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Ys X: Nordics (NISA)


amorrow28

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Posted (edited)

ys_x_freecamera.png.3d3175c3e2409cfa26282153f9214a54.png

 

Free camera for Ys X: Nordics (NISA, tested on Steam)!

 

Ys X Nordics, tested on v1.0.7:

 

YsX_Free_Camera.zip

 

Ys X Proud Nordics, tested on v1.0.3 r10:

 

YsX_ProudNordics_Free_Camera for v1.0.3 r10.CT.zip

 

How to use:

Quote

 

This script is used with Cheat Engine (CE).  Instructions on how to install CE and load the table here.

 

Feature List:

  • Force Pause Animation - F5 to turn on, F6 to turn off - this completely pauses the game!  Check the box to enable before using.
  • Hide Interface - F7 to toggle. Everything disappears - interface, minimap, dialogue, menus, overlays, letterboxing, everything.
  • Free camera - press NumPad 0 to activate. See instructions below on how to navigate.
  • Free camera without movement lock - press NumPad . to activate.  This is for cutscenes.  For some reason, using the regular free camera during cutscenes sometimes cause characters to spin rapidly (it's actually hilarious).  I could not figure out how to lock player movement AND prevent spinning, so this alternate version is for those times that the regular one doesn't work.

 

Free Camera Controls:

 

Hotkey : Num 0 (Toggle On/Off)

 

After activating the script player can use the following hotkeys:
W : Forward
S : Backward
A : Left
D : Right
T : Up
G: Down

 

Mouse control for tilt/pan!  (You can turn mouse support on and off with page up / page down keys while the script is active.)
I : Tilt Up
K : Tilt Down
L : Pan Right
J: Pan Left

 

F1 : Decrease Camera Speed (Press and Hold)
F2 : Double Camera Speed (Press and Hold)
F3 : Quadruple Camera Speed (Press and Hold)

 

 

Enjoy!

 

Here are all my other free camera scripts:  Trails of Cold Steel (CS) 1, CS2, CS3, Trails into Reverie, Trails through Daybreak, Hajimari no Kiseki, Kuro no Kiseki, Kuro no Kiseki 2, Tokyo Xanadu eX+, Ys VIII: Lacrimosa of Dana, Atelier Ryza, Atelier Ryza 2.  I also made a MinZ (*cough* upskirt) script for CS4.

Edited by amorrow28
Posted (edited)

  

Here is a cheat table for Ys: X that lets you override purchases - buy anything you want for the price of a heal potion!

 

YsX_Purchase_Override.zip

 

How to use:

Quote

 

Open the table in Cheat Engine, and attach to Ys X: Nordics.  (Exactly the same process as my free camera)  Sorry, ALL THE SCREENSHOTS ARE FROM Trails Through Daybreak but the pictures are spoiler-free.  You get the idea of how to use it.  Also, this script does support editing your gold or anything, but gold is one of the items you can "buy" with this script.

 

Check "Override Purchase Item."

 

Spoiler

9563433_2022-08-1318_06_16-Window.png.6d1a1ed573b64d4067187cebec164fc1.png

 

Double-click the current item in Item Override (default is empty).

 

Spoiler

2057846264_2022-08-1318_07_43-Window.png.f27d490089bd702f5ba8b5090f3b26f9.png

 

Pick the item you want from the drop-down menu, then press Ok.

 

Spoiler

739320480_2022-08-1318_09_29-Clipboard.png.5090518556b7878dafc0cbda0a28ab2e.png

 

Buy something in the game, it does not matter what it is.

 

Spoiler

1887267556_2022-08-1318_10_57-Window.png.b342a55420ae7bb919898da18bc762e3.png

 

You now have the item you desired!  Be sure to uncheck the box in cheat engine or you cannot buy anything else.

 

Spoiler

702837365_2022-08-1318_12_48-Window.png.6b64dce442221aef605673fa0f13f01f.png

 

 

 

 

NOTE: Turn off the cheat after purchasing. The game engine uses the same instruction to buy items and unequip items! (Actually you can use this cheat to get items by unequipping if you are not near a store but of course you will lose what you unequip.)

 

Do not ask me to add more things (like Sepith etc), I have no interest.

Edited by amorrow28
Posted

is it possible to add a booty hole? lol 😅 it just throws it off for me xD   lol great job and thank you! For getting it out so fast too! 

Posted
42 minutes ago, cyrus117 said:

is it possible to add a booty hole? lol 😅 it just throws it off for me xD   lol great job and thank you! For getting it out so fast too! 


Probably? You can edit the texture files and put revised versions in a new P3A archive (they are loaded in lexicographic order, which is numbers then alphabetical order). Just make sure your version loads last because later files overwrite earlier ones.

Posted
2 hours ago, amorrow28 said:

ys_x_mod.png.ef6bb164fa5e85648ce6309cb768d3ba.png

 

 

i have never heard of or played this game before. this response is actually in the vanilla game? what was the original unmodified outfit like to get her to say this?

Posted
28 minutes ago, mynewusername said:

i have never heard of or played this game before. this response is actually in the vanilla game? what was the original unmodified outfit like to get her to say this?

It is... she's wearing a different Nordic armored  outfit before this lol and she changes into this

 

Posted
11 minutes ago, cyrus117 said:

It is... she's wearing a different Nordic armored  outfit before this lol and she changes into this

 

is the original unmodified outfit also pretty 'drafty'?

Posted
35 minutes ago, mynewusername said:

is the original unmodified outfit also pretty 'drafty'?


no, she’s just used to wearing heavy armor lol. It’s an innocent scene and I took it out of context. 🙂 Try the game! The free demo is the first 6 hours of the game, and my mod works with the demo. (Except the demo doesn’t support DLC of course.)

Posted

Dear @amorrow28 

Your work is as outstanding as ever!

I apologize for the repeated question, but should I use the "Kuro MDL Tool"?

If it is possible for me to create MODs for this game, I would prioritize purchasing it over other games.

I would greatly appreciate your guidance.

 

Sincerely, 

Translated by an AI assistant.

Posted (edited)
20 hours ago, Fate Maker said:

@amorrow28Do you have any tools and tutorials? I used your tools to make a mod for  Kuro no Kiseki before, and I want to try YS this time.

 

19 hours ago, _QED said:

Dear @amorrow28 

Your work is as outstanding as ever!

I apologize for the repeated question, but should I use the "Kuro MDL Tool"?

If it is possible for me to create MODs for this game, I would prioritize purchasing it over other games.

I would greatly appreciate your guidance.

 

Sincerely, 

Translated by an AI assistant.

 

Thank you for the kind words.  Yes, the tool is Kuro MDL Tool, available here.  (Be sure to use the latest version.)  Tutorials are available here.

 

To replace a character's default outfit is simple, just replace the .mdl file and add the new textures.  Place them all in a P3A file (the tool is included with the game).  To make new costumes that are obtainable via custom DLC or purchase from a shop, see here.

Edited by amorrow28
Posted
38 minutes ago, amorrow28 said:

 

 

Thank you for the kind words.  Yes, the tool is Kuro MDL Tool, available here.  (Be sure to use the latest version.)  Tutorials are available here.

 

To replace a character's default outfit is simple, just replace the .mdl file and add the new textures.  Place them all in a P3A file (the tool is included with the game).  My tool to insert new equippable costumes is not complete, I hope to complete it in the next 1-2 days.  When it is finished, it will be available here.

I sincerely appreciate your response.

Your tool includes tutorials, which are invaluable for beginners like myself.

I am deeply grateful and look forward to learning more from you.

Posted

Am I blind? I searched all the p3a archives but I didn't find any table files. I want to edit Karja's normal outfit to get rid of the black leather on her chest and back and get rid of Rosa's tights.

Can you please tell me where to find the files?

Posted

This mod is amazing, thank you so much for sharing!

 

If it's not too much to ask, could we possibly get a version with panties or some sort of g-string? IMO it's more arousing if it's partially covered up 😉

Posted

Great tool!

 

Can someone help me find the table file (xx.tbl)?

I couldn't find it inside the misc.p3a, and am stuck there.

Posted
10 hours ago, Lastsatai said:

Am I blind? I searched all the p3a archives but I didn't find any table files. I want to edit Karja's normal outfit to get rid of the black leather on her chest and back and get rid of Rosa's tights.

Can you please tell me where to find the files?

 

3 hours ago, taq_k said:

Great tool!

 

Can someone help me find the table file (xx.tbl)?

I couldn't find it inside the misc.p3a, and am stuck there.

 

The tables are in script.p3a.  The models are in asset_common_model.p3a, the physics files are in asset_common_model_info.p3a, and the textures are in asset_image.p3a, same as Trails Through Daybreak.

 

9 hours ago, KS212 said:

This mod is amazing, thank you so much for sharing!

 

If it's not too much to ask, could we possibly get a version with panties or some sort of g-string? IMO it's more arousing if it's partially covered up 😉

 

5 hours ago, jimkage said:

Can you make her shorts very tiny ? I kind of like it more lewd rather than out and about.

 

Sorry, but I do not take requests or commissions.  Please try making these mods, tutorials are available here!

 

3 hours ago, 孫悟空 said:

Can you make Asia version mod?thx

 

Yes, it is posted in the CLE Ys X thread here!  It is untested, because I do not own this game.

Posted (edited)

Here are basic instructions on how to use my tools to make tables!  I know it's inconvenient for users to have to make their own tables, but Falcom left us no choice.  There is only one set of tables allowed.  :(

 

For players who want to combine tables from two or more mods:

  1. Put kurodlc_make_zzz_tables.exe, script.p3a (from Ys X Nordics NISA), and all your .kurodlc.json files from all the mods you want to use into an empty folder.
  2. Double-click kurodlc_make_zzz_tables.exe.  This will make a new p3a file called zzz_combined_tables.p3a.
  3. Put zzz_combined_tables.p3a in your {Ys X folder}/mods folder.  This will overwrite t_costume.tbl, t_dlc.tbl, t_item.tbl from all the individual mods with new set of tables that combines them.  (Do NOT delete the mods themselves!  This p3a only has the tables, not the mods.)
  4. Do not delete your work folder.  When you add a new mod, just add its .kurodlc.json file to the folder, and repeat steps 2-3.

Note: I am hoping all modders will include .kurodlc.json files with their mods.  But if a mod is missing that file, you can use kurodlc_make_json_from_tbls.py to recreate the file, instructions are in the README.

 

For modders who want to make a DLC mod:

Per recommendation from @fakecheng, make a folder for searching IDs / combining tables (folder1), and a separate folder for making your final tables to include with a mod (folder2) -- you do not want entries from other mods inside your mod table!

  1. Download my Kuro DLC tool here: https://github.com/eArmada8/kuro_dlc_tool/releases and run the included install_python_modules.bat.
  2. Put script.p3a, kurodlc_extract_original_tbls.py, kurodlc_lib.py and p3a_lib.py in both folders, and run kurodlc_extract_original_tbls.py in each folder.  t_costume.tbl.original, t_dlc.tbl.original, t_item.tbl.original, t_name.tbl, t_recipe.tbl.original and t_shop.tbl.original should appear in each folder.
  3. Put any existing .kurodlc.json files you want to search with in folder1.
  4. Put kurodlc_find_item_id.py, kurodlc_find_recipe_id.py and kurodlc_find_dlc_id.py in folder1 and use them to find available IDs.  (For recipe ID, you just one ID per item.)
  5. Put your mdl files, kurodlc_make_json_from_mdls.py, kurodlc_make_tbls.py, and kurodlc_lib.py in folder2.
  6. Run kurodlc_make_json_from_mdls.py.  It will ask you questions about the dlc pack (dlc name, description, etc.) then individually about each mdl file (costume name, costume description, etc.).  It will generate an  .mdl.json file for each mdl file, as well as a dlc.json file - these are used on subsequent runs of the tool so that you do not need to repetitively type in answers.  Just edit the files in Notepad.  After generating dlc.json and the .mdl.json files, it will generate the .kurodlc.json file.  *Please include this file with your mod!*
  7. Run kurodlc_make_tbls.py, and it will make the t_costume.tbl, t_dlc.tbl, t_item.tbl, t_recipe.tbl and t_shop.tbl.
  8. Make a folder for your mods inside folder2, name it whatever you want, for example "my_awesome_mod".  For the next steps, I will call this folder {mod folder}.
  9. Make a folder {mod folder}/asset/common/model and put your .mdl files in there.
  10. Make a folder {mod folder}/asset/common/model_info and put your model .mi files in there.
  11. Make a folder {mod folder}/asset/dx11/image and put your .dds files in there.
  12. Make a folder {mod folder}/table_en and put t_costume.tbl, t_dlc.tbl, t_item.tbl, t_recipe.tbl and t_shop.tbl in there.
  13. Put p3a_archive.py and p3a_lib.py in folder2.  Drag {mod folder} onto p3a_archive.py.  This will make a {mod folder}.p3a file.
  14. Enjoy your mod!  To use a dlc mod, a corresponding dlc unlock key must be made (they are in the {Ys X folder}/dlc folder).  Just copy an existing one and rename it to your new dlc ID.
  15. For mod distribution, please include the .p3a file, the .kurodlc.json file, and the DLC unlock key.

Hopefully DLC modding will take off!  Enjoy!

Edited by amorrow28
Posted

Is there a way to get those exclusive dlcs ( launch week incentive) as a mod that can be used in the game after the launch week? I want to buy the game on a sale but dont want to miss on those exclusive dlcs and i hate how they are trying to exploit missable content.

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