BlaBla012345 Posted September 6 Author Posted September 6 9 hours ago, Minecraft50 said: I have unzipped the video file into the video folder. Why is the window in the upper left corner based on a black screen? Videos only appear when your character is in an animation scene. Some scenes, such as Shy scenes, do not include videos (for example, if you chose a mode other than Casual and your character didn’t survive long enough). Another possibility: you didn’t install the files in the correct folder (if you’re on Windows, try the auto-installer), or your PC isn’t recent enough to display the videos. In short, there isn’t just one possible explanation, and this doesn’t always mean it’s a bug. I need more details from you to give a precise answer.
UnseenDe Posted September 6 Posted September 6 Is this compatible with ZomboRut? Nice work on the mods btw
BlaBla012345 Posted September 6 Author Posted September 6 55 minutes ago, UnseenDe said: Is this compatible with ZomboRut? Nice work on the mods btw No, it's not compatible because the two mods work in radically different ways. Thanks for the words of encouragement! 😃
Molde Canticle Posted September 7 Posted September 7 Hoping the NPC sex and wanking systems come out soon!
MadScientist9913 Posted September 7 Posted September 7 does this work in online with player to player interactions via both genders?
animcnb Posted September 7 Posted September 7 My ZomboLewd models keep bugging out for the female playable characters, I'm not sure why. Sometimes the model doesn't load in at all and my character is invisible and sometimes the texture just doesn't load in.
BlaBla012345 Posted September 7 Author Posted September 7 13 hours ago, spacebreeder10055 said: hey whats your main menu mod? If you’re talking about the custom background image, it can no longer display because TIS replaced the static image with a video in the B42 stable build. I’ll need to hire a specialist illustrator/videographer to redo it properly. 7 hours ago, MadScientist9913 said: does this work in online with player to player interactions via both genders? No, not yet. Multiplayer is planned, but not immediately. 25 minutes ago, animcnb said: My ZomboLewd models keep bugging out for the female playable characters, I'm not sure why. Sometimes the model doesn't load in at all and my character is invisible and sometimes the texture just doesn't load in. This looks like a conflict with one or more third‑party mods. Test as follows: Disable all your mods. Exit Project Zomboid (PZ). Launch PZ again and enable only ZLLM. Exit PZ (this will ensure the model loads correctly on next startup). Launch PZ and start a new game: everything should work. Re‑enable your other mods one by one, testing each time, to identify the culprit.
SpaffyKnobs Posted September 8 Posted September 8 On 9/22/2025 at 7:36 PM, BlaBla012345 said: Hello everyone ! Official thread dedicated to ZomboLust mod. Please note that everything here is still heavily WIP. What are ZomboDesire and ZomboLust, and what do they do ? ZomboDesire is the Framework. It handles all the underlying logic and plays all the animations, but contains nothing sexual by itself. ZomboLust is the adult content built on top of it. It adds sexual assault animations, clothing tearing, and real gameplay mechanics — in short, zombie bites are replaced by sexual assault. In both cases, an encounter can only happen with an infected of the opposite sex to your character. There are no same-sex encounters yet. With ZomboDesire alone, an encounter is harmless: your character and the infected simply shake hands or share a cheek kiss for a few seconds, then it's over. ZomboDesire on its own only provides very limited gameplay. With ZomboLust installed, the same encounter becomes a full sexual assault, with real stakes: two mini-games, difficulty settings, and lasting consequences for your character. Links This thread is the Central Hub containing all posts for every mod in the ZomboLust galaxy. Each entry lists the Mod Name + its Direct Download Link + its Description Post. (Click on the words in blue, as they are links to the pages) ZomboDesire (the Framework) is downloadable on this 👉 ZomboDesire DDL page 👈 and described in this ➡️ ZomboDesire Description Post. ZomboLust (the Core Mod) is downloadable on this 👉 ZomboLust DDL page 👈 and described in this ➡️ ZomboLust Description Post. ZomboLust Lewd Models (sexy character models) is downloadable on this 👉 ZomboLust Lewd Models DDL page 👈 and described in this ➡️ ZomboLust Lewd Models Description Post. ZomboLust Lesbian (lesbian relationships) is downloadable on this ZomboLust Lesbian DDL page and described in this ➡️ ZomboLust Lesbian Description Post. ZomboLust Gay (gay relationships) is downloadable on this ZomboLust Gay DDL page and described in this ➡️ ZomboLust Gay Description Post. ZomboLust Bestiality (relationships with animals) is downloadable on this ZomboLust Bestiality DDL page and described in this ➡️ ZomboLust Bestiality Description Post. ZomboLust Dreams (wet dreams) is downloadable on this ZomboLust Dreams DDL page and described in this ➡️ ZomboLust Dreams Description Post. ZomboLust End Game (the enriched PZ universe) is downloadable on this ZomboLust End Game DDL page and described in this ➡️ ZomboLust End Game Description Post. ZomboLust Fury (fur-covered characters) is downloadable on this ZomboLust Fury DDL page and described in this ➡️ ZomboLust Fury Description Post. ZomboLust Masturbation (masturbation for everyone) is downloadable on this ZomboLust Masturbation DDL page and described in this ➡️ ZomboLust Masturbation Description Post. ZomboLust Occult (tentacles, plants, etc.) is downloadable on this ZomboLust Occult DDL page and described in this ➡️ ZomboLust Occult Description Post. ZomboLust Being Female (pregnancy in various forms) is downloadable on this ZomboLust Being Female DDL page and described in this ➡️ ZomboLust Being Female Description Post. ZomboLust Reactive Sound (ambient soundscapes) is downloadable on this ZomboLust Reactive Sound DDL page and described in this ➡️ ZomboLust Reactive Sound Description Post. List of currently compatible mods Reveal hidden contents Gameplay Trigger ➡️ How does an encounter start ? An encounter can only begin between your character and an infected of the opposite sex. ⚠️ If the infected is the same sex as you, standard vanilla combat happens instead — it will simply try to kill you like any other zombie. To trigger an encounter, just get close to a valid infected and let it make contact with you. Nothing extra is required on your side — but several situations will prevent the encounter from starting, and the zombie will instead behave normally (shove or attack you): You are running/sprinting — you'll simply shove the zombie away. You are falling. You are sitting on the ground (sitting on furniture doesn't count — your character stands up on their own before the zombie can react). You are climbing through a window, or over a fence or wall. You are on fire 🔥 , bleeding 🩸 , or deep wounded. (the heart icon 💗 in the top-left corner moves, for example due to illness 🤮 ) You are currently dragging a body. The infected itself needs to be free to react too: one that's already busy (climbing, staggering, getting back up, lunging, etc.) won't initiate an encounter either. (Zombies from the Bandits mod never trigger this system) Once an encounter actually starts, your surroundings matter as well: leaning against furniture, sitting, lying down, or standing on stairs will all change how the scene plays out. More on that further down. Excitation ➡️ Every living infected nearby constantly releases pheromones. The closer you are — and the more infected surround you — the more of these pheromones your character breathes in, and the faster their arousal rises. You can track this on the Excitation bar, which you can drag anywhere on screen; its position is saved for your next session. As Excitation rises, a pink overlay gradually tints your view — it's subtle at first, but keeps intensifying the higher you go. Past 60% Excitation, things get harder to ignore: your character starts having impure thoughts their breathing grows heavier and more audible each breath now triggers a pulsing vignette effect around the edges of your screen, in rhythm with your character's breathing their vision will blur as if they were drunk 🤪 The higher you climb past that point, the faster your character breathes, and the faster that vignette pulses along with it — all the way up to 100%. ➡️ If Excitation hits 100% while you're not currently being assaulted, your character starts losing the battle: After about a minute, they'll say a first line warning you they're close to losing control. A few minutes later, a second, more urgent line follows. Once that internal timer runs out (it varies randomly, roughly 6 to 10 in-game minutes), your character gives in and starts masturbating on the spot — no movement possible until it's done. ⚠️ It is strongly recommended to find a safe spot before this happens: while it's playing out, you can't act, and you're an easy target. That said, it's not an unconditional death sentence: if a zombie that's already aware of you gets close enough while this is happening, your character will snap out of it and regain control automatically. Once it's over (assuming nothing interrupted it) the relief is real this time: Excitation drops all the way down to somewhere between 0% and 15%. Unlike climaxing mid-encounter (which only brings it down to 80-85%, see Consequences section), giving in on your own actually resets the pressure. ➡️ A small silver lining: once your Excitation passes 26%, unarmed shoves get a growing chance (up to 30% at high Excitation) to knock down a whole chain of zombies behind your target, not just the one you shoved (similar in spirit to the Better Push mod) ➡️ You're not fully at the mercy of this system. A few things slow it down: Wearing a mask that covers your face — simple ones (bandana, dust mask, surgical mask) already help noticeably; masks with a proper filter (like a gas mask) help even more. Inhibitors : Bandana Dust Mask Surgical Mask Gas Mask (with filter) Beta Blockers stop Excitation from rising at all, for as long as they're active in your system. Beta Blockers Coffee Liqueur won't stop the rise completely, but it does noticeably slow it down for a couple of in-game hours after drinking it. Coffee Liqueur On the other hand, some things speed it up: coffee, tea, caffeine pills, and vitamins all act as stimulants, boosting the rate at which Excitation climbs for a good while after consuming them. Stimulants : Coffee Tea Caffeine Pills / Vitamins One more thing to keep in mind: Excitation always rises twice as fast indoors as outdoors — pheromones linger more in enclosed spaces. (Certain character traits also affect how fast Excitation rises or falls — see the Traits & Professions section.) Getting Undressed A valid collision (see Trigger section, above) doesn't throw you straight into a full encounter. Before that can happen, you actually need to... ➡️ be stripped down first ! Each time you get caught, the infected grabs and rips off a single piece of your clothing. It's working from the outside in, so an outer layer like a jacket goes before your shirt, and your shirt before your underwear. You'll hear the fabric tear, your character stumbles or trips, and the zombie staggers back for a moment. That's it for this particular collision: no animation, no mini-game — just one less layer between you and them... If you're still wearing something afterward, the next collision repeats the process, one more garment at a time ... 😳 Depending on how many layers you started with, this can take several separate collisions before you're left with nothing removable. Only once there's nothing left to strip does the next collision finally trigger the full encounter described in the next few sections. (A few character traits change how this stripping phase plays out — some can even stop it from happening entirely. More on that in Traits & Professions.) The Encounter Once the scene begins, your surroundings still matter: the animation adapts depending on whether you're leaning over, standing against, sitting on, or lying on a nearby piece of furniture — or simply on a staircase, if that's where you are. ➡️ The core interaction is a single button: the SPACE bar. A horizontal bar appears, split into three zones — orange, green, and pink — with a white cursor sweeping back and forth across it. You have about 7 seconds to press SPACE and stop the cursor. Two things about this bar are not fixed: How fast the cursor moves depends on your character's Endurance 💪 : in great shape 😤 , it barely creeps along exhausted 😫 , it darts back and forth almost too fast to follow. ( Please do not confuse this with your level of fatigue 💤 ) How wide the pink zone is depends on your Excitation level: near 0%, it's a razor-thin sliver you'll almost never land in near 100%, it can take up most of the bar. ⚠️ This is important: the default behavior of this bar is exactly what you're hoping for. You want your character to lose, so you can watch the scene, you bunch of little perverts. So by default: Do nothing and let the 7-second timer run out → the encounter continues. Don’t get too excited, because you don’t know what kind of debuff awaits you when you get raped… 😉 Note : Since the Desire Framework itself is all-audience, only text messages appear above the player’s head if you lose. Press SPACE at all — no matter which zone the cursor lands in — and your character breaks free and escapes instead. Landing in the pink zone gets you out completely unscathed. Landing in orange or green still gets you out, but roughed up in the process (how much depends on your difficulty setting — more in Consequences section). (There's an option to flip this back to the "classic" way — actively landing the pink zone continues the encounter, anything else lets you escape. See the Options section). ➡️ A second bar runs alongside the first: a vertical morale gauge, shown with 5 icons on the side. It starts filled according to your character's current mood, and drains on its own over time — mash the X key to keep it topped up. How high you manage to keep it by the time the encounter ends doesn't change whether you escape or not, but it does decide how badly your character is shaken up afterward (more on that in Consequences section). Outcomes ➡️ Once the mini-game resolves, what actually happens next depends on your difficulty setting — Casual, Normal, or Vicious, found in the mod's options. Casual keeps things simple: escaping never costs you anything, no matter which zone you land in, and every type of scene is unlocked from the very start of your save — no waiting required. Normal and Vicious work exactly like described in the previous section, but escaping isn't free: Normal — Pink zone: unscathed. Green zone: −2 health. Orange zone: −5 health and 1 scratch. Vicious — Pink zone: unscathed. Green zone: −5 health and 1 scratch. Orange zone: −10 health and 2 scratches. Warning : The health loss can be fatal if your health is already in a critical state. These two difficulties also control how far things escalate, based on how long your character has survived so far: SHY — the infected keep their distance: watching, touching themselves, nothing more. REGULAR — bolder: penetration and oral sex enter the picture, without going out of their way to be violent. HARDCORE — no more restraint: anything goes, force included if the infected feels like it. On Normal, you'll only see Shy scenes during your first in-game month, Shy + Regular during your second month, and everything (Hardcore included) from your third month onward. Vicious asks for exactly twice as long at every step — two months, then four, before you see it all. Consequences (Casual sidesteps everything below — none of it applies at that difficulty. Skip straight to the next section if that's your setting.) ➡️ Your final Morale score decides how badly your character is shaken up. Keep it at 90% or higher and you walk away with nothing. Below that: Under 90% — you lose experience in a random skill, the loss growing steeper the lower your Morale ended up. 50% or below — on top of that, you also lose a random item from your inventory (Vicious gives a 50% chance of losing a second one too). 5% or below — you also pick up a random temporary negative trait, on top of everything above (Vicious: 5% chance of a second one). Note that this random temporary negative trait lasts the same 1/3/7 days as Traumatized (without suffering further rape), is separate from it, and the two can stack. This indicates that your character has undergone such a severe shock and trauma that it temporarily induces a post-traumatic state, significantly affecting their physical condition. One exception worth knowing: ➡️ Orgasm: if the encounter runs all the way to your character's climax, your Morale is wiped clean back to 100%, and every pending penalty above is cancelled outright. Riding it out to the end protects your stats. It doesn't protect anything else below. And don't expect full relief either: your Excitation only drops back to somewhere around 80-85%, not lower. You're still very much on edge 💞 right after 🥵 ➡️ Traumatized: Almost every completed encounter leaves your character with a temporary Traumatized trait, regardless of how well you did on the Morale bar. Traumatized trait lasting 1/3/7 days depending on your difficulty. A handful of specific traits make a character immune to this, or replace it with something else entirely (see Traits & Professions section). ➡️ Sexually transmitted diseases: (Normal and Vicious only, Casual never rolls for this at all.) Your character's infection risk depends on how dirty they were (blood, grime) at the time. A hygiene-related trait chosen at character creation shifts that risk further either way. Infections are temporary, about a week, except AIDS, which stays with your character for life (well, it is still 1993). More than one can be active at once, and they stack. ➡️ Your body reacts, too: Expect: endurance loss a mild to severe dehydration depending on the intensity of your uninhibited sexual activity a body drenched in sweat, leaving you wet and damp rising discomfort a bump in body temperature Nothing severe on its own, but it adds up if you're caught repeatedly in a short span. ➡️ And it leaves a mark... literally: Your character can end up covered in semen stains (Did you say ‘Bukkake’ ?) at the end of intercourse. Your character can wash their body and thus clean off these traces of humiliation with a shower or bath. The same cum traces end up splattered on the floor and walls nearby. These spurts of semen can be cleaned using soap or bleach, and something absorbent. ⚠️ One more thing worth knowing: ➡️ Your Morale doesn't just protect you — it affects your attacker too: Below 50% Morale, the zombie that assaulted you gets nothing. Between 50% and 90%, it's partially patched up and may pick up speed. Keep your Morale at 90% or above, and it walks away at full health — possibly faster than it was before you were attacked. Fighting to keep your Morale up isn't just about you: it's the difference between leaving behind a wounded attacker or handing it back its strength. /*/*/*/**/ About the mini-game : Reveal hidden contents There’s something that annoys me in sex games : you have to lose in order to see a sex scene. This systematically leads to players standing still and doing nothing in front of an enemy. I find that stupid, because the point of a game (at least a game like Project Zomboid) is to present a challenge where you try NOT to die. Based on that observation, I implemented a mini-game to force the player to try to win rather than lose. The goal here, as you may have understood, is to create a mod that aims to be “realistic”, just like the game Project Zomboid itself. A rape has a random duration. If your character is wearing a watch, you will notice that time passes more quickly between the different stages of the assault. The transitions between stages, as well as the accelerated passage of time, are represented by a cloud of pink smoke and hearts floating into the air. /*/*/*/*/*WIP/*/**//* Trait - buveur - fornication Options Professions viewer explication viewer + anim jerk Options ➡️ Depending on your initial choice when creating your character, the voice timbre will influence the pitch of the moans. A character created with a high-pitched voice will moan in a higher tone, while a character created with a deep voice will moan in a huskier way. ➡️ An option (in the game options menu) to set the duration of the invisibility the player gets after a defeat (default: 3 in-game minutes, which is only a few seconds IRL). ⚠️ Be careful this is not free ! The longer you stay invisible, the more zombies will be attracted to you when the invisibility ends ! ➡️ An option (in the game options menu) to set how many times an animation loops on itself. You can set how many times the main body loop (the central part) of the animations repeats. /*/*/*/*/*/*WIP/*/*/*/*/*/**/ Which means that an animation that only lasts one minute can last two minutes if you set a x2 multiplier. ⚠️ Be careful though: I plan to create very long animations (several minutes). So if you set a x5 multiplier on an Hardcore animation, you may have to wait a long time before it ends. Let’s say an Hardcore animation lasts 4 minutes by default. With a x5 multiplier, the animation will loop five times in a row, meaning it will last 5 × 4 = 20 minutes. About the animation loops : Reveal hidden contents One of the main complaints I had about ZomboWin was that the animations were very short. As a result, you barely had time to enjoy yourself before you had to put your hands back on the keyboard. ➡️ An option (in the game options menu) to set difficulty level. In ZomboLust, the player will be able to choose between 3 difficulty levels in the mod options. The difficulty levels range from easiest to hardest : Casual Normal Vicious These 3 difficulty levels will change : The minimum survival time required for the player to see certain scenes (more explanations about SHY, REGULAR and HARDCORE below). The penalties in case of failure in the mini-game. The debuffs applied in case of rape. Casual mode : Does NOT require ANY minimum survival time. So you can start a new game and see all the mod’s sex scenes without restrictions. Inflicts NO penalties in case of failure in the mini-game. If the player presses the spacebar in the orange zone, it only stops the animation and inflicts no health loss nor scratches. If the player does not press the spacebar in time, it only stops the animation and inflicts no health loss nor scratches. If the player presses the spacebar in the green zone, then they can view the rape scene. Inflicts NO debuffs in case of rape. At the end of the rape scene, the player suffers absolutely NOTHING. Normal mode : Each behavioral phase of the zombies is managed according to the player’s survival time. Survival between 1 day and 1 month = the player experiences scenes called SHY. Survival between 1 month and 2 months = the player experiences scenes called SHY + REGULAR. Survival between 2 months and 3 months or more = the player experiences scenes called SHY + REGULAR + HARDCORE. Penalties if the player fails the mini-game: Orange Zone = -2% health but not a single scratch. Red Zone = -5% health and receives 1 scratch. If the player does not press the spacebar in time = -5% health and receives 1 scratch. If the player presses the spacebar in the green zone, then they can view the rape scene. Debuffs in case of rape: Spoiler banner for those who want to keep an element of surprise. Reveal hidden contents Items held in hand drop to the ground. Backpack drops to the ground. To be defined: item loss and/or broken items + contaminated (rotten) food + depression moodle + pain and/or soreness + ... Gains a piece of rotten human flesh in their inventory. In case of internal ejaculation (foreign fluid inside the player’s body): slight loss of XP points due to the debilitating effect of zombie fluids + slight increase of the arousal bar. Vicious mode : Each behavioral phase of the zombies is managed according to the player’s survival time. Survival between 1 day and 2 months = the player experiences scenes called SHY. Survival between 2 months and 4 months = the player experiences scenes called SHY + REGULAR. Survival between 4 months and 6 months or more = the player experiences scenes called SHY + REGULAR + HARDCORE. Penalties if the player fails the mini-game: Orange Zone = -5% health and receives 1 scratch. Red Zone = -10% health and receives 2 scratches. If the player does not press the spacebar in time = -10% health and receives 2 scratches. If the player presses the spacebar in the green zone, then they can view the rape scene. Debuffs in case of rape: Spoiler banner for those who want to keep an element of surprise. Reveal hidden contents Items held in hand drop to the ground. Backpack drops to the ground. To be defined: item loss and/or broken items + contaminated (rotten) food + depression moodle + pain and/or soreness + ... Gains a piece of rotten human flesh in their inventory. In case of internal ejaculation (foreign fluid inside the player’s body): loss of XP points due to the debilitating effect of zombie fluids + increase of the arousal bar. Explanations : Arousal bar = A level of sexual arousal which, if it reaches its maximum, causes the player to feel an uncontrollable urge to masturbate, regardless of where they are or how many zombies are around them. Zombie behaviors toward the player: SHY = zombies consider the player pure and only dare to masturbate while watching them without penetrating them REGULAR = zombies consider the player already deflowered and may penetrate them and have them perform fellatio and cunnilingus, without necessarily resorting to excessive violence HARDCORE = zombies consider the player defiled and will assault them without restrictions, inflicting every possible sexual perversion such as penetration, forced oral sex and even anal sex; they may use force to subdue the player, but it is not mandatory The duration of these animations increases with each level : SHY = 1 minute REGULAR = 2 minutes HARDCORE = 3 minutes Specifics ➡️ Professions and traits have already been added. They will affect gameplay. ➡️ There is a viewer that appears on the player’s screen during animations. This viewer can be opened or closed at will using the Side Bar icon. The viewer can be moved around the screen, and its position will be saved for the next game session. ➡️ The mod is available in 13 languages : Simplified Chinese German English Spanish French Italian Japanese Polish Portuguese Brazilian Portuguese Russian Swedish Thai Potential source of errors In the "Game Options" you must have : In the "Display and Performance" tab, the value "Lock Framerate" must be set to 60 fps In the "User Interface (UI)" tab, the value "Offscreen UI Refresh Rate" must be set to 60 fps Official Discord Server In partnership with my French friend Zunder, an official Discord server is live. You can join via a permanent invite link : Don’t forget : If you want access to all channels on the Discord server, you MUST accept the rules in the #rules channel. You will also receive a membership rank. So don't hesitate, it's free ! 🔞 Discord - ZomboLust Galaxie 🔞 On this server you’ll find all the main announcements for the ZomboLust universe (the core ZomboLust mod plus related add-ons), including: A section dedicated to mod coding (for sharing fixes from other coders) A section for ideas and requested features (centralization) A section for implemented features & changelogs A chill lounge A memes corner A space for general discussion Une section dédiée à la Francophonie Planned Add-ons For those who read this far, here’s the planned add-on list for ZomboLust. Hide contents Each will have its own post on LoversLab (forum file-size limits make that necessary). Post #1: ZomboLust (core) Post #2: Sexualized model with two sub-mods for different textures and another sub-mod for body-hair options (similar to Ra’s Body Mod) Post #3: ZomboLust Lesbian Post #4: ZomboLust Gay Alphabetical order (not release order) : Post #5: ZomboLust Bestiality Post #6: ZomboLust Dreams Post #7: ZomboLust End Game Post #8: ZomboLust Furry Post #9: ZomboLust Masturbation Post #10: ZomboLust Occult Post #11: ZomboLust Pregnancy Being Female Post #12: ZomboLust Reactive Sound Reserved for changelogs / legacy versions / future mods Post #13 Post #14 Post #15 Roadmap: Reveal hidden contents Desire (Framework) : 0.5 Integration of group animations (gang bang) 1 player vs up to 3 zombies simultaneously 0.4 Bandits attacking the player (animations potentially used by player rapists). Differentiation between hostile and friendly Humans. Animations of consensual sexual relations (potentially used to support the WeekOne mod). All these animations with living humans could potentially be used for relationships between players in multiplayer (if a developer specialized in network architecture comes to help me). Added an option to limit animations to living beings only (no animations involving zombies). 0.3 Bandits mod independence: 100% finished 0.2.x Main systems for 1 player vs 1 zombie animations: 100% finished 0.1 Core Code: 100% finished Lust : 0.2.x Additional systems Professions Done Traits Excitation bar Done Morale System Done Orgasm System Done System of dirty phrases and thoughts Done Diseases Done Player moodles Done 0.2.0 100% finished 0.1.x Main systems: 100% finished Animations triggered according to the player’s survival time Done Difficulty level selection option: Casual / Normal / Vicious Done Player clothing tearing Done Bukkake with body layers applied to the player depending on which stage 3 animation was randomly selected Done Sexual penetration visual displayed via an animated mini window (UI movable on screen) Done First version of Addons : Pregnancy Being Female Masturbation Lesbian Gay Futanari And after that, everything else… Change Log : Reveal hidden contents Desire Log 0.4 Fix - Updated the code to B42.20 Stable Improvement - Reduced resource usage Improvement - Shorter animations to prevent OOM Added - Semi-transparent player model during the escape period Added - Time skip to simulate a rape lasting longer than the actual animation Added - Central Stages 3 and 4 with progressively increased speed Fix - Video window now closes automatically when pressing Escape Fix - Mini-game now automatically pauses when the game is paused Fix - Pushed zombies are now marked as useless to prevent them from endlessly trying to reach the player throughout the animation Added - Text notification informing the player when an item is lost or damaged during an animation Log 0.3.1 Fix – Code updated to B42.18 Change – The mini-game now uses colors that match what a player expects from an escape system Add – Short phrases spoken by the player to reinforce understanding of the mini-game result Log 0.3 (numbering to be updated to include the special INDEPENDENCE stage) Major change – Independence of the Bandits mod Fix – Everything that couldn’t be resolved without independence, such as : Zombie freezing at the end of an animation Sound looping at the end of a ZomboLust animation Everything else... Fix – LSP issues Reduced the zombie push-back area around the player during animations Improved explanatory text for options Better orientation of protagonists: case without objects Better positioning of protagonists: case with objects Fix – animEvent in ZomboDesire to allow Events to work with parameters such as those used for Bukkake Added – Item unequip system: to inventory (Casual), to the ground (Normal), or to the ground with degradation (Vicious) Lust Log 0.3.1 Fix - Fixed an error when the player inhaled pheromones while carrying non-clothing items (weapons, bags, etc.) Fix - Updated profession and trait translations to better reflect their actual characteristics Log 0.3 Fix - Updated the code to B42.20 Stable Improvement - Reduced resource usage Improvement - Shorter animations to prevent OOM Added - Inter-stage animation masking with smoke and hearts Fix - Fixed inaudible sounds caused by an invisible whitespace character in the scripts Added - Discomfort moodle during animations Added - Arousal system Added - Beta blockers and vitamins now increase arousal Added - Masks now reduce arousal Added - Mini-game tied to the character's morale Fix - Mini-game now automatically pauses when the game is paused Added - Morale mini-game penalty Added - Two-handed shove bonus when the player is highly aroused Added - Random dirty talk during animations Added - Lewd thoughts when the player is aroused Added - Heavy breathing sounds and visual focus effect when the player is aroused Added - Coffee and caffeine pills now increase arousal Added - Orgasm : visuals and sounds Added - Professions : Prostitute, Sex Slave, Sexperiment Added - Traits : Alcohol Drinker, Fornication Stamina, Hygiene + Disease Added - Masturbation animation when the player's arousal reaches 100% Log 0.2.1 Fix – Code updated to B42.18 Add – Mini-game phrases specific to Lust Add – Trench coat clothing can be torn off Fix – Stuttering – The system for reloading cum traces on the ground and walls now operates within a smaller area around the player Fix – Stuttering – Opening the world map no longer freezes the game due to the Bukkake system Fix – In “All clothes unlocked” mode, Bukkake traces can no longer be selected (prevents crashes during the first character cleanup) Log 0.2.0 Converted animations using the new Penis object provided by Ash Replaced the plain Penis texture with a proper texture provided by Ash Fix – No Rip Clothing sound if the bandit is already naked Added – Difficulty levels: Casual / Normal / Vicious Added – Minimum survival time required to see certain animation types (configurable via difficulty options) Added – Damage applied on minigame failure (configurable via difficulty options) Added – Full Bukkake system with cleanup Added – Cum on floor / walls with cleanup Added – Image sequence UI with X-ray included and access icon Added – Profession (currently placeholders) Added – Custom title image "Project ZomboLust" – Thanks to Hind Added – Custom world loading icon – Thanks to Hind Added – Custom main menu background Improvement – All Lust placeholder animations have been replaced with semi-final versions Fix – Bukkake hidden under clothing Fix – Bukkake compatible with body hair Wanna help ? This build is 🛠️ incomplete 🛠️ Reveal hidden contents Since ZomboDesire Beta version 0.2.3, logging is disabled by default. You can re-enable logs by editing the file : ZomboDesire_Main.lua In the first section of this file you’ll find all the debug modules. Change the values from false to true for any module you want to print messages to the console. The logs are very easy to spot because they are all prefixed with ZomboDesire or ZomboLust followed by the module name, like this : [ZomboDesire module-name] [ZomboLust module-name] If you encounter bugs to report, these are the entries you should check first. If the log files become too numerous, you can go to : C:\Users\Your_Name\Zomboid\Logs and delete everything there — those are just old logs. The only log for the current session (or your most recent game session) is located at : C:\Users\Your_Name\Zomboid\console.txt Reveal hidden contents Hi. I was wondering if there were any animations for male players being defeated by a female zombie yet?
BlaBla012345 Posted September 8 Author Posted September 8 17 minutes ago, SpaffyKnobs said: Hi. I was wondering if there were any animations for male players being defeated by a female zombie yet? Hi, some of the code is already in place, but a lot of things specific to the male player are missing. Also, the animations already exist, but they are all placeholders that can even make the scene hard to read. In short: yes, it's planned for the mod's future, but it isn't available yet. 🙂
UnseenDe Posted September 10 Posted September 10 How can i make zombolewd compatible with frocking splendor? just install the tomb models/textures from steam and activate them together or?
BlaBla012345 Posted September 10 Author Posted September 10 12 hours ago, UnseenDe said: How can i make zombolewd compatible with frocking splendor? just install the tomb models/textures from steam and activate them together or? ZLLM and ZL are already compatible with Frocking Splendor. There is an image showing the compatible mods in post #1. Do NOT install Tomb's Body, as it is not compatible with ZLLM. ZLLM already includes a modified Tomb model. The next version of ZLLM will include a feature that prevents incompatible mods from being activated.
Tccpo Posted September 11 Posted September 11 On 9/22/2025 at 5:38 PM, BlaBla012345 said: ZomboLust Gay 保留给:ZomboLust Gay 此模式尚不可用。 该模型将在不久或将来创建。 请稍后再来查看。 谢谢你。 标题本身就说明问题。 安装此模型的用户将能够在他们的男性角色和被感染的男性之间建立关系。 Has this mod not been finished yet? I've been waiting for so long.😔
wikidpsycokilla Posted September 11 Posted September 11 Couldnt find a bug report thread so ill just drop them here. Ive got a zombie trapped for testing purposes, and every time I go far enough away it gets all its clothes back. The clothes from previous encounters are still on the ground, so its turned into a duplication glitch. If you get defeated near a river the stains can end up on water tiles. The rapist trait is broken, it doesnt give the rope or the +1 sneak, and the nymphomaniac trait has a constant excitement gain even when alone but doesnt say anything about that in the tooltip when creating a character.
ErotianeG Posted September 11 Posted September 11 Being Female isn't listed in compatible mods. I can't wait to see it added to the list. And since Being Female does have a link to ZL as one the the two compatible sex mods it might create some confusion if it isn't. 1
tabbycat258 Posted September 11 Posted September 11 Can't wait for v0.5! I'm so ready to get sexual assaulted by a female zombie!
BlaBla012345 Posted September 12 Author Posted September 12 On 9/11/2026 at 6:08 AM, Tccpo said: Has this mod not been finished yet? I've been waiting for so long.😔 You will have to wait until after I open my Patreon page, if players support my work. On 9/11/2026 at 9:27 AM, wikidpsycokilla said: Couldnt find a bug report thread so ill just drop them here. 1) Ive got a zombie trapped for testing purposes, and every time I go far enough away it gets all its clothes back. The clothes from previous encounters are still on the ground, so its turned into a duplication glitch. 2) If you get defeated near a river the stains can end up on water tiles. 3) The rapist trait is broken, it doesnt give the rope or the +1 sneak, 4) and the nymphomaniac trait has a constant excitement gain even when alone but doesnt say anything about that in the tooltip when creating a character. If this phenomenon can be reproduced at will, I would be happy if you could provide me with the complete logs showing exactly what is causing this bug: go to ZomboDesire_Main.lua and ZomboLust_Main.lua (in shared) and change the master switch from false to true. Good catch, I’ll have to see if I can prevent the stains from going onto water tiles. I’ll look into this issue. Sorry, but you’re mistaken about this. Maybe you confused something? Proof: "UI_trait_ZomboLust_Nymphomaniac": "Special: Nymphomaniac" "UI_trait_ZomboLust_Nymphomaniac_Desc": "Being a nymphomaniac (or a satyr) does not make life any easier.<br>An ever-present, insatiable sexual desire combined with persistent dissatisfaction drives you to certain extremes.<br>- Minimum arousal level permanently locked at 25%%.<br>- Pheromone effects increase arousal 35%% faster.<br>- Persistent discomfort and groin pain.<br>Upon defeat:<br>- Restores some of your endurance.<br>- Never becomes traumatized." On 9/11/2026 at 2:05 PM, ErotianeG said: Being Female isn't listed in compatible mods. I can't wait to see it added to the list. And since Being Female does have a link to ZL as one the the two compatible sex mods it might create some confusion if it isn't. After I open my Patreon page, if players support my work, I plan to resume and finish the adaptation of the Being Female mod. 22 hours ago, tabbycat258 said: Can't wait for v0.5! I'm so ready to get sexual assaulted by a female zombie! The male-player-versus-female-zombie animations will not be coming in version 0.5, but regardless of the version number, I’m happy to see that you’re excited about it. After I open my Patreon page, if players support my work, the male-player-versus-female-zombie animations will indeed be one of the next steps for the mod.
Tccpo Posted September 12 Posted September 12 Alright, perhaps I can hold on and wait until the end. I will keep paying attention.
ErotianeG Posted September 13 Posted September 13 What will be the order of implementation once your Patreon is up ? My guess would be Male player vs female zombie animation Being Female (player) Bandits with previous compatibility (male bandits can impregnate female player with Being Female) Being female expanded to bandits for female bandits to get pregnant from male player Bandits IA to have male bandits impregnate female bandits
BlaBla012345 Posted September 14 Author Posted September 14 (edited) 20 hours ago, ErotianeG said: What will be the order of implementation once your Patreon is up ? My guess would be Male player vs female zombie animation Being Female (player) Bandits with previous compatibility (male bandits can impregnate female player with Being Female) Being female expanded to bandits for female bandits to get pregnant from male player Bandits IA to have male bandits impregnate female bandits You have a “Roadmap” section at the very bottom of the first post. It’s quite similar to what you thought. In short: Male player vs female zombie animation & code Being Female mod adaptation Masturbation Female player vs living male human (Bandit) Male player vs living female human (Bandit) Female player vs living male human (Friendly human) Male player vs living female human (Friendly human) Edited September 14 by BlaBla012345 1
594086542 Posted Thursday at 03:24 PM Posted Thursday at 03:24 PM I automatically downloaded the mod, but it doesn’t show up in the game. What’s the solution?
Schwarzyan Posted Thursday at 06:47 PM Posted Thursday at 06:47 PM Why can I drag my animation playback window, but not resize it? Even the small triangle in the bottom right corner doesn't resize no matter where I click.
BlaBla012345 Posted Thursday at 08:17 PM Author Posted Thursday at 08:17 PM On 9/14/2026 at 3:22 PM, Chesborger said: how do i safely remove this mod without breaking The auto-installer includes an automatic uninstallation system. 4 hours ago, 594086542 said: I automatically downloaded the mod, but it doesn’t show up in the game. What’s the solution? Download the version with the auto-installer; it will be simpler (unless you’re on Linux). 1 hour ago, Schwarzyan said: Why can I drag my animation playback window, but not resize it? Even the small triangle in the bottom right corner doesn't resize no matter where I click. The embedded video must not be resized at all, otherwise the player embedded in PZ will become unable to correctly read the video (it will become striped and unreadable). PZ uses an old version of the Bink decoder player: until TIS includes a more recent player, nothing can be done about this (neither the video directory nor resizing).
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