Jump to content

Sanguine Debauchery SE (SD+) (January 2025)


Recommended Posts

Posted
On 2/22/2025 at 5:58 AM, Kasane31 said:

for the life of me i cannot get this to work

I tried sleeping on the Sanguine bed in the cave under Honningbrew in whiterun, i tried using Simple slavery, i tried Death Alternative...Nothing works!


With Simple Slavery it teleports me after the auction outside of riften with a NPC next to me but nothing happens....

Nothing is triggering the enslavement of my character

 

Is there a solution for this problem? I seem to have encountered the same thing.

I tried starting a new game with a minimum number of mods enabled. Everything worked fine so far and I was hoping to continue the story. But it's a dead end now.
I don't even know where to start looking for the problem, and that's the worst part.
Damn, I would really appreciate any help.

Posted

Did anyone even managed to get this mod working? Enslavement just doesn't happen, and as i see i'm not the only one with this problem.

Posted

I get CTD when I start enslavement as soon as i am bound. :( Any ideas on this? 
Devious devices ng works fine i'm using cbbe 3ba 

Posted

SLdialogues completely breaks my game. Alvor completely bugged out because of the modifications this mod did to him. It could be because I'm using the anniversary edition of Skyrim but regardless it adds a lot of misc stuff. One thing it does is that it adds relationship rank to npcs after sex even though there's nothing in xedit to show it does but I've tried this mod with sexlab alone but it still does that and that's not something I want to happen.

Is there anyway I can get SD to work without it? What parts of the mod in xedit should I keep for SD to work? Does just keeping the dialogue groups suffice?

Posted
On 4/11/2025 at 7:52 AM, alovely said:

I get CTD when I start enslavement as soon as i am bound. :( Any ideas on this? 
Devious devices ng works fine i'm using cbbe 3ba 

Same, seems there’s several people reporting bugs and crashes still :/ 

  • 2 weeks later...
Posted
On 4/14/2025 at 3:56 PM, shane400m said:

Same, seems there’s several people reporting bugs and crashes still :/ 

I did some troubleshooting and was able to play around it! idr what it was exactly put apparently it was having trouble with ZAZ objects. I got around it by going to the zaz menu and equipping some hand/ankle cuffs before initiating surrender! Now it works just fine.

  • 2 weeks later...
Posted

I'm encountering the exact same issue as chris141 here. Even loading this mod with minimum requirements, it doesn't update/install properly.

Posted

Devious Devices NG is listed as hard requirement. I still use DD 5.2 as migrating to DD NG would require a new game, which I would like to avoid.

 

Does the latest Sanguine Debauchery version not work at all with DD 5.2?

Posted (edited)
On 4/3/2025 at 1:00 PM, gegging said:

I couldn't find the OAR for the kneel/crawl problem so I'm leaving the rough edit I made here.

SanguineDebauchery OAR.zip 1.22 MB · 165 downloads

Thank you for this, gegging.

 

I've found that the transition from standing to kneeling takes a long time, about six seconds (edit: some of the time. It's sporadic), but it works, which is, of course, the important thing. All the other transitions are immediate: kneel to crawl, crawl to kneel, and kneel to stand. Only stand to kneel is delayed (edit: sporadically).

 

So if anyone besides me was thinking at first gegging's patch wasn't functioning right because they didn't wait at least six seconds for the kneel animation to kick in, wait a bit, It will probably be okay.

Edited by wren888
Posted

So, I finally managed to run this mod after installing DD NG version 0.4.1. I don't know what the error was in the previous version, because I tried reinstalling and downloading it again when I wrote here last time, and nothing helped. Eh.
 

The mod works now, which I am very happy about, but it still has some bugs. For example, the devices used on the character. According to the description of the mod, special devices should be used to restrict the player, and they even exist in the mod, I was able to find them using SSEEdit. The devices do not have textures in the inventory, but they work fine on the character if I add them through the console. Unfortunately, this does not apply to the collar, I could not find one that would actually work. Perhaps this is also related to the missing "leash" function, since my character is really free to go wherever she wants, and the only deterrent is a notification in the corner of the screen that I am too far from the owner. I try to limit myself artificially, but it feels much weaker and less interesting.

Perhaps there is still some problem with tasks from the owner, since sometimes they appear very slowly, or do not have consequences even if they are not done, and in general the owner begins to show very little attention to you. But maybe it seems so to me and it is just a matter of chance.

Posted
On 5/7/2025 at 12:23 AM, chris141 said:

dose any one have a solution to this ?
image.png.e6d2565b4db23f7b25f9df0fcb35c81c.png

I reinstalled this mod with a fresh download (just in case) and updated my DD NG install to 0.4.1 and this issue was fixed. Hopefully someone in the future finds this post and is helped. I'm just never going to update my mods again now.

  • 3 weeks later...
Posted

Does anyone know if there is a (wabbajack) style all-in-one installer that has this and some of the other story quests, like the dibella story mod he also made? Every time I try to install everything I like from loverslab it all falls apart! lol. 

Posted

Well i got to the Mythic Dawn book 3 part and after i steal the copies in the museum in Dawnstar and return to Cassio no new dialogue appears.... am i doing something wrong?

  • 2 weeks later...
Posted

I have everything installed, but no devices are ever equipped, and the bindings are never equipped. I tried it with and without Acheron Death alternative. I tried installing SD+ after the save was made like in the FAQ page, but the game CTD's on load unless SD+ is there already. Anyone else familiar with this problem.

Posted (edited)

I see some people posted about CTD right after the the message box "your new owner binds you". I have this same issue. However I've found a workaround that might work for others as well. I've found that if you move far enough away from your new owner during the initial enslavement process, you don't get message boxes. Instead you just get on screen notifications in the top corner of your screen and the enslavement process works without a CTD. For whatever reason the message box "your new owner binds you" causes CTD every time. Make sure you're far enough away before that message box happens about 50 to 100ft did the trick for me.

 

@DeepBlueFrogMaybe this could help you. I confess I'm not using DDNG, still on 5.2 because of BHUNP. I don't think that's the problem though because the device equips fine outside of the message box.

Edited by drunken toad
Posted
21 hours ago, SKyModsLab said:

I have everything installed, but no devices are ever equipped, and the bindings are never equipped. I tried it with and without Acheron Death alternative. I tried installing SD+ after the save was made like in the FAQ page, but the game CTD's on load unless SD+ is there already. Anyone else familiar with this problem.

 

I noticed, that when I equip any DD devices myself, they would not work right. I redownloaded DD NG and its requirement DD 5.27.zip and it let me play the mod and all the other mods I was having problems with. This fixed my problem with the MCM not showing up or the mod starting automatically on install as well.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...