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Posted (edited)
6 hours ago, LordCha said:

What is the name of this program?

I only use frostgenV but it doesn't includes character sprites editing. I tried 3-4 programs but I got errors on black 2.
 

 

5 hours ago, Noillus said:

 

It's Tinke, this specific screen is taken from texture editing mode of a file responsible for 3D models.
BW games use 3D model with a single polygon to display overworld sprites to allow more dynamic camera views like how the camera goes really far from your character in some points of Skyarrow bridge.

 

You're half right.

I use Tinke to edit all of the sprites except for texture editing. Textures for 3D models aren't able to be edited within Tinke itself.

You need to convert the BMD0 files to NSBMD files by changing the file name and then use the program known as MKDS Course Modifier to edit the textures.

Here's a screenshot from that program.

image.png.59a5eeb3c5d335d51565954bcc868b96.png

Here are the links to the programs:

https://github.com/pleonex/tinke/releases

https://www.romhacking.net/utilities/1285/

 

I use frost's gen V editor for text edits. I'm currently in the process of adding all of the text to a google document and using ctrl + f to find any mentions of clothing that I need to remove. If you want to make the google document instead, that would be MASSIVELY helpful.

 

Also huh, I did not know that Skyarrow Bridge used the 3D textures. neat!

Edited by Viewier
Posted
18 hours ago, Viewier said:

So I just realized that Alder has some extra sprites that are on the flying textures which I somehow missed.

So, the sheet has now been updated with them.

Also, the protagonist sheet has their flying sheet added to it.

bw_progress_protags.png.4a01a73b4ec88cc9cfec1586bcffae21.png

bw_progress_overworld.thumb.png.10cd3a33492192b3e795475088e94fb1.png

Here's the new unedited sheet for y'all to use:

Uneditedsprites.thumb.png.d2cc3913c918731ea264aec3a9f48415.png

Oh wow, I did not expect loverslab compression to already affect these images.

From now on, I'm sharing the unedited sprites png as both a zip and a png each time, so people can actually edit the sprites without worrying about the palettes being off.

 

 

Unedited sprites.png

Unedited sprites.zip

Posted
1 hour ago, Viewier said:

 

 

You're half right.

I use Tinke to edit all of the sprites except for texture editing. Textures for 3D models aren't able to be edited within Tinke itself.

You need to convert the BMD0 files to NSBMD files by changing the file name and then use the program known as MKDS Course Modifier to edit the textures.

Here's a screenshot from that program.

image.png.59a5eeb3c5d335d51565954bcc868b96.png

Here are the links to the programs:

https://github.com/pleonex/tinke/releases

https://www.romhacking.net/utilities/1285/

 

I use frost's gen V editor for text edits. I'm currently in the process of adding all of the text to a google document and using ctrl + f to find any mentions of clothing that I need to remove. If you want to make the google document instead, that would be MASSIVELY helpful.

 

Also huh, I did not know that Skyarrow Bridge used the 3D textures. neat!

Thanks for info. I will check tomorrow.

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