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Sexlab Breeder [v1.01]


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Posted

Hopefully he does not stop at ware wolfs, there are so many skyrim creatures and animals mutation possibility's for the player character, I mean after all the mod is sexlab breeder so we can hope it will have eventually as much content as sexout breeder has up to this point. 

Posted

Sorry, a lot of work needs to be done before anything like that can be remotely possible. I'm just one person, and I'm not going to work on it when I don't feel like it so that I don't completely burn myself out halfway through. Plenty of stuff will be available in the future though. This mod here was released after just 3 days of development, so I think the amount of content it has for that time is quite appropriate. I tend to work in large spurts of activity, with some lazy periods in between that. So until I really get feeling like working on this again, its just going to be set aside for a while. At any rate, still need to find a spot to put Tigras's new cave.

 

At any rate, don't just expect me to magically pull mutations out of my ass. If somebody doesn't do the work to do the models, it isn't going to be made. I still haven't learned a thing about making stuff like that for skyrim.

Posted

I get SLB Animation fails to start, so can u check what's wrong....I hope I have the right papyrus

 

thank you :)

 

Download the latest Sexlab, and update FNIS and install FNIS Creature Pack., then run fnis in order to start the animations.  You also need to check Creature-Support in the MCM menu in-game.

Posted

 

I get SLB Animation fails to start, so can u check what's wrong....I hope I have the right papyrus

 

thank you :)

 

Download the latest Sexlab, and update FNIS and install FNIS Creature Pack., then run fnis in order to start the animations.  You also need to check Creature-Support in the MCM menu in-game.

 

 

Actually, there's an interesting bug with sexlab right now, probably because of how I have Tigras set up, where animations with him will start even if creature animations are disabled. Still, I'm going to call that a feature instead of a bug. XD

Posted

Am I the only one whos problem is that Tigras himself gets invisible as soon as the sex animations start and visible again when they end..? :( Tried arranging the mods in a new order, deactivated almost everything but the sexlab mods, hooks, creature animations, the setting ingame and a werewolf genetals mod (since there are no in this one, even tried it without this mod, did not work) and requirements.

 

I just go to him in the cave...start talking to him... (in one of 5 new safegames, he does no even say anything, and I mean undertitles, NEVER heard him say anything xD)...tell him to fuck me and well..as soon as it starts, he and his rod disappears (so even the genetals added with the OTHER mod...) and appears after again. the animations play just fine.

 

what am I doing wrong and how can I help you helping me?

 

Edit: sometimes i just crashes..

Posted

Am I the only one whos problem is that Tigras himself gets invisible as soon as the sex animations start and visible again when they end..? :( Tried arranging the mods in a new order, deactivated almost everything but the sexlab mods, hooks, creature animations, the setting ingame and a werewolf genetals mod (since there are no in this one, even tried it without this mod, did not work) and requirements.

 

I just go to him in the cave...start talking to him... (in one of 5 new safegames, he does no even say anything, and I mean undertitles, NEVER heard him say anything xD)...tell him to fuck me and well..as soon as it starts, he and his rod disappears (so even the genetals added with the OTHER mod...) and appears after again. the animations play just fine.

 

what am I doing wrong and how can I help you helping me?

 

Edit: sometimes i just crashes..

 

Have you tried generating FNIS animations? Are you using the latest version of sexlab? Are you using fuz ro d'oh?

 

For Tigras, I personally use MIghty Beasts combined with SoS, and it works just fine. Can't help you much more than that without a papyrus log, and even then I might not be able to find the issue.

Is there a way to make Tiagras trust you yet?

 

Fun mod so far, especially due to uncertain future of Sexout Breeder.

Not yet. I love putting little teasers into my mods for what will be happening in the future though. Think it adds a lot more "damn, I want the next update now" to things. :)

 

*Edit* To be honest, I hope I'll be able to make this mod live up to its predecessor. User29 is definitely a better modder than I'll ever be though.

 

*Edit2* Claws are now fully functional. Still working on getting the cave as nice as possible. Every time I think I get it right, some other problem shows up. /sigh

 

*Edit3* Working on this cave is more time consuming than I thought it would be. I'm trying to give it the feel of being some place warm and pleasant, despite being a cave. Kind of hard to do without knowing more about placing vegetation and lighting. Might finally be time to learn more about that.

 

Edit4* Figured out how I'm going to space out the corruption sequences. Should be fun... hehe...

 

*Edit5* Got the cave prettied up a little bit. It now has some basic functionality. Included are some basic herbs to pick, as well as a couple of crafting stations that make sense inside of a cave like this. (Namely a cooking pot, tanning rack, and alchemy lab.) Mostly, its designed to look fairly natural, but also warm and pretty to look at. Still needs a bit more work to get it to the level that Tigras deserves though.

Posted

Really good job man! Just 1 little thing, if you could make this compatible with Skyrim Redone (SkyRe) that would be really nice. I know you're a bit more focused on different aspects to the mod (like adding even more cooler things!) but if you could edit maybe the claw damage in an optional esp to make the claw damage a higher to make the damage on it scale to Light Weaponry (SkyRe might already cover the scaling). The base damage for unarmed for SkyRe is 12 I think so maybe 20 for the claws? Thanks for doing so much work already and keep up the good work!

Posted

Any idea what's going on here? I'm getting this weird texture/lighting glitch, and the breasts are flattened and pushed up.

 

Posted

Really good job man! Just 1 little thing, if you could make this compatible with Skyrim Redone (SkyRe) that would be really nice. I know you're a bit more focused on different aspects to the mod (like adding even more cooler things!) but if you could edit maybe the claw damage in an optional esp to make the claw damage a higher to make the damage on it scale to Light Weaponry (SkyRe might already cover the scaling). The base damage for unarmed for SkyRe is 12 I think so maybe 20 for the claws? Thanks for doing so much work already and keep up the good work!

 

Assuming T3nd0 did his perks appropriately, claws should scale just fine with SkyRe. Right now they are designed to scale off of any perks that use the keyword "weaptypedagger". If not, I might take a look at it some time in the distant future. SkyRe's lack of compatibility always annoyed the heck out of me when I used it though, which is why I had to stop, despite it being probably my favorite overhaul ever.

 

Any idea what's going on here? I'm getting this weird texture/lighting glitch, and the breasts are flattened and pushed up.

Known texture bug. I have no idea what causes it. Don't really know what to say for the beast deforming either. I strongly dislike massive boobs, so I tend to have my characters be far less endowed than what many on LL will do. On the smaller sizes, its worked just fine for me.

 

*Edit* Time to get off my lazy ass and get something accomplished. Think I'll work on fixing the UNPB meshes for all the UNPB users out there. Not going to rework from scratch again like I did for the newest bodyslide ones though. Those ones are just too amazing to replicate, haha.

 

*Edit2* At any rate, I think I'm going to go for more story driven scenarios than what sexout breeder did. I've always enjoyed coming up with stories, and I have quite a lot of freedom to work with the relationship between the player and Tigras. No details yet though. Still need to get his new cave actually connected to the rest of skyrim first.

 

*Edit3* Finally found a nice, remote spot to put Tigras's Pride. Just needed to manhandle some of the surrounding terrain. I'm not so great with adding exterior entrances, sadly, so it will probably look awful...

Posted

hmm so i am at the stage where i ask Tigras: there's alot more to you than meets the eye, isnt there? then he say's he doesnt trust me enough so i am wondering what i should do then ?

Posted

Just noticed this mod is this going to be a bit like Sexout breeder where you end up corrupting women to become breeders for deathclaws but in skyrim setting because that mod was great.

Posted

Won't have deathclaws, for obvious reasons. The problem with skyrim, is that you really don't have as much freedom to completely change cities like you can in fallout. I could go on a rant for a while how much I hate essential npc's, but I'll save everyone the trouble. Anyways, NPC corruption will be around eventually. Probably when the player can get Tigras as a follower.

Posted

So this seems odd I take it this isn't how the mutation is supposed to look? I'm using the UNPB meshes btw.

 

 

 

You either need to be using CBBE with the very latest XPMS skeleton,OR you need CBBE enabled via BodyChange with the latest XPMS skeleton.

 

UNPB is not compatible.

 

Edit:

 

My bad, UNPB is now compatible.

Posted

Guys, you're killing me here, read the FAQ's. <.<

 

Known texture bug, I have no clue how to fix it. Easiest ways to fix it are by either using the setnpcweight command, or restarting your game.

 

Also, that isn't true, I re-released the fixed UNPB meshes yesterday.

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