would it be a possibility at some point in the future to add support

Test version.
Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons.
Adds support for "Vioxis strapons" for "Servitron".
There are some drawbacks.
1. Servitron is not supported by SAM. Therefore, some animations will have issues.
2. Strapons may not be applied correctly in some animations.
3. For technical reasons, male Servitrons use only one type of strapon.
If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans.

 

Edited by Holylokki
Posted
15 hours ago, Holylokki said:

Test version.
Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons.
Adds support for "Vioxis strapons" for "Servitron".
There are some drawbacks.
1. Servitron is not supported by SAM. Therefore, some animations will have issues.
2. Strapons may not be applied correctly in some animations.
3. For technical reasons, male Servitrons use only one type of strapon.
If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans.

Servitron EAP suppoort patch.zip 2.23 kB · 1 download

awesome just awesome thank you !!

 

Posted
On 12/21/2025 at 12:34 AM, Holylokki said:

Test version.
Adds support for "Servitron" in AAF. It is not recommended to use other AAF patches to support Servitrons.
Adds support for "Vioxis strapons" for "Servitron".
There are some drawbacks.
1. Servitron is not supported by SAM. Therefore, some animations will have issues.
2. Strapons may not be applied correctly in some animations.
3. For technical reasons, male Servitrons use only one type of strapon.
If you have https://www.nexusmods.com/fallout4/mods/34581 and build a female Servitron, randomized strapons will be used, just like for humans.

Servitron EAP suppoort patch.zip 2.23 kB · 1 download

Just wanted to report back and say thanks once more. Seems to be fine if I make the robot female with the sex change command. When I just left the robot male nothing was equipped. From my perspective its working just fine. With all of the other options that allowed servitrons to equip a strap on in the past they also had to be changed to female.

 

 

Posted (edited)
2 hours ago, Ragsinn said:

When I just left the robot male nothing was equipped.

That's weird. This should work. Either the patch wasn't fully applied, or something is editing the race of your servitrons.

Spoiler

image.png.1c36e86017941b23323e22eba049722b.png

 

The only thing is, I forgot to write down the correct removal of strapon from male.

Servitron EAP suppoort patch.zip

Edited by Holylokki
Posted (edited)
52 minutes ago, tattooleak said:

AAF stops loading at 68% but works with UAP patch.

Reinstall AAF with debug mode enabled. Then see what's causing the problem.

 

And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP.

Edited by Holylokki
Posted
1 hour ago, Holylokki said:

Reinstall AAF with debug mode enabled. Then see what's causing the problem.

 

And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP.

sure would disable and start again, and then try the debug mode.
Hope it works.
Thanks for the input.

Posted
2 hours ago, Holylokki said:

Reinstall AAF with debug mode enabled. Then see what's causing the problem.

 

And most likely Staged Animation XMLs_SavageCabbage is not compatible with EAP.

Debug is giving me these errors. Don't know what mods are triggering these.

20251226222548_1.jpg

20251226222633_1.jpg

Posted
27 minutes ago, tattooleak said:

Debug is giving me these errors. Don't know what mods are triggering these.

In the second screenshot, the errors are caused by a corrupted AAF_darthroman_creature_pack_v1.0.3b xml file.
If you installed EAP v1.08 without first uninstalling EAP v1.07, this should cause problems.

Posted
13 minutes ago, tattooleak said:

I am installing for the first time. Thats the magic. Also I have a video on it. with eap disabled. And aaf on. 

Try disabling RadStag_Doe

Posted
11 minutes ago, tattooleak said:

I am installing for the first time. Thats the magic. Also I have a video on it. with eap disabled. And aaf on. Never had such issues before as was using AAF without hassle.
I would also re-install darthromans mod.

 

aaaf.7z

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