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Posted

I have installed the mod with the two files listed in the download section, everything seems to be working fine, but after creating a custom empire with a second species using the Syncretic Evolution origin and the primary species using the monster girl portraits and the oppresive perverts civic, I received daily event popups that are empty. I cannot play beyond the first month let alone year in game due to the constant spam of pop ups, so I am wondering if that is a problem on my end or some weird mod conflict or something else. 

Posted (edited)
6 hours ago, Randomperson9009 said:

I have installed the mod with the two files listed in the download section, everything seems to be working fine, but after creating a custom empire with a second species using the Syncretic Evolution origin and the primary species using the monster girl portraits and the oppresive perverts civic, I received daily event popups that are empty. I cannot play beyond the first month let alone year in game due to the constant spam of pop ups, so I am wondering if that is a problem on my end or some weird mod conflict or something else. 

The update of stellaris 4.0.15 has destroyed all incompatible mods. Similarly, mods that are compatible with version 4.0.15 cannot be compatible with all previous versions. So, you need play with the newest stellaris.

Edited by Nidehogg_VMG
Posted (edited)
14 hours ago, Nidehogg_VMG said:

The update of stellaris 4.0.15 has destroyed all incompatible mods. Similarly, mods that are compatible with version 4.0.15 cannot be compatible with all previous versions. So, you need play with the newest stellaris.

I am using the latest Stellaris update, I do not possess all DLC nor the newest Biotech DLC. 

 

EDIT: Nevermind, it is not this mod. Sorry for the false alarm. 

Edited by Randomperson9009
Posted
9 hours ago, Azuka124 said:

good night, a consultation such as obtaining sexual crystals, which work or structure makes

building: “World Central Prostitute House” , zone: "debauchery scene" or trade policy
Posted

Good afternoon, maybe someone created a visual patch for the Gigastructural Engineering and Varied Monster Girls mods. What I want is to show the rare resources from both mods, such as the sex crystals, since only the rare resources from Gigastructural Engineering appear.

Posted
On 6/29/2025 at 4:14 AM, Azuka124 said:

Good afternoon, maybe someone created a visual patch for the Gigastructural Engineering and Varied Monster Girls mods. What I want is to show the rare resources from both mods, such as the sex crystals, since only the rare resources from Gigastructural Engineering appear.

Use it: https://steamcommunity.com/sharedfiles/filedetails/?id=1595876588&searchtext=resource Universal Resource Patch

Posted

Is it possible to make the civis, origins and traits not be exclusive to the species? For example, let other species have the "angel" trait like how aquatic works in the base game?

I would love to use this mods features with my other species mods, specifically the hivemind civics.

Posted
17 hours ago, Benlempd said:

Is it possible to make the civis, origins and traits not be exclusive to the species? For example, let other species have the "angel" trait like how aquatic works in the base game?

I would love to use this mods features with my other species mods, specifically the hivemind civics.

Stellaris does not support using traits as the play condition for civis and origins. And civis or origins could only provide "one" trait. So, can only wait for the paradox to further open up the interface.

Posted
2 hours ago, Nidehogg_VMG said:

Stellaris does not support using traits as the play condition for civis and origins. And civis or origins could only provide "one" trait. So, can only wait for the paradox to further open up the interface.


Sorry for being unclear, I meant that traits you added in your mod can only be applied to your species you added, where mods like LV allow thier traits on all species. I was wondering if you have a reason for making the traits exclusive as no other mod i have does this. Same with the civics and origins you added, they cannot be sellected without being one of your species.

Posted

Is anyone else having the problem where the building to get whore jobs is not showing up as i can only seem to get them from the district.

Posted
On 7/9/2025 at 9:14 PM, Benlempd said:


Sorry for being unclear, I meant that traits you added in your mod can only be applied to your species you added, where mods like LV allow thier traits on all species. I was wondering if you have a reason for making the traits exclusive as no other mod i have does this. Same with the civics and origins you added, they cannot be sellected without being one of your species.

Yes, I can't stand those visually offensive vanilla species with traits that have sex descriptions piled on them — it's pure visual pollution. Civics and origins are technical problems.

Posted
On 7/15/2025 at 7:41 AM, ted1998 said:

Is anyone else having the problem where the building to get whore jobs is not showing up as i can only seem to get them from the district.

As far as I know, some building slot expansion mods do not support non-original buildings, which can lead to the disappearance of buildings.

Posted
On 6/24/2025 at 10:25 PM, Randomperson9009 said:

I have installed the mod with the two files listed in the download section, everything seems to be working fine, but after creating a custom empire with a second species using the Syncretic Evolution origin and the primary species using the monster girl portraits and the oppresive perverts civic, I received daily event popups that are empty. I cannot play beyond the first month let alone year in game due to the constant spam of pop ups, so I am wondering if that is a problem on my end or some weird mod conflict or something else. 

I'm actually having the same problem, and can't figure out why is this happening. Can someone help me with this?

Posted

Kinda curious, what's the Dickman about? They are just there in my empires and i am wondering what they are used for?

Is there an event for them? Cause i never saw an event for them from my many playthroughts so i am wondering.

 

I feel like if i uplift them i will be missing something.

Posted
On 7/20/2025 at 3:19 PM, hunter343434 said:

is it supposed to be Japanese  in the mod loader?

No, I don't understand Japanese and I don't have a good translation software.

  • 2 weeks later...
Posted

Good afternoon

 

Are there any plans to release Varied Monster Girls-Bust Replace again? (MachineTranslation)

  • 2 weeks later...
Posted

welp, looks like i do something wrong or i'm stupid
download both files, unpack both like in instruction, place folder and .mod file into stellaris mod folder, right?
but when i look into stellaris launcher i dont see what mod is loaded. like, no trace... 
LV, however, installed on instruction and works well

please say im dumb, because i really dont know what to do...

Posted (edited)

It's funny how everyone thinks it's a huge hassle, when it's just a split up .7z file. This method is a popular method used by people using limited-size file hosting services. If you ever used websites like IGG Games then you know what I mean.

 

On 8/15/2025 at 9:59 AM, Herimea said:

welp, looks like i do something wrong or i'm stupid
download both files, unpack both like in instruction, place folder and .mod file into stellaris mod folder, right?
but when i look into stellaris launcher i dont see what mod is loaded. like, no trace... 
LV, however, installed on instruction and works well

please say im dumb, because i really dont know what to do...

 

Well it's most likely not an install issue, considering you already know how to manually install mods. I think the Paradox launcher cannot read Chinese characters, because that's what the mod's descriptor.mod file refers the mod as. I'm using Irony Mod Manager so it works fine for me, but try changing the mod name from 缤纷魔物娘 to Varied Monster Girls and restart the launcher. Don't forget to add the mod to your playset.

 

Double check if you installed it right:

  • C:\Documents\Paradox Interactive\Stellaris\mod
    • Monster-Girl-H-Galaxy (folder)
      • mod folders
      • descriptor.mod
      • thumbnail.png
    • Monster-Girl-H-Galaxy.mod

 

It would seem that the new, fancy hyperdrive the mod author added does not work. The mod's hyperdrive does not get automatically assigned to your ships, which will inevitably lead to you realizing that you cannot use the hyperdrive feature on any ship that does not allow for a manual ship designing (science, construction, colony, army transport). Personally, I believe that this mod can actually do perfectly without the ship technologies and resources.

Edited by Smutley
Posted
On 8/18/2025 at 6:51 PM, Smutley said:

It's funny how everyone thinks it's a huge hassle, when it's just a split up .7z file. This method is a popular method used by people using limited-size file hosting services. If you ever used websites like IGG Games then you know what I mean.

 

 

Well it's most likely not an install issue, considering you already know how to manually install mods. I think the Paradox launcher cannot read Chinese characters, because that's what the mod's descriptor.mod file refers the mod as. I'm using Irony Mod Manager so it works fine for me, but try changing the mod name from 缤纷魔物娘 to Varied Monster Girls and restart the launcher. Don't forget to add the mod to your playset.

 

Double check if you installed it right:

  • C:\Documents\Paradox Interactive\Stellaris\mod
    • Monster-Girl-H-Galaxy (folder)
      • mod folders
      • descriptor.mod
      • thumbnail.png
    • Monster-Girl-H-Galaxy.mod

 

It would seem that the new, fancy hyperdrive the mod author added does not work. The mod's hyperdrive does not get automatically assigned to your ships, which will inevitably lead to you realizing that you cannot use the hyperdrive feature on any ship that does not allow for a manual ship designing (science, construction, colony, army transport). Personally, I believe that this mod can actually do perfectly without the ship technologies and resources.

I have solved this problem in the new version.

Posted
36 minutes ago, Smutley said:

 

Aside the half body patch changing all of the portraits, does the LL mod actually have anything that isn't in those three mods?

Mods you get here is the main contents that you require as a master files

nothing will work without it

and you can get constantly minor fix and portraits updated from mods on steamworkshop that i link with

because it's took like a month before it's will be update here

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