DeepBlueFrog Posted March 17 Author Posted March 17 6 hours ago, SlutMolly said: I am having an issue with the Flowering Spriggan quest. It seems like it cannot be completely. Is there a way to force complete it? Thank you! The Spriggan quest was disabled in SD+ and moved to Parasites. It seems there is still a way to get infected in SD+. I need to find where it is and fix that. I thought I had it completely removed at this point. 2
SlutMolly Posted March 19 Posted March 19 On 3/17/2026 at 8:51 AM, DeepBlueFrog said: The Spriggan quest was disabled in SD+ and moved to Parasites. It seems there is still a way to get infected in SD+. I need to find where it is and fix that. I thought I had it completely removed at this point. That's interesting. It definitely seems like if PC gets defeated by the Spriggans it can still trigger the event. Anyhow, thanks for replying, and hope you figure it out! I just reloaded an older safe and set the chance to 0, should be fine for now.
DeepBlueFrog Posted March 19 Author Posted March 19 6 hours ago, SlutMolly said: That's interesting. It definitely seems like if PC gets defeated by the Spriggans it can still trigger the event. Anyhow, thanks for replying, and hope you figure it out! I just reloaded an older safe and set the chance to 0, should be fine for now. Can you confirm you do not have Parasites installed?
samm091990 Posted April 7 Posted April 7 Is it possible that this mod might be causing issues with the Sanguine rose. I went though the vanilla quest, visited the dream world, got the sanguine rose. But everytime i try to use it, I CtD. I am on AE
DeepBlueFrog Posted April 7 Author Posted April 7 6 hours ago, samm091990 said: Is it possible that this mod might be causing issues with the Sanguine rose. I went though the vanilla quest, visited the dream world, got the sanguine rose. But everytime i try to use it, I CtD. I am on AE That's a possibility. I will have to check again what it does, but I believe it adds a chance for the summoned Dremora to trigger a sex scene with the played when summoned with the Rose.
SillyLea Posted April 19 Posted April 19 This mod was always a must have for me, but i haven't played Skyrim in several years and, i can't remember if that's normal. Owner doesn't really does anything. I mean, they do normal SD actions, like whipping, making demands and stuff, but they just stay afk outside of it. This is typically mostly okay in dungeons / bandit bases etc, but with simple slavery (my preferred way to activate slavery mods), it means that you just get stuck in a middle of nowhere or right outside of auction house, with absolutely nothing in your allowed rage. Is this expected behavior?
DeepBlueFrog Posted April 19 Author Posted April 19 12 hours ago, SillyLea said: This mod was always a must have for me, but i haven't played Skyrim in several years and, i can't remember if that's normal. Owner doesn't really does anything. I mean, they do normal SD actions, like whipping, making demands and stuff, but they just stay afk outside of it. This is typically mostly okay in dungeons / bandit bases etc, but with simple slavery (my preferred way to activate slavery mods), it means that you just get stuck in a middle of nowhere or right outside of auction house, with absolutely nothing in your allowed rage. Is this expected behavior? That has always been the case.. even with the very old versions. In trying to improve that, I ended up making things more confusing over time, with too many things happening sometimes without logic. I have ideas to improve that with more regular check in from your owner but they have been slow to materialize. 1
SillyLea Posted April 19 Posted April 19 3 hours ago, DeepBlueFrog said: That has always been the case.. even with the very old versions. In trying to improve that, I ended up making things more confusing over time, with too many things happening sometimes without logic. I have ideas to improve that with more regular check in from your owner but they have been slow to materialize. Ah, i see! I suppose i didn't remembered it that well then. This mod is one of the "OGs" for me, the old version of this mod, way before the "+" have had quite an impact on me, a long lasting one, all those years before, so knowing that it is still not abandoned makes me happy and quite excited for it's possible future. Thank you for your hard work, even if a new update wouldn't materialize in the future. 1
DeepBlueFrog Posted April 19 Author Posted April 19 2 hours ago, SillyLea said: Ah, i see! I suppose i didn't remembered it that well then. This mod is one of the "OGs" for me, the old version of this mod, way before the "+" have had quite an impact on me, a long lasting one, all those years before, so knowing that it is still not abandoned makes me happy and quite excited for it's possible future. Thank you for your hard work, even if a new update wouldn't materialize in the future. Same here.. it made enough of an impact to make me learn modding and adopt it 1
JahReit Posted April 25 Posted April 25 @DeepBlueFrog I asked a few years ago about an option to toggle an on/off for the master travel. If you have time, could you include the option in the next update?
namkoixx2 Posted April 25 Posted April 25 Hello author, I have a question regarding the task mythic dawn commentaries book 3 which requires finding a copy of book 3. I don't know what to do next. Could you please help me?
Miauzi Posted April 25 Posted April 25 Vor 11 Minuten schrieb namkoixx2: Hallo Autor, ich habe eine Frage zur Aufgabe „Mythic Dawn Commentaries Band 3“, für die ich ein Exemplar von Band 3 benötige. Ich weiß nicht, wie ich weiter vorgehen soll. Könnten Sie mir bitte helfen? Ask yourself – where would you find a book like that in the vanilla game? Go there... either you commit theft... or you complete the vanilla quest first and then get the book.
Violence6884 Posted May 6 Posted May 6 Hello. How would I go about setting a different type of collar as the default I get from SD+/DEC? Referring to the semi transparent, rusted iron, heavy looking collar. I may be blind and missed a setting, perhaps someone kind enough can tell me what to swap out manually if that's not the case?
DeepBlueFrog Posted May 8 Author Posted May 8 On 5/6/2026 at 12:58 PM, Violence6884 said: Hello. How would I go about setting a different type of collar as the default I get from SD+/DEC? Referring to the semi transparent, rusted iron, heavy looking collar. I may be blind and missed a setting, perhaps someone kind enough can tell me what to swap out manually if that's not the case? That is not customizable at this point. I have plans to make it customizable through Base object swapper or Skypatcher eventually. 1
Violence6884 Posted May 8 Posted May 8 (edited) 13 hours ago, DeepBlueFrog said: I have plans to make it customizable Thanks for the information, I appreciate it. Edit - Let me also ask please, is there any chance the Stand/Kneel/Crawl state gets stuck? I noticed that there's a chance I'm not able to stand after I cycle through the options a few times, though SD tells me "You're already standing". I can't reproduce it accurately, it seems very random. Edited May 8 by Violence6884
Steeleagle94 Posted May 10 Posted May 10 (edited) I can't seem to get the SD quests to show up in DAYMOYL. the only thing that shows up is dreamworld (sd blackout). Is that intended or is there any way I can fix this? I have manually registered quests many times at this point. Edited May 10 by Steeleagle94
DeepBlueFrog Posted May 10 Author Posted May 10 4 hours ago, Steeleagle94 said: I can't seem to get the SD quests to show up in DAYMOYL. the only thing that shows up is dreamworld (sd blackout). Is that intended or is there any way I can fix this? I have manually registered quests many times at this point. I haven't tried with DAYMOYL for a long time. I thought compatibility was settled by now. I will have to check that again.
raeder87 Posted May 10 Posted May 10 The main post mention main and side quests. Is there any list or something like that how many and what type?
Steeleagle94 Posted May 11 Posted May 11 14 hours ago, DeepBlueFrog said: I haven't tried with DAYMOYL for a long time. I thought compatibility was settled by now. I will have to check that again. It's entirely possible it's a me error, I just made the switch from 1.6.640 to 1.6.1170, so it's possible I missed something.
Gwen4020 Posted May 12 Posted May 12 Hi. I'm not sure what's happening. When SD+ event plays in any way possible, i.e directly, DA or simple slavery, I keep getting a constant message on the top left corner of the screen. " _ was unequipped, Slave Allowance Points -" It keeps deducting. The PC has nothing equipped.
DeepBlueFrog Posted May 28 Author Posted May 28 On 5/22/2026 at 12:05 AM, theroddler said: How does one see what their current task is? I think there should be a change in the enslavement quest objective, but I am not sure it is working. That's one of the many things I want to change.
dialis Posted June 13 Posted June 13 I have a question regarding enslaves followers - we were all enslaved, I served my mistress well and reach slave level 6, my mistress allows me to equip weapons and fight for her, but every time we enter a combat, my follower run away hysterically and want fight. Is there a way to make them fight?
DeepBlueFrog Posted June 13 Author Posted June 13 8 hours ago, dialis said: I have a question regarding enslaves followers - we were all enslaved, I served my mistress well and reach slave level 6, my mistress allows me to equip weapons and fight for her, but every time we enter a combat, my follower run away hysterically and want fight. Is there a way to make them fight? Not at this stage but it is a good idea to give enslaved followers the same permissions.
Juffo78 Posted June 14 Posted June 14 I have an issue with SD (SE). I have got a running SexLab and Devious Devices configuration. So I installed the SD resources, the SL Dialogues and SD itself. I ran Pandora and LOOT. If SD is active, the game crashes while loading (before the option to start a new game, or load one). What else needs to be done?
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