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ZAZ Oblivion To Fallout ...


ZaZ

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Posted

Yep, that is great, I have zero experience with animations, you wouldn't need to do the esp, just the Mesh & Textures, I'm still not sure where the new animations are stored though.

Posted

OHH , in That Way

Data\Meshes\Characters\_male\idleanims\

Make a Folder called " Sexout Bondage animations " Or Bond Anims or Sumthing Relevant

If someone else Creates similar animations it can be added there

So When I Update I Know Where to Put The Anims

 

Cheers

 

 

 

 

Posted (edited)

 

OHH , in That Way
Data\Meshes\Characters\_male\idleanims\
Make a Folder called " Sexout Bondage animations " Or Bond Anims or Sumthing Relevant
If someone else Creates similar animations it can be added there
So When I Update I Know Where to Put The Anims

Cheers


Yep that's what I mean, here's the updated version if you want to put it in the OP please :) Edited by Halstrom
Posted

What would be the difference between the World model & Static models of the pillory, I'm guessing static is the dropped version? And World a furniture model?

Posted

Actually I was thinking this would be cool to split the wrist & leg shackle pairs away from the slave wear as seperate items if anyone has the time to do so in NifSkope.

Posted

What would be the difference between the World model & Static models of the pillory' date=' I'm guessing static is the dropped version? And World a furniture model?

[/quote']

 

They Are the same file ......

Umm If U want to make it static do it in the cs

if U want to make it so that u can pick it up Make it a world model in armour

 

Static Is Something u CANT equip It is just like a wall

world model is sumthing that is put into the player inventory and when dropped it world model will be seen

 

Cheers

Posted

 

 

I have a saved Blender File will do it ....

 

What about the collar and waist thingy ?

 

 

Cheers

 

Posted

I have a saved Blender File will do it ....

What about the collar and waist thingy ?

 

Cheers

Yeah the collar would be good seperate to, might as well do the waist belt too, though I'm not sure many would want it by itself.

 

Posted

Umm , Just a general Question

If I have to update from say ZAZ_20111217.2 to ZAZ_yyyymmdd.3

I Shud Reupload All existing the meshes/textures/Anims and add new ones along with them right ?

it saves the Trouble For People who haven't downloaded ZAZ_20111217.2

Posted

[/align]Looks great' date=' I'm guessing that this is just a modders recource right now. Or dose it work in game?

[/quote']

 

Modders Resource

Posted

Just to be sure' date=' your latest resources were not included in Sexout Common Resources SCR WIP right?[/quote']

No, I haven't added them all in SCR yet, only the Slavewear, Collar, Shackles etc. I'm leaving the furniture to Loogie as he's going to use them in Tryouts and we haven't worked out how animations work on this stuff yet.

 

Posted

Actually , Im Not Sure ....

If its not it will be added in the future .

 

Cheers

 

 

 

 

 

Posted

 

 

What I intend to do is make one common Post , For All of the animations im Making.

 

Post will Alpha Equip ,

 

Beta Equips

Wrist Chain

Ankle Chain

Waist Chain

Neck Chain

 

Lesse How it turns out

 

  • 2 weeks later...
Posted

[/b]A Test version Of ZAZ_20120104 For the Main Sexout Modders

 

Data File With Esp

 

 

Animation List

 

 

Temporary Furniture And Weapons Locations

 

Animations SNG10201 to SNG10223

 

Furniture

3 Crosses

4 Restraining Posts

 

When Using the Furniture , I used the Settings for Restrained Sit

And I was Restrained for good

Had to Use Playgroup Idle 1 to get off the cross..

Please Have A look At the Sitting Chair idles , I may Have screwed up

with the conditions.

The Cross Sit Idles can switched around with each other

3 furnitures 3 Idles

 

The restraining Posts Have their own Idles

The Furniture, weapons and Npcs outside Gommorah are temporary

 

Weapons

Crop

Cane

Maybe a little Tweaking is required I within Geck Itself

 

There Is 1 Sound File That I have added....

The sound is not required For a Few animations I dont know it the

"kucyu kucyu " can be removed for a few anims

 

Cheers

 

Enjoy The Anims

 

Posted

There's something wrong with your .esp. :(

 

I can't fast travel anywhere near Vegas, I get a CTD. I tried to move the crosses in another location and as soon as I enter the cell or try to fast travel at the location, I get a CTD.

 

The only way I found to make it work, is I save my game in the cell of the Gomorrah, shut the game, load your mod and it work.

 

About the animations, they work perfectly fine, nice work :)

 

 

Posted

There's something wrong with your .esp. :(

 

I can't fast travel anywhere near Vegas' date=' I get a CTD. I tried to move the crosses in another location and as soon as I enter the cell or try to fast travel at the location, I get a CTD.

 

The only way I found to make it work, is I save my game in the cell of the Gomorrah, shut the game, load your mod and it work.

 

About the animations, they work perfectly fine, nice work :)

 

 

[/quote']

 

Thanx For the feed Back ,

My Esp will not be included in the main Only the animations will be taken from it I guess

Same goes for the furniture

I needed to put it somewhere where Npcs would sit

The cross furniture is only for the Player as of now

 

Cheers

 

 

 

 

  • 2 weeks later...

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