Whirly118 Posted May 19, 2025 Posted May 19, 2025 (edited) Hi, I'm trying to use this mod in VR, I'm not using BEES, but the Skyrim VR ESL Support mod, which should have the same function. BEES even links to it as a VR version. I thought it would work as if I'm using BEES, right? Using Version Devious Curses NG 0.5.0 I'm currently getting this error: Spoiler [2025-05-19 14:15:31.241] [info] Initializing DeviousCurses [2025-05-19 14:15:31.241] [trace] Initializing Papyrus binding... [2025-05-19 14:15:31.241] [trace] Papyrus functions bound. [2025-05-19 14:15:31.241] [trace] Initializing cosave serialization... [2025-05-19 14:15:31.241] [trace] Cosave serialization initialized. [2025-05-19 14:15:32.396] [info] SlaveTatsNG Interface found: address = 0x7ffc9d85b540 [2025-05-19 14:17:06.365] [critical] Devious curses ESP not loaded. Mod will be disabled. [2025-05-19 14:17:06.365] [critical] Devious Curses ESP is not loaded. If you are on skyrim version older than 1.6.1130 (Not AE) make sure to install Backported Extended ESL Support. Edited May 19, 2025 by Whirly118
cerebus300 Posted May 19, 2025 Posted May 19, 2025 I just installed on a new save but the MCM isn't showing up. Do I try the suggestions for a broken MCM when updating?
cybercheese Posted May 19, 2025 Author Posted May 19, 2025 4 hours ago, cerebus300 said: I just installed on a new save but the MCM isn't showing up. Do I try the suggestions for a broken MCM when updating? Yeah. Just running the setstage command should do it.
cerebus300 Posted May 20, 2025 Posted May 20, 2025 12 hours ago, cybercheese said: Yeah. Just running the setstage command should do it. Tried it, but it still isn't showing up.
CaptainJ03 Posted May 20, 2025 Posted May 20, 2025 19 hours ago, cerebus300 said: I just installed on a new save but the MCM isn't showing up. Just the odd, daft question: How many mods with an MCM do you have? There's a limit. I don't remember the number, it was quite high, but if this mod is the n+1.th it cannot show up.
pickonemore Posted May 20, 2025 Posted May 20, 2025 4 hours ago, cerebus300 said: Tried it, but it still isn't showing up. use Menu Maid 2 - MCM manager, helps a ton 1
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 On 5/19/2025 at 7:30 AM, Whirly118 said: Hi, I'm trying to use this mod in VR, I'm not using BEES, but the Skyrim VR ESL Support mod, which should have the same function. BEES even links to it as a VR version. I thought it would work as if I'm using BEES, right? Using Version Devious Curses NG 0.5.0 I'm currently getting this error: Reveal hidden contents [2025-05-19 14:15:31.241] [info] Initializing DeviousCurses [2025-05-19 14:15:31.241] [trace] Initializing Papyrus binding... [2025-05-19 14:15:31.241] [trace] Papyrus functions bound. [2025-05-19 14:15:31.241] [trace] Initializing cosave serialization... [2025-05-19 14:15:31.241] [trace] Cosave serialization initialized. [2025-05-19 14:15:32.396] [info] SlaveTatsNG Interface found: address = 0x7ffc9d85b540 [2025-05-19 14:17:06.365] [critical] Devious curses ESP not loaded. Mod will be disabled. [2025-05-19 14:17:06.365] [critical] Devious Curses ESP is not loaded. If you are on skyrim version older than 1.6.1130 (Not AE) make sure to install Backported Extended ESL Support. This should be fixed in 0.5.1. I haven't had time to extensively test it out myself, but I have fixed the immediate crash.
MysticDaedra Posted May 21, 2025 Posted May 21, 2025 I don't know if this was addressed in the hotfix, I don't see an updated changelog. Anyhow, I feel like my character isn't triggering traps or events or anything at all anymore, and I'm not sure why. I've checked in Resaver, no hung/broken scripts that I can see. Percent chance + variables is high enough that I should have come across at least one trap by now. Is there any way to see what the real-time trigger chance is? Or is there some way to jog the system so that it starts working again?
Arasu69 Posted May 21, 2025 Posted May 21, 2025 holy if this mod gets SGO4IF options that would instantly make it a must have in my mod loadouts and SGO has been getting a bunch of stuff as of late aswell cant wait to see what you add in 0.6 if you add it in that update or in the future
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 1 hour ago, MysticDaedra said: I don't know if this was addressed in the hotfix, I don't see an updated changelog. Anyhow, I feel like my character isn't triggering traps or events or anything at all anymore, and I'm not sure why. I've checked in Resaver, no hung/broken scripts that I can see. Percent chance + variables is high enough that I should have come across at least one trap by now. Is there any way to see what the real-time trigger chance is? Or is there some way to jog the system so that it starts working again? Version 0.5 had a couple of issues. Try again on 0.5.1. If it's still not working can you send over the Documents\My Games\Skyrim Special Edition\SKSE\DeviousCurses.log file? That includes a bunch of info about event triggers. 1
Guest Posted May 21, 2025 Posted May 21, 2025 Hi there! I just installed the mod. Didn't tried it yet. I have all tattoos dependencies, but for some reason the MCM options for tattoos and marks are greyed (can't touch them). Should it be this way? (I installed tattoo dependencies After installing and running DCNG might be the cause. Yet I deleted and reinstalled DCNG after the tattoos but they are greyed anyway). Thanks!
zwdragonbone8314 Posted May 21, 2025 Posted May 21, 2025 Hi Cybercheese. Thank you for your mod. It is wonderful to play. I just wonder, is it possible to have some devious curse specific for vampire character? Like when trigger, it will suppress your vampire ability and prevent you to feed properly until you get rid of the device? Or lifting the curse?
gamer098 Posted May 21, 2025 Posted May 21, 2025 (edited) Is there any kind of cooldown between triggered consequences or traps? I didn't see anything mentioned in the MCM or this thread, but maybe I missed it. Anyway, thanks for the mod! I am enjoying it. Edited May 21, 2025 by gamer098
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 10 hours ago, try again. said: I have all tattoos dependencies, but for some reason the MCM options for tattoos and marks are greyed (can't touch them). Make sure that you have slave tats NG specifically. Also installing it over the original slave tats seems to help. If that's still not working can you send over the Documents\My Games\Skyrim Special Edition\SKSE\DeviousCurses.log file?
Guest Posted May 21, 2025 Posted May 21, 2025 (edited) 51 minutes ago, cybercheese said: Make sure that you have slave tats NG specifically. Also installing it over the original slave tats seems to help. If that's still not working can you send over the Documents\My Games\Skyrim Special Edition\SKSE\DeviousCurses.log file? Didnt helped... Also I'm unable to find the log: EDIT: not sure why it doesnt allow me to post the image... (Finally...) Edited May 21, 2025 by try again.
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 2 hours ago, try again. said: Also I'm unable to find the log: Make sure that you are on version 0.5.1. Older versions had the log in a different location. Otherwise it seems like the DeviousCurses.dll is not being loaded. That's the only reason that the log wouldn't exist.
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 3 hours ago, gamer098 said: Is there any kind of cooldown between triggered consequences or traps? I didn't see anything mentioned in the MCM or this thread, but maybe I missed it. Anyway, thanks for the mod! I am enjoying it. Instead of a cooldown like DCL had, there is event scaling, reducing the chance of an event right after you triggered one. The settings for it are on the bottom of the first page of the MCM. 1
Guest Posted May 21, 2025 Posted May 21, 2025 9 minutes ago, cybercheese said: Make sure that you are on version 0.5.1. Older versions had the log in a different location. Otherwise it seems like the DeviousCurses.dll is not being loaded. That's the only reason that the log wouldn't exist. Thanks for your help. Was on V5.0, upgrading to 5.1 didnt solved the issue... But here is the log: Spoiler [2025-05-21 21:42:40.885] [info] Initializing DeviousCurses [2025-05-21 21:42:40.885] [trace] Initializing Papyrus binding... [2025-05-21 21:42:40.885] [trace] Papyrus functions bound. [2025-05-21 21:42:40.885] [trace] Initializing cosave serialization... [2025-05-21 21:42:40.885] [trace] Cosave serialization initialized. [2025-05-21 21:42:41.544] [info] SlaveTatsNG Interface found: address = 0x7ffdc0d1b540 [2025-05-21 21:42:55.399] [trace] ESP Loaded. [2025-05-21 21:42:55.399] [trace] Calling JCWrapper init() [2025-05-21 21:42:55.399] [info] JCWrapper::Init() started [2025-05-21 21:42:55.399] [trace] Attached activate event sink. [2025-05-21 21:42:55.399] [trace] Attached equip event sink. [2025-05-21 21:42:55.399] [trace] Attached quest stage event sink. [2025-05-21 21:42:55.399] [trace] Attached magic event sink. [2025-05-21 21:43:12.032] [warning] Error reading clocks info, all timers reset. [2025-05-21 21:43:12.081] [trace] Devious Devices NG loaded: 1660. [2025-05-21 21:43:12.081] [info] Quick Loot IE Not Loaded. [2025-05-21 21:43:12.083] [info] Total devices from api: 1660 [2025-05-21 21:43:12.886] [info] Total accepted devices: 1086 [2025-05-21 21:43:17.117] [trace] UPDATE: E: 2.10, S: 10.00, M: 1069.90, O: 351.70 total: 1433.70 [2025-05-21 21:43:19.396] [trace] UPDATE: E: 3.10, S: 11.60, M: 48.90, O: 0.30 total: 63.90 [2025-05-21 21:43:29.982] [warning] Error reading clocks info, all timers reset. [2025-05-21 21:43:30.064] [trace] Devious Devices NG loaded: 1660. [2025-05-21 21:43:30.064] [info] Quick Loot IE Not Loaded. [2025-05-21 21:43:30.114] [info] Total devices from api: 1660 [2025-05-21 21:43:30.803] [info] Total accepted devices: 1086 [2025-05-21 21:43:33.297] [trace] UPDATE: E: 0.40, S: 10.80, M: 59.70, O: 28.40 total: 99.30 [2025-05-21 21:43:34.338] [trace] UPDATE: E: 0.50, S: 4.40, M: 39.50, O: 0.20 total: 44.60 [2025-05-21 21:43:35.378] [trace] UPDATE: E: 0.40, S: 3.50, M: 35.80, O: 0.40 total: 40.10 [2025-05-21 21:43:38.644] [trace] UPDATE: E: 0.40, S: 3.70, M: 34.40, O: 0.20 total: 38.70 [2025-05-21 21:45:48.978] [trace] Update SKSE: 1.7935 ms
cybercheese Posted May 21, 2025 Author Posted May 21, 2025 36 minutes ago, try again. said: Thanks for your help. Was on V5.0, upgrading to 5.1 didnt solved the issue... But here is the log: If you have lewd marks installed make sure that you reload the json data in the slave tats MCM. If that's not working I'm not sure what the problem is. You have Slave Tats NG installed correctly, and past that I check for lewd marks by calling the STNG interface. 1
Guest Posted May 21, 2025 Posted May 21, 2025 12 minutes ago, cybercheese said: If you have lewd marks installed make sure that you reload the json data in the slave tats MCM. If that's not working I'm not sure what the problem is. You have Slave Tats NG installed correctly, and past that I check for lewd marks by calling the STNG interface. Thanks will try tomorrow.
cerebus300 Posted May 21, 2025 Posted May 21, 2025 On 5/20/2025 at 1:01 PM, pickonemore said: use Menu Maid 2 - MCM manager, helps a ton As someone else asked about how many mods; I have a lot. I've never had this problem before, but maybe this is the first one to go over the limit. I don't think the mod is working at all, so I've just turned on DCL again until I get this figured out. I will check this out and see if it gets stuff fixed. Thanks for the suggestion. Also, thanks to cybercheese for making this mod. The work and time is appreciated.
nopse0 Posted May 22, 2025 Posted May 22, 2025 15 hours ago, cybercheese said: Make sure that you have slave tats NG specifically. Also installing it over the original slave tats seems to help. If that's still not working can you send over the Documents\My Games\Skyrim Special Edition\SKSE\DeviousCurses.log file? The log is in "<user directory>\My Games\Skyrim.INI". This is because the logdirectory function in the old commonlibsse-ng version used by DD, RandomSexNG, etc (and now also by SlaveTatsNG) is wrong, it returns "Skyrim.INI" instead of "Skyrim Special Edition/Skyrim VR/Skyrim Special Edition GOG/etc." (reloc address is wrong for Skyrim AE). In newer commonlibsse-ng versions this is fixed.
666_Devilswhore Posted May 22, 2025 Posted May 22, 2025 I dont quite understand. If ive never had your mod installed, do I still need to start a new game with version 5.1?
CaptainJ03 Posted May 22, 2025 Posted May 22, 2025 38 minutes ago, 666_Devilswhore said: I dont quite understand. If ive never had your mod installed, do I still need to start a new game with version 5.1? no. Only thing that might happen is that your LO will get messed up and other mods get borked. A new game is recommended for a serious playthrough, but it you just want to ty if this mod is after your taste, make a hard save, install, have fun. @cybercheese Didn't have any event trigger in the whole of Fellglow Keep, checked the logfile, all okay. I understood that the gold value is only checked for sacks, barrels etc, but it seems that every dead actor is checked, too. Would be nice if there's a toggle for humanoid 'containers' to always be valid, or the gold limit down to 5GS - none of them buggers carried enough to trigger the 10GS threshold. 1
cybercheese Posted May 22, 2025 Author Posted May 22, 2025 8 hours ago, nopse0 said: The log is in "<user directory>\My Games\Skyrim.INI" I just changed the version of commonlibsse that I'm using in version 0.5.1. The log is now in Documents\My Games\Skyrim Special Edition\SKSE\DeviousCurses.log
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