ZaZ Posted December 11, 2011 Posted December 11, 2011 THREAD SHIFTED TO http://www.loverslab.com/showthread.php?tid=5157
Guest Loogie Posted December 11, 2011 Posted December 11, 2011 If it's a static stock, all we need to do is line up an already existing standing sex animation males have and slap him in behind her.
hinugundam Posted December 11, 2011 Posted December 11, 2011 GO go mastercchris you are our man! If you can't do it no one can!!(pretending to be cheerleader) (Very digusting)
ZaZ Posted December 11, 2011 Author Posted December 11, 2011 If it's a static stock' date=' all we need to do is line up an already existing standing sex animation males have and slap him in behind her. [/quote'] Hmm No It Isnt , Its an Equip-able Stockade , So when the pose is called it Lines Up Without any Clipping . The Good News is that There is no collision when equipped so it acts like clothes , u can still slap an actor with an existing animations . Btw How dow u call Walk Animations in Fallout ? Cheers
prideslayer Posted December 12, 2011 Posted December 12, 2011 This looks great. If it's a static stock' date=' all we need to do is line up an already existing standing sex animation males have and slap him in behind her. [/quote'] Hmm No It Isnt , Its an Equip-able Stockade , So when the pose is called it Lines Up Without any Clipping . The Good News is that There is no collision when equipped so it acts like clothes , u can still slap an actor with an existing animations . Btw How dow u call Walk Animations in Fallout ? Cheers "PlayIdle" You need to setup the idle in the Idle Controller (gameplay menu, idle animations) and give it a unique name, then you can call actor.playidle in scripts or the console. It's one of the few times in the console that you can call something by name instead of reference ID. Equippable item is great but we need to make sure it's in an unused slot when setup in the geck, like one of the utility slots (last three) or maybe the necklace slot. If it's set to use upperbody (and I imagine it is) it's going to interfere with all the body swapping stuff that sexout and the pregnancy mod do, as well as be incompatible with the "clothes good for sex" work in progress. No reason you can't be in a stockade in 'e-z access' clothes.
ZaZ Posted December 13, 2011 Author Posted December 13, 2011 As Of Now I just Used Choker Slot , But it can be changed , Playidles are Fine , noo hassle for me to test , Any way to call locomotion animations ? Via script ? like in Oblivion toggle.specialanim This I Used to test By replacing Default walk animations Cheers Shackles
Halstrom Posted December 13, 2011 Posted December 13, 2011 GO go mastercchris you are our man! If you can't do it no one can!!(pretending to be cheerleader) (Very digusting) BTW, Anyone seen any good cheerleader outfits?
Halstrom Posted December 13, 2011 Posted December 13, 2011 As Of Now I just Used Choker Slot ' date=' But it can be changed , Playidles are Fine , noo hassle for me to test , Any way to call locomotion animations ? Via script ? like in Oblivion toggle.specialanim This I Used to test By replacing Default walk animations Cheers shackles[/quote'] Excellent stuff mate
hinugundam Posted December 13, 2011 Posted December 13, 2011 BTW' date=' Anyone seen any good cheerleader outfits? [/quote'] There's a converted set in Riven's Addition
ZaZ Posted December 13, 2011 Author Posted December 13, 2011 ZAZ Slave Resources I Pic 1 World Models Pic 2 equipped Files The Textures I Used Are n the Data File , Feel Free to Change etc Equip the Items in the Amulet Slot It Should Be fine , Pillory can be equipped as well as there is a Static one with Collision The KF Is included . Cheers
hinugundam Posted December 13, 2011 Posted December 13, 2011 I would thank you and praise how awesome you are but I can't do thank now wtf
Halstrom Posted December 13, 2011 Posted December 13, 2011 "Cheri, please thank MasterChris for your new outfit" Cheri: "MMMmmpph!"
ZaZ Posted December 14, 2011 Author Posted December 14, 2011 Umm , Legion Punishment ..... ? WIP ........ I wonder if it will offend anyone ? meh , we are all pervs here Also Let me know if anyone gonna want these otherwise , Ill stop these and start sumthing else Cheers
Guest Loogie Posted December 14, 2011 Posted December 14, 2011 This is amazing. Do you mind if I incorporate some of this stuff into Tryout?
ZaZ Posted December 14, 2011 Author Posted December 14, 2011 Not at all , What Ever Im making are resources , for quests etc ..... Feel free to use , Yea I'll Post it Up When Done... And Give sufficient info how and when to equip additional stuff So by using the same alpha equip you can call other animations. Im trying a few more complex ones too .... let see There too few free bones to play in fallout skeleton . FONV is Super Stable , I haven't had a single CTD till now Cheers
Halstrom Posted December 14, 2011 Posted December 14, 2011 Not at all ' date=' What Ever Im making are resources , for quests etc ..... Feel free to use , Yea I'll Post it Up When Done... And Give sufficient info how and when to equip additional stuff So by using the same alpha equip you can call other animations. Im trying a few more complex ones too .... let see There too few free bones to play in fallout skeleton . FONV is Super Stable , I haven't had a single CTD till now Cheers[/quote'] Cool, I'll add them to SCR for Loogieand anyone else
ZaZ Posted December 14, 2011 Author Posted December 14, 2011 ZAZ Legion Punishment , 3 different , alpha equips ie - round , triangle , impale Body 1 slot Animation file - LP Restrained No Weights.kf alpha equips - round or triangle or impale Body 1 slot Beta equip , LP Weights 1.nif Body 2 slot Beta equip , LP Weights 2.nif Body 3 slot Animation file - LP Weights 1 Struggle.kf or LP Weights 1and2 Give Up.kf Rename the files As U want ...... All Animations are looped for 14 secs approx Don't Need to equip the weights to the restrained animation . There are static meshes too for world models and they are equippable . -------------------------------------------------------------------------------------------------------------------------------------------- ZAZ Legion Punishment X Tech Standalone Animated Dildo Sort of ...... alpha equip only - X Tech.nif Body 1 Slot Animation Files - X Tech Intro.kf ( Warm-up/prep Sort of , Cycletype - is set to CycleClamp to run once) - X Tech LoopFuck.kf (Looping animation ...... ) The Dildo Is parented to a dick4 bone ..... It works fine for fems just need to test for males FILE Cheers
gregathit Posted December 16, 2011 Posted December 16, 2011 Freaking awesome MASTERchris!!!! note: master is in caps - you deserve it!!! Looking forward to what Halstrom and Loogie dream up with these.....insert evil laugh here........
Halstrom Posted December 16, 2011 Posted December 16, 2011 I've added the ZAZ stuff all into a folder with Mesh & Textures but no idea where to put the animations so they go into the correct place, any chance you could do something with the MasterChris and maintain it for updates so Loogie and I can just refer people to the OP here for updates?
ZaZ Posted December 16, 2011 Author Posted December 16, 2011 I've added the ZAZ stuff all into a folder with Mesh & Textures but no idea where to put the animations so they go into the correct place' date=' any chance you could do something with the MasterChris and maintain it for updates so Loogie and I can just refer people to the OP here for updates? [/quote'] I don't Mind Updating the animations and maintaining a decent record of the updates , as long as don't I have to make the esp cause I seriously don't know anything about scripting Quests etc in Fallout yet , it will take me sometime ...... Have u guys tested the animations and the Legion Punishment BTW ? Cheers
Guest Loogie Posted December 16, 2011 Posted December 16, 2011 I haven't had the time to test anything yet. I'm also unsure of how exactly to go about testing it.
ZaZ Posted December 16, 2011 Author Posted December 16, 2011 Aite Ok most of my animation equips are simple to Use , No Headaches in the nif ..... 1 .Since the Cross is an Armor Item , It can be equipped .......so if Equipped normally it will be like ur carrying a cross .I will be attached to you wherever u go . 2. Just Activate the relevant animation when the cross is equipped and wallah the actor is on the cross . 3.The same goes for the pillory . U can use Statics to and Use the animations too but only for ZAZ legion Punishment I dont know Idle animations are called in FONV Sexout , But I can Suggest that In Quests or General Create a Script that forces Playidle on equip For Example The Cross World Model Is at Location A NPC/Player is Sent for Punishment at Location A NPC Equips Cross - Animation Is Called simultaneously Id Suggest Adding Fatigue Prior calling the animation, If i Know the game engine it will look cooler , (This way the npc is on the ground and the animation is called it looks like the cross is being erected ) there are many ways you can do it .... Cheers
Guest Loogie Posted December 17, 2011 Posted December 17, 2011 Thanks for the explanation. Right now Halstrom and I are busy building an ESM that contains information that can be used by all the Sexout plugins, and what you've built is going into it. Once that's been done, I'll be doing a lot of testing - I have big plans for this.
ZaZ Posted December 17, 2011 Author Posted December 17, 2011 Aite , No worries Yea I ll keep Adding Different Ones too when I get time . Cheers
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