RVR-02 VAMBRACE Posted March 29, 2025 Posted March 29, 2025 The problem seems to have been resolved. It seems that non-ASCII characters were used in the user name and that was the cause of the mod not being recognized. I fixed the path and now it is working fine. Thanks for the great mod!
Till2 Posted March 29, 2025 Posted March 29, 2025 It seems I'm just stupid because I can't manage to get this to run. Is there maybe a video guide on how to do this because I have no Idea what I'm doing wrong. Maybe some stuff is getting lost in translation or idk but it doesn't work.
Maxiwow Posted March 30, 2025 Posted March 30, 2025 (edited) For those having trouble installing the mod: Download the files and extract them. Put the files in the folder "C:\Users\YourUserName\Documents\Paradox Interactive\Stellaris\mod" Open the Paradox Launcher, go into Playsets and press the "Add more mods" button at the top-right. You should be able to see the mod now, the "Varied Monster Girls". Add and enable the mod. And just make sure that when you start the game you selected the correct playset. Edited March 30, 2025 by Maxiwow 2
Nidehogg_VMG Posted March 30, 2025 Author Posted March 30, 2025 1 hour ago, Maxiwow said: For those having trouble installing the mod: Download the files and extract them. Put the files in the folder "C:\Users\YourUserName\Documents\Paradox Interactive\Stellaris\mod" Open the Paradox Launcher, go into Playsets and press the "Add more mods" button at the top-right. You should be able to see the mod now, the "Varied Monster Girls". Add and enable the mod. And just make sure that when you start the game you selected the correct playset. Good job!
Till2 Posted March 30, 2025 Posted March 30, 2025 3 hours ago, Maxiwow said: For those having trouble installing the mod: Download the files and extract them. Put the files in the folder "C:\Users\YourUserName\Documents\Paradox Interactive\Stellaris\mod" Open the Paradox Launcher, go into Playsets and press the "Add more mods" button at the top-right. You should be able to see the mod now, the "Varied Monster Girls". Add and enable the mod. And just make sure that when you start the game you selected the correct playset. So, I downloaded the files again, unzipped the first one since the second one can't be unziped, had both of them in my mods folder, opened the launcher but the mod didn't appear. So either my stuff is busted or you skipped showing one step
Maxiwow Posted March 30, 2025 Posted March 30, 2025 21 minutes ago, Till2 said: So, I downloaded the files again, unzipped the first one since the second one can't be unziped, had both of them in my mods folder, opened the launcher but the mod didn't appear. So either my stuff is busted or you skipped showing one step Hmm that's weird, maybe try the IronyModManager? That's what I use, although Paradox's launcher hasn't given those problems, but I do recommend IMM over Paradox's. https://github.com/bcssov/IronyModManager/releases/tag/v1.26.241 If you're windows user just pick the win-x64.zip or win-x64-setup.zip file. Run it using the IronyModManager.exe file.
Arhon Posted April 2, 2025 Posted April 2, 2025 Does it need compatibility patch with Lustful Void? and should i put it near the end of load order? First time using it so kinda wanna know. 1
stalindlrp Posted April 3, 2025 Posted April 3, 2025 I really do like this mod but it really needs a better description of features. I Probably shouldnt need to dive into its files to realise some races have unique techs, traditions and traits.
WindOfChange Posted April 3, 2025 Posted April 3, 2025 On 4/2/2025 at 12:36 PM, Arhon said: Does it need compatibility patch with Lustful Void? and should i put it near the end of load order? First time using it so kinda wanna know. I don't think its compatible.
SanzeninHayate32 Posted April 4, 2025 Posted April 4, 2025 On 4/2/2025 at 6:36 PM, Arhon said: Does it need compatibility patch with Lustful Void? and should i put it near the end of load order? First time using it so kinda wanna know. it doesn't really need one since the two are a completely separate mod that adds different thing to the game, although it does have some overlap like traits but species specific, and put every hentai mods under LV (except for titillating text, put that one above LV) to make sure any changes made by them to LV is applied 1
odinido Posted April 4, 2025 Posted April 4, 2025 This mod really need normal description, and change log. I thought it just another portrait mod and definitely not expected giant mod with bunch of events, new crisis, paragons, ship equipment and many-many more.
Aether1S Posted April 5, 2025 Posted April 5, 2025 Thank you so much for this wonderful mod!😄 It's sad that it was banned on workshop, and i didn't even know what in workshop was such an interesting mod.
odinido Posted April 5, 2025 Posted April 5, 2025 I have a question, this mode change Covenants(Shroud entities) or have some specific events that depends on Covenants?
MarkStain Posted April 6, 2025 Posted April 6, 2025 Yeah i really like this mod. I tried it with other content expansion mods + LV. It works fine, i guess. Like it is kinda bloated because there are a lot of species traits in both mods. And it's also kinda unbalanced. But in general it's fun and it's a new experience. Thank you for your work. But i also have a few questions. First - does it forces it's own portraits to be used by other empires insteaad of vanilla ones? Because in my galaxy like 90% of the contacts are using portraits from this mod. If this is the case, then i can turn off my other portrait mods temporaly. Second - are there any other mods designed to be played along with this one?
Nidehogg_VMG Posted April 6, 2025 Author Posted April 6, 2025 5 hours ago, MarkStain said: Yeah i really like this mod. I tried it with other content expansion mods + LV. It works fine, i guess. Like it is kinda bloated because there are a lot of species traits in both mods. And it's also kinda unbalanced. But in general it's fun and it's a new experience. Thank you for your work. But i also have a few questions. First - does it forces it's own portraits to be used by other empires insteaad of vanilla ones? Because in my galaxy like 90% of the contacts are using portraits from this mod. If this is the case, then i can turn off my other portrait mods temporaly. Second - are there any other mods designed to be played along with this one? The character portraits will only affect the monster girl species and have no impact on other species. However, this mod will lock the species of Fallen Empires, Curators, and similar factions to monster girls. It should not have critical compatibility issues with most mods. 1
Adudedude33 Posted April 8, 2025 Posted April 8, 2025 hey, what even does this mod do? Because a two sentence description of 500+ MB of files ism't ideal
wurmsrus Posted April 10, 2025 Posted April 10, 2025 Does this still have the underage stuff that got it taken down from steam workshop?
HanAzell Posted April 16, 2025 Posted April 16, 2025 there were 3 files? but i can only download 2, did they change something?
odinido Posted April 16, 2025 Posted April 16, 2025 1 hour ago, HanAzell said: there were 3 files? but i can only download 2, did they change something? Yes.
Catmist Posted April 26, 2025 Posted April 26, 2025 Hi, this is a really cool mod. I have a question though about the vampire trait. How do you get zombies to spawn when you purge pops? Do you need the Necrophage DLC?
odinido Posted April 26, 2025 Posted April 26, 2025 Im very interested what difference between modifier and ship_modifier in ship components, because ship_modifier dont work.
lindazana Posted April 30, 2025 Posted April 30, 2025 Is there a GIT, discord, or other place to keep up with development, with it being off of steam, and not as much visibility here?
Dur_Mel Posted April 30, 2025 Posted April 30, 2025 What does this actually ad? Not a very descriptive description.
stalindlrp Posted May 5, 2025 Posted May 5, 2025 (edited) @Dur_Mel yeah, the description is terrible. It adds a new set of races, special traits for them, sex focused buildings and districts as well as some origins, sex techs, sex ship parts, also 3 of the races (angels, Slimes, Lamia) have extra techs and tradition trees beyond the extra techs the mod adds. it also has some extra acension perks and vampire have a unique mechanic around pop purging. kinda covers all of the core stuff. It also adds some paragons but they are terrible for the most part. Edited May 5, 2025 by stalindlrp 1
Nidehogg_VMG Posted May 5, 2025 Author Posted May 5, 2025 On 4/26/2025 at 9:42 AM, Catmist said: Hi, this is a really cool mod. I have a question though about the vampire trait. How do you get zombies to spawn when you purge pops? Do you need the Necrophage DLC? No, normal purge is OK.
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