jimkage Posted November 7, 2024 Posted November 7, 2024 43 minutes ago, DistinctVariable said: Having played more with the moreskin mods I posted I really didn't like the shorts/legs for the default or pirate princess outfits in a lot of cutscenes so I'm redoing them, this time with properly positioned and weighted vertices where the legs meet the shorts. The default one's about as good as I can make it atm and It's a drastic improvement to the previous one, with no ugly shelving on the shorts mesh, better UV's and less clipping: karja_default_moreskin.rar 1.63 MB · 1 download Hide contents Make the shorts super tiny like panties plz. :v 2
amorrow28 Posted November 8, 2024 Author Posted November 8, 2024 (edited) On 11/7/2024 at 11:39 AM, Layle4123 said: Off topic will there ever be a nude mods for Ys: Memories of Celceta I doubt it. It is possible but the technical challenges are not trivial. EDIT: Maybe I should learn to stop doubting myself. Mod is here. Edited August 4, 2025 by amorrow28
wlgc Posted November 8, 2024 Posted November 8, 2024 18 hours ago, vilarmor said: Just like me they'd love a fully nude mod of Karka with her haircut from the Pirate Princess outfit 🙌
Layle4123 Posted November 9, 2024 Posted November 9, 2024 On 11/7/2024 at 2:31 PM, DistinctVariable said: Having played more with the moreskin mods I posted I really didn't like the shorts/legs for the default or pirate princess outfits in a lot of cutscenes so I'm redoing them, this time with properly positioned and weighted vertices where the legs meet the shorts. The default one's about as good as I can make it atm and It's a drastic improvement to the previous one, with no ugly shelving on the shorts mesh, better UV's and less clipping: karja_default_moreskin.rar 1.63 MB · 45 downloads Reveal hidden contents More skin for the Azure version and maybe heroic captain outfit
DistinctVariable Posted November 9, 2024 Posted November 9, 2024 (edited) So I've updated the pirate princess moreskin in the same way as the default one: karja_pprincess_moreskin.rar Also finished a heroic captain one too (another DLC outfit with jmedia's nude mesh underneath for cleavage): karja_captain_moreskin.rar Spoiler 3 hours ago, Layle4123 said: More skin for the Azure version and maybe heroic captain outfit Is the Azure a variation of the default outfit? I don't have it unlocked in game to test it yet but I saw what looked like a blue duplicate of the default in the files. I'll try applying the meshes/texture from the default outfit to it as a quick attempt. Here's the file if anyone wants to try it: karja_alt_moreskin.rar I haven't seen it in game yet but I'm hopeful it'll work. Does anyone know what the outfit's called in the item list so I can unlock it and check with amorrow's table? Edited November 9, 2024 by DistinctVariable 3
amorrow28 Posted November 10, 2024 Author Posted November 10, 2024 (edited) Karja in the bunnygirl outfit from Kai no Kiseki! It comes in two colors, blue and red. Thank you to the legendary @lakovic for the nude body that I used to fit the costume on, as always. Disclaimer: Obviously I do not own and do not claim ownership of any of the assets used in the making of this mod. UPLOAD REPLACED 11/11/24 - See Changelog Below Ys X Nordics: karja_bunnygirl_outfit_v1.1.7z Ys X Proud Nordics: YsXproud_karja_bunnygirl_outfit.7z To use the mod, just copy contents of the dlc folder and the mods folder into your Ys X's folder's dlc and mods folders, and then make custom tables as usual. The costume can be unlocked from the DLC tab of the item menu. All the costumes can also be purchased from either Holger or Ezer. NOTE: Starting with Ys X (which uses the Trails through Daybreak game engine), Falcom no longer has a modular DLC system, so without making your own custom tables, you can only use one DLC P3A at a time! Please see here how to combine the tables of 2 or more DLCs using the .kurodlc.json file included in this mod. It is an intimidating process at first, but will become very easy once you do it once or twice. Q&A: Hide contents Q: Will this be ported to the CLE release? A: Unfortunately this cannot be ported to the CLE release, because the CLE release does not support new materials in the MDL v4 format. Q: Can I request some variant, or some change, or some fix, or something? A: I will not respond, but maybe someone else will. I actually recommend you learn to mod, here are my tutorials! Q: Can I modify this and post it here? A: You can do anything you want. I do not own these assets, Falcom does. Changelog: Spoiler v1.1 Hair repair, restoring original custom tangent vectors v1.0 Initial release My other Ys X mods: YS X Revealing Mod - DOA costumes - CS4 VOFAN costume Enjoy! Edited March 9 by amorrow28 8
FaxTM Posted November 10, 2024 Posted November 10, 2024 On 11/6/2024 at 11:33 PM, amorrow28 said: Very nice work! If you would like to use "Innocence" underwear set for multiple characters, then you may be interested in different colors. Innocence Colors.7z 10.4 MB · 46 downloads (For anybody, this is available to use for my DOA Mod as well. Replace innocence.dds with the color of your choice. I did not make these; they came with the DOA costume. Where do I put the dds file? There are no dds files in any mods I've gotten here, nor do I have an "innocence.dds".
sodamouse Posted November 11, 2024 Posted November 11, 2024 On 11/3/2024 at 7:48 PM, DistinctVariable said: The Rusveri Hearts outfit went pretty well (once again using part of jmedia's mesh for the cleavage), so here it is: karja_rusveri_moreskin.rar 1.22 MB · 102 downloads Note: this is an edit of a DLC outfit, you must have access to the DLC to use it. Reveal hidden contents This desperately needs improved jiggle physics
tigers Posted November 11, 2024 Posted November 11, 2024 1 hour ago, _QED said: @amorrow28 -sama のMODにホットパンツを装備させただけのものです。 元のMODの出来は文句なく本当に素晴らしいのですが、私の性的嗜好によりホットパンツを装備させました😅 @amorrow28 -sama のYsX_revealing_mod.7z を流用させて頂いてます。ysx_revealing_outfits.7z Can this be added as extra dlc? I would like to use this and amorrow28's mod at the same time
Chariothe Posted November 11, 2024 Posted November 11, 2024 2 hours ago, sodamouse said: This desperately needs improved jiggle physics https://streamable.com/dgw9gm https://streamable.com/pkz8aj I added jiggle physics to all mods I downloaded myself. It's a simple text editing. using information here and on Nexusmod Lynnemie's Enhanced physics mod page. This is my final value after I experimented with it and I think this is my best one, it's less jiggling comparing to Lynnemie's modification but it's more natural. It's hard to get right because even when you are just walking the physics is too strong it changes the shape of whole breast like, they're pushed by the wind, and there is clipping too but if you make it less intense then it's not jiggle as much. Spoiler "node": "LeftBreast", "damping": 0.10000000149011612, "damping_min": 0.10000000149011612, "damping_max": 0.10000000149011612, "damping_velocity_ratio": 1, "resilience": 1, "gravity": -0.98000001907348633, "wind_influence": 1, "collision_radius": 0, "rotation_limit": 3.1415927410125732, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": false, "is_disable": false, "freeze_axis": 0 }, { "node": "LeftBreast_Top", "damping": 0.50000001192092896, "damping_min": 0.20000000149011612, "damping_max": 0.35, "damping_velocity_ratio": 0.30000000149011612, "resilience": 3, "gravity": 0, "wind_influence": 0, "collision_radius": 0, "rotation_limit": 0.2617993950843811, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": true, "is_disable": false, "freeze_axis": 0 } ], "ignore_collision": false, "SpecificCollider": [], "NeighborBones": [] }, { "Joint": [ { "node": "RightBreast", "damping": 0.10000000149011612, "damping_min": 0.10000000149011612, "damping_max": 0.10000000149011612, "damping_velocity_ratio": 1, "resilience": 1, "gravity": -0.98000001907348633, "wind_influence": 1, "collision_radius": 0, "rotation_limit": 3.1415927410125732, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": false, "is_disable": false, "freeze_axis": 0 }, { "node": "RightBreast_Top", "damping": 0.50000001192092896, "damping_min": 0.20000000149011612, "damping_max": 0.35, "damping_velocity_ratio": 0.30000000149011612, "resilience": 3, "gravity": 0, "wind_influence": 0, "collision_radius": 0, "rotation_limit": 0.2617993950843811, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": true, "is_disable": false, "freeze_axis": 0
sodamouse Posted November 11, 2024 Posted November 11, 2024 Just now, Chariothe said: https://streamable.com/dgw9gm https://streamable.com/pkz8aj I added jiggle physics to all mods I downloaded myself. It's a simple text editing. using information here and on Nexusmod Lynnemie's Enhanced physics mod page. This is my final value after I experimented with it and I think this is my best one, it's less jiggling comparing to Lynnemie's modification but it's more natural. It's hard to get right because even when you are just walking the physics is too strong it changes the shape of whole breast like, they're pushed by the wind, and there is clipping too but if you make it less intense then it's not jiggle as much. Reveal hidden contents "node": "LeftBreast", "damping": 0.10000000149011612, "damping_min": 0.10000000149011612, "damping_max": 0.10000000149011612, "damping_velocity_ratio": 1, "resilience": 1, "gravity": -0.98000001907348633, "wind_influence": 1, "collision_radius": 0, "rotation_limit": 3.1415927410125732, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": false, "is_disable": false, "freeze_axis": 0 }, { "node": "LeftBreast_Top", "damping": 0.50000001192092896, "damping_min": 0.20000000149011612, "damping_max": 0.35, "damping_velocity_ratio": 0.30000000149011612, "resilience": 3, "gravity": 0, "wind_influence": 0, "collision_radius": 0, "rotation_limit": 0.2617993950843811, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": true, "is_disable": false, "freeze_axis": 0 } ], "ignore_collision": false, "SpecificCollider": [], "NeighborBones": [] }, { "Joint": [ { "node": "RightBreast", "damping": 0.10000000149011612, "damping_min": 0.10000000149011612, "damping_max": 0.10000000149011612, "damping_velocity_ratio": 1, "resilience": 1, "gravity": -0.98000001907348633, "wind_influence": 1, "collision_radius": 0, "rotation_limit": 3.1415927410125732, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": false, "is_disable": false, "freeze_axis": 0 }, { "node": "RightBreast_Top", "damping": 0.50000001192092896, "damping_min": 0.20000000149011612, "damping_max": 0.35, "damping_velocity_ratio": 0.30000000149011612, "resilience": 3, "gravity": 0, "wind_influence": 0, "collision_radius": 0, "rotation_limit": 0.2617993950843811, "stretch_limit": 1, "stretch_resilience": 1, "is_enable_stretch": false, "is_dynamic_damping": true, "is_disable": false, "freeze_axis": 0 Bless
jimkage Posted November 11, 2024 Posted November 11, 2024 How do I figure out what is what after I extract the assets bros ?
amorrow28 Posted November 11, 2024 Author Posted November 11, 2024 2 hours ago, jimkage said: How do I figure out what is what after I extract the assets bros ? Do you mean which .mdl is which character? Here's a spreadsheet. There are probably spoilers in it, so be careful. t_name.json_SNameTable.csv.zip 2
amorrow28 Posted November 11, 2024 Author Posted November 11, 2024 I've updated the original Ys X mod (download here)! It has taken me a while to figure out how to fix this problem, it has been in all the costumes / characters in the original mod, including all NPCs. Usually it was not very noticeable, but there was a scene near the end of Act 4 where crazy polygons were flying out of the characters. That scene works perfectly now. Bonus epic screenshots of the fix, with obvious serious spoilers, do not click if you have not finished Act 4: Spoiler Spoiler I also noticed that I forgot to restore the original custom tangent vectors of Karja's hair in the bunnysuit mod, so her hair looked like a wreck (see image below). That is also fixed, and the upload replaced. Grab the upload here. 2
Layle4123 Posted November 11, 2024 Posted November 11, 2024 On 10/30/2024 at 5:59 PM, amorrow28 said: Karja is trying some DOA cosplay! Four new outfits, as you can see above (actually 5, since the sling bikini has two color variants). Thank you to the legendary @lakovic for the nude bodies that I used to fit the costume on, as always. Disclaimer: Obviously I do not own and do not claim ownership of any of the assets used in the making of this mod. karja_doa_collection.7z 11.54 MB · 428 downloads To use the mod, just copy contents of the dlc folder and the mods folder into your Ys X's folder's dlc and mods folders, and then make custom tables as usual. The costume can be unlocked from the DLC tab of the item menu. All the costumes can also be purchased from either Holger or Ezer. NOTE: Starting with Ys X (which uses the Trails through Daybreak game engine), Falcom no longer has a modular DLC system, so without making your own custom tables, you can only use one DLC P3A at a time! Please see here how to combine the tables of 2 or more DLCs using the .kurodlc.json file included in this mod. It is an intimidating process at first, but will become very easy once you do it once or twice. Q&A: Reveal hidden contents Q: Will this be ported to the CLE release? A: Unfortunately this cannot be ported to the CLE release, because the CLE release does not support new materials in the MDL v4 format. Q: This is not a pirate or Norse themed mod, is it? Is this a lazy mod, since you just ported your Daybreak mod? How can there be jean shorts in the Balta sea? Why isn't she wearing high heels? etc etc? A: I don't care. Have fun! Enjoy! Karja's Casual look can you possibly put sandels or somthing on her feet and Physic if [ossible but I'm mor conserned about the feet.
Layle4123 Posted November 11, 2024 Posted November 11, 2024 1 hour ago, amorrow28 said: I've updated the original Ys X mod (download here)! It has taken me a while to figure out how to fix this problem, it has been in all the costumes / characters in the original mod, including all NPCs. Usually it was not very noticeable, but there was a scene near the end of Act 4 where crazy polygons were flying out of the characters. That scene works perfectly now. Bonus epic screenshots of the fix, with obvious serious spoilers, do not click if you have not finished Act 4: Reveal hidden contents Reveal hidden contents I also noticed that I forgot to restore the original custom tangent vectors of Karja's hair in the bunnysuit mod, so her hair looked like a wreck (see image below). That is also fixed, and the upload replaced. Grab the upload here. This is just my opinion but the NPC pu**y could use some work
sapiradio Posted November 14, 2024 Posted November 14, 2024 23 minutes ago, _QED said: ミニスカート・パンチらが大好きなのですが作成に難航しておりまして、weight調整の参考にするべくカージャの「ヒロイック・キャプテン」をミニワンピース風に改変しました。 アクションを起こすと「パンチら」ではなく「パンモロ」になってしまうのですが😅 色々実験的作品なので、これでヨシとしています。 本来付属させるとこを推奨されるファイルについては、その作成方法についてチュートリアルを読んでも理解出来ていなので p3a ファイルのみです。 ysx_chirarizm.7z (理解が出来れば追加したいと思っています) @amorrow28 -sama のmod 及び MarcusKaos11-sam のMODのテクスチャの一部を流用しております。 追記:他のコメントやDMに対する返信は後で行います。(ちょっと取り込んでいるので・・・🙇) This is the best! Thank you _QED! 2
tigers Posted November 14, 2024 Posted November 14, 2024 (edited) Hey @amorrow28 theres a mod on nexus named "kajia huanye" that uses the catsuit outfit from daybreak (dunno if i can post the link here). It doesnt have a kurodlc json file though. Would you be able to provide one like you did with the battle dress mod? Edited November 14, 2024 by tigers 1
amorrow28 Posted November 14, 2024 Author Posted November 14, 2024 (edited) 6 hours ago, tigers said: Hey @amorrow28 theres a mod on nexus named "kajia huanye" that uses the catsuit outfit from daybreak (dunno if i can post the link here). It doesnt have a kurodlc json file though. Would you be able to provide one like you did with the battle dress mod? Anybody can make their own .kurodlc.json files if the mod creator is not kind enough to do so! Instructions: Download kuro_dlc_tools from here. The first time you use the toolset, be sure to run install_python_modules.bat to install necessary python modules. Put script.p3a (from Ys X) and your mod .p3a in a folder with the python scripts. If you are modding Trails through Daybreak, the file you want is script_en.p3a for English, script.p3a for Japanese. Run kurodlc_extract_original_tbls.py. If you are using a multilanguage .p3a (like Ys X), it will ask you which language you want for each file. Spoiler Next, extract all the files from your mod by dragging its .p3a file onto p3a_extract.py. Spoiler In the <mod name>/table_en/ folder, copy the tables back into your working directory. Spoiler With both the .tbl and .tbl original files now in the same directory, run kurodlc_make_json_from_tbls.py. It will ask you for a JSON name. Name it whatever you like. You should now have a .kurodlc.json file to use! Spoiler NOTE: If you unpack a mod .p3a file and you do not find any table folders - then it is not a DLC mod. Instead it probably replaces an existing costume. You can turn it into a DLC mod by giving the .mdl a unique name that does not exist in the game, and generating your own tables. See instructions here. Edited November 14, 2024 by amorrow28 3
tigers Posted November 16, 2024 Posted November 16, 2024 I just got introduced to fishing but the action button does not appear to allow me to fish. Is this a bug? Has anyone else experienced it?
tigers Posted November 16, 2024 Posted November 16, 2024 (edited) 53 minutes ago, _QED said: フェリアの下半身がゴテゴテしているのでスッキリさせました。 ただテストがあまり出来ていません、甲板で話すくらいです😅 ストーリーがあまり進んでないからかもしれませんが、プレイアブルキャラクターではないのかな? プレイアブルでなければテクスチャが破綻する可能性は低いかな?と思ってます。ysx_revealing_outfits_v120.7z @amorrow28 -sama のMODを流用させて頂いてます what characters do this modpack have? Only one girl? Then why is it so big? 24mb Edited November 16, 2024 by tigers
amorrow28 Posted November 16, 2024 Author Posted November 16, 2024 Another update to my mod. There were a lot of problems with the tangent vectors in v1.1 of my mod, which I have fixed. In particular, ???? looked awful, but I literally had not seen her in the game until now since she shows up so late. I've also added Karja's Azure-Black Fighter Garb, which is just a re-skin of her default outfit, but I like it a lot (and it was very easy to port my mod over since it is a re-skin). I also added Momina, because moms are hot. Grab the update here! 7
Layle4123 Posted November 17, 2024 Posted November 17, 2024 10 hours ago, _QED said: フェリアの下半身がゴテゴテしているのでスッキリさせました。 ただテストがあまり出来ていません、甲板で話すくらいです😅 ストーリーがあまり進んでないからかもしれませんが、プレイアブルキャラクターではないのかな? プレイアブルでなければテクスチャが破綻する可能性は低いかな?と思ってます。 @amorrow28 -sama のMODを流用させて頂いてます I it possble to seperate each file too there own
bad-head Posted November 17, 2024 Posted November 17, 2024 33 minutes ago, _QED said: NPCのチラリズムMODのパックです。 ロザリンド、フェリア、ミラベルの3キャラクターのコスチュームの露出度をアップしました。 ダウンロードファイル: ysx_npc_chirarizm.7z 明日28-様のMODを流用させていただいております。 MODの導入方法を教えてもらってもよろしいでしょうか?
bad-head Posted November 17, 2024 Posted November 17, 2024 1 hour ago, _QED said: ダウンロードしたファイルを解凍して出来た p3a ファイルを「~\Ys X Nordics\mods」フォルダに配置すれば適用されます。(mods ファルダが無い場合は作成してください) 他のMODとの併用方法は@amorrow28 様の過去の投稿を参照してください。 (私の環境では python スクリプトがコマンドラインからでも上手く動かないので上手に説明できないのです) ありがとうございます。 重ねての質問ですみませんが他のMODと併用するならというところが難しいのですが 1キャラ(1衣装)に1つのMODならフォルダに入れるだけでいいですか? 別衣装、別キャラであっても1つ以上MODを入れるならだめなんでしょうか 素人質問で大変恐縮ですがお答えいただければ幸いです
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