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Posted

Is there a simple way to have slavetats refresh or reapply its tattoos to all saved NPCs? I'm having an issue where tattooed NPCs sometimes load in with blue skin, and while manually going through the list in the slavetats MCM and changing a tattoo on each one will fix the problem, it's also tedious and time-consuming, and sometimes I'll have to do it again upon reloading the game.

Posted
15 hours ago, Merlin Wizzard said:

image.png.3559c85ebf933baa00dca6d50c1540b7.png

 Yeah, there's no SlaveTatsGUI.dll here. That must be some third party thing, I've never ever heard of it.

Posted

@Merlin Wizzard

13 hours ago, murfk said:

Yeah, there's no SlaveTatsGUI.dll here. That must be some third party thing, I've never ever heard of it.

Are you using the latest SlaveTats NG by any chance? 0.7.x (don't recall) I think the author added a GUI.

Posted
On 9/21/2025 at 8:43 PM, Yukiku123 said:

Hi! I just made the SlaveTats SPID Distributor mod, which lets you distribute SlaveTats tattoos through SPID. Hope you guys find it useful!

 

Big thanks to murfk for the awesome SlaveTats mod, especially the API that made this possible xD.

 

Pretty cool!

  • 2 weeks later...
Posted
On 9/9/2025 at 10:22 PM, ChillyTaco12 said:

Does anyone know how to fix this? I have the latest versions of RaceMenu, JContainers, and SlaveTats installed on SE and it still doesn't want to work. I've tried using different versions of all of them and none have worked either.

Have you found a solution to the problem?

Posted
On 10/4/2025 at 10:19 PM, DevilGod05 said:

Any addons that add tattoos degrading the dragonborn? 

 

If you find any please let me know i also would like that

Posted
On 9/9/2025 at 2:22 PM, ChillyTaco12 said:

Does anyone know how to fix this? I have the latest versions of RaceMenu, JContainers, and SlaveTats installed on SE and it still doesn't want to work. I've tried using different versions of all of them and none have worked either.

im having the same issue

  • 2 weeks later...
  • 2 weeks later...
Posted (edited)
On 2/19/2025 at 5:42 PM, sierrra said:

I'm having an issue where the only tats I'm able to select for my PC are one slot on hands and another on feet.. The rest (body etc) are just greyed out and cannot select anything. There's not even any options within the face tat menu. 

 

If I select an NPC, all tats show for each category (body/face/etc) as it should for the PC

 

I've updated my skee64.ini overlays to 48, and now 100 for each. Still same issue though

 

Does anyone have a suggestion? 

 

Hey friend, did you ever fix tihs or figure it out? I'm having the same issue.
EDIT: Nevermind, figured it out. Had to increase the skee64.ini [FaceOverlays] and [BodyOverlays] to 6 and 12, respectively. This made new default slots, which this mod uses. And then, I scrolled down in the tattoos menu, and boom.

Edited by BaneLeftNut
  • 1 month later...
Posted
On 10/4/2025 at 10:19 PM, DevilGod05 said:

Any addons that add tattoos degrading the dragonborn? 

 

Several. Depending on your game version, just sift throught the adult mods sections accordling. There's far too many to list off the top of my head.

Posted (edited)

Hi!  Been using the API's simple_add_tattoo() and everything works fine, kudos to murfk for making this happen! Currently, I still need to go to the mod configuration page to click add/remove new tattoos after installing new packs. Is there an API function for re-indexing newly installed tattoos?  I've read the documentation in SlaveTats.psc and haven't found a utility that seems to come close. Thanks in advance!

Edited by slapha
Posted (edited)
15 hours ago, slapha said:

Hi!  Been using the API's simple_add_tattoo() and everything works fine, kudos to murfk for making this happen! Currently, I still need to go to the mod configuration page to click add/remove new tattoos after installing new packs. Is there an API function for re-indexing newly installed tattoos?  I've read the documentation in SlaveTats.psc and haven't found a utility that seems to come close. Thanks in advance!

 

Sorry, no, there's not an API call for that. Installing and removing tat packs mid-game is a more manual endeavor.

Edited by murfk
  • 4 weeks later...
Posted (edited)

I don't know if this is the correct place to ask.

 

I have bathing in skyrim renewed and when my character is dirty it applies dirt textures, if I restart the game in the corner of the screen appears a message saying, please wait while slavetats finish with my character, something like that, after it finishes, the dirt textures from face hand a feet dissapears, I increase the number of overlays and nothing but when I disable slavetats and start the game, the dirt textures stays in place I change the textures but I think is because slavetats.

 

Has anybody encounter something similar?

 

Again sorry if it's not the correct place

 

Thanks

 

EDIT: Installed Slavetats NG, it seems the problem went away.

Edited by Dinsignia
Posted (edited)

Show in the dark but could someone tell me what pack this pubic Bitch tatt is from Its part of a skin I have the other one already

 

Spoiler

image.png.0388fa7c7f1a12845084a5d2a86e0257.png

 

Edited by tlrd
  • 2 weeks later...
Posted (edited)

Not sure if this has been asked already, but does anyone know how to increase the maximum number of targetable NPCs? after adding tats to a certain number of people it just wont let me select anyone new in the setup page.

edit: The max number is 128, and the skyui menu extender did not fix the issue

 

 

Edited by drSylar
  • 3 weeks later...
Posted
On 10/8/2025 at 9:54 PM, Marazhai_Stan said:

im having the same issue

I am/was having the same issue as well.   

This may not work for you, but it was a solution for me - 

I am using MO2, and it uses a virtual file system for mods, and I had installed RaceMenu through the mod manager.  I had copy RaceMenu's files into Skrim's Data folder then remove RaceMenu from MO2.  After that, it worked just fine. 

 

Posted
On 2/19/2026 at 11:02 PM, Jikhepho said:

I am/was having the same issue as well.   

This may not work for you, but it was a solution for me - 

I am using MO2, and it uses a virtual file system for mods, and I had installed RaceMenu through the mod manager.  I had copy RaceMenu's files into Skrim's Data folder then remove RaceMenu from MO2.  After that, it worked just fine. 

 

i solved mine. Turns out i was just a moron and running the wrong version of Racemenu lol

  • 4 weeks later...
Posted
On 9/2/2025 at 10:18 AM, SlutMolly said:

Hi! I am having the weirdest thing here. I am have the MCM menu shows I can have 12 tats but anything past slot 3 in any part of the body is invisibile even though they are there. I don't think anyone has mentioned this issue on the internet but can anyone take a guess why this is the case? Thanks.

Bit of a necro here, but I'm having the same situation. Did you ever find a solution? 

For some reason, it only seems to apply to body, face and hands, not feet.

  • 1 month later...
Posted

I've installed slavetats, Lyru's tattoos and it's slavetats conversion on nexus but for some reason only general and slave marks are showing up on the MCM, anyone know the cause of this? the tattoos show up on racemenu fine but not in slavetats

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